Decompiled source of LotRWeapons v1.0.3

LotRWeapons.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using ItemManager;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LotRWeapons")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Voidey")]
[assembly: AssemblyProduct("LotRWeapons")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.3")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LotRWeapons
{
	[BepInPlugin("Voidey.LotRWeapons", "LotRWeapons", "1.0.3")]
	public class LotRWeaponsPlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string? Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;
		}

		internal const string ModName = "LotRWeapons";

		internal const string ModVersion = "1.0.3";

		internal const string Author = "Voidey";

		private const string ModGUID = "Voidey.LotRWeapons";

		private static string ConfigFileName = "Voidey.LotRWeapons.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("Voidey.LotRWeapons");

		public static readonly ManualLogSource LotRWeaponsLogger;

		private static readonly ConfigSync ConfigSync;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		private static ConfigEntry<Toggle> _recipeIsActiveConfig;

		public void Awake()
		{
			Localizer.Load();
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item("lotrweapons", "SauronMace_TCA");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.Name.English("Hand of Sauron");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.Description.English("Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.Crafting.Add(<64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.BlackForge, 1);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.RequiredItems.Add("FlametalNew", 40);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.RequiredItems.Add("Iron", 40);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.RequiredItems.Add("MoltenCore", 5);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.RequiredItems.Add("GemstoneRed", 1);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.RequiredUpgradeItems.Add("FlametalNew", 10);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.RequiredUpgradeItems.Add("Iron", 10);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.CraftAmount = 1;
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.Trade.Price = 0u;
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.Trade.Stack = 0u;
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.Trade.RequiredGlobalKey = "defeated_bonemass";
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item.Trade.Trader = <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.None;
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2 = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item("lotrweapons", "Anduril_TCA");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.Name.English("Anduril");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.Description.English("Flame of the West.");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.Crafting.Add(<64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.BlackForge, 1);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.RequiredItems.Add("Silver", 20);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.RequiredItems.Add("Iron", 20);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.RequiredItems.Add("Wisp", 5);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.RequiredItems.Add("SilverNecklace", 1);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.RequiredUpgradeItems.Add("Silver", 10);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.RequiredUpgradeItems.Add("Iron", 10);
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.CraftAmount = 1;
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.Trade.Price = 0u;
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.Trade.Stack = 0u;
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.Trade.RequiredGlobalKey = "defeated_bonemass";
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item2.Trade.Trader = <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.None;
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterPrefab(<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterAssetBundle("lotrweapons"), "fx_sauron_demolisher_hit2.prefab");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterPrefab(<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterAssetBundle("lotrweapons"), "Hit_Sauron.prefab");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterPrefab(<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterAssetBundle("lotrweapons"), "sauron_projectile1.prefab");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterPrefab(<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterAssetBundle("lotrweapons"), "Hit_Anduril.prefab");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterPrefab(<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterAssetBundle("lotrweapons"), "Block_Orange2.prefab");
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterPrefab(<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterAssetBundle("lotrweapons"), "Block_Anduril.prefab");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				LotRWeaponsLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				LotRWeaponsLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				LotRWeaponsLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static LotRWeaponsPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			LotRWeaponsLogger = Logger.CreateLogSource("LotRWeapons");
			ConfigSync = new ConfigSync("Voidey.LotRWeapons")
			{
				DisplayName = "LotRWeapons",
				CurrentVersion = "1.0.3",
				MinimumRequiredVersion = "1.0.3"
			};
			_serverConfigLocked = null;
			_recipeIsActiveConfig = null;
		}
	}
	public static class KeyboardExtensions
	{
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			LotRWeaponsPlugin.LotRWeaponsLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("LotRWeapons_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_LotRWeapons_Version);
			LotRWeaponsPlugin.LotRWeaponsLogger.LogInfo((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.3");
			peer.m_rpc.Invoke("LotRWeapons_VersionCheck", new object[1] { val });
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			LotRWeaponsPlugin.LotRWeaponsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "LotRWeaponsRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + LotRWeaponsPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				LotRWeaponsPlugin.LotRWeaponsLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_LotRWeapons_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			LotRWeaponsPlugin.LotRWeaponsLogger.LogInfo((object)("Version check, local: 1.0.3,  remote: " + text));
			if (text != "1.0.3")
			{
				LotRWeaponsPlugin.ConnectionError = "LotRWeapons Installed: 1.0.3\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					LotRWeaponsPlugin.LotRWeaponsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				LotRWeaponsPlugin.LotRWeaponsLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				LotRWeaponsPlugin.LotRWeaponsLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}

		public static string ComputeHashForMod()
		{
			using SHA256 sHA = SHA256.Create();
			byte[] array = sHA.ComputeHash(File.ReadAllBytes(Assembly.GetExecutingAssembly().Location));
			StringBuilder stringBuilder = new StringBuilder();
			byte[] array2 = array;
			foreach (byte b in array2)
			{
				stringBuilder.Append(b.ToString("X2"));
			}
			return stringBuilder.ToString();
		}
	}
}
namespace ItemManager
{
	[PublicAPI]
	public enum <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable
	{
		Disabled,
		Inventory,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("piece_workbench")]
		Workbench,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("piece_cauldron")]
		Cauldron,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("piece_MeadCauldron")]
		MeadCauldron,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("forge")]
		Forge,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("piece_artisanstation")]
		ArtisanTable,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("piece_stonecutter")]
		StoneCutter,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("piece_magetable")]
		MageTable,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("piece_preptable")]
		PrepTable,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("blackforge")]
		BlackForge,
		Custom
	}
	[PublicAPI]
	public enum <64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece
	{
		Disabled,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("smelter")]
		Smelter,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("charcoal_kiln")]
		CharcoalKiln,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("blastfurnace")]
		BlastFurnace,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("windmill")]
		Windmill,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("piece_spinningwheel")]
		SpinningWheel,
		[<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName("eitrrefinery")]
		EitrRefinery,
		Custom
	}
	public class <64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName : Attribute
	{
		public readonly string internalName;

		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[PublicAPI]
	public class <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList
	{
		public readonly List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement> Requirements = new List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement>();

		public bool Free = false;

		public void Add(string itemName, int amount, int quality = 0)
		{
			Requirements.Add(new <64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement
			{
				itemName = itemName,
				amount = amount,
				quality = quality
			});
		}

		public void Add(string itemName, ConfigEntry<int> amountConfig, int quality = 0)
		{
			Requirements.Add(new <64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement
			{
				itemName = itemName,
				amountConfig = amountConfig,
				quality = quality
			});
		}
	}
	[PublicAPI]
	public class <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationList
	{
		public readonly List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationConfig> Stations = new List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationConfig>();

		public void Add(<64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable table, int level)
		{
			Stations.Add(new <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationConfig
			{
				Table = table,
				level = level
			});
		}

		public void Add(string customTable, int level)
		{
			Stations.Add(new <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationConfig
			{
				Table = <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Custom,
				level = level,
				custom = customTable
			});
		}
	}
	[PublicAPI]
	public class <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe
	{
		public readonly <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList RequiredItems = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList();

		public readonly <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList RequiredUpgradeItems = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList();

		public readonly <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationList Crafting = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationList();

		public int CraftAmount = 1;

		public bool RequireOnlyOneIngredient = false;

		public float QualityResultAmountMultiplier = 1f;

		public ConfigEntryBase? RecipeIsActive = null;
	}
	[PublicAPI]
	public class <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trade
	{
		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader Trader = <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.None;

		public uint Price = 0u;

		public uint Stack = 1u;

		public string? RequiredGlobalKey = null;
	}
	[PublicAPI]
	[Flags]
	public enum <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader
	{
		None = 0,
		Haldor = 1,
		Hildir = 2
	}
	public struct <64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement
	{
		public string itemName;

		public int amount;

		public ConfigEntry<int>? amountConfig;

		[Description("Set to a non-zero value to apply the requirement only for a specific quality")]
		public int quality;
	}
	public struct <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationConfig
	{
		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable Table;

		public int level;

		public string? custom;
	}
	[Flags]
	public enum <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability
	{
		Disabled = 0,
		Recipe = 1,
		Stats = 2,
		Drop = 4,
		Trader = 8,
		Full = 0xF
	}
	[PublicAPI]
	public class <64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTargets
	{
		public readonly List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTarget> Drops = new List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTarget>();

		public void Add(string creatureName, float chance, int min = 1, int? max = null, bool levelMultiplier = true)
		{
			Drops.Add(new <64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTarget
			{
				creature = creatureName,
				chance = chance,
				min = min,
				max = (max ?? min),
				levelMultiplier = levelMultiplier
			});
		}
	}
	public struct <64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTarget
	{
		public string creature;

		public int min;

		public int max;

		public float chance;

		public bool levelMultiplier;
	}
	public enum <64d83e23-9ade-4c14-a4e3-59269fcf6503>Toggle
	{
		On = 1,
		Off = 0
	}
	[PublicAPI]
	public class <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item
	{
		private class ItemConfig
		{
			public ConfigEntry<string>? craft;

			public ConfigEntry<string>? upgrade;

			public ConfigEntry<<64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable> table = null;

			public ConfigEntry<int> tableLevel = null;

			public ConfigEntry<string> customTable = null;

			public ConfigEntry<int>? maximumTableLevel;

			public ConfigEntry<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Toggle> requireOneIngredient = null;

