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Decompiled source of WiresMeisterhau v0.2.4
WiresMeisterhau.dll
Decompiled 4 days agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("WiresMeisterhau")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("WiresMeisterhau")] [assembly: AssemblyTitle("WiresMeisterhau")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace WiresMeisterhau { [BepInPlugin("wire.meisterhau", "Wire's Meisterhau", "0.2.4")] public sealed class WiresMeisterhauPlugin : BaseUnityPlugin { public const string ModGuid = "wire.meisterhau"; public const string ModName = "Wire's Meisterhau"; public const string ModVersion = "0.2.4"; internal const float VanillaPerfectParryWindow = 0.25f; internal const string RangedWindupRpc = "wire.meisterhau.rangedwindup"; internal static readonly ConfigSync ServerConfig = new ConfigSync("wire.meisterhau") { DisplayName = "Wire's Meisterhau", CurrentVersion = "0.2.4", MinimumRequiredVersion = "0.2.4", ModRequired = true }; internal static WiresMeisterhauPlugin Instance; internal static ConfigEntry<bool> LockConfiguration; internal static ConfigEntry<bool> Enabled; internal static ConfigEntry<float> OffensiveBlockPower; internal static ConfigEntry<float> RangedInterruptDamageFactor; internal static ConfigEntry<float> WeaponXpMultiplier; internal static ConfigEntry<float> CounterSoundPitch; internal static readonly Dictionary<int, HitRecord> RecentHits = new Dictionary<int, HitRecord>(); internal static readonly Dictionary<int, RangedWindupState> RangedWindups = new Dictionary<int, RangedWindupState>(); internal static readonly Dictionary<ZDOID, RangedWindupState> NetworkRangedWindups = new Dictionary<ZDOID, RangedWindupState>(); internal static readonly List<PendingXp> PendingXpAwards = new List<PendingXp>(); internal static readonly List<int> PruneKeys = new List<int>(); internal static float NextPruneTime; internal static AttackSourceContext CurrentSource; internal static bool InOffensiveBlock; internal static bool GrantingBonusXp; internal static Character ActiveParryTarget; internal static SkillType ActiveCounterSkill = (SkillType)0; internal static bool ActiveCounterIsRanged; internal static bool OffensiveParryStaggerSeen; private static readonly MethodInfo BlockAttackMethod = AccessTools.Method(typeof(Humanoid), "BlockAttack", new Type[2] { typeof(HitData), typeof(Character) }, (Type[])null); private static readonly FieldInfo LeftItemField = AccessTools.Field(typeof(Humanoid), "m_leftItem"); private static readonly FieldInfo RightItemField = AccessTools.Field(typeof(Humanoid), "m_rightItem"); private static readonly FieldInfo BlockTimerField = AccessTools.Field(typeof(Humanoid), "m_blockTimer"); private static readonly FieldInfo NextChainField = AccessTools.Field(typeof(Attack), "m_nextAttackChainLevel"); private static readonly FieldInfo CurrentChainField = AccessTools.Field(typeof(Attack), "m_currentAttackCainLevel"); private static readonly FieldInfo CurrentAttackField = AccessTools.Field(typeof(Humanoid), "m_currentAttack"); private static readonly FieldInfo ProjectileAttackStartedField = AccessTools.Field(typeof(Attack), "m_projectileAttackStarted"); private static readonly FieldInfo StaggerDamageField = AccessTools.Field(typeof(Character), "m_staggerDamage"); private static readonly MethodInfo GetStaggerThresholdMethod = AccessTools.Method(typeof(Character), "GetStaggerTreshold", (Type[])null, (Type[])null); private static readonly MethodInfo ModifyDamageMethod = AccessTools.Method(typeof(Attack), "ModifyDamage", new Type[2] { typeof(HitData), typeof(float) }, (Type[])null); private Harmony _harmony; private void Awake() { //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Expected O, but got Unknown Instance = this; LockConfiguration = ((BaseUnityPlugin)this).Config.Bind<bool>("Server", "LockConfiguration", true, "Server controls and locks all Meisterhau gameplay settings for connected clients."); ServerConfig.AddLockingConfigEntry<bool>(LockConfiguration); Enabled = BindSynced("General", "Enabled", value: true, "Enable Wire's Meisterhau."); OffensiveBlockPower = BindSynced("Balance", "OffensiveParryPower", 1.5f, "Multiplier on the attacking melee weapon's vanilla parry power."); RangedInterruptDamageFactor = BindSynced("Balance", "RangedInterruptDamageFactor", 0.5f, "Fraction of ranged weapon damage used as base interrupt power."); WeaponXpMultiplier = BindSynced("Balance", "WeaponSkillXP", 3f, "Total weapon-skill XP for a successful Meisterhau versus a normal connected hit."); CounterSoundPitch = BindSynced("Feedback", "CounterSoundPitch", 1.5f, "Pitch/speed multiplier for the vanilla parry sound during Meisterhau."); _harmony = new