Decompiled source of WiresMeisterhau v0.2.4

WiresMeisterhau.dll

Decompiled 4 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("WiresMeisterhau")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WiresMeisterhau")]
[assembly: AssemblyTitle("WiresMeisterhau")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WiresMeisterhau
{
	[BepInPlugin("wire.meisterhau", "Wire's Meisterhau", "0.2.4")]
	public sealed class WiresMeisterhauPlugin : BaseUnityPlugin
	{
		public const string ModGuid = "wire.meisterhau";

		public const string ModName = "Wire's Meisterhau";

		public const string ModVersion = "0.2.4";

		internal const float VanillaPerfectParryWindow = 0.25f;

		internal const string RangedWindupRpc = "wire.meisterhau.rangedwindup";

		internal static readonly ConfigSync ServerConfig = new ConfigSync("wire.meisterhau")
		{
			DisplayName = "Wire's Meisterhau",
			CurrentVersion = "0.2.4",
			MinimumRequiredVersion = "0.2.4",
			ModRequired = true
		};

		internal static WiresMeisterhauPlugin Instance;

		internal static ConfigEntry<bool> LockConfiguration;

		internal static ConfigEntry<bool> Enabled;

		internal static ConfigEntry<float> OffensiveBlockPower;

		internal static ConfigEntry<float> RangedInterruptDamageFactor;

		internal static ConfigEntry<float> WeaponXpMultiplier;

		internal static ConfigEntry<float> CounterSoundPitch;

		internal static readonly Dictionary<int, HitRecord> RecentHits = new Dictionary<int, HitRecord>();

		internal static readonly Dictionary<int, RangedWindupState> RangedWindups = new Dictionary<int, RangedWindupState>();

		internal static readonly Dictionary<ZDOID, RangedWindupState> NetworkRangedWindups = new Dictionary<ZDOID, RangedWindupState>();

		internal static readonly List<PendingXp> PendingXpAwards = new List<PendingXp>();

		internal static readonly List<int> PruneKeys = new List<int>();

		internal static float NextPruneTime;

		internal static AttackSourceContext CurrentSource;

		internal static bool InOffensiveBlock;

		internal static bool GrantingBonusXp;

		internal static Character ActiveParryTarget;

		internal static SkillType ActiveCounterSkill = (SkillType)0;

		internal static bool ActiveCounterIsRanged;

		internal static bool OffensiveParryStaggerSeen;

		private static readonly MethodInfo BlockAttackMethod = AccessTools.Method(typeof(Humanoid), "BlockAttack", new Type[2]
		{
			typeof(HitData),
			typeof(Character)
		}, (Type[])null);

		private static readonly FieldInfo LeftItemField = AccessTools.Field(typeof(Humanoid), "m_leftItem");

		private static readonly FieldInfo RightItemField = AccessTools.Field(typeof(Humanoid), "m_rightItem");

		private static readonly FieldInfo BlockTimerField = AccessTools.Field(typeof(Humanoid), "m_blockTimer");

		private static readonly FieldInfo NextChainField = AccessTools.Field(typeof(Attack), "m_nextAttackChainLevel");

		private static readonly FieldInfo CurrentChainField = AccessTools.Field(typeof(Attack), "m_currentAttackCainLevel");

		private static readonly FieldInfo CurrentAttackField = AccessTools.Field(typeof(Humanoid), "m_currentAttack");

		private static readonly FieldInfo ProjectileAttackStartedField = AccessTools.Field(typeof(Attack), "m_projectileAttackStarted");

		private static readonly FieldInfo StaggerDamageField = AccessTools.Field(typeof(Character), "m_staggerDamage");

		private static readonly MethodInfo GetStaggerThresholdMethod = AccessTools.Method(typeof(Character), "GetStaggerTreshold", (Type[])null, (Type[])null);

		private static readonly MethodInfo ModifyDamageMethod = AccessTools.Method(typeof(Attack), "ModifyDamage", new Type[2]
		{
			typeof(HitData),
			typeof(float)
		}, (Type[])null);

		private Harmony _harmony;

		private void Awake()
		{
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Expected O, but got Unknown
			Instance = this;
			LockConfiguration = ((BaseUnityPlugin)this).Config.Bind<bool>("Server", "LockConfiguration", true, "Server controls and locks all Meisterhau gameplay settings for connected clients.");
			ServerConfig.AddLockingConfigEntry<bool>(LockConfiguration);
			Enabled = BindSynced("General", "Enabled", value: true, "Enable Wire's Meisterhau.");
			OffensiveBlockPower = BindSynced("Balance", "OffensiveParryPower", 1.5f, "Multiplier on the attacking melee weapon's vanilla parry power.");
			RangedInterruptDamageFactor = BindSynced("Balance", "RangedInterruptDamageFactor", 0.5f, "Fraction of ranged weapon damage used as base interrupt power.");
			WeaponXpMultiplier = BindSynced("Balance", "WeaponSkillXP", 3f, "Total weapon-skill XP for a successful Meisterhau versus a normal connected hit.");
			CounterSoundPitch = BindSynced("Feedback", "CounterSoundPitch", 1.5f, "Pitch/speed multiplier for the vanilla parry sound during Meisterhau.");
			_harmony = new Harmony("wire.meisterhau");
			PatchOwnHarmonyClasses();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Wire's Meisterhau 0.2.4 loaded. Multiplayer enforcement and server config sync enabled.");
		}

		private ConfigEntry<T> BindSynced<T>(string section, string key, T value, string description)
		{
			ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, value, description);
			ServerConfig.AddConfigEntry<T>(val).SynchronizedConfig = true;
			return val;
		}

		private void PatchOwnHarmonyClasses()
		{
			Type[] types = typeof(WiresMeisterhauPlugin).Assembly.GetTypes();
			foreach (Type type in types)
			{
				if (type.Namespace == typeof(WiresMeisterhauPlugin).Namespace && type.GetCustomAttributes(typeof(HarmonyPatch), inherit: true).Length != 0)
				{
					_harmony.CreateClassProcessor(type).Patch();
				}
			}
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			if ((Object)(object)Instance == (Object)(object)this)
			{
				Instance = null;
			}
		}

		private void Update()
		{
			ResolvePendingXp();
			PruneOldHits();
		}

		internal static void PruneOldHits()
		{
			if (Time.time < NextPruneTime)
			{
				return;
			}
			NextPruneTime = Time.time + 0.5f;
			if (RecentHits.Count == 0)
			{
				return;
			}
			float num = Time.time - 0.75f;
			PruneKeys.Clear();
			foreach (KeyValuePair<int, HitRecord> recentHit in RecentHits)
			{
				if (recentHit.Value == null || recentHit.Value.Time < num || recentHit.Value.Consumed)
				{
					PruneKeys.Add(recentHit.Key);
				}
			}
			foreach (int pruneKey in PruneKeys)
			{
				RecentHits.Remove(pruneKey);
			}
		}

		internal static HitRecord GetRecentHit(Character attacker)
		{
			if ((Object)(object)attacker == (Object)null)
			{
				return null;
			}
			if (!RecentHits.TryGetValue(((Object)attacker).GetInstanceID(), out var value) || value == null || value.Consumed)
			{
				return null;
			}
			float num = Time.time - value.Time;
			if (num < 0f || num > 0.25f)
			{
				return null;
			}
			return value;
		}

		internal static bool IsUsableCounterWeapon(ItemData weapon)
		{
			if (weapon != null && weapon.m_shared != null)
			{
				return weapon.m_shared.m_timedBlockBonus > 1f;
			}
			return false;
		}

		internal static SkillType GetCounterSkill(HitRecord record)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (record == null)
			{
				return (SkillType)0;
			}
			if ((int)record.Skill != 0)
			{
				return record.Skill;
			}
			if (record.Weapon == null || record.Weapon.m_shared == null)
			{
				return (SkillType)0;
			}
			return record.Weapon.m_shared.m_skillType;
		}

		internal static bool IsMagicSkill(SkillType skill)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Invalid comparison between Unknown and I4
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			if ((int)skill != 9)
			{
				return (int)skill == 10;
			}
			return true;
		}

		internal static float ApplyVanillaBlockSkillScaling(float basePower, float skillFactor)
		{
			return basePower * (1f + Mathf.Clamp01(skillFactor) * 0.5f);
		}

		internal static float GetRangedInterruptBasePower(HitRecord record)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if (record == null || record.Weapon == null)
			{
				return 0f;
			}
			DamageTypes damage = record.Weapon.GetDamage();
			return Mathf.Max(0f, ((DamageTypes)(ref damage)).GetTotalDamage()) * Mathf.Max(0f, RangedInterruptDamageFactor.Value);
		}

		internal static bool IsRangedAttack(Attack attack)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Invalid comparison between Unknown and I4
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Invalid comparison between Unknown and I4
			if (attack == null)
			{
				return false;
			}
			if ((int)attack.m_attackType != 2 && (int)attack.m_attackType != 5)
			{
				return (Object)(object)attack.m_attackProjectile != (Object)null;
			}
			return true;
		}

		internal static ZDOID GetCharacterZdoId(Character character)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)character == (Object)null)
			{
				return ZDOID.None;
			}
			ZNetView component = ((Component)character).GetComponent<ZNetView>();
			if ((Object)(object)component == (Object)null || !component.IsValid())
			{
				return ZDOID.None;
			}
			return component.GetZDO()?.m_uid ?? ZDOID.None;
		}

		internal static HitData BuildEnemyRangedAttackHit(Humanoid owner, Attack attack)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)owner == (Object)null || attack == null)
			{
				return null;
			}
			ItemData weapon = attack.GetWeapon();
			if (weapon == null || weapon.m_shared == null || !weapon.m_shared.m_blockable)
			{
				return null;
			}
			HitData val = new HitData();
			val.m_damage = weapon.GetDamage();
			val.m_blockable = weapon.m_shared.m_blockable;
			val.m_dodgeable = weapon.m_shared.m_dodgeable;
			val.m_staggerMultiplier = attack.m_staggerMultiplier;
			val.m_skill = weapon.m_shared.m_skillType;
			val.SetAttacker((Character)(object)owner);
			float randomSkillFactor = ((Character)owner).GetRandomSkillFactor(weapon.m_shared.m_skillType);
			if (ModifyDamageMethod != null)
			{
				ModifyDamageMethod.Invoke(attack, new object[2] { val, randomSkillFactor });
			}
			return val;
		}