			public ConfigEntry<float> qualityResultAmountMultiplier = null;
		}

		private class TraderConfig
		{
			public ConfigEntry<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader> trader = null;

			public ConfigEntry<uint> price = null;

			public ConfigEntry<uint> stack = null;

			public ConfigEntry<string> requiredGlobalKey = null;
		}

		private class RequirementQuality
		{
			public int quality;
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string? Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;

			public Func<bool>? browsability;
		}

		[PublicAPI]
		public enum DamageModifier
		{
			Normal,
			Resistant,
			Weak,
			Immune,
			Ignore,
			VeryResistant,
			VeryWeak,
			None
		}

		private delegate void setDmgFunc(ref DamageTypes dmg, float value);

		private class SerializedRequirements
		{
			public readonly List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement> Reqs;

			public SerializedRequirements(List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
				: this(reqs.Split(new char[1] { ',' }).Select(delegate(string r)
				{
					string[] array = r.Split(new char[1] { ':' });
					int result;
					int result2;
					return new <64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement
					{
						itemName = array[0],
						amount = ((array.Length <= 1 || !int.TryParse(array[1], out result)) ? 1 : result),
						quality = ((array.Length > 2 && int.TryParse(array[2], out result2)) ? result2 : 0)
					};
				}).ToList())
			{
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select((<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement r) => $"{r.itemName}:{r.amount}" + ((r.quality > 0) ? $":{r.quality}" : "")));
			}

			public static ItemDrop? fetchByName(ObjectDB objectDB, string name)
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(name);
				ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if ((Object)(object)val == (Object)null)
				{
					Debug.LogWarning((object)("The required item '" + name + "' does not exist."));
				}
				return val;
			}

			public static Requirement[] toPieceReqs(ObjectDB objectDB, SerializedRequirements craft, SerializedRequirements upgrade)
			{
				//IL_0100: Unknown result type (might be due to invalid IL or missing references)
				//IL_0105: Unknown result type (might be due to invalid IL or missing references)
				//IL_010d: Unknown result type (might be due to invalid IL or missing references)
				//IL_019b: Unknown result type (might be due to invalid IL or missing references)
				//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
				//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_01af: Unknown result type (might be due to invalid IL or missing references)
				//IL_01b2: Expected O, but got Unknown
				//IL_01b7: Expected O, but got Unknown
				//IL_012c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0135: Expected O, but got Unknown
				Dictionary<string, Requirement> dictionary = craft.Reqs.Where((<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement r) => r.itemName != "").ToDictionary((Func<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement, string>)((<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement r) => r.itemName), (Func<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement, Requirement>)delegate(<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement r)
				{
					//IL_000e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0013: Unknown result type (might be due to invalid IL or missing references)
					//IL_0030: Unknown result type (might be due to invalid IL or missing references)
					//IL_0037: Unknown result type (might be due to invalid IL or missing references)
					ItemDrop val6 = ResItem(r);
					return (val6 == null) ? ((Requirement)null) : new Requirement
					{
						m_amount = (r.amountConfig?.Value ?? r.amount),
						m_resItem = val6,
						m_amountPerLevel = 0
					};
				});
				List<Requirement> list = dictionary.Values.Where((Requirement v) => v != null).ToList();
				foreach (<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement item in upgrade.Reqs.Where((<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement r) => r.itemName != ""))
				{
					if (item.quality > 0)
					{
						ItemDrop val = ResItem(item);
						if (val != null)
						{
							Requirement val2 = new Requirement
							{
								m_resItem = val,
								m_amountPerLevel = (item.amountConfig?.Value ?? item.amount),
								m_amount = 0
							};
							list.Add(val2);
							requirementQuality.Add(val2, new RequirementQuality
							{
								quality = item.quality
							});
						}
						continue;
					}
					if (!dictionary.TryGetValue(item.itemName, out var value) || value == null)
					{
						ItemDrop val3 = ResItem(item);
						if (val3 != null)
						{
							string itemName = item.itemName;
							Requirement val4 = new Requirement
							{
								m_resItem = val3,
								m_amount = 0
							};
							Requirement val5 = val4;
							dictionary[itemName] = val4;
							value = val5;
							list.Add(value);
						}
					}
					if (value != null)
					{
						value.m_amountPerLevel = item.amountConfig?.Value ?? item.amount;
					}
				}
				return list.ToArray();
				ItemDrop? ResItem(<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement r)
				{
					return fetchByName(objectDB, r.itemName);
				}
			}
		}

		private class SerializedDrop
		{
			public readonly List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTarget> Drops;

			public SerializedDrop(List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTarget> drops)
			{
				Drops = drops;
			}

			public SerializedDrop(string drops)
			{
				Drops = ((drops == "") ? ((IEnumerable<string>)Array.Empty<string>()) : ((IEnumerable<string>)drops.Split(new char[1] { ',' }))).Select(delegate(string r)
				{
					string[] array = r.Split(new char[1] { ':' });
					if (array.Length <= 2 || !int.TryParse(array[2], out var result))
					{
						result = 1;
					}
					if (array.Length <= 3 || !int.TryParse(array[3], out var result2))
					{
						result2 = result;
					}
					bool levelMultiplier = array.Length <= 4 || array[4] != "0";
					float result3;
					return new <64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTarget
					{
						creature = array[0],
						chance = ((array.Length > 1 && float.TryParse(array[1], out result3)) ? result3 : 1f),
						min = result,
						max = result2,
						levelMultiplier = levelMultiplier
					};
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Drops.Select((<64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTarget r) => $"{r.creature}:{r.chance.ToString(CultureInfo.InvariantCulture)}:{r.min}:" + ((r.min == r.max) ? "" : $"{r.max}") + (r.levelMultiplier ? "" : ":0")));
			}

			private static Character? fetchByName(ZNetScene netScene, string name)
			{
				GameObject prefab = netScene.GetPrefab(name);
				Character val = ((prefab != null) ? prefab.GetComponent<Character>() : null);
				if ((Object)(object)val == (Object)null)
				{
					Debug.LogWarning((object)("The drop target character '" + name + "' does not exist."));
				}
				return val;
			}

			public Dictionary<Character, Drop> toCharacterDrops(ZNetScene netScene, GameObject item)
			{
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0051: Unknown result type (might be due to invalid IL or missing references)
				//IL_005d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0069: Unknown result type (might be due to invalid IL or missing references)
				//IL_007a: Expected O, but got Unknown
				Dictionary<Character, Drop> dictionary = new Dictionary<Character, Drop>();
				foreach (<64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTarget drop in Drops)
				{
					Character val = fetchByName(netScene, drop.creature);
					if (val != null)
					{
						dictionary[val] = new Drop
						{
							m_prefab = item,
							m_amountMin = drop.min,
							m_amountMax = drop.max,
							m_chance = drop.chance,
							m_levelMultiplier = drop.levelMultiplier
						};
					}
				}
				return dictionary;
			}
		}

		private static readonly List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item> registeredItems = new List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item>();

		private static readonly Dictionary<ItemDrop, <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item> itemDropMap = new Dictionary<ItemDrop, <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item>();

		private static Dictionary<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item, Dictionary<string, List<Recipe>>> activeRecipes = new Dictionary<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item, Dictionary<string, List<Recipe>>>();

		private static Dictionary<Recipe, ConfigEntryBase?> hiddenCraftRecipes = new Dictionary<Recipe, ConfigEntryBase>();

		private static Dictionary<Recipe, ConfigEntryBase?> hiddenUpgradeRecipes = new Dictionary<Recipe, ConfigEntryBase>();

		private static Dictionary<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item, Dictionary<string, ItemConfig>> itemCraftConfigs = new Dictionary<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item, Dictionary<string, ItemConfig>>();

		private static Dictionary<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item, ConfigEntry<string>> itemDropConfigs = new Dictionary<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item, ConfigEntry<string>>();

		private Dictionary<CharacterDrop, Drop> characterDrops = new Dictionary<CharacterDrop, Drop>();

		private readonly Dictionary<ConfigEntryBase, Action> statsConfigs = new Dictionary<ConfigEntryBase, Action>();

		private static readonly ConditionalWeakTable<Requirement, RequirementQuality> requirementQuality = new ConditionalWeakTable<Requirement, RequirementQuality>();

		public static <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability DefaultConfigurability = <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Full;

		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability? Configurable = null;

		private <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability configurationVisible = <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Full;

		private TraderConfig? traderConfig;

		public readonly GameObject Prefab;

		[Description("Specifies the maximum required crafting station level to upgrade and repair the item.\nDefault is calculated from crafting station level and maximum quality.")]
		public int MaximumRequiredStationLevel = int.MaxValue;

		[Description("Assigns the item as a drop item to a creature.\nUses a creature name, a drop chance and a minimum and maximum amount.")]
		public readonly <64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTargets DropsFrom = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>DropTargets();

		[Description("Configures whether the item can be bought at the trader.\nDon't forget to set cost to something above 0 or the item will be sold for free.")]
		public readonly <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trade Trade = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trade();

		internal List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion> Conversions = new List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion>();

		internal List<ItemConversion> conversions = new List<ItemConversion>();

		public Dictionary<string, <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe> Recipes = new Dictionary<string, <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe>();

		private <64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey? _name;

		private <64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey? _description;

		private static object? configManager;

		private static Localization? _english;

		private static BaseUnityPlugin? _plugin;

		private static bool hasConfigSync = true;

		private static object? _configSync;

		private <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability configurability => Configurable ?? DefaultConfigurability;

