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SensibleRecipePack
Reduces most crafting costs significantly, based mostly on input-weight to final-product weight. Build costs are also largely reduced, and tweaked for consistency. (no change to linen capes or shields, check description for details).
By Vverial
| Last updated | 3 weeks ago |
| Total downloads | 566 |
| Total rating | 0 |
| Categories | Mistlands Update Ashlands Update Utility Bog Witch Update Mods Tweaks Gear Misc Hildir's Request Update Tools Crafting Client-side Transportation Building Deep North Update |
| Dependency string | Vverial-SensibleRecipePack-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-YamlDotNet
Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 16.3.1denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0MidnightMods-RecipeManager
A very lightweight recipe and piece modification framework
Preferred version: 0.6.2README
WHAT IT DO: I used RecipeManager by MidnightMods to edit a bunch of craft and build costs.
- Recipes: Crafting costs are now more realistic, with input weight being more similar to output weight. Most things now cost significantly less.
- Pieces: Build piece costs are also generally reduced, and otherwise tweaked for consistency.
- Note: Unfortunately does not apply to most shields or linen capes (anything with color variation). If there is a workaround for RecipeManager in this regard, I do not know it.
INSTALLATION: Made for Thunderstore Mod Manager.
NOT BALANCED: This will be considered cheating by the majority of the player base, but I made it to scratch my realism itch. If you want to play the game as it was intended, do not use this mod.
MANUALLY CONFIGURABLE: Recipe Manager lets you print the internal values for buildables and craftables to yaml files which you can then edit. That's all I've done here, so feel free to make your own changes.
Enjoy!