Harmony("wire.meisterhau"); PatchOwnHarmonyClasses(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Wire's Meisterhau 0.2.4 loaded. Multiplayer enforcement and server config sync enabled."); } private ConfigEntry<T> BindSynced<T>(string section, string key, T value, string description) { ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, value, description); ServerConfig.AddConfigEntry<T>(val).SynchronizedConfig = true; return val; } private void PatchOwnHarmonyClasses() { Type[] types = typeof(WiresMeisterhauPlugin).Assembly.GetTypes(); foreach (Type type in types) { if (type.Namespace == typeof(WiresMeisterhauPlugin).Namespace && type.GetCustomAttributes(typeof(HarmonyPatch), inherit: true).Length != 0) { _harmony.CreateClassProcessor(type).Patch(); } } } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } if ((Object)(object)Instance == (Object)(object)this) { Instance = null; } } private void Update() { ResolvePendingXp(); PruneOldHits(); } internal static void PruneOldHits() { if (Time.time < NextPruneTime) { return; } NextPruneTime = Time.time + 0.5f; if (RecentHits.Count == 0) { return; } float num = Time.time - 0.75f; PruneKeys.Clear(); foreach (KeyValuePair<int, HitRecord> recentHit in RecentHits) { if (recentHit.Value == null || recentHit.Value.Time < num || recentHit.Value.Consumed) { PruneKeys.Add(recentHit.Key); } } foreach (int pruneKey in PruneKeys) { RecentHits.Remove(pruneKey); } } internal static HitRecord GetRecentHit(Character attacker) { if ((Object)(object)attacker == (Object)null) { return null; } if (!RecentHits.TryGetValue(((Object)attacker).GetInstanceID(), out var value) || value == null || value.Consumed) { return null; } float num = Time.time - value.Time; if (num < 0f || num > 0.25f) { return null; } return value; } internal static bool IsUsableCounterWeapon(ItemData weapon) { if (weapon != null && weapon.m_shared != null) { return weapon.m_shared.m_timedBlockBonus > 1f; } return false; } internal static SkillType GetCounterSkill(HitRecord record) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) if (record == null) { return (SkillType)0; } if ((int)record.Skill != 0) { return record.Skill; } if (record.Weapon == null || record.Weapon.m_shared == null) { return (SkillType)0; } return record.Weapon.m_shared.m_skillType; } internal static bool IsMagicSkill(SkillType skill) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 if ((int)skill != 9) { return (int)skill == 10; } return true; } internal static float ApplyVanillaBlockSkillScaling(float basePower, float skillFactor) { return basePower * (1f + Mathf.Clamp01(skillFactor) * 0.5f); } internal static float GetRangedInterruptBasePower(HitRecord record) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) if (record == null || record.Weapon == null) { return 0f; } DamageTypes damage = record.Weapon.GetDamage(); return Mathf.Max(0f, ((DamageTypes)(ref damage)).GetTotalDamage()) * Mathf.Max(0f, RangedInterruptDamageFactor.Value); } internal static bool IsRangedAttack(Attack attack) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and I4 //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Invalid comparison between Unknown and I4 if (attack == null) { return false; } if ((int)attack.m_attackType != 2 && (int)attack.m_attackType != 5) { return (Object)(object)attack.m_attackProjectile != (Object)null; } return true; } internal static ZDOID GetCharacterZdoId(Character character) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)character == (Object)null) { return ZDOID.None; } ZNetView component = ((Component)character).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid()) { return ZDOID.None; } return component.GetZDO()?.m_uid ?? ZDOID.None; } internal static HitData BuildEnemyRangedAttackHit(Humanoid owner, Attack attack) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)owner == (Object)null || attack == null) { return null; } ItemData weapon = attack.GetWeapon(); if (weapon == null || weapon.m_shared == null || !weapon.m_shared.m_blockable) { return null; } HitData val = new HitData(); val.m_damage = weapon.GetDamage(); val.m_blockable = weapon.m_shared.m_blockable; val.m_dodgeable = weapon.m_shared.m_dodgeable; val.m_staggerMultiplier = attack.m_staggerMultiplier; val.m_skill = weapon.m_shared.m_skillType; val.SetAttacker((Character)(object)owner); float randomSkillFactor = ((Character)owner).GetRandomSkillFactor(weapon.m_shared.m_skillType); if (ModifyDamageMethod != null) { ModifyDamageMethod.Invoke(attack, new object[2] { val, randomSkillFactor }); } return val; } internal static void BroadcastRangedWindup(Humanoid owner, Attack attack, bool active) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected O, but got Unknown //IL_004c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)owner == (Object)null || ZRoutedRpc.instance == null) { return; } ZNetView component = ((Component)owner).