		[Description("Specifies the resources needed to craft the item.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the item should need.")]
		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList RequiredItems => this[""].RequiredItems;

		[Description("Specifies the resources needed to upgrade the item.\nUse .Add to add resources with their internal ID and an amount. This amount will be multipled by the item quality level.\nUse one .Add for each resource type the upgrade should need.")]
		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList RequiredUpgradeItems => this[""].RequiredUpgradeItems;

		[Description("Specifies the crafting station needed to craft the item.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.\nUse one .Add for each crafting station.")]
		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationList Crafting => this[""].Crafting;

		[Description("Specifies a config entry which toggles whether a recipe is active.")]
		public ConfigEntryBase? RecipeIsActive
		{
			get
			{
				return this[""].RecipeIsActive;
			}
			set
			{
				this[""].RecipeIsActive = value;
			}
		}

		[Description("Specifies the number of items that should be given to the player with a single craft of the item.\nDefaults to 1.")]
		public int CraftAmount
		{
			get
			{
				return this[""].CraftAmount;
			}
			set
			{
				this[""].CraftAmount = value;
			}
		}

		public bool RequireOnlyOneIngredient
		{
			get
			{
				return this[""].RequireOnlyOneIngredient;
			}
			set
			{
				this[""].RequireOnlyOneIngredient = value;
			}
		}

		public float QualityResultAmountMultiplier
		{
			get
			{
				return this[""].QualityResultAmountMultiplier;
			}
			set
			{
				this[""].QualityResultAmountMultiplier = value;
			}
		}

		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe this[string name]
		{
			get
			{
				if (Recipes.TryGetValue(name, out <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe value))
				{
					return value;
				}
				return Recipes[name] = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe();
			}
		}

		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey Name
		{
			get
			{
				<64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				SharedData shared = Prefab.GetComponent<ItemDrop>().m_itemData.m_shared;
				if (shared.m_name.StartsWith("$"))
				{
					_name = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey(shared.m_name);
				}
				else
				{
					string text = "$item_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey(text).English(shared.m_name);
					shared.m_name = text;
				}
				return _name;
			}
		}

		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey Description
		{
			get
			{
				<64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				SharedData shared = Prefab.GetComponent<ItemDrop>().m_itemData.m_shared;
				if (shared.m_description.StartsWith("$"))
				{
					_description = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey(shared.m_description);
				}
				else
				{
					string text = "$itemdesc_" + ((Object)Prefab).name.Replace(" ", "_");
					_description = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizeKey(text).English(shared.m_description);
					shared.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = <64d83e23-9ade-4c14-a4e3-59269fcf6503>LocalizationCache.ForLanguage("English"));

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b2: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		private static object? configSync
		{
			get
			{
				if (_configSync == null && hasConfigSync)
				{
					Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
					if ((object)type != null)
					{
						_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " ItemManager");
						type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
						type.GetProperty("IsLocked").SetValue(_configSync, true);
					}
					else
					{
						hasConfigSync = false;
					}
				}
				return _configSync;
			}
		}

		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item(AssetBundle bundle, string prefabName)
			: this(<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterPrefab(bundle, prefabName, addToObjectDb: true), skipRegistering: true)
		{
		}

		public <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item(GameObject prefab, bool skipRegistering = false)
		{
			if (!skipRegistering)
			{
				<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RegisterPrefab(prefab, addToObjectDb: true);
			}
			Prefab = prefab;
			registeredItems.Add(this);
			itemDropMap[Prefab.GetComponent<ItemDrop>()] = this;
			Prefab.GetComponent<ItemDrop>().m_itemData.m_dropPrefab = Prefab;
		}

		public void ToggleConfigurationVisibility(<64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability visible)
		{
			configurationVisible = visible;
			if (itemDropConfigs.TryGetValue(this, out ConfigEntry<string> value))
			{
				Toggle((ConfigEntryBase)(object)value, <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Drop);
			}
			if (itemCraftConfigs.TryGetValue(this, out Dictionary<string, ItemConfig> value2))
			{
				foreach (ItemConfig value4 in value2.Values)
				{
					ToggleObj(value4, <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe);
				}
			}
			foreach (<64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion conversion in Conversions)
			{
				if (conversion.config != null)
				{
					ToggleObj(conversion.config, <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe);
				}
			}
			foreach (KeyValuePair<ConfigEntryBase, Action> statsConfig in statsConfigs)
			{
				Toggle(statsConfig.Key, <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Stats);
				if ((visible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Stats) != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled)
				{
					statsConfig.Value();
				}
			}
			reloadConfigDisplay();
			void Toggle(ConfigEntryBase cfg, <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability check)
			{
				object[] tags = cfg.Description.Tags;
				foreach (object obj in tags)
				{
					if (obj is ConfigurationManagerAttributes configurationManagerAttributes)
					{
						configurationManagerAttributes.Browsable = (visible & check) != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled && (configurationManagerAttributes.browsability == null || configurationManagerAttributes.browsability());
					}
				}
			}
			void ToggleObj(object obj, <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability check)
			{
				FieldInfo[] fields = obj.GetType().GetFields();
				foreach (FieldInfo fieldInfo in fields)
				{
					object? value3 = fieldInfo.GetValue(obj);
					ConfigEntryBase val = (ConfigEntryBase)((value3 is ConfigEntryBase) ? value3 : null);
					if (val != null)
					{
						Toggle(val, check);
					}
				}
			}
		}

		internal static void reloadConfigDisplay()
		{
			if (configManager?.GetType().GetProperty("DisplayingWindow").GetValue(configManager) is int num && num != 0)
			{
				configManager.GetType().GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
			}
		}

		private void UpdateItemTableConfig(string recipeKey, <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable table, string customTableValue)
		{
			if (activeRecipes.ContainsKey(this) && activeRecipes[this].TryGetValue(recipeKey, out List<Recipe> value))
			{
				value.First().m_enabled = table != <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Disabled;
				if ((uint)table <= 1u)
				{
					value.First().m_craftingStation = null;
				}
				else if (table == <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Custom)
				{
					Recipe obj = value.First();
					GameObject prefab = ZNetScene.instance.GetPrefab(customTableValue);
					obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
				}
				else
				{
					value.First().m_craftingStation = ZNetScene.instance.GetPrefab(getInternalName(table)).GetComponent<CraftingStation>();
				}
			}
		}

		private void UpdateCraftConfig(string recipeKey, SerializedRequirements craftRequirements, SerializedRequirements upgradeRequirements)
		{
			if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || !activeRecipes.ContainsKey(this) || !activeRecipes[this].TryGetValue(recipeKey, out List<Recipe> value))
			{
				return;
			}
			foreach (Recipe item in value)
			{
				item.m_resources = SerializedRequirements.toPieceReqs(ObjectDB.instance, craftRequirements, upgradeRequirements);
			}
		}

