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RiversAndLakes
Draw rivers, lakes and waterfalls in your world: flowing currents, shaped banks, fish, lava. Multiplayer.
CHANGELOG
Changelog
1.0.0
First public release: draw rivers, lakes and waterfalls in plan mode, with flowing currents, shaped banks, fish and lava, for single player and servers.
For alpha testers
- Worlds last saved by a plugin older than 0.0.36 no longer load their rivers and lakes (the stored data is kept and
backed up to
BepInEx/RiversAndLakes/failed-imports/). - Water quality now has its own rows in Settings > Graphics. The old
[Waves]tessellation and[LocalWaves]on/off switches are gone, so if you turned those off, set a lower water quality instead. - New server setting
[Server] AllowGroundChanges: off, players cannot turn on "Shoreline carve" or "Paint ground" (water that already has them keeps them). - Developer console commands (
riversandlakes_dump,_watershader,_waves,_carve, ...) now needdevcommands;riversandlakes_wipeis gone (useriversandlakes_clear confirm). - Quieter log; developer tuning values are marked advanced in config managers.