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid() || !component.IsOwner()) { return; } ZDO zDO = component.GetZDO(); if (zDO == null) { return; } ZPackage val = new ZPackage(); val.Write(active); val.Write(zDO.m_uid); if (active) { HitData val2 = BuildEnemyRangedAttackHit(owner, attack); if (val2 == null) { return; } val2.Serialize(ref val); } ZRoutedRpc.instance.InvokeRoutedRPC(0L, "wire.meisterhau.rangedwindup", new object[1] { val }); } internal static void EndRangedWindup(Humanoid owner, Attack attack) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)owner == (Object)null) && attack != null && !((Character)owner).IsPlayer() && RangedWindups.TryGetValue(((Object)owner).GetInstanceID(), out var value) && value != null && value.Attack == attack) { RangedWindups.Remove(((Object)owner).GetInstanceID()); ZDOID characterZdoId = GetCharacterZdoId((Character)(object)owner); if (!((ZDOID)(ref characterZdoId)).IsNone()) { NetworkRangedWindups.Remove(characterZdoId); } BroadcastRangedWindup(owner, attack, active: false); } } internal static void RPC_RangedWindup(long sender, ZPackage pkg) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) try { bool num = pkg.ReadBool(); ZDOID val = pkg.ReadZDOID(); if (!num) { NetworkRangedWindups.Remove(val); return; } HitData val2 = new HitData(); val2.Deserialize(ref pkg); NetworkRangedWindups[val] = new RangedWindupState { IncomingHit = val2, NetworkId = val, StartedAt = Time.time, IsNetworkState = true }; } catch (Exception ex) { WiresMeisterhauPlugin instance = Instance; if (instance != null) { ((BaseUnityPlugin)instance).Logger.LogWarning((object)("Meisterhau ranged-windup RPC failed: " + ex.Message)); } } } internal static RangedWindupState GetActiveRangedWindup(Character target) { //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)target == (Object)null) { return null; } if (RangedWindups.TryGetValue(((Object)target).GetInstanceID(), out var value) && value != null) { Humanoid val = (Humanoid)(object)((target is Humanoid) ? target : null); Attack val2 = (Attack)(((Object)(object)val != (Object)null && CurrentAttackField != null) ? /*isinst with value type is only supported in some contexts*/: null); bool flag = false; if (val2 != null && ProjectileAttackStartedField != null) { object value2 = ProjectileAttackStartedField.GetValue(val2); if (value2 is bool) { flag = (bool)value2; } } if (val2 == value.Attack && val2 != null && target.InAttack() && !flag) { return value; } RangedWindups.Remove(((Object)target).GetInstanceID()); } ZDOID characterZdoId = GetCharacterZdoId(target); if (((ZDOID)(ref characterZdoId)).IsNone()) { return null; } if (!NetworkRangedWindups.TryGetValue(characterZdoId, out var value3) || value3 == null) { return null; } if (Time.time - value3.StartedAt > 10f) { NetworkRangedWindups.Remove(characterZdoId); return null; } return value3; } internal static HitData BuildRangedWindupHit(RangedWindupState state, Character target, Player player) { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) if (state == null || (Object)(object)target == (Object)null || (Object)(object)player == (Object)null) { return null; } HitData val = ((state.IncomingHit != null) ? state.IncomingHit.Clone() : BuildEnemyRangedAttackHit(state.Owner, state.Attack)); if (val == null || !val.m_blockable) { return null; } val.SetAttacker(target); Vector3 val2 = ((Component)player).transform.position - ((Component)target).transform.position; if (((Vector3)(ref val2)).sqrMagnitude < 0.0001f) { val2 = -((Component)player).transform.forward; } val.m_dir = ((Vector3)(ref val2)).normalized; return val; } internal static bool TryRangedWindupInterrupt(Character target, HitRecord record) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null || (Object)(object)target == (Object)null || record == null) { return false; } if (target.IsBoss() || target.IsDead() || target.IsStaggering()) { return false; } RangedWindupState activeRangedWindup = GetActiveRangedWindup(target); if (activeRangedWindup == null) { return false; } HitData val = BuildRangedWindupHit(activeRangedWindup, target, localPlayer); if (val == null) { return false; } bool num = TryOffensiveParry(localPlayer, val, target, record, useClone: true, val.m_dir, preservePlayerStagger: true); if (num) { RangedWindups.Remove(((Object)target).GetInstanceID()); ZDOID characterZdoId = GetCharacterZdoId(target); if (!((ZDOID)(ref characterZdoId)).IsNone()) { NetworkRangedWindups.Remove(characterZdoId); } } return num; } internal static bool WouldPerfectParrySucceed(Player player, HitData incoming, HitRecord record) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)player == (Object)null || incoming == null || record == null || record.Weapon == null) { return false; } if (!incoming.m_blockable || !