		internal static void Patch_FejdStartup()
		{
			//IL_0ff2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ff7: Unknown result type (might be due to invalid IL or missing references)
			//IL_2386: Unknown result type (might be due to invalid IL or missing references)
			//IL_2390: Expected O, but got Unknown
			//IL_10bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_10c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_1118: Expected I4, but got Unknown
			//IL_0cbd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cc7: Expected O, but got Unknown
			//IL_1258: Unknown result type (might be due to invalid IL or missing references)
			//IL_125b: Unknown result type (might be due to invalid IL or missing references)
			//IL_125d: Invalid comparison between Unknown and I4
			//IL_035b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0365: Expected O, but got Unknown
			//IL_0deb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0df5: Expected O, but got Unknown
			//IL_0e97: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ea1: Expected O, but got Unknown
			//IL_1261: Unknown result type (might be due to invalid IL or missing references)
			//IL_1265: Invalid comparison between Unknown and I4
			//IL_0f4c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f56: Expected O, but got Unknown
			//IL_147a: Unknown result type (might be due to invalid IL or missing references)
			//IL_147d: Unknown result type (might be due to invalid IL or missing references)
			//IL_147f: Invalid comparison between Unknown and I4
			//IL_045e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0468: Expected O, but got Unknown
			//IL_1269: Unknown result type (might be due to invalid IL or missing references)
			//IL_126d: Invalid comparison between Unknown and I4
			//IL_1483: Unknown result type (might be due to invalid IL or missing references)
			//IL_1487: Unknown result type (might be due to invalid IL or missing references)
			//IL_1489: Invalid comparison between Unknown and I4
			//IL_05ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_05b7: Expected O, but got Unknown
			//IL_1572: Unknown result type (might be due to invalid IL or missing references)
			//IL_1577: Unknown result type (might be due to invalid IL or missing references)
			//IL_1579: Unknown result type (might be due to invalid IL or missing references)
			//IL_157c: Invalid comparison between Unknown and I4
			//IL_148d: Unknown result type (might be due to invalid IL or missing references)
			//IL_1491: Invalid comparison between Unknown and I4
			//IL_1580: Unknown result type (might be due to invalid IL or missing references)
			//IL_1584: Invalid comparison between Unknown and I4
			//IL_0796: Unknown result type (might be due to invalid IL or missing references)
			//IL_07a0: Expected O, but got Unknown
			//IL_06eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_06f5: Expected O, but got Unknown
			//IL_15fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_1600: Unknown result type (might be due to invalid IL or missing references)
			//IL_1602: Invalid comparison between Unknown and I4
			//IL_08b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_08ba: Expected O, but got Unknown
			//IL_1606: Unknown result type (might be due to invalid IL or missing references)
			//IL_160a: Unknown result type (might be due to invalid IL or missing references)
			//IL_160c: Invalid comparison between Unknown and I4
			//IL_175f: Unknown result type (might be due to invalid IL or missing references)
			//IL_1762: Invalid comparison between Unknown and I4
			//IL_1610: Unknown result type (might be due to invalid IL or missing references)
			//IL_1614: Invalid comparison between Unknown and I4
			//IL_1971: Unknown result type (might be due to invalid IL or missing references)
			//IL_1978: Invalid comparison between Unknown and I4
			//IL_1a4d: Unknown result type (might be due to invalid IL or missing references)
			//IL_1a52: Unknown result type (might be due to invalid IL or missing references)
			//IL_1a54: Unknown result type (might be due to invalid IL or missing references)
			//IL_1a58: Unknown result type (might be due to invalid IL or missing references)
			//IL_1a5a: Invalid comparison between Unknown and I4
			//IL_16cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_16d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_1ad3: Unknown result type (might be due to invalid IL or missing references)
			//IL_1ad6: Unknown result type (might be due to invalid IL or missing references)
			//IL_1ad8: Invalid comparison between Unknown and I4
			//IL_1adc: Unknown result type (might be due to invalid IL or missing references)
			//IL_1ae0: Invalid comparison between Unknown and I4
			//IL_1ae4: Unknown result type (might be due to invalid IL or missing references)
			//IL_1ae8: Invalid comparison between Unknown and I4
			//IL_1f79: Unknown result type (might be due to invalid IL or missing references)
			//IL_1f7c: Invalid comparison between Unknown and I4
			Type type = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			if (DefaultConfigurability != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled)
			{
				bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
				plugin.Config.SaveOnConfigSet = false;
				foreach (<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item item3 in registeredItems.Where((<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item i) => i.configurability != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled))
				{
					<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item item = item3;
					string name = item.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name;
					string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(name), "").Trim();
					string localizedName = Localization.instance.Localize(name).Trim();
					int order = 0;
					if ((item.configurability & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled)
					{
						itemCraftConfigs[item] = new Dictionary<string, ItemConfig>();
						foreach (string item4 in item.Recipes.Keys.DefaultIfEmpty(""))
						{
							string configKey = item4;
							string text = ((configKey == "") ? "" : (" (" + configKey + ")"));
							if (!item.Recipes.ContainsKey(configKey) || item.Recipes[configKey].Crafting.Stations.Count <= 0)
							{
								continue;
							}
							ItemConfig itemConfig = (itemCraftConfigs[item][configKey] = new ItemConfig());
							ItemConfig cfg = itemConfig;
							List<ConfigurationManagerAttributes> hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
							cfg.table = config(englishName, "Crafting Station" + text, item.Recipes[configKey].Crafting.Stations.First().Table, new ConfigDescription("Crafting station where " + englishName + " is available.", (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Order = (order -= 1),
									Browsable = ((item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != 0),
									Category = localizedName
								}
							}));
							ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
							{
								Order = (order -= 1),
								browsability = CustomTableBrowsability,
								Browsable = (CustomTableBrowsability() && (item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != 0),
								Category = localizedName
							};
							cfg.customTable = config(englishName, "Custom Crafting Station" + text, item.Recipes[configKey].Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
							cfg.table.SettingChanged += TableConfigChanged;
							cfg.customTable.SettingChanged += TableConfigChanged;
							ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes
							{
								Order = (order -= 1),
								browsability = TableLevelBrowsability,
								Browsable = (TableLevelBrowsability() && (item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != 0),
								Category = localizedName
							};
							hideWhenNoneAttributes.Add(configurationManagerAttributes);
							cfg.tableLevel = config(englishName, "Crafting Station Level" + text, item.Recipes[configKey].Crafting.Stations.First().level, new ConfigDescription("Required crafting station level to craft " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes }));
							cfg.tableLevel.SettingChanged += delegate
							{
								if (activeRecipes.ContainsKey(item) && activeRecipes[item].TryGetValue(configKey, out List<Recipe> value))
								{
									value.First().m_minStationLevel = cfg.tableLevel.Value;
								}
							};
							if (item.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_maxQuality > 1)
							{
								cfg.maximumTableLevel = config(englishName, "Maximum Crafting Station Level" + text, (item.MaximumRequiredStationLevel == int.MaxValue) ? (item.Recipes[configKey].Crafting.Stations.First().level + item.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_maxQuality - 1) : item.MaximumRequiredStationLevel, new ConfigDescription("Maximum crafting station level to upgrade and repair " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes }));
							}
							cfg.requireOneIngredient = config(englishName, "Require only one resource" + text, item.Recipes[configKey].RequireOnlyOneIngredient ? <64d83e23-9ade-4c14-a4e3-59269fcf6503>Toggle.On : <64d83e23-9ade-4c14-a4e3-59269fcf6503>Toggle.Off, new ConfigDescription("Whether only one of the ingredients is needed to craft " + englishName, (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Order = (order -= 1),
									Category = localizedName
								}
							}));
							ConfigurationManagerAttributes qualityResultAttributes = new ConfigurationManagerAttributes
							{
								Order = (order -= 1),
								browsability = QualityResultBrowsability,
								Browsable = (QualityResultBrowsability() && (item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != 0),
								Category = localizedName
							};
							cfg.requireOneIngredient.SettingChanged += delegate
							{
								if (activeRecipes.ContainsKey(item) && activeRecipes[item].TryGetValue(configKey, out List<Recipe> value))
								{
									foreach (Recipe item5 in value)
									{
										item5.m_requireOnlyOneIngredient = cfg.requireOneIngredient.Value == <64d83e23-9ade-4c14-a4e3-59269fcf6503>Toggle.On;
									}
								}
								qualityResultAttributes.Browsable = QualityResultBrowsability();
								reloadConfigDisplay();
							};
							cfg.qualityResultAmountMultiplier = config(englishName, "Quality Multiplier" + text, item.Recipes[configKey].QualityResultAmountMultiplier, new ConfigDescription("Multiplies the crafted amount based on the quality of the resources when crafting " + englishName + ". Only works, if Require Only One Resource is true.", (AcceptableValueBase)null, new object[1] { qualityResultAttributes }));
							cfg.qualityResultAmountMultiplier.SettingChanged += delegate
							{
								if (activeRecipes.ContainsKey(item) && activeRecipes[item].TryGetValue(configKey, out List<Recipe> value))
								{
									foreach (Recipe item6 in value)
									{
										item6.m_qualityResultAmountMultiplier = cfg.qualityResultAmountMultiplier.Value;
									}
								}
							};
							if ((!item.Recipes[configKey].RequiredItems.Free || item.Recipes[configKey].RequiredItems.Requirements.Count > 0) && item.Recipes[configKey].RequiredItems.Requirements.All((<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement r) => r.amountConfig == null))
							{
								cfg.craft = itemConfig3("Crafting Costs" + text, new SerializedRequirements(item.Recipes[configKey].RequiredItems.Requirements).ToString(), "Item costs to craft " + englishName, isUpgrade: false);
							}
							if (item.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_maxQuality > 1 && (!item.Recipes[configKey].RequiredUpgradeItems.Free || item.Recipes[configKey].RequiredUpgradeItems.Requirements.Count > 0) && item.Recipes[configKey].RequiredUpgradeItems.Requirements.All((<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement r) => r.amountConfig == null))
							{
								cfg.upgrade = itemConfig3("Upgrading Costs" + text, new SerializedRequirements(item.Recipes[configKey].RequiredUpgradeItems.Requirements).ToString(), "Item costs per level to upgrade " + englishName, isUpgrade: true);
							}
							if (cfg.craft != null)
							{
								cfg.craft.SettingChanged += ConfigChanged;
							}
							if (cfg.upgrade != null)
							{
								cfg.upgrade.SettingChanged += ConfigChanged;
							}
							void ConfigChanged(object o, EventArgs e)
							{
								item.UpdateCraftConfig(configKey, new SerializedRequirements(cfg.craft?.Value ?? ""), new SerializedRequirements(cfg.upgrade?.Value ?? ""));
							}
							bool CustomTableBrowsability()
							{
								return cfg.table.Value == <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Custom;
							}
							bool ItemBrowsability()
							{
								return cfg.table.Value != <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Disabled;
							}
							bool QualityResultBrowsability()
							{
								return cfg.requireOneIngredient.Value == <64d83e23-9ade-4c14-a4e3-59269fcf6503>Toggle.On;
							}
							void TableConfigChanged(object o, EventArgs e)
							{
								item.UpdateItemTableConfig(configKey, cfg.table.Value, cfg.customTable.Value);
								customTableAttributes.Browsable = cfg.table.Value == <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Custom;
								foreach (ConfigurationManagerAttributes item7 in hideWhenNoneAttributes)
								{
									item7.Browsable = cfg.table.Value != <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Disabled;
								}
								reloadConfigDisplay();
							}
							bool TableLevelBrowsability()
							{
								return cfg.table.Value != <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Disabled;
							}
							ConfigEntry<string> itemConfig3(string name2, string value, string desc, bool isUpgrade)
							{
								//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
								//IL_00be: Expected O, but got Unknown
								ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes
								{
									CustomDrawer = drawRequirementsConfigTable(item, isUpgrade),
									Order = (order -= 1),
									browsability = ItemBrowsability,
									Browsable = (ItemBrowsability() && (item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != 0),
									Category = localizedName
								};
								hideWhenNoneAttributes.Add(configurationManagerAttributes2);
								return config(englishName, name2, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes2 }));
							}
						}
						if ((item.configurability & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Drop) != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled)
						{
							ConfigEntry<string> val = (itemDropConfigs[item] = config(englishName, "Drops from", new SerializedDrop(item.DropsFrom.Drops).ToString(), new ConfigDescription(englishName + " drops from this creature.", (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									CustomDrawer = drawDropsConfigTable,
									Category = localizedName,
									Browsable = ((item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Drop) != 0)
								}
							})));
							ConfigEntry<string> val3 = val;
							val3.SettingChanged += delegate
							{
								item.UpdateCharacterDrop();
							};
						}
						for (int num = 0; num < item.Conversions.Count; num++)
						{
							string text2 = ((item.Conversions.Count > 1) ? $"{num + 1}. " : "");
							<64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion conversion = item.Conversions[num];
							conversion.config = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion.ConversionConfig();
							int index = num;
							conversion.config.input = config(englishName, text2 + "Conversion Input Item", conversion.Input, new ConfigDescription("Input item to create " + englishName, (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Category = localizedName,
									Browsable = ((item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != 0)
								}
							}));
							conversion.config.input.SettingChanged += delegate
							{
								if (index < item.conversions.Count)
								{
									ObjectDB instance = ObjectDB.instance;
									if (instance != null)
									{
										ItemDrop val4 = SerializedRequirements.fetchByName(instance, conversion.config.input.Value);
										item.conversions[index].m_from = val4;
										UpdatePiece();
									}
								}
							};
							conversion.config.piece = config(englishName, text2 + "Conversion Piece", conversion.Piece, new ConfigDescription("Conversion piece used to create " + englishName, (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Category = localizedName,
									Browsable = ((item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != 0)
								}
							}));
							conversion.config.piece.SettingChanged += delegate
							{
								UpdatePiece();
							};
							conversion.config.customPiece = config(englishName, text2 + "Conversion Custom Piece", conversion.customPiece ?? "", new ConfigDescription("Custom conversion piece to create " + englishName, (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Category = localizedName,
									Browsable = ((item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != 0)
								}
							}));
							conversion.config.customPiece.SettingChanged += delegate
							{
								UpdatePiece();
							};
							void UpdatePiece()
							{
								if (index < item.conversions.Count && Object.op_Implicit((Object)(object)ZNetScene.instance))
								{
									string text3 = ((conversion.config.piece.Value == <64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece.Disabled) ? null : ((conversion.config.piece.Value == <64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece.Custom) ? conversion.config.customPiece.Value : getInternalName(conversion.config.piece.Value)));
									string activePiece = conversion.config.activePiece;
									if (conversion.config.activePiece != null)
									{
										Smelter component = ZNetScene.instance.GetPrefab(conversion.config.activePiece).GetComponent<Smelter>();
										int num4 = component.m_conversion.IndexOf(item.conversions[index]);
										if (num4 >= 0)
										{
											Smelter[] array3 = Resources.FindObjectsOfTypeAll<Smelter>();
											foreach (Smelter val4 in array3)
											{
												if (Utils.GetPrefabName(((Component)val4).gameObject) == activePiece)
												{
													val4.m_conversion.RemoveAt(num4);
												}
											}
										}
										conversion.config.activePiece = null;
									}
									if (item.conversions[index].m_from != null && conversion.config.piece.Value != <64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece.Disabled)
									{
										GameObject prefab = ZNetScene.instance.GetPrefab(text3);
										if (((prefab != null) ? prefab.GetComponent<Smelter>() : null) != null)
										{
											conversion.config.activePiece = text3;
											Smelter[] array4 = Resources.FindObjectsOfTypeAll<Smelter>();
											foreach (Smelter val5 in array4)
											{
												if (Utils.GetPrefabName(((Component)val5).gameObject) == text3)
												{
													val5.m_conversion.Add(item.conversions[index]);
												}
											}
										}
									}
								}
							}
						}
					}
					if ((item.configurability & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Stats) != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled)
					{
						item.statsConfigs.Clear();
						SharedData shared = item.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared;
						ItemType itemType = shared.m_itemType;
						statcfg<float>("Weight", "Weight of " + englishName + ".", (SharedData val4) => val4.m_weight, delegate(SharedData val4, float value)