		internal static void BroadcastRangedWindup(Humanoid owner, Attack attack, bool active)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)owner == (Object)null || ZRoutedRpc.instance == null)
			{
				return;
			}
			ZNetView component = ((Component)owner).GetComponent<ZNetView>();
			if ((Object)(object)component == (Object)null || !component.IsValid() || !component.IsOwner())
			{
				return;
			}
			ZDO zDO = component.GetZDO();
			if (zDO == null)
			{
				return;
			}
			ZPackage val = new ZPackage();
			val.Write(active);
			val.Write(zDO.m_uid);
			if (active)
			{
				HitData val2 = BuildEnemyRangedAttackHit(owner, attack);
				if (val2 == null)
				{
					return;
				}
				val2.Serialize(ref val);
			}
			ZRoutedRpc.instance.InvokeRoutedRPC(0L, "wire.meisterhau.rangedwindup", new object[1] { val });
		}

		internal static void EndRangedWindup(Humanoid owner, Attack attack)
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)owner == (Object)null) && attack != null && !((Character)owner).IsPlayer() && RangedWindups.TryGetValue(((Object)owner).GetInstanceID(), out var value) && value != null && value.Attack == attack)
			{
				RangedWindups.Remove(((Object)owner).GetInstanceID());
				ZDOID characterZdoId = GetCharacterZdoId((Character)(object)owner);
				if (!((ZDOID)(ref characterZdoId)).IsNone())
				{
					NetworkRangedWindups.Remove(characterZdoId);
				}
				BroadcastRangedWindup(owner, attack, active: false);
			}
		}

		internal static void RPC_RangedWindup(long sender, ZPackage pkg)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				bool num = pkg.ReadBool();
				ZDOID val = pkg.ReadZDOID();
				if (!num)
				{
					NetworkRangedWindups.Remove(val);
					return;
				}
				HitData val2 = new HitData();
				val2.Deserialize(ref pkg);
				NetworkRangedWindups[val] = new RangedWindupState
				{
					IncomingHit = val2,
					NetworkId = val,
					StartedAt = Time.time,
					IsNetworkState = true
				};
			}
			catch (Exception ex)
			{
				WiresMeisterhauPlugin instance = Instance;
				if (instance != null)
				{
					((BaseUnityPlugin)instance).Logger.LogWarning((object)("Meisterhau ranged-windup RPC failed: " + ex.Message));
				}
			}
		}

		internal static RangedWindupState GetActiveRangedWindup(Character target)
		{
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)target == (Object)null)
			{
				return null;
			}
			if (RangedWindups.TryGetValue(((Object)target).GetInstanceID(), out var value) && value != null)
			{
				Humanoid val = (Humanoid)(object)((target is Humanoid) ? target : null);
				Attack val2 = (Attack)(((Object)(object)val != (Object)null && CurrentAttackField != null) ? /*isinst with value type is only supported in some contexts*/: null);
				bool flag = false;
				if (val2 != null && ProjectileAttackStartedField != null)
				{
					object value2 = ProjectileAttackStartedField.GetValue(val2);
					if (value2 is bool)
					{
						flag = (bool)value2;
					}
				}
				if (val2 == value.Attack && val2 != null && target.InAttack() && !flag)
				{
					return value;
				}
				RangedWindups.Remove(((Object)target).GetInstanceID());
			}
			ZDOID characterZdoId = GetCharacterZdoId(target);
			if (((ZDOID)(ref characterZdoId)).IsNone())
			{
				return null;
			}
			if (!NetworkRangedWindups.TryGetValue(characterZdoId, out var value3) || value3 == null)
			{
				return null;
			}
			if (Time.time - value3.StartedAt > 10f)
			{
				NetworkRangedWindups.Remove(characterZdoId);
				return null;
			}
			return value3;
		}

		internal static HitData BuildRangedWindupHit(RangedWindupState state, Character target, Player player)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			if (state == null || (Object)(object)target == (Object)null || (Object)(object)player == (Object)null)
			{
				return null;
			}
			HitData val = ((state.IncomingHit != null) ? state.IncomingHit.Clone() : BuildEnemyRangedAttackHit(state.Owner, state.Attack));
			if (val == null || !val.m_blockable)
			{
				return null;
			}
			val.SetAttacker(target);
			Vector3 val2 = ((Component)player).transform.position - ((Component)target).transform.position;
			if (((Vector3)(ref val2)).sqrMagnitude < 0.0001f)
			{
				val2 = -((Component)player).transform.forward;
			}
			val.m_dir = ((Vector3)(ref val2)).normalized;
			return val;
		}

