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WolfStars
High-star creatures get bigger and gain a colour band per star (orange at level 20), and drops stop growing above 3 stars. Every tameable (incl. LetMeTameYou's), each on/off, with its own size + drop-cap settings. Install on server and all clients.
By Wicks
| Date uploaded | 2 weeks ago |
| Version | 1.8.0 |
| Download link | Wicks-WolfStars-1.8.0.zip |
| Downloads | 26 |
| Dependency string | Wicks-WolfStars-1.8.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
WolfStars
Makes high-star creatures look the part and keeps their drops sane. Built for servers that breed tames past the vanilla 2-star limit (for example with BreedingTweaks).
What it does
Looks. Vanilla Valheim only has a look for 1-star and 2-star creatures; anything higher looks like a plain 0-star animal. WolfStars gives every star above 2:
- a little more size (+5% per star, up to 1.5x), and
- a colour band: 3 blue, 5 teal, 7 green, 9 yellow, 11 red, 13 magenta, 15 purple, 17 silver, and orange at 19 stars (level 20).
Drops. Vanilla doubles a creature's drops with every star, so a 19-star wolf would drop the 100-per-stack maximum of everything. WolfStars makes anything above 3 stars drop like a 3-star creature.
It applies to every tameable creature, each with its own on/off switch in the config: the vanilla tames Wolf, Boar, Lox, Hen (chicken), Asksvin, plus Deer, Neck, Bjorn, Hare, which LetMeTameYou makes tameable. All are on by default. Creatures from other mods can be added by prefab name.
The drop cap works for every listed creature. The new looks need the creature to have the game's 1-2 star look to build on; creatures without one (some small animals) only get the drop cap.
Install
Install on the server and every client (drops are rolled by the player's game that owns the creature, and the looks are drawn by each player's game). Requires BepInExPack Valheim.
Configuration
BepInEx/config/wick.wolfstars.cfg:
| Setting | Default | Meaning |
|---|---|---|
| Wolf, Boar, Lox, Hen, Asksvin, Deer, Neck, Bjorn, Hare | true | [Creatures] - one on/off switch per creature |
| MaxStars | 19 | [<creature>] - highest stars for that creature when [Breeding] LimitStars is on |
| LimitStars | false | [Breeding] - on = cap listed creatures at their MaxStars (leave off if another mod handles max levels) |
| DamageMultiplier | 2 | [ButcherKnife] - butcher knife damage vs tamed creatures (1 = vanilla) |
| ScaleWithStars | true | [ButcherKnife] - also multiply by the tame's level, so high-star tames take as many hits as 0-star ones |
| AbbreviateStars | true | [ValheimRadar] - with ValheimRadar installed, its pins show many stars as e.g. 19x★ (like BetterUI) |
| AbbreviateFrom | 5 | [ValheimRadar] - star count from which the short form is used |
| LongTameNames | true | [Names] - rename box for tamed creatures takes longer names |
| NameLength | 30 | [Names] - longest tame name you can type (vanilla 10) |
| ControlBreeding | false | [Breeding] - do what BreedingTweaks does (for using WolfStars alone); leave off with BreedingTweaks |
| LevelUpChance | 5 | [Breeding] - % chance a newborn/egg is one level above its parent |
| MaxLevel | 20 | [Breeding] - highest level reachable that way (20 = 19 stars) |
| MaxCreatures | 0 | [Breeding] - animals nearby before breeding stops (0 = game's value) |
| FixHighStarEggs | true | [Eggs] - eggs from high-star animals still count in recipes (raises every egg item's max quality) |
| MaxEggQuality | 25 | [Eggs] - keep at or above your highest creature level |
| ExtraCreatures | (empty) | [Creatures] - more prefab names, comma separated |
| MaxDropStars | 3 | [<creature>] - above this many stars, that creature's drops stay at this level (e.g. Wolf 3, Boar 2) |
| MaxDropStars | 3 | [Drops] - the same, for creatures added via ExtraCreatures |
| GrowWithStars | true | [<creature>] - false keeps that creature at its 2-star size (colours and drop cap still apply) |
| ScalePerStar | 0.05 | [<creature>] - extra size per star above 2 for that creature |
| MaxScale | 1.5 | [<creature>] - largest size for that creature, as a multiple of its 0-star size |
| ScalePerStar / MaxScale | 0.05 / 1.5 | [Looks] - the same, for creatures added via ExtraCreatures |
| Tints | (9 bands) | fromStars:R,G,B bands separated by ; |
| GlowStrength | 1 | Multiplies every tint |
| NaturalFurUnderTints | true | Plain fur under the tint so the colour reads cleanly |
Use the same config on the server and every client so everyone sees the same colours.
Testing
wolfstars_level <level> (a cheat command - single-player or self-hosted only) sets the level of the nearest listed creature, because the vanilla spawn command caps creatures at level 9.
Changelog
- 1.8.0 - Fix: eggs laid by high-star animals (quality above the egg's max) were ignored by recipes.
[Eggs]raises the max quality of every hatching item. Optional built-in breeding control ([Breeding] ControlBreeding, off by default) like BreedingTweaks. - 1.6.0 - Longer names for tamed creatures (
[Names], on by default, 30 characters). - 1.5.1 - ValheimRadar compatibility (optional): its minimap pins show 5+ stars as
19x★instead of 19 star characters ([ValheimRadar]settings). - 1.4.0 - Butcher knife does extra damage to tamed creatures (
[ButcherKnife], default 2x and scaled by the tame's level). Optional per-creature star limit ([Breeding] LimitStars, off by default;MaxStarsper creature). - 1.3.0 - Settings per creature: each listed creature has its own
[<name>]section with GrowWithStars (size on/off), ScalePerStar, MaxScale and MaxDropStars. The[Looks]size values and[Drops] MaxDropStarsnow only apply to ExtraCreatures. - 1.1.0 - Every tameable creature with its own on/off switch (adds Lox, Hen, Asksvin and LetMeTameYou's Deer, Neck, Bjorn, Hare). The old
[General] Creatureslist is replaced by[Creatures]switches +ExtraCreatures. - 1.0.6 - Wolf and Boar.