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FiresUnifiedCore
Shared core library for the Fires mod family: NPC engine, config sync + admin gating, networking helpers, storage (LiteDB vault), UI framework, input capture. Required by the other Fires mods.
| Date uploaded | a week ago |
| Version | 0.2.8 |
| Download link | VerdantsAscent-FiresUnifiedCore-0.2.8.zip |
| Downloads | 92 |
| Dependency string | VerdantsAscent-FiresUnifiedCore-0.2.8 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
FiresUnifiedCore
Updated for Valheim 1.0.
Shared core library for the Fires mod family (FiresAdminPrefabs, FiresRPGmaker, FiresCompanions, and more): NPC engine, config sync + admin gating, networking helpers, LiteDB storage vault, UI framework, input capture.
Install on client and dedicated server. Keep LiteDB.dll and System.Buffers.dll in the same folder as FiresUnifiedCore.dll — they are required at runtime.
CHANGELOG
-
v0.2.10 - no more config reload spam
- fixed Fires mods reloading their config every couple of seconds while connected to a server
- other mods can now keep their builds out of Easy Bake Meshes
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v0.2.8 - settings that arrive, and fewer load-time complaints
- server settings now reach you as you join, instead of only when someone changes one afterwards
- settings a server locks stay locked for players and stay editable for admins, which was the wrong way round in some cases
- your admin status is sent as you join, so admin-only settings and tools work straight away
- the empty group box under the minimap no longer shows up when you have no companions
- no more load-time errors or warnings from tree logs, terrain compilers and a few other objects while prefabs are warmed up
- removed four config window settings that did nothing
- code cleanup
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v0.2.5 - updated for Valheim 1.0
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v0.1.86 - maintenance and fixes