		internal static bool TryRangedWindupInterrupt(Character target, HitRecord record)
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null || (Object)(object)target == (Object)null || record == null)
			{
				return false;
			}
			if (target.IsBoss() || target.IsDead() || target.IsStaggering())
			{
				return false;
			}
			RangedWindupState activeRangedWindup = GetActiveRangedWindup(target);
			if (activeRangedWindup == null)
			{
				return false;
			}
			HitData val = BuildRangedWindupHit(activeRangedWindup, target, localPlayer);
			if (val == null)
			{
				return false;
			}
			bool num = TryOffensiveParry(localPlayer, val, target, record, useClone: true, val.m_dir, preservePlayerStagger: true);
			if (num)
			{
				RangedWindups.Remove(((Object)target).GetInstanceID());
				ZDOID characterZdoId = GetCharacterZdoId(target);
				if (!((ZDOID)(ref characterZdoId)).IsNone())
				{
					NetworkRangedWindups.Remove(characterZdoId);
				}
			}
			return num;
		}

		internal static bool WouldPerfectParrySucceed(Player player, HitData incoming, HitRecord record)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null || incoming == null || record == null || record.Weapon == null)
			{
				return false;
			}
			if (!incoming.m_blockable || !((Character)player).HaveStamina(0f))
			{
				return false;
			}
			SkillType counterSkill = GetCounterSkill(record);
			if ((int)counterSkill == 0 || IsMagicSkill(counterSkill))
			{
				return false;
			}
			ItemData weapon = record.Weapon;
			float skillFactor = ((Character)player).GetSkillFactor(counterSkill);
			float num;
			if (record.IsProjectile)
			{
				float rangedInterruptBasePower = GetRangedInterruptBasePower(record);
				if (rangedInterruptBasePower <= 0f)
				{
					return false;
				}
				num = ApplyVanillaBlockSkillScaling(rangedInterruptBasePower, skillFactor);
			}
			else
			{
				if (!IsUsableCounterWeapon(weapon))
				{
					return false;
				}
				num = weapon.GetBlockPower(skillFactor) * Mathf.Max(0f, OffensiveBlockPower.Value);
				num *= weapon.m_shared.m_timedBlockBonus;
				((Character)player).GetSEMan().ModifyTimedBlockBonus(ref num);
			}
			HitData val = incoming.Clone();
			if (weapon.m_shared.m_damageModifiers != null && weapon.m_shared.m_damageModifiers.Count > 0)
			{
				DamageModifiers val2 = default(DamageModifiers);
				((DamageModifiers)(ref val2)).Apply(weapon.m_shared.m_damageModifiers);
				DamageModifier val3 = default(DamageModifier);
				val.ApplyResistance(val2, ref val3);
			}
			DamageTypes val4 = ((DamageTypes)(ref val.m_damage)).Clone();
			((DamageTypes)(ref val4)).ApplyArmor(num);
			float totalStaggerDamage = ((DamageTypes)(ref val4)).GetTotalStaggerDamage();
			float num2 = totalStaggerDamage;
			((Character)player).GetSEMan().ModifyStagger(totalStaggerDamage, ref num2);
			float staggerThreshold = GetStaggerThreshold((Character)(object)player);
			if (staggerThreshold <= 0f)
			{
				return true;
			}
			return ((Character)player).GetStaggerPercentage() * staggerThreshold + num2 < staggerThreshold;
		}

		internal static bool TryOffensiveParry(Player player, HitData incoming, Character attacker, HitRecord record, bool useClone, Vector3? forcedDirection = null, bool preservePlayerStagger = false)
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			if (!Enabled.Value || (Object)(object)player == (Object)null || incoming == null || (Object)(object)attacker == (Object)null || record == null)
			{
				return false;
			}
			if (record.Consumed || ((Character)player).IsDead() || ((Character)player).IsStaggering() || ((Character)player).IsBlocking())
			{
				return false;
			}
			if (attacker.IsDead() || attacker.IsBoss() || attacker.IsStaggering() || !attacker.m_staggerWhenBlocked)
			{
				return false;
			}
			if (!incoming.m_blockable || record.Weapon == null)
			{
				return false;
			}
			SkillType counterSkill = GetCounterSkill(record);
			if ((int)counterSkill == 0 || IsMagicSkill(counterSkill))
			{
				return false;
			}
			if (!record.IsProjectile && !IsUsableCounterWeapon(record.Weapon))
			{
				return false;
			}
			if (record.IsProjectile && GetRangedInterruptBasePower(record) <= 0f)
			{
				return false;
			}
			HitData val = (useClone ? incoming.Clone() : incoming);
			Vector3 point = val.m_point;
			Vector3 dir = val.m_dir;
			if (forcedDirection.HasValue)
			{
				Vector3 value = forcedDirection.Value;
				if (((Vector3)(ref value)).sqrMagnitude > 0.0001f)
				{
					value = forcedDirection.Value;
					val.m_dir = ((Vector3)(ref value)).normalized;
				}
			}
			val.m_point = record.HitPoint;
			val.SetAttacker(attacker);
			if (!WouldPerfectParrySucceed(player, val, record))
			{
				if (!useClone)
				{
					val.m_point = point;
					val.m_dir = dir;
				}
				return false;
			}
			bool num = RunVanillaPerfectParry(player, val, attacker, record, preservePlayerStagger);
			if (!useClone)
			{
				val.m_point = point;
				val.m_dir = dir;
			}
			if (!num)
			{
				return false;
			}
			record.Consumed = true;
			OnCounterSuccess(record);
			return true;
		}