((Character)player).HaveStamina(0f)) { return false; } SkillType counterSkill = GetCounterSkill(record); if ((int)counterSkill == 0 || IsMagicSkill(counterSkill)) { return false; } ItemData weapon = record.Weapon; float skillFactor = ((Character)player).GetSkillFactor(counterSkill); float num; if (record.IsProjectile) { float rangedInterruptBasePower = GetRangedInterruptBasePower(record); if (rangedInterruptBasePower <= 0f) { return false; } num = ApplyVanillaBlockSkillScaling(rangedInterruptBasePower, skillFactor); } else { if (!IsUsableCounterWeapon(weapon)) { return false; } num = weapon.GetBlockPower(skillFactor) * Mathf.Max(0f, OffensiveBlockPower.Value); num *= weapon.m_shared.m_timedBlockBonus; ((Character)player).GetSEMan().ModifyTimedBlockBonus(ref num); } HitData val = incoming.Clone(); if (weapon.m_shared.m_damageModifiers != null && weapon.m_shared.m_damageModifiers.Count > 0) { DamageModifiers val2 = default(DamageModifiers); ((DamageModifiers)(ref val2)).Apply(weapon.m_shared.m_damageModifiers); DamageModifier val3 = default(DamageModifier); val.ApplyResistance(val2, ref val3); } DamageTypes val4 = ((DamageTypes)(ref val.m_damage)).Clone(); ((DamageTypes)(ref val4)).ApplyArmor(num); float totalStaggerDamage = ((DamageTypes)(ref val4)).GetTotalStaggerDamage(); float num2 = totalStaggerDamage; ((Character)player).GetSEMan().ModifyStagger(totalStaggerDamage, ref num2); float staggerThreshold = GetStaggerThreshold((Character)(object)player); if (staggerThreshold <= 0f) { return true; } return ((Character)player).GetStaggerPercentage() * staggerThreshold + num2 < staggerThreshold; } internal static bool TryOffensiveParry(Player player, HitData incoming, Character attacker, HitRecord record, bool useClone, Vector3? forcedDirection = null, bool preservePlayerStagger = false) { //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) if (!Enabled.Value || (Object)(object)player == (Object)null || incoming == null || (Object)(object)attacker == (Object)null || record == null) { return false; } if (record.Consumed || ((Character)player).IsDead() || ((Character)player).IsStaggering() || ((Character)player).IsBlocking()) { return false; } if (attacker.IsDead() || attacker.IsBoss() || attacker.IsStaggering() || !attacker.m_staggerWhenBlocked) { return false; } if (!incoming.m_blockable || record.Weapon == null) { return false; } SkillType counterSkill = GetCounterSkill(record); if ((int)counterSkill == 0 || IsMagicSkill(counterSkill)) { return false; } if (!record.IsProjectile && !IsUsableCounterWeapon(record.Weapon)) { return false; } if (record.IsProjectile && GetRangedInterruptBasePower(record) <= 0f) { return false; } HitData val = (useClone ? incoming.Clone() : incoming); Vector3 point = val.m_point; Vector3 dir = val.m_dir; if (forcedDirection.HasValue) { Vector3 value = forcedDirection.Value; if (((Vector3)(ref value)).sqrMagnitude > 0.0001f) { value = forcedDirection.Value; val.m_dir = ((Vector3)(ref value)).normalized; } } val.m_point = record.HitPoint; val.SetAttacker(attacker); if (!WouldPerfectParrySucceed(player, val, record)) { if (!useClone) { val.m_point = point; val.m_dir = dir; } return false; } bool num = RunVanillaPerfectParry(player, val, attacker, record, preservePlayerStagger); if (!useClone) { val.m_point = point; val.m_dir = dir; } if (!num) { return false; } record.Consumed = true; OnCounterSuccess(record); return true; } internal static bool RunVanillaPerfectParry(Player player, HitData hit, Character attacker, HitRecord record, bool preservePlayerStagger) { //IL_0292: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) if (BlockAttackMethod == null || LeftItemField == null || RightItemField == null || BlockTimerField == null) { return false; } ItemData weapon = record.Weapon; SkillType counterSkill = GetCounterSkill(record); bool isProjectile = record.IsProjectile; object value = LeftItemField.GetValue(player); object value2 = RightItemField.GetValue(player); float num = (float)BlockTimerField.GetValue(player); float perfectBlockStaminaDrain = ((Humanoid)player).m_perfectBlockStaminaDrain; float blockPower = weapon.m_shared.m_blockPower; float blockPowerPerLevel = weapon.m_shared.m_blockPowerPerLevel; float timedBlockBonus = weapon.m_shared.m_timedBlockBonus; float num2 = 0f; if (preservePlayerStagger && StaggerDamageField != null) { num2 = (float)StaggerDamageField.GetValue(player); } bool flag = false; OffensiveParryStaggerSeen = false; ActiveParryTarget = attacker; ActiveCounterSkill = counterSkill; ActiveCounterIsRanged = isProjectile; InOffensiveBlock = true; try { LeftItemField.SetValue(player, null); RightItemField.SetValue(player, weapon); BlockTimerField.SetValue(player, 0f); ((Humanoid)player).m_perfectBlockStaminaDrain = 0f; if (isProjectile) { float rangedInterruptBasePower = GetRangedInterruptBasePower(record); weapon.m_shared.m_blockPower = rangedInterruptBasePower / 1.0001f; weapon.m_shared.m_blockPowerPerLevel = 0f; weapon.m_shared.m_timedBlockBonus = 1.0001f; } else { float num3 = Mathf.Max(0f, OffensiveBlockPower.Value); SharedData shared = weapon.m_shared; shared.m_blockPower *= num3; SharedData shared2 = weapon.m_shared; shared2.m_blockPowerPerLevel *= num3; } object obj = BlockAttackMethod.Invoke(player, new object[2] { hit, attacker }); if (obj is bool) { flag = (bool)obj; } } catch (Exception ex) { WiresMeisterhauPlugin instance = Instance; if (instance != null) { ((BaseUnityPlugin)instance).Logger.LogError((object)("Meisterhau vanilla parry call failed: " + ex)); } } finally { LeftItemField.SetValue(player, value); RightItemField.SetValue(player, value2); BlockTimerField.SetValue(player, num); ((Humanoid)player).m_perfectBlockStaminaDrain = perfectBlockStaminaDrain; weapon.m_shared.m_blockPower = blockPower; weapon.m_shared.m_blockPowerPerLevel = blockPowerPerLevel; weapon.m_shared.m_timedBlockBonus = timedBlockBonus; if (preservePlayerStagger && StaggerDamageField != null) { StaggerDamageField.SetValue(player, num2); } InOffensiveBlock = false; ActiveParryTarget = null; ActiveCounterSkill = (SkillType)0; ActiveCounterIsRanged = false; } if (flag) { return OffensiveParryStaggerSeen; } return false; } internal static void OnCounterSuccess(HitRecord record) { if (record != null) { SkipToFinalComboAttack(record); PendingXpAwards.Add(new PendingXp { Record = record, ResolveAt = Time.time + 0.05f }); WiresMeisterhauPlugin instance = Instance; if (instance != null) { ManualLogSource logger = ((BaseUnityPlugin)instance).Logger; string obj = record.Weapon?.m_shared?.m_name ?? "weapon"; Character target = record.Target; logger.LogDebug((object)("Meisterhau: " + obj + " -> " + (((target != null) ? target.GetHoverName() : null) ?? "enemy"))); } } } internal static void SkipToFinalComboAttack(HitRecord record) { Attack sourceAttack = record.SourceAttack; if (sourceAttack == null || NextChainField == null || CurrentChainField == null) { return; } int attackChainLevels = sourceAttack.m_attackChainLevels; if (attackChainLevels > 1) { int num = attackChainLevels - 1; if ((int)CurrentChainField.GetValue(sourceAttack) < num) { NextChainField.SetValue(sourceAttack, num); } } } internal static void ResolvePendingXp() { if (PendingXpAwards.Count == 0) { return; } for (int num = PendingXpAwards.Count - 1; num >= 0; num--) { PendingXp pendingXp = PendingXpAwards[num]; if (!(Time.time < pendingXp.ResolveAt)) { PendingXpAwards.RemoveAt(num); AwardBonusXp(pendingXp.Record); } } } internal static void AwardBonusXp(HitRecord record) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Invalid comparison between Unknown and I4 Player localPlayer = Player.m_localPlayer; if (record == null || (Object)(object)localPlayer == (Object)null || (int)record.Skill == 0) { return; } float num = record.NormalXp; if (num <= 0f && record.BaseSkillRaiseAmount > 0f) { num = ((!record.IsProjectile && (record.SourceAttack == null || (int)record.SourceAttack.m_attackType != 4)) ? (record.BaseSkillRaiseAmount * 1.5f) : record.BaseSkillRaiseAmount); } float num2 = num * Mathf.Max(0f, WeaponXpMultiplier.Value - 1f); if (num2 <= 0f) { return; } GrantingBonusXp = true; try { ((Character)localPlayer).RaiseSkill(record.Skill, num2); } finally { GrantingBonusXp = false; } } internal static void RegisterActualPlayerHit(Character target, HitData hit, float damageDone) { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) AttackSourceContext currentSource = CurrentSource; Player localPlayer = Player.m_localPlayer; if (currentSource != null && !((Object)(object)localPlayer == (Object)null) && !((Object)(object)target == (Object)null) && hit != null && !(damageDone <= 0f) && !((Object)(object)hit.GetAttacker() != (Object)(object)localPlayer) && currentSource.Weapon != null) { HitRecord hitRecord = new HitRecord { Target = target, Time = Time.time, HitPoint = hit.m_point, Weapon = currentSource.Weapon, SourceAttack = currentSource.Attack, IsProjectile = currentSource.IsProjectile, Skill = hit.m_skill, BaseSkillRaiseAmount = hit.m_skillRaiseAmount }; RecentHits[((Object)target).GetInstanceID()] = hitRecord; currentSource.Records.Add(hitRecord); TryRangedWindupInterrupt(target, hitRecord); } } internal static float GetStaggerThreshold(Character character) { if ((Object)(object)character == (Object)null || GetStaggerThresholdMethod == null) { return 0f; } object obj = GetStaggerThresholdMethod.Invoke(character, null); if (!