						{
							val4.m_weight = value;
						});
						statcfg<int>("Trader Value", "Trader value of " + englishName + ".", (SharedData val4) => val4.m_value, delegate(SharedData val4, int value)
						{
							val4.m_value = value;
						});
						bool flag;
						switch (itemType - 3)
						{
						case 0:
						case 1:
						case 2:
						case 3:
						case 4:
						case 8:
						case 9:
						case 11:
						case 14:
						case 16:
						case 19:
							flag = true;
							break;
						default:
							flag = false;
							break;
						}
						if (flag)
						{
							statcfg<float>("Durability", "Durability of " + englishName + ".", (SharedData val4) => val4.m_maxDurability, delegate(SharedData val4, float value)
							{
								val4.m_maxDurability = value;
							});
							statcfg<float>("Durability per Level", "Durability gain per level of " + englishName + ".", (SharedData val4) => val4.m_durabilityPerLevel, delegate(SharedData val4, float value)
							{
								val4.m_durabilityPerLevel = value;
							});
							statcfg<float>("Movement Speed Modifier", "Movement speed modifier of " + englishName + ".", (SharedData val4) => val4.m_movementModifier, delegate(SharedData val4, float value)
							{
								val4.m_movementModifier = value;
							});
						}
						if ((itemType - 3 <= 2 || (int)itemType == 14 || (int)itemType == 22) ? true : false)
						{
							statcfg<float>("Block Armor", "Block armor of " + englishName + ".", (SharedData val4) => val4.m_blockPower, delegate(SharedData val4, float value)
							{
								val4.m_blockPower = value;
							});
							statcfg<float>("Block Armor per Level", "Block armor per level for " + englishName + ".", (SharedData val4) => val4.m_blockPowerPerLevel, delegate(SharedData val4, float value)
							{
								val4.m_blockPowerPerLevel = value;
							});
							statcfg<float>("Block Force", "Block force of " + englishName + ".", (SharedData val4) => val4.m_deflectionForce, delegate(SharedData val4, float value)
							{
								val4.m_deflectionForce = value;
							});
							statcfg<float>("Block Force per Level", "Block force per level for " + englishName + ".", (SharedData val4) => val4.m_deflectionForcePerLevel, delegate(SharedData val4, float value)
							{
								val4.m_deflectionForcePerLevel = value;
							});
							statcfg<float>("Parry Bonus", "Parry bonus of " + englishName + ".", (SharedData val4) => val4.m_timedBlockBonus, delegate(SharedData val4, float value)
							{
								val4.m_timedBlockBonus = value;
							});
						}
						else if ((itemType - 6 <= 1 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false)
						{
							statcfg<float>("Armor", "Armor of " + englishName + ".", (SharedData val4) => val4.m_armor, delegate(SharedData val4, float value)
							{
								val4.m_armor = value;
							});
							statcfg<float>("Armor per Level", "Armor per level for " + englishName + ".", (SharedData val4) => val4.m_armorPerLevel, delegate(SharedData val4, float value)
							{
								val4.m_armorPerLevel = value;
							});
						}
						SkillType skillType = shared.m_skillType;
						if (((int)skillType == 7 || (int)skillType == 12) ? true : false)
						{
							statcfg<int>("Tool tier", "Tool tier of " + englishName + ".", (SharedData val4) => val4.m_toolTier, delegate(SharedData val4, int value)
							{
								val4.m_toolTier = value;
							});
						}
						if ((itemType - 5 <= 2 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false)
						{
							Dictionary<DamageType, DamageModifier> modifiers = shared.m_damageModifiers.ToDictionary((DamageModPair d) => d.m_type, (DamageModPair d) => (DamageModifier)d.m_modifier);
							DamageType[] first = (DamageType[])Enum.GetValues(typeof(DamageType));
							DamageType[] array = new DamageType[5];
							RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
							foreach (DamageType damageType in first.Except((IEnumerable<DamageType>)(object)array))
							{
								statcfg<DamageModifier>(((object)Unsafe.As<DamageType, DamageType>(ref damageType)/*cast due to .constrained prefix*/).ToString() + " Resistance", ((object)Unsafe.As<DamageType, DamageType>(ref damageType)/*cast due to .constrained prefix*/).ToString() + " resistance of " + englishName + ".", (SharedData _) => modifiers.TryGetValue(damageType, out var value) ? value : DamageModifier.None, delegate(SharedData val5, DamageModifier value)
								{
									//IL_0003: Unknown result type (might be due to invalid IL or missing references)
									//IL_000c: Unknown result type (might be due to invalid IL or missing references)
									//IL_0011: Unknown result type (might be due to invalid IL or missing references)
									//IL_0019: Unknown result type (might be due to invalid IL or missing references)
									//IL_001e: Unknown result type (might be due to invalid IL or missing references)
									//IL_001f: Unknown result type (might be due to invalid IL or missing references)
									//IL_002c: Unknown result type (might be due to invalid IL or missing references)
									//IL_0031: Unknown result type (might be due to invalid IL or missing references)
									//IL_0037: Unknown result type (might be due to invalid IL or missing references)
									//IL_009d: Unknown result type (might be due to invalid IL or missing references)
									//IL_0066: Unknown result type (might be due to invalid IL or missing references)
									DamageModPair val4 = new DamageModPair
									{
										m_type = damageType,
										m_modifier = (DamageModifier)value
									};
									for (int i = 0; i < val5.m_damageModifiers.Count; i++)
									{
										if (val5.m_damageModifiers[i].m_type == damageType)
										{
											if (value == DamageModifier.None)
											{
												val5.m_damageModifiers.RemoveAt(i);
											}
											else
											{
												val5.m_damageModifiers[i] = val4;
											}
											return;
										}
									}
									if (value != DamageModifier.None)
									{
										val5.m_damageModifiers.Add(val4);
									}
								});
							}
						}
						if ((int)itemType == 2 && shared.m_food > 0f)
						{
							statcfg<float>("Health", "Health value of " + englishName + ".", (SharedData val4) => val4.m_food, delegate(SharedData val4, float value)
							{
								val4.m_food = value;
							});
							statcfg<float>("Stamina", "Stamina value of " + englishName + ".", (SharedData val4) => val4.m_foodStamina, delegate(SharedData val4, float value)
							{
								val4.m_foodStamina = value;
							});
							statcfg<float>("Eitr", "Eitr value of " + englishName + ".", (SharedData val4) => val4.m_foodEitr, delegate(SharedData val4, float value)
							{
								val4.m_foodEitr = value;
							});
							statcfg<float>("Duration", "Duration of " + englishName + ".", (SharedData val4) => val4.m_foodBurnTime, delegate(SharedData val4, float value)
							{
								val4.m_foodBurnTime = value;
							});
							statcfg<float>("Health Regen", "Health regen value of " + englishName + ".", (SharedData val4) => val4.m_foodRegen, delegate(SharedData val4, float value)
							{
								val4.m_foodRegen = value;
							});
						}
						if ((int)shared.m_skillType == 10)
						{
							statcfg<float>("Health Cost", "Health cost of " + englishName + ".", (SharedData val4) => val4.m_attack.m_attackHealth, delegate(SharedData val4, float value)
							{
								val4.m_attack.m_attackHealth = value;
							});
							statcfg<float>("Health Cost Percentage", "Health cost percentage of " + englishName + ".", (SharedData val4) => val4.m_attack.m_attackHealthPercentage, delegate(SharedData val4, float value)
							{
								val4.m_attack.m_attackHealthPercentage = value;
							});
						}
						skillType = shared.m_skillType;
						if (skillType - 9 <= 1)
						{
							statcfg<float>("Eitr Cost", "Eitr cost of " + englishName + ".", (SharedData val4) => val4.m_attack.m_attackEitr, delegate(SharedData val4, float value)
							{
								val4.m_attack.m_attackEitr = value;
							});
						}
						if ((itemType - 3 <= 1 || (int)itemType == 14 || (int)itemType == 22) ? true : false)
						{
							statcfg<float>("Knockback", "Knockback of " + englishName + ".", (SharedData val4) => val4.m_attackForce, delegate(SharedData val4, float value)
							{
								val4.m_attackForce = value;
							});
							statcfg<float>("Backstab Bonus", "Backstab bonus of " + englishName + ".", (SharedData val4) => val4.m_backstabBonus, delegate(SharedData val4, float value)
							{
								val4.m_backstabBonus = value;
							});
							statcfg<float>("Attack Stamina", "Attack stamina of " + englishName + ".", (SharedData val4) => val4.m_attack.m_attackStamina, delegate(SharedData val4, float value)
							{
								val4.m_attack.m_attackStamina = value;
							});
							SetDmg("True", (DamageTypes dmg) => dmg.m_damage, delegate(ref DamageTypes dmg, float damage)
							{
								dmg.m_damage = damage;
							});
							SetDmg("Slash", (DamageTypes dmg) => dmg.m_slash, delegate(ref DamageTypes dmg, float slash)
							{
								dmg.m_slash = slash;
							});
							SetDmg("Pierce", (DamageTypes dmg) => dmg.m_pierce, delegate(ref DamageTypes dmg, float pierce)
							{
								dmg.m_pierce = pierce;
							});
							SetDmg("Blunt", (DamageTypes dmg) => dmg.m_blunt, delegate(ref DamageTypes dmg, float blunt)
							{
								dmg.m_blunt = blunt;
							});
							SetDmg("Chop", (DamageTypes dmg) => dmg.m_chop, delegate(ref DamageTypes dmg, float chop)
							{
								dmg.m_chop = chop;
							});
							SetDmg("Pickaxe", (DamageTypes dmg) => dmg.m_pickaxe, delegate(ref DamageTypes dmg, float pickaxe)
							{
								dmg.m_pickaxe = pickaxe;
							});
							SetDmg("Fire", (DamageTypes dmg) => dmg.m_fire, delegate(ref DamageTypes dmg, float fire)
							{
								dmg.m_fire = fire;
							});
							SetDmg("Poison", (DamageTypes dmg) => dmg.m_poison, delegate(ref DamageTypes dmg, float poison)
							{
								dmg.m_poison = poison;
							});
							SetDmg("Frost", (DamageTypes dmg) => dmg.m_frost, delegate(ref DamageTypes dmg, float frost)
							{
								dmg.m_frost = frost;
							});
							SetDmg("Lightning", (DamageTypes dmg) => dmg.m_lightning, delegate(ref DamageTypes dmg, float lightning)
							{
								dmg.m_lightning = lightning;
							});
							SetDmg("Spirit", (DamageTypes dmg) => dmg.m_spirit, delegate(ref DamageTypes dmg, float spirit)
							{
								dmg.m_spirit = spirit;
							});
							if ((int)itemType == 4)
							{
								statcfg<int>("Projectiles", "Number of projectiles that " + englishName + " shoots at once.", (SharedData val4) => val4.m_attack.m_projectileBursts, delegate(SharedData val4, int value)
								{
									val4.m_attack.m_projectileBursts = value;
								});
								statcfg<float>("Burst Interval", "Time between the projectiles " + englishName + " shoots at once.", (SharedData val4) => val4.m_attack.m_burstInterval, delegate(SharedData val4, float value)
								{
									val4.m_attack.m_burstInterval = value;
								});
								statcfg<float>("Minimum Accuracy", "Minimum accuracy for " + englishName + ".", (SharedData val4) => val4.m_attack.m_projectileAccuracyMin, delegate(SharedData val4, float value)
								{
									val4.m_attack.m_projectileAccuracyMin = value;
								});
								statcfg<float>("Accuracy", "Accuracy for " + englishName + ".", (SharedData val4) => val4.m_attack.m_projectileAccuracy, delegate(SharedData val4, float value)
								{
									val4.m_attack.m_projectileAccuracy = value;
								});
								statcfg<float>("Minimum Velocity", "Minimum velocity for " + englishName + ".", (SharedData val4) => val4.m_attack.m_projectileVelMin, delegate(SharedData val4, float value)
								{
									val4.m_attack.m_projectileVelMin = value;
								});
								statcfg<float>("Velocity", "Velocity for " + englishName + ".", (SharedData val4) => val4.m_attack.m_projectileVel, delegate(SharedData val4, float value)
								{
									val4.m_attack.m_projectileVel = value;
								});
								statcfg<float>("Maximum Draw Time", "Time until " + englishName + " is fully drawn at skill level 0.", (SharedData val4) => val4.m_attack.m_drawDurationMin, delegate(SharedData val4, float value)
								{
									val4.m_attack.m_drawDurationMin = value;
								});
								statcfg<float>("Stamina Drain", "Stamina drain per second while drawing " + englishName + ".", (SharedData val4) => val4.m_attack.m_drawStaminaDrain, delegate(SharedData val4, float value)
								{
									val4.m_attack.m_drawStaminaDrain = value;
								});
							}
						}
					}
					List<ConfigurationManagerAttributes> traderAttributes;
					if ((item.configurability & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Trader) != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled)
					{
						traderAttributes = new List<ConfigurationManagerAttributes>();
						item.traderConfig = new TraderConfig
						{
							trader = config(englishName, "Trader Selling", item.Trade.Trader, new ConfigDescription("Which traders sell " + englishName + ".", (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Order = (order -= 1),
									Browsable = ((item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Trader) != 0),
									Category = localizedName
								}
							}))
						};
						item.traderConfig.trader.SettingChanged += delegate
						{
							item.ReloadTraderConfiguration();
							foreach (ConfigurationManagerAttributes item8 in traderAttributes)
							{
								item8.Browsable = TraderBrowsability();
							}
							reloadConfigDisplay();
						};
						item.traderConfig.price = traderConfig<uint>("Trader Price", item.Trade.Price, "Price of " + englishName + " at the trader.");
						item.traderConfig.stack = traderConfig<uint>("Trader Stack", item.Trade.Stack, "Stack size of " + englishName + " in the trader. Also known as the number of items sold by a trader in one transaction.");
						item.traderConfig.requiredGlobalKey = traderConfig<string>("Trader Required Global Key", item.Trade.RequiredGlobalKey ?? "", "Required global key to unlock " + englishName + " at the trader.");
						if (item.traderConfig.trader.Value != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.None)
						{
							<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.AddItemToTrader(item.Prefab, item.traderConfig.trader.Value, item.traderConfig.price.Value, item.traderConfig.stack.Value, item.traderConfig.requiredGlobalKey.Value);
						}
					}
					else if (item.Trade.Trader != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.None)
					{
						<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.AddItemToTrader(item.Prefab, item.Trade.Trader, item.Trade.Price, item.Trade.Stack, item.Trade.RequiredGlobalKey);
					}
					void SetDmg(string dmgType, Func<DamageTypes, float> readDmg, setDmgFunc setDmg)
					{
						statcfg<float>(dmgType + " Damage", dmgType + " damage dealt by " + englishName + ".", (SharedData val4) => readDmg(val4.m_damages), delegate(SharedData val4, float value)
						{
							setDmg(ref val4.m_damages, value);
						});
						statcfg<float>(dmgType + " Damage Per Level", dmgType + " damage dealt increase per level for " + englishName + ".", (SharedData val4) => readDmg(val4.m_damagesPerLevel), delegate(SharedData val4, float value)
						{
							setDmg(ref val4.m_damagesPerLevel, value);
						});
					}
					bool TraderBrowsability()
					{
						return item.traderConfig.trader.Value != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.None;
					}
					void statcfg<T>(string configName, string description, Func<SharedData, T> readDefault, Action<SharedData, T> setValue) where T : notnull
					{
						//IL_0079: Unknown result type (might be due to invalid IL or missing references)
						//IL_0083: Expected O, but got Unknown
						SharedData shared2 = item.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared;
						ConfigEntry<T> cfg2 = config(englishName, configName, readDefault(shared2), new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
						{
							new ConfigurationManagerAttributes
							{
								Category = localizedName,
								Browsable = ((item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Stats) != 0)
							}
						}));
						if ((item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Stats) != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled)
						{
							setValue(shared2, cfg2.Value);
						}
						item.statsConfigs.Add((ConfigEntryBase)(object)cfg2, ApplyConfig);
						cfg2.SettingChanged += delegate
						{
							if ((item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Stats) != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled)
							{
								ApplyConfig();
							}
						};
						void ApplyConfig()
						{
							item.ApplyToAllInstances(delegate(ItemData val4)
							{
								setValue(val4.m_shared, cfg2.Value);
							});
						}
					}
					ConfigEntry<T> traderConfig<T>(string name2, T value, string desc) where T : notnull
					{
						//IL_009b: Unknown result type (might be due to invalid IL or missing references)
						//IL_00a5: Expected O, but got Unknown
						ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes
						{
							Order = (order -= 1),
							browsability = TraderBrowsability,
							Browsable = (TraderBrowsability() && (item.configurationVisible & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Trader) != 0),
							Category = localizedName
						};
						traderAttributes.Add(configurationManagerAttributes2);
						ConfigEntry<T> val4 = config(englishName, name2, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes2 }));
						val4.SettingChanged += delegate
						{
							item.ReloadTraderConfiguration();
						};
						return val4;
					}
				}
				if (saveOnConfigSet)
				{
					plugin.Config.SaveOnConfigSet = true;
					plugin.Config.Save();
				}
			}
			configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type));
			foreach (<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item registeredItem in registeredItems)
			{
				<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item item2 = registeredItem;
				foreach (KeyValuePair<string, <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe> recipe in item2.Recipes)
				{
					KeyValuePair<string, <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe> kv = recipe;
					<64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList[] array2 = new <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList[2]
					{
						kv.Value.RequiredItems,
						kv.Value.RequiredUpgradeItems
					};
					foreach (<64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList2 in array2)
					{
						for (int num3 = 0; num3 < <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList2.Requirements.Count; num3++)
						{
							ConfigEntry<int> amountCfg;
							int resourceIndex;
							if ((item2.configurability & <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Recipe) != <64d83e23-9ade-4c14-a4e3-59269fcf6503>Configurability.Disabled)
							{
								amountCfg = <64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList2.Requirements[num3].amountConfig;
								if (amountCfg != null)
								{
									resourceIndex = num3;
									amountCfg.SettingChanged += ConfigChanged2;
								}
							}
							void ConfigChanged2(object o, EventArgs e)
							{
								if (Object.op_Implicit((Object)(object)ObjectDB.instance) && activeRecipes.ContainsKey(item2) && activeRecipes[item2].TryGetValue(kv.Key, out List<Recipe> value))
								{
									foreach (Recipe item9 in value)
									{
										item9.m_resources[resourceIndex].m_amount = amountCfg.Value;
									}
								}
							}
						}
					}
				}
				item2.InitializeNewRegisteredItem();
			}
		}