		internal static bool RunVanillaPerfectParry(Player player, HitData hit, Character attacker, HitRecord record, bool preservePlayerStagger)
		{
			//IL_0292: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			if (BlockAttackMethod == null || LeftItemField == null || RightItemField == null || BlockTimerField == null)
			{
				return false;
			}
			ItemData weapon = record.Weapon;
			SkillType counterSkill = GetCounterSkill(record);
			bool isProjectile = record.IsProjectile;
			object value = LeftItemField.GetValue(player);
			object value2 = RightItemField.GetValue(player);
			float num = (float)BlockTimerField.GetValue(player);
			float perfectBlockStaminaDrain = ((Humanoid)player).m_perfectBlockStaminaDrain;
			float blockPower = weapon.m_shared.m_blockPower;
			float blockPowerPerLevel = weapon.m_shared.m_blockPowerPerLevel;
			float timedBlockBonus = weapon.m_shared.m_timedBlockBonus;
			float num2 = 0f;
			if (preservePlayerStagger && StaggerDamageField != null)
			{
				num2 = (float)StaggerDamageField.GetValue(player);
			}
			bool flag = false;
			OffensiveParryStaggerSeen = false;
			ActiveParryTarget = attacker;
			ActiveCounterSkill = counterSkill;
			ActiveCounterIsRanged = isProjectile;
			InOffensiveBlock = true;
			try
			{
				LeftItemField.SetValue(player, null);
				RightItemField.SetValue(player, weapon);
				BlockTimerField.SetValue(player, 0f);
				((Humanoid)player).m_perfectBlockStaminaDrain = 0f;
				if (isProjectile)
				{
					float rangedInterruptBasePower = GetRangedInterruptBasePower(record);
					weapon.m_shared.m_blockPower = rangedInterruptBasePower / 1.0001f;
					weapon.m_shared.m_blockPowerPerLevel = 0f;
					weapon.m_shared.m_timedBlockBonus = 1.0001f;
				}
				else
				{
					float num3 = Mathf.Max(0f, OffensiveBlockPower.Value);
					SharedData shared = weapon.m_shared;
					shared.m_blockPower *= num3;
					SharedData shared2 = weapon.m_shared;
					shared2.m_blockPowerPerLevel *= num3;
				}
				object obj = BlockAttackMethod.Invoke(player, new object[2] { hit, attacker });
				if (obj is bool)
				{
					flag = (bool)obj;
				}
			}
			catch (Exception ex)
			{
				WiresMeisterhauPlugin instance = Instance;
				if (instance != null)
				{
					((BaseUnityPlugin)instance).Logger.LogError((object)("Meisterhau vanilla parry call failed: " + ex));
				}
			}
			finally
			{
				LeftItemField.SetValue(player, value);
				RightItemField.SetValue(player, value2);
				BlockTimerField.SetValue(player, num);
				((Humanoid)player).m_perfectBlockStaminaDrain = perfectBlockStaminaDrain;
				weapon.m_shared.m_blockPower = blockPower;
				weapon.m_shared.m_blockPowerPerLevel = blockPowerPerLevel;
				weapon.m_shared.m_timedBlockBonus = timedBlockBonus;
				if (preservePlayerStagger && StaggerDamageField != null)
				{
					StaggerDamageField.SetValue(player, num2);
				}
				InOffensiveBlock = false;
				ActiveParryTarget = null;
				ActiveCounterSkill = (SkillType)0;
				ActiveCounterIsRanged = false;
			}
			if (flag)
			{
				return OffensiveParryStaggerSeen;
			}
			return false;
		}

		internal static void OnCounterSuccess(HitRecord record)
		{
			if (record != null)
			{
				SkipToFinalComboAttack(record);
				PendingXpAwards.Add(new PendingXp
				{
					Record = record,
					ResolveAt = Time.time + 0.05f
				});
				WiresMeisterhauPlugin instance = Instance;
				if (instance != null)
				{
					ManualLogSource logger = ((BaseUnityPlugin)instance).Logger;
					string obj = record.Weapon?.m_shared?.m_name ?? "weapon";
					Character target = record.Target;
					logger.LogDebug((object)("Meisterhau: " + obj + " -> " + (((target != null) ? target.GetHoverName() : null) ?? "enemy")));
				}
			}
		}

		internal static void SkipToFinalComboAttack(HitRecord record)
		{
			Attack sourceAttack = record.SourceAttack;
			if (sourceAttack == null || NextChainField == null || CurrentChainField == null)
			{
				return;
			}
			int attackChainLevels = sourceAttack.m_attackChainLevels;
			if (attackChainLevels > 1)
			{
				int num = attackChainLevels - 1;
				if ((int)CurrentChainField.GetValue(sourceAttack) < num)
				{
					NextChainField.SetValue(sourceAttack, num);
				}
			}
		}