(obj is float)) { return 0f; } return (float)obj; } internal static void LogWarn(string message) { WiresMeisterhauPlugin instance = Instance; if (instance != null) { ((BaseUnityPlugin)instance).Logger.LogWarning((object)message); } } } internal sealed class AttackSourceContext { internal ItemData Weapon; internal Attack Attack; internal bool IsProjectile; internal readonly List<HitRecord> Records = new List<HitRecord>(); } internal sealed class HitRecord { internal Character Target; internal float Time; internal Vector3 HitPoint; internal ItemData Weapon; internal Attack SourceAttack; internal bool IsProjectile; internal SkillType Skill; internal float BaseSkillRaiseAmount; internal float NormalXp; internal bool Consumed; } internal sealed class PendingXp { internal HitRecord Record; internal float ResolveAt; } internal sealed class RangedWindupState { internal Humanoid Owner; internal Attack Attack; internal HitData IncomingHit; internal ZDOID NetworkId; internal bool IsNetworkState; internal float StartedAt; } [HarmonyPatch(typeof(Attack), "OnAttackTrigger")] internal static class PlayerAttackSourcePatch { private static void Prefix(Attack __instance, Humanoid ___m_character, ItemData ___m_weapon, ref AttackSourceContext __state) { __state = WiresMeisterhauPlugin.CurrentSource; Player val = (Player)(object)((___m_character is Player) ? ___m_character : null); if (!((Object)(object)val == (Object)null) && !((Object)(object)val != (Object)(object)Player.m_localPlayer) && ___m_weapon != null) { WiresMeisterhauPlugin.CurrentSource = new AttackSourceContext { Weapon = ___m_weapon, Attack = __instance, IsProjectile = false }; } } private static void Postfix(AttackSourceContext __state) { WiresMeisterhauPlugin.CurrentSource = __state; } } [HarmonyPatch(typeof(Projectile), "OnHit")] internal static class PlayerProjectileSourcePatch { private static void Prefix(Character ___m_owner, ItemData ___m_weapon, ref AttackSourceContext __state) { __state = WiresMeisterhauPlugin.CurrentSource; if (!((Object)(object)___m_owner == (Object)null) && !((Object)(object)___m_owner != (Object)(object)Player.m_localPlayer) && ___m_weapon != null) { WiresMeisterhauPlugin.CurrentSource = new AttackSourceContext { Weapon = ___m_weapon, Attack = null, IsProjectile = true }; } } private static void Postfix(AttackSourceContext __state) { WiresMeisterhauPlugin.CurrentSource = __state; } } [HarmonyPatch(typeof(Character), "Damage")] internal static class RemoteConnectedHitPatch { private static void Prefix(Character __instance, HitData hit) { Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null) && !((Object)(object)__instance == (Object)null) && !((Object)(object)__instance == (Object)(object)localPlayer) && hit != null && !((Object)(object)hit.GetAttacker() != (Object)(object)localPlayer)) { ZNetView component = ((Component)__instance).GetComponent<ZNetView>(); if (!((Object)(object)component == (Object)null) && component.IsValid() && !component.IsOwner()) { WiresMeisterhauPlugin.RegisterActualPlayerHit(__instance, hit, Mathf.Max(0.001f, hit.GetTotalDamage())); } } } } [HarmonyPatch(typeof(Character), "ApplyDamage")] internal static class ActualHitPatch { private static void Prefix(Character __instance, ref float __state) { __state = __instance.GetHealth(); } private static void Postfix(Character __instance, HitData hit, float __state) { Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null) && !((Object)(object)__instance == (Object)(object)localPlayer) && hit != null) { float num = Mathf.Max(0f, __state - __instance.GetHealth()); if (!(num <= 0f)) { WiresMeisterhauPlugin.RegisterActualPlayerHit(__instance, hit, num); } } } } [HarmonyPatch(typeof(Character), "GetSkillFactor")] internal static class OffensiveCounterSkillPatch { private static bool Prefix(Character __instance, SkillType skill, ref float __result) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Invalid comparison between Unknown and I4 //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0034: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; SkillType activeCounterSkill = WiresMeisterhauPlugin.ActiveCounterSkill; if (!WiresMeisterhauPlugin.InOffensiveBlock || (Object)(object)localPlayer == (Object)null || (Object)(object)__instance != (Object)(object)localPlayer || (int)skill != 6 || (int)activeCounterSkill == 0 || (int)activeCounterSkill == 6) { return true; } __result = __instance.GetSkillFactor(activeCounterSkill); return false; } } [HarmonyPatch(typeof(SEMan), "ModifyTimedBlockBonus")] internal static class RangedInterruptTimedBonusPatch { private static