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ProductionCapacities
Customizable maximum capacities for Smelters, Blast Furnaces, Kilns, Windmills, Spinning Wheels, and Eitr Refineries. Fully synchronized via ConditionalConfigSync.
CHANGELOG
# Changelog
## 2026-10-05
### Version 1.6.0
## 2026-10-04
- Fixed broken frigidKiln - Settings should now sync to clients
### Version 1.5.0
- Removed ConditionalConfigSync dependency -`IsConfigLocked' Integrated the code using ServerSync
## 2026-10-04
### Version 1.4.0
- Fixed issue with frost Kiln expecting fuel
## - 2026-09-30
### Version 1.3.0
- Added Deep North Expansion Integration: Added official capacity scaling support for the Frigid Kiln and Frost Foundry expansion structures. - Overhauled the config binding system to implement AcceptableValueRange<int>. All capacity settings now automatically generate interactive, draggable range sliders (1 to 250) inside the BepInEx Configuration Manager menu.
## - 2026-09-28
### Added
- Integrated full server-side configuration syncing powered by **ConditionalConfigSync**.
- Added a global **"Mod Enabled"** toggle under the 0 - General configuration category to dynamically shut down custom parameters and safely revert active crafting machines to vanilla game default capacities.
- Added a centralized **"Lock Configuration"** setting for server administrators to enforce server-side settings over connecting players.
### Fixed
- Migrated deprecated internal Unity lifecycle hooks to pristine execution threads to fix assembly instantiation failures inside modern BepInEx architectures.