		internal static void ResolvePendingXp()
		{
			if (PendingXpAwards.Count == 0)
			{
				return;
			}
			for (int num = PendingXpAwards.Count - 1; num >= 0; num--)
			{
				PendingXp pendingXp = PendingXpAwards[num];
				if (!(Time.time < pendingXp.ResolveAt))
				{
					PendingXpAwards.RemoveAt(num);
					AwardBonusXp(pendingXp.Record);
				}
			}
		}

		internal static void AwardBonusXp(HitRecord record)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between Unknown and I4
			Player localPlayer = Player.m_localPlayer;
			if (record == null || (Object)(object)localPlayer == (Object)null || (int)record.Skill == 0)
			{
				return;
			}
			float num = record.NormalXp;
			if (num <= 0f && record.BaseSkillRaiseAmount > 0f)
			{
				num = ((!record.IsProjectile && (record.SourceAttack == null || (int)record.SourceAttack.m_attackType != 4)) ? (record.BaseSkillRaiseAmount * 1.5f) : record.BaseSkillRaiseAmount);
			}
			float num2 = num * Mathf.Max(0f, WeaponXpMultiplier.Value - 1f);
			if (num2 <= 0f)
			{
				return;
			}
			GrantingBonusXp = true;
			try
			{
				((Character)localPlayer).RaiseSkill(record.Skill, num2);
			}
			finally
			{
				GrantingBonusXp = false;
			}
		}

		internal static void RegisterActualPlayerHit(Character target, HitData hit, float damageDone)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			AttackSourceContext currentSource = CurrentSource;
			Player localPlayer = Player.m_localPlayer;
			if (currentSource != null && !((Object)(object)localPlayer == (Object)null) && !((Object)(object)target == (Object)null) && hit != null && !(damageDone <= 0f) && !((Object)(object)hit.GetAttacker() != (Object)(object)localPlayer) && currentSource.Weapon != null)
			{
				HitRecord hitRecord = new HitRecord
				{
					Target = target,
					Time = Time.time,
					HitPoint = hit.m_point,
					Weapon = currentSource.Weapon,
					SourceAttack = currentSource.Attack,
					IsProjectile = currentSource.IsProjectile,
					Skill = hit.m_skill,
					BaseSkillRaiseAmount = hit.m_skillRaiseAmount
				};
				RecentHits[((Object)target).GetInstanceID()] = hitRecord;
				currentSource.Records.Add(hitRecord);
				TryRangedWindupInterrupt(target, hitRecord);
			}
		}

		internal static float GetStaggerThreshold(Character character)
		{
			if ((Object)(object)character == (Object)null || GetStaggerThresholdMethod == null)
			{
				return 0f;
			}
			object obj = GetStaggerThresholdMethod.Invoke(character, null);
			if (!(obj is float))
			{
				return 0f;
			}
			return (float)obj;
		}

		internal static void LogWarn(string message)
		{
			WiresMeisterhauPlugin instance = Instance;
			if (instance != null)
			{
				((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
			}
		}
	}
	internal sealed class AttackSourceContext
	{
		internal ItemData Weapon;

		internal Attack Attack;

		internal bool IsProjectile;

		internal readonly List<HitRecord> Records = new List<HitRecord>();
	}
	internal sealed class HitRecord
	{
		internal Character Target;

		internal float Time;

		internal Vector3 HitPoint;

		internal ItemData Weapon;

		internal Attack SourceAttack;

		internal bool IsProjectile;

		internal SkillType Skill;

		internal float BaseSkillRaiseAmount;

		internal float NormalXp;

		internal bool Consumed;
	}
	internal sealed class PendingXp
	{
		internal HitRecord Record;

		internal float ResolveAt;
	}
	internal sealed class RangedWindupState
	{
		internal Humanoid Owner;

		internal Attack Attack;

		internal HitData IncomingHit;

		internal ZDOID NetworkId;

		internal bool IsNetworkState;

		internal float StartedAt;
	}
	[HarmonyPatch(typeof(Attack), "OnAttackTrigger")]
	internal static class PlayerAttackSourcePatch
	{
		private static void Prefix(Attack __instance, Humanoid ___m_character, ItemData ___m_weapon, ref AttackSourceContext __state)
		{
			__state = WiresMeisterhauPlugin.CurrentSource;
			Player val = (Player)(object)((___m_character is Player) ? ___m_character : null);
			if (!((Object)(object)val == (Object)null) && !((Object)(object)val != (Object)(object)Player.m_localPlayer) && ___m_weapon != null)
			{
				WiresMeisterhauPlugin.CurrentSource = new AttackSourceContext
				{
					Weapon = ___m_weapon,
					Attack = __instance,
					IsProjectile = false
				};
			}
		}

		private static void Postfix(AttackSourceContext __state)
		{
			WiresMeisterhauPlugin.CurrentSource = __state;
		}
	}
	[HarmonyPatch(typeof(Projectile), "OnHit")]
	internal static class PlayerProjectileSourcePatch
	{
		private static void Prefix(Character ___m_owner, ItemData ___m_weapon, ref AttackSourceContext __state)
		{
			__state = WiresMeisterhauPlugin.CurrentSource;
			if (!((Object)(object)___m_owner == (Object)null) && !((Object)(object)___m_owner != (Object)(object)Player.m_localPlayer) && ___m_weapon != null)
			{
				WiresMeisterhauPlugin.CurrentSource = new AttackSourceContext
				{
					Weapon = ___m_weapon,
					Attack = null,
					IsProjectile = true
				};
			}
		}