bool Prefix() { if (WiresMeisterhauPlugin.InOffensiveBlock) { return !WiresMeisterhauPlugin.ActiveCounterIsRanged; } return true; } } [HarmonyPatch(typeof(Character), "RaiseSkill")] internal static class SkillXpPatch { private static bool Prefix(Character __instance, SkillType skill, float value) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Invalid comparison between Unknown and I4 //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null || (Object)(object)__instance != (Object)(object)localPlayer) { return true; } if (WiresMeisterhauPlugin.InOffensiveBlock && (int)skill == 6) { return false; } if (!WiresMeisterhauPlugin.GrantingBonusXp) { AttackSourceContext currentSource = WiresMeisterhauPlugin.CurrentSource; if (currentSource != null) { foreach (HitRecord record in currentSource.Records) { if (record != null && record.Skill == skill && record.NormalXp <= 0f) { record.NormalXp = value; } } } } return true; } } [HarmonyPatch(typeof(Character), "Stagger")] internal static class OffensiveStaggerPatch { private static void Prefix(Character __instance) { if (WiresMeisterhauPlugin.InOffensiveBlock && (Object)(object)__instance == (Object)(object)WiresMeisterhauPlugin.ActiveParryTarget) { WiresMeisterhauPlugin.OffensiveParryStaggerSeen = true; } } } [HarmonyPatch(typeof(EffectList), "Create")] internal static class CounterEffectPitchPatch { private static void Postfix(GameObject[] __result) { if (!WiresMeisterhauPlugin.InOffensiveBlock || __result == null) { return; } float num = Mathf.Max(0.1f, WiresMeisterhauPlugin.CounterSoundPitch.Value); foreach (GameObject val in __result) { if ((Object)(object)val == (Object)null) { continue; } AudioSource[] componentsInChildren = val.GetComponentsInChildren<AudioSource>(true); foreach (AudioSource val2 in componentsInChildren) { if ((Object)(object)val2 != (Object)null) { val2.pitch *= num; } } } } } [HarmonyPatch(typeof(Character), "RPC_Damage")] internal static class IncomingMeleeCounterPatch { private static void Prefix(Character __instance, HitData hit) { Player val = (Player)(object)((__instance is Player) ? __instance : null); if ((Object)(object)val == (Object)null || (Object)(object)val != (Object)(object)Player.m_localPlayer || hit == null || !WiresMeisterhauPlugin.Enabled.Value || hit.m_ranged || ((Character)val).IsBlocking()) { return; } Character attacker = hit.GetAttacker(); if (!((Object)(object)attacker == (Object)null)) { HitRecord recentHit = WiresMeisterhauPlugin.GetRecentHit(attacker); if (recentHit != null) { WiresMeisterhauPlugin.TryOffensiveParry(val, hit, attacker, recentHit, useClone: false); } } } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class MeisterhauNetworkRpcPatch { private static void Postfix() { if (ZRoutedRpc.instance != null) { ZRoutedRpc.instance.Register<ZPackage>("wire.meisterhau.rangedwindup", (Action<long, ZPackage>)WiresMeisterhauPlugin.RPC_RangedWindup); } } } [HarmonyPatch(typeof(Attack), "Start")] internal static class EnemyRangedWindupStartPatch { private static void Postfix(Attack __instance, Humanoid character, bool __result) { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) if (__result && !((Object)(object)character == (Object)null) && !((Character)character).IsPlayer() && WiresMeisterhauPlugin.IsRangedAttack(__instance) && !((Character)character).IsBoss()) { HitData val = WiresMeisterhauPlugin.BuildEnemyRangedAttackHit(character, __instance); if (val != null) { WiresMeisterhauPlugin.RangedWindups[((Object)character).GetInstanceID()] = new RangedWindupState { Owner = character, Attack = __instance, IncomingHit = val, NetworkId = WiresMeisterhauPlugin.GetCharacterZdoId((Character)(object)character), StartedAt = Time.time }; WiresMeisterhauPlugin.BroadcastRangedWindup(character, __instance, active: true); } } } } [HarmonyPatch(typeof(Attack), "OnAttackTrigger")] internal static class EnemyRangedWindupEndPatch { private static void Prefix(Attack __instance, Humanoid ___m_character) { WiresMeisterhauPlugin.EndRangedWindup(___m_character, __instance); } } [HarmonyPatch(typeof(Attack), "Stop")] internal static class EnemyRangedWindupStopPatch { private static void Prefix(Attack __instance, Humanoid ___m_character) { WiresMeisterhauPlugin.EndRangedWindup(___m_character, __instance); } } [HarmonyPatch(typeof(Attack), "Abort")] internal static class EnemyRangedWindupAbortPatch { private static void Prefix(Attack __instance, Humanoid ___m_character) { WiresMeisterhauPlugin.EndRangedWindup(___m_character, __instance); } } } namespace ServerSync { [PublicAPI] public abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase() { public readonly ConfigEntry<T> SourceConfig = sourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } public abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] public sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] public class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName); }).ToList(); SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false); SendAdmin(list, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend != 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZNetPeer peer; if (__instance.