		private void InitializeNewRegisteredItem()
		{
			foreach (KeyValuePair<string, <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe> recipe in Recipes)
			{
				KeyValuePair<string, <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe> kv = recipe;
				ConfigEntryBase enabledCfg = kv.Value.RecipeIsActive;
				if (enabledCfg != null)
				{
					((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged));
				}
				void ConfigChanged(object o, EventArgs e)
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance) && activeRecipes.ContainsKey(this) && activeRecipes[this].TryGetValue(kv.Key, out List<Recipe> value))
					{
						foreach (Recipe item in value)
						{
							item.m_enabled = (int)enabledCfg.BoxedValue != 0;
						}
					}
				}
			}
		}

		public void ReloadCraftingConfiguration()
		{
			if (Object.op_Implicit((Object)(object)ObjectDB.instance) && ObjectDB.instance.GetItemPrefab(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name)) == null)
			{
				registerRecipesInObjectDB(ObjectDB.instance);
				ObjectDB.instance.m_items.Add(Prefab);
				ObjectDB.instance.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name), Prefab);
				ZNetScene.instance.m_prefabs.Add(Prefab);
				ZNetScene.instance.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)Prefab).name), Prefab);
			}
			foreach (string item in Recipes.Keys.DefaultIfEmpty(""))
			{
				if (Recipes.TryGetValue(item, out <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe value) && value.Crafting.Stations.Count > 0)
				{
					UpdateItemTableConfig(item, value.Crafting.Stations.First().Table, value.Crafting.Stations.First().custom ?? "");
					UpdateCraftConfig(item, new SerializedRequirements(value.RequiredItems.Requirements), new SerializedRequirements(value.RequiredUpgradeItems.Requirements));
				}
			}
		}