		private static void Postfix(AttackSourceContext __state)
		{
			WiresMeisterhauPlugin.CurrentSource = __state;
		}
	}
	[HarmonyPatch(typeof(Character), "Damage")]
	internal static class RemoteConnectedHitPatch
	{
		private static void Prefix(Character __instance, HitData hit)
		{
			Player localPlayer = Player.m_localPlayer;
			if (!((Object)(object)localPlayer == (Object)null) && !((Object)(object)__instance == (Object)null) && !((Object)(object)__instance == (Object)(object)localPlayer) && hit != null && !((Object)(object)hit.GetAttacker() != (Object)(object)localPlayer))
			{
				ZNetView component = ((Component)__instance).GetComponent<ZNetView>();
				if (!((Object)(object)component == (Object)null) && component.IsValid() && !component.IsOwner())
				{
					WiresMeisterhauPlugin.RegisterActualPlayerHit(__instance, hit, Mathf.Max(0.001f, hit.GetTotalDamage()));
				}
			}
		}
	}
	[HarmonyPatch(typeof(Character), "ApplyDamage")]
	internal static class ActualHitPatch
	{
		private static void Prefix(Character __instance, ref float __state)
		{
			__state = __instance.GetHealth();
		}

		private static void Postfix(Character __instance, HitData hit, float __state)
		{
			Player localPlayer = Player.m_localPlayer;
			if (!((Object)(object)localPlayer == (Object)null) && !((Object)(object)__instance == (Object)(object)localPlayer) && hit != null)
			{
				float num = Mathf.Max(0f, __state - __instance.GetHealth());
				if (!(num <= 0f))
				{
					WiresMeisterhauPlugin.RegisterActualPlayerHit(__instance, hit, num);
				}
			}
		}
	}
	[HarmonyPatch(typeof(Character), "GetSkillFactor")]
	internal static class OffensiveCounterSkillPatch
	{
		private static bool Prefix(Character __instance, SkillType skill, ref float __result)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Invalid comparison between Unknown and I4
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			SkillType activeCounterSkill = WiresMeisterhauPlugin.ActiveCounterSkill;
			if (!WiresMeisterhauPlugin.InOffensiveBlock || (Object)(object)localPlayer == (Object)null || (Object)(object)__instance != (Object)(object)localPlayer || (int)skill != 6 || (int)activeCounterSkill == 0 || (int)activeCounterSkill == 6)
			{
				return true;
			}
			__result = __instance.GetSkillFactor(activeCounterSkill);
			return false;
		}
	}
	[HarmonyPatch(typeof(SEMan), "ModifyTimedBlockBonus")]
	internal static class RangedInterruptTimedBonusPatch
	{
		private static bool Prefix()
		{
			if (WiresMeisterhauPlugin.InOffensiveBlock)
			{
				return !WiresMeisterhauPlugin.ActiveCounterIsRanged;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Character), "RaiseSkill")]
	internal static class SkillXpPatch
	{
		private static bool Prefix(Character __instance, SkillType skill, float value)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Invalid comparison between Unknown and I4
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null || (Object)(object)__instance != (Object)(object)localPlayer)
			{
				return true;
			}
			if (WiresMeisterhauPlugin.InOffensiveBlock && (int)skill == 6)
			{
				return false;
			}
			if (!WiresMeisterhauPlugin.GrantingBonusXp)
			{
				AttackSourceContext currentSource = WiresMeisterhauPlugin.CurrentSource;
				if (currentSource != null)
				{
					foreach (HitRecord record in currentSource.Records)
					{
						if (record != null && record.Skill == skill && record.NormalXp <= 0f)
						{
							record.NormalXp = value;
						}
					}
				}
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Character), "Stagger")]
	internal static class OffensiveStaggerPatch
	{
		private static void Prefix(Character __instance)
		{
			if (WiresMeisterhauPlugin.InOffensiveBlock && (Object)(object)__instance == (Object)(object)WiresMeisterhauPlugin.ActiveParryTarget)
			{
				WiresMeisterhauPlugin.OffensiveParryStaggerSeen = true;
			}
		}
	}
	[HarmonyPatch(typeof(EffectList), "Create")]
	internal static class CounterEffectPitchPatch
	{
		private static void Postfix(GameObject[] __result)
		{
			if (!WiresMeisterhauPlugin.InOffensiveBlock || __result == null)
			{
				return;
			}
			float num = Mathf.Max(0.1f, WiresMeisterhauPlugin.CounterSoundPitch.Value);
			foreach (GameObject val in __result)
			{
				if ((Object)(object)val == (Object)null)
				{
					continue;
				}
				AudioSource[] componentsInChildren = val.GetComponentsInChildren<AudioSource>(true);
				foreach (AudioSource val2 in componentsInChildren)
				{
					if ((Object)(object)val2 != (Object)null)
					{
						val2.pitch *= num;
					}
				}
			}
		}
	}
	[HarmonyPatch(typeof(Character), "RPC_Damage")]
	internal static class IncomingMeleeCounterPatch
	{
		private static void Prefix(Character __instance, HitData hit)
		{
			Player val = (Player)(object)((__instance is Player) ? __instance : null);
			if ((Object)(object)val == (Object)null || (Object)(object)val != (Object)(object)Player.m_localPlayer || hit == null || !WiresMeisterhauPlugin.Enabled.Value || hit.m_ranged || ((Character)val).IsBlocking())
			{
				return;
			}
			Character attacker = hit.GetAttacker();
			if (!((Object)(object)attacker == (Object)null))
			{
				HitRecord recentHit = WiresMeisterhauPlugin.GetRecentHit(attacker);
				if (recentHit != null)
				{
					WiresMeisterhauPlugin.TryOffensiveParry(val, hit, attacker, recentHit, useClone: false);
				}
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Awake")]
	internal static class MeisterhauNetworkRpcPatch
	{
		private static void Postfix()
		{
			if (ZRoutedRpc.instance != null)
			{
				ZRoutedRpc.instance.Register<ZPackage>("wire.meisterhau.rangedwindup", (Action<long, ZPackage>)WiresMeisterhauPlugin.RPC_RangedWindup);
			}
		}
	}
	[HarmonyPatch(typeof(Attack), "Start")]
	internal static class EnemyRangedWindupStartPatch
	{
		private static void Postfix(Attack __instance, Humanoid character, bool __result)
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			if (__result && !((Object)(object)character == (Object)null) && !((Character)character).IsPlayer() && WiresMeisterhauPlugin.IsRangedAttack(__instance) && !((Character)character).IsBoss())
			{
				HitData val = WiresMeisterhauPlugin.BuildEnemyRangedAttackHit(character, __instance);
				if (val != null)
				{
					WiresMeisterhauPlugin.RangedWindups[((Object)character).GetInstanceID()] = new RangedWindupState
					{
						Owner = character,
						Attack = __instance,
						IncomingHit = val,
						NetworkId = WiresMeisterhauPlugin.GetCharacterZdoId((Character)(object)character),
						StartedAt = Time.time
					};
					WiresMeisterhauPlugin.BroadcastRangedWindup(character, __instance, active: true);
				}
			}
		}
	}
	[HarmonyPatch(typeof(Attack), "OnAttackTrigger")]
	internal static class EnemyRangedWindupEndPatch
	{
		private static void Prefix(Attack __instance, Humanoid ___m_character)
		{
			WiresMeisterhauPlugin.EndRangedWindup(___m_character, __instance);
		}
	}
	[HarmonyPatch(typeof(Attack), "Stop")]
	internal static class EnemyRangedWindupStopPatch
	{
		private static void Prefix(Attack __instance, Humanoid ___m_character)
		{
			WiresMeisterhauPlugin.EndRangedWindup(___m_character, __instance);
		}
	}
	[HarmonyPatch(typeof(Attack), "Abort")]
	internal static class EnemyRangedWindupAbortPatch
	{
		private static void Prefix(Attack __instance, Humanoid ___m_character)
		{
			WiresMeisterhauPlugin.EndRangedWindup(___m_character, __instance);
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName);
							}).ToList();
							SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false);
							SendAdmin(list, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend != 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> list = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							list.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						list.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2]
							{
								val,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section;

