Decompiled source of WiresSailingCamera v0.2.2

WiresSailingCamera.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("WiresSailingCamera")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WiresSailingCamera")]
[assembly: AssemblyTitle("WiresSailingCamera")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WiresSailingCamera
{
	[BepInPlugin("wire.valheim.sailingcamera", "Wire's Sailing Camera", "0.2.2")]
	[BepInProcess("valheim.exe")]
	public sealed class Plugin : BaseUnityPlugin
	{
		public const string Guid = "wire.valheim.sailingcamera";

		public const string Name = "Wire's Sailing Camera";

		public const string Version = "0.2.2";

		internal static ConfigEntry<bool> Enabled;

		internal static ConfigEntry<float> HeightOffset;

		internal static ConfigEntry<float> MaximumZoom;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Expected O, but got Unknown
			Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable the sailing-only camera height adjustment.");
			HeightOffset = ((BaseUnityPlugin)this).Config.Bind<float>("Sailing Camera", "Height Offset", 7.5f, new ConfigDescription("Extra world-space camera pivot height in metres while steering a ship. Higher positions place the ship and character below the crosshair rather than near its centre. Vanilla camera distance and sideways position remain unchanged.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 20f), Array.Empty<object>()));
			MaximumZoom = ((BaseUnityPlugin)this).Config.Bind<float>("Sailing Camera", "Maximum Zoom", 30f, new ConfigDescription("Maximum third-person camera distance in metres while steering a ship. Vanilla is 6 m. Default 30 m for a much farther-back view; scroll back to zoom out. Does not change the camera height or on-foot view.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(6f, 60f), Array.Empty<object>()));
			_harmony = new Harmony("wire.valheim.sailingcamera");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Wire's Sailing Camera 0.2.2 loaded (height + extended boat zoom).");
		}

		private void OnDestroy()
		{
			if (_harmony != null)
			{
				_harmony.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch(typeof(GameCamera), "GetCameraBaseOffset")]
	internal static class SailingHeightPatch
	{
		private static readonly FieldRef<GameCamera, float> Distance = AccessTools.FieldRefAccess<GameCamera, float>("m_distance");

		[HarmonyPostfix]
		private static void Postfix(GameCamera __instance, Player player, ref Vector3 __result)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.Enabled != null && Plugin.Enabled.Value && !((Object)(object)__instance == (Object)null) && !((Object)(object)player == (Object)null) && !((Object)(object)player != (Object)(object)Player.m_localPlayer) && !((Object)(object)player.GetControlledShip() == (Object)null) && !(Distance.Invoke(__instance) <= 0.05f) && !GameCamera.InFreeFly())
			{
				__result += Vector3.up * Plugin.HeightOffset.Value;
			}
		}
	}
	[HarmonyPatch(typeof(GameCamera), "LateUpdate")]
	internal static class SailingZoomPatch
	{
		[HarmonyPrefix]
		private static void Prefix(GameCamera __instance, out float __state)
		{
			__state = __instance.m_maxDistanceBoat;
			if (Plugin.Enabled != null && Plugin.Enabled.Value)
			{
				Player localPlayer = Player.m_localPlayer;
				if (!((Object)(object)localPlayer == (Object)null) && !((Object)(object)localPlayer.GetControlledShip() == (Object)null) && !GameCamera.InFreeFly())
				{
					__instance.m_maxDistanceBoat = Mathf.Max(__state, Plugin.MaximumZoom.Value);
				}
			}
		}

		[HarmonyPostfix]
		private static void Postfix(GameCamera __instance, float __state)
		{
			__instance.m_maxDistanceBoat = __state;
		}

		[HarmonyFinalizer]
		private static Exception Finalizer(GameCamera __instance, float __state, Exception __exception)
		{
			__instance.m_maxDistanceBoat = __state;
			return __exception;
		}
	}
}