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> list = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { list.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); list.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2] { val, rpc.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false); yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section; public string key; public Type type; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected; public string received; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0051; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag == true; } if (num) { return !lockExempt; } goto IL_0051; IL_0051: return false; } set { forceConfigLocking = value; } } public bool IsAdmin { get { if (!lockExempt) { return isSourceOfTruth; } return true; } } public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(0L, (ConfigEntryBase)configEntry); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(0L, customValue); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Expected O, but got Unknown //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out var value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4) != 0) { MemoryStream stream = new MemoryStream(package.ReadByteArray()); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int num2 = 0; num2 < num; num2++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config)); if (configSync == null) { return true; } if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null) { if (!configSync.IsLocked) { if (config == configSync.lockedConfig) { return lockExempt; } return true; } return false; } return true; } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer.m_socket.IsConnected()) { ZPackage val = new ZPackage(); val.Write((byte)2); val.Write(packageIdentifier); val.Write(fragment); val.Write(fragments); val.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(val); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout"); peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != 0L) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] array = package.GetArray(); if (array != null && array.LongLength > 10000) { ZPackage val = new ZPackage(); val.Write((byte)4); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal)) { deflateStream.Write(array, 0, array.Length); } val.Write(memoryStream.ToArray()); package = val; } List<IEnumerator<bool>> writers = (from p in peers where p.IsReady() select distributeConfigToPeers(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { if (!type.IsEnum) { return type; } return Enum.GetUnderlyingType(type); } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write(partial ? ((byte)1) : ((byte)0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] public class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { string text = minimumRequiredVersion; if (text == null) { if (!ModRequired) { return "0.0.0"; } text = CurrentVersion; } return text; } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return num && flag; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion))) { return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."; } return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + "."; } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { if (rpc != null) { return ErrorServer(rpc); } return ErrorClient(); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; for (int i = 0; i < array2.Length; i++) { Debug.LogWarning((object)array2[i].Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Invalid comparison between Unknown and I4 //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } bool flag = false; VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; flag = true; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed."; flag = true; } } if (flag) { RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>(); Vector2 sizeDelta = component.sizeDelta; sizeDelta.x = 675f; component.sizeDelta = sizeDelta; __instance.m_connectionFailedError.ForceMeshUpdate(false, false); float num = __instance.m_connectionFailedError.renderedHeight + 105f; RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>(); component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f); sizeDelta = component.sizeDelta; sizeDelta.y = num; component.sizeDelta = sizeDelta; } } } }