			public string key;

			public Type type;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected;

			public string received;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0051;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (num)
				{
					return !lockExempt;
				}
				goto IL_0051;
				IL_0051:
				return false;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin
		{
			get
			{
				if (!lockExempt)
				{
					return isSourceOfTruth;
				}
				return true;
			}
		}

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; }

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Expected O, but got Unknown
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out var value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					MemoryStream stream = new MemoryStream(package.ReadByteArray());
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null)
			{
				if (!configSync.IsLocked)
				{
					if (config == configSync.lockedConfig)
					{
						return lockExempt;
					}
					return true;
				}
				return false;
			}
			return true;
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage val = new ZPackage();
						val.Write((byte)2);
						val.Write(packageIdentifier);
						val.Write(fragment);
						val.Write(fragments);
						val.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(val);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != 0L)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] array = package.GetArray();
			if (array != null && array.LongLength > 10000)
			{
				ZPackage val = new ZPackage();
				val.Write((byte)4);
				MemoryStream memoryStream = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
				{
					deflateStream.Write(array, 0, array.Length);
				}
				val.Write(memoryStream.ToArray());
				package = val;
			}
			List<IEnumerator<bool>> writers = (from p in peers
				where p.IsReady()
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			if (!type.IsEnum)
			{
				return type;
			}
			return Enum.GetUnderlyingType(type);
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write(partial ? ((byte)1) : ((byte)0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				string text = minimumRequiredVersion;
				if (text == null)
				{
					if (!ModRequired)
					{
						return "0.0.0";
					}
					text = CurrentVersion;
				}
				return text;
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return num && flag;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)))
			{
				return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".";
			}
			return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".";
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			if (rpc != null)
			{
				return ErrorServer(rpc);
			}
			return ErrorClient();
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				Debug.LogWarning((object)array2[i].Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Invalid comparison between Unknown and I4
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}