		private void ReloadTraderConfiguration()
		{
			if (traderConfig.trader.Value == <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.None)
			{
				<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.RemoveItemFromTrader(Prefab);
			}
			else
			{
				<64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.AddItemToTrader(Prefab, traderConfig.trader.Value, traderConfig.price.Value, traderConfig.stack.Value, traderConfig.requiredGlobalKey.Value);
			}
		}

		public static void ApplyToAllInstances(GameObject prefab, Action<ItemData> callback)
		{
			callback(prefab.GetComponent<ItemDrop>().m_itemData);
			string name = prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name;
			Inventory[] source = (from c in Player.s_players.Select((Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>()
					select c.GetInventory())
				where c != null
				select c).ToArray();
			foreach (ItemData item in (from i in (from p in ObjectDB.instance.m_items
					select p.GetComponent<ItemDrop>() into c
					where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
					select c).Concat(ItemDrop.s_instances)
				select i.m_itemData).Concat(source.SelectMany((Inventory i) => i.GetAllItems())))
			{
				if (item.m_shared.m_name == name)
				{
					callback(item);
				}
			}
		}

		public void ApplyToAllInstances(Action<ItemData> callback)
		{
			ApplyToAllInstances(Prefab, callback);
		}

		private static string getInternalName<T>(T value) where T : struct
		{
			return ((<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName)typeof(T).GetMember(value.ToString())[0].GetCustomAttributes(typeof(<64d83e23-9ade-4c14-a4e3-59269fcf6503>InternalName)).First()).internalName;
		}

