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TheEye

A deterministic Valheim API extraction tool that generates complete Deep Dumps of types, prefabs, methods, and ZDO metadata. Now featuring in-game control HUD, dump diff-ing and JSON output.

CHANGELOG

Changelog — The Eye

2.0.0

  • Total Tool Overhaul: Massive architectural rewrite of extraction capabilities and tracking.
  • In-Game HUD Controls: Added a full visual interface (EyeUIManager) to control and monitor extraction dumps directly within the game.
  • Asynchronous Co-Routines: Completely updated the dump engine to use threaded co-routines, completely eliminating game freezes during massive deep dumps.
  • Memory Configuration Profiles: Added new configuration options tailored to system RAM sizes (Rig_32GB, Rig_64GB_Plus, etc.) to optimize the diff-er chunks and memory footprints.
  • Huginn's Report (Diff-er): Added a powerful new state-differencing engine that tracks exact scene, API, and memory modifications between dumps.
  • AI-Friendly Pipelines: Introduced an entirely new dump format (.jsonl JSON Lines) specifically engineered for Machine Learning agents and LLM ingestion.
  • Ghost ZDO Fix: Implemented deep ZNetScene manual patches to override culling bounds, ensuring global ZDO existence during memory dumps.
  • Logging Revamp: Custom internal logger rebuilt and seamlessly integrated into the BepInEx console.

1.2.9

  • Fixed Readme file

1.2.8

  • Initial public release
  • Full Deep Dump system
  • Deterministic type extraction
  • Prefab registry generation
  • Runtime metadata extraction
  • Network metadata extraction
  • Cross‑platform support (Windows, Linux, SteamDeck)
  • Stable, modