Viking-ProductionCapacities icon

ProductionCapacities

Customizable maximum capacities for Smelters, Blast Furnaces, Kilns, Windmills, Spinning Wheels, and Eitr Refineries. Fully synchronized via ConditionalConfigSync.

CHANGELOG

# Changelog

## 2026-10-05

### Version 1.6.0

## 2026-10-04

- Fixed broken frigidKiln - Settings should now sync to clients

### Version 1.5.0

- Removed ConditionalConfigSync dependency -`IsConfigLocked' Integrated the code using ServerSync

## 2026-10-04

### Version 1.4.0

- Fixed issue with frost Kiln expecting fuel

## - 2026-09-30

### Version 1.3.0

- Added Deep North Expansion Integration: Added official capacity scaling support for the Frigid Kiln and Frost Foundry expansion structures. - Overhauled the config binding system to implement AcceptableValueRange<int>. All capacity settings now automatically generate interactive, draggable range sliders (1 to 250) inside the BepInEx Configuration Manager menu.

## - 2026-09-28

### Added

- Integrated full server-side configuration syncing powered by **ConditionalConfigSync**.

- Added a global **"Mod Enabled"** toggle under the 0 - General configuration category to dynamically shut down custom parameters and safely revert active crafting machines to vanilla game default capacities.

- Added a centralized **"Lock Configuration"** setting for server administrators to enforce server-side settings over connecting players.

### Fixed

- Migrated deprecated internal Unity lifecycle hooks to pristine execution threads to fix assembly instantiation failures inside modern BepInEx architectures.