		private void registerRecipesInObjectDB(ObjectDB objectDB)
		{
			//IL_0498: Unknown result type (might be due to invalid IL or missing references)
			//IL_049d: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04e6: Expected O, but got Unknown
			activeRecipes[this] = new Dictionary<string, List<Recipe>>();
			itemCraftConfigs.TryGetValue(this, out Dictionary<string, ItemConfig> value);
			foreach (KeyValuePair<string, <64d83e23-9ade-4c14-a4e3-59269fcf6503>ItemRecipe> recipe in Recipes)
			{
				List<Recipe> list = new List<Recipe>();
				foreach (<64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingStationConfig station in recipe.Value.Crafting.Stations)
				{
					ItemConfig itemConfig = value?[recipe.Key];
					Recipe val = ScriptableObject.CreateInstance<Recipe>();
					string name = ((Object)Prefab).name;
					<64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable table = station.Table;
					((Object)val).name = name + "_Recipe_" + table;
					val.m_amount = recipe.Value.CraftAmount;
					bool enabled;
					if (itemConfig != null)
					{
						enabled = itemConfig.table.Value != <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Disabled;
					}
					else
					{
						ConfigEntryBase? recipeIsActive = recipe.Value.RecipeIsActive;
						enabled = (int)(((recipeIsActive != null) ? recipeIsActive.BoxedValue : null) ?? ((object)1)) != 0;
					}
					val.m_enabled = enabled;
					val.m_item = Prefab.GetComponent<ItemDrop>();
					val.m_resources = SerializedRequirements.toPieceReqs(objectDB, (itemConfig?.craft == null) ? new SerializedRequirements(recipe.Value.RequiredItems.Requirements) : new SerializedRequirements(itemConfig.craft.Value), (itemConfig?.upgrade == null) ? new SerializedRequirements(recipe.Value.RequiredUpgradeItems.Requirements) : new SerializedRequirements(itemConfig.upgrade.Value));
					table = ((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value);
					if ((uint)table <= 1u)
					{
						val.m_craftingStation = null;
					}
					else if (((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value) == <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Custom)
					{
						GameObject prefab = ZNetScene.instance.GetPrefab((itemConfig == null || list.Count > 0) ? station.custom : itemConfig.customTable.Value);
						if (prefab != null)
						{
							val.m_craftingStation = prefab.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((itemConfig == null || list.Count > 0) ? station.custom : itemConfig.customTable.Value) + "' does not exist"));
						}
					}
					else
					{
						val.m_craftingStation = ZNetScene.instance.GetPrefab(getInternalName((itemConfig == null || list.Count > 0) ? station.Table : itemConfig.table.Value)).GetComponent<CraftingStation>();
					}
					val.m_minStationLevel = ((itemConfig == null || list.Count > 0) ? station.level : itemConfig.tableLevel.Value);
					val.m_requireOnlyOneIngredient = ((itemConfig == null) ? recipe.Value.RequireOnlyOneIngredient : (itemConfig.requireOneIngredient.Value == <64d83e23-9ade-4c14-a4e3-59269fcf6503>Toggle.On));
					val.m_qualityResultAmountMultiplier = itemConfig?.qualityResultAmountMultiplier.Value ?? recipe.Value.QualityResultAmountMultiplier;
					list.Add(val);
					<64d83e23-9ade-4c14-a4e3-59269fcf6503>RequiredResourceList requiredItems = recipe.Value.RequiredItems;
					if (requiredItems != null && !requiredItems.Free)
					{
						List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement> requirements = requiredItems.Requirements;
						if (requirements != null && requirements.Count == 0)
						{
							hiddenCraftRecipes.Add(val, recipe.Value.RecipeIsActive);
						}
					}
					requiredItems = recipe.Value.RequiredUpgradeItems;
					if (requiredItems != null && !requiredItems.Free)
					{
						List<<64d83e23-9ade-4c14-a4e3-59269fcf6503>Requirement> requirements = requiredItems.Requirements;
						if (requirements != null && requirements.Count == 0)
						{
							hiddenUpgradeRecipes.Add(val, recipe.Value.RecipeIsActive);
						}
					}
				}
				activeRecipes[this].Add(recipe.Key, list);
				objectDB.m_recipes.AddRange(list);
			}
			conversions = new List<ItemConversion>();
			for (int i = 0; i < Conversions.Count; i++)
			{
				<64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion <64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion2 = Conversions[i];
				conversions.Add(new ItemConversion
				{
					m_from = SerializedRequirements.fetchByName(ObjectDB.instance, <64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion2.config?.input.Value ?? <64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion2.Input),
					m_to = Prefab.GetComponent<ItemDrop>()
				});
				<64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece <64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece2 = <64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion2.config?.piece.Value ?? <64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion2.Piece;
				string text = null;
				if (<64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece2 != <64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece.Disabled && conversions[i].m_from != null)
				{
					text = ((<64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece2 != <64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece.Custom) ? getInternalName(<64d83e23-9ade-4c14-a4e3-59269fcf6503>ConversionPiece2) : (<64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion2.config?.customPiece.Value ?? <64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion2.customPiece));
					GameObject prefab2 = ZNetScene.instance.GetPrefab(text);
					Smelter val2 = ((prefab2 != null) ? prefab2.GetComponent<Smelter>() : null);
					if (val2 != null)
					{
						val2.m_conversion.Add(conversions[i]);
					}
					else
					{
						text = null;
					}
				}
				if (<64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion2.config != null)
				{
					<64d83e23-9ade-4c14-a4e3-59269fcf6503>Conversion2.config.activePiece = text;
				}
			}
		}

		[HarmonyPriority(0)]
		internal static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			if ((Object)(object)__instance.GetItemPrefab("YagluthDrop") == (Object)null)
			{
				return;
			}
			hiddenCraftRecipes.Clear();
			hiddenUpgradeRecipes.Clear();
			foreach (<64d83e23-9ade-4c14-a4e3-59269fcf6503>Item registeredItem in registeredItems)
			{
				registeredItem.registerRecipesInObjectDB(__instance);
			}
		}

		internal static void Patch_TraderGetAvailableItems(Trader __instance, ref List<TradeItem> __result)
		{
			string prefabName = Utils.GetPrefabName(((Component)__instance).gameObject);
			if (1 == 0)
			{
			}
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader2 = ((prefabName == "Haldor") ? <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.Haldor : ((prefabName == "Hildir") ? <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.Hildir : <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader.None));
			if (1 == 0)
			{
			}
			<64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader trader = <64d83e23-9ade-4c14-a4e3-59269fcf6503>Trader2;
			__result.AddRange(from tuple in <64d83e23-9ade-4c14-a4e3-59269fcf6503>PrefabManager.CustomTradeItems.Values
				where (tuple.Item1 & trader) != 0
				select tuple.Item2 into tradeItem
				where string.IsNullOrEmpty(tradeItem.m_requiredGlobalKey) || ZoneSystem.instance.GetGlobalKey(tradeItem.m_requiredGlobalKey)
				select tradeItem);
		}

		internal static void Patch_OnAddSmelterInput(ItemData item, bool __result)
		{
			if (__result)
			{
				((Humanoid)Player.m_localPlayer).UnequipItem(item, true);
			}
		}

		internal static void Patch_MaximumRequiredStationLevel(Recipe __instance, ref int __result, int quality)
		{
			if (!itemDropMap.TryGetValue(__instance.m_item, out <64d83e23-9ade-4c14-a4e3-59269fcf6503>Item value))
			{
				return;
			}
			IEnumerable<ItemConfig> source;
			if (!itemCraftConfigs.TryGetValue(value, out Dictionary<string, ItemConfig> value2))
			{
				source = Enumerable.Empty<ItemConfig>();
			}
			else
			{
				CraftingStation currentCraftingStation = Player.m_localPlayer.GetCurrentCraftingStation();
				if (currentCraftingStation != null)
				{
					string stationName = Utils.GetPrefabName(((Component)currentCraftingStation).gameObject);
					source = from c in value2.Where(delegate(KeyValuePair<string, ItemConfig> c)
						{
							<64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable value3 = c.Value.table.Value;
							if (1 == 0)
							{
							}
							bool result;
							switch (value3)
							{
							case <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Disabled:
							case <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Inventory:
								result = false;
								break;
							case <64d83e23-9ade-4c14-a4e3-59269fcf6503>CraftingTable.Custom:
								result = c.Value.customTable.Value == stationName;
								break;
							default:
								result = getInternalName(c.Value.table.Value) == stationName;
								break;
							}
							if (1 == 0)
							{
							}
							return result;
						})
						select c.Value;
				}
				else
				{
					source = value2.Values;
				}
			}
			__result = Mathf.Min(Mathf.Max(1, __instance.m_minStationLevel) + (quality - 1), (from cfg in source
				where cfg.maximumTableLevel != null
				select cfg.maximumTableLevel.Value).DefaultIfEmpty(value.MaximumRequiredStationLevel).Max());
		}

		internal static void Patch_GetAvailableRecipesPrefix(ref Dictionary<Assembly, Dictionary<Recipe, ConfigEntryBase?>>? __state)
		{
			if (__state == null)
			{
				__state = new Dictionary<Assembly, Dictionary<Recipe, ConfigEntryBase>>();
			}
			Dictionary<Recipe, ConfigEntryBase> dictionary;
			if (InventoryGui.instance.InCraftTab())
			{
				dictionary = hiddenCraftRecipes;
			}
			else
			{
				if (!InventoryGui.instance.InUpradeTab())
				{
					return;
				}
				dictionary = hiddenUpgradeRecipes;
			}
			foreach (Recipe key in dictionary.Keys)
			{
				key.m_enabled = false;
			}
			__state[Assembly.GetExecutingAssembly()] = dictionary;
		}

		internal static void Patch_GetAvailableRecipesFinalizer(Dictionary<Assembly, Dictionary<Recipe, ConfigEntryBase?>> __state)
		{
			if (!__state.TryGetValue(Assembly.GetExecutingAssembly(), out Dictionary<Recipe, ConfigEntryBase> value))
			{
				return;
			}
			foreach (KeyValuePair<Recipe, ConfigEntryBase> item in value)
			{
				Recipe key = item.Key;
				ConfigEntryBase value2 = item.Value;
				key.m_enabled = (int)(((value2 != null) ? value2.BoxedValue : null) ?? ((object)1)) != 0;
			}
		}

		internal static IEnumerable<CodeInstruction> Transpile_SetupRequirementList(IEnumerable<CodeInstruction> instructionsEnumerable, ILGenerator ilg)
		{
			//IL_0182: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Expected O, but got Unknown
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Expected O, but got Unknown
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Expected O, but got Unknown
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Expected O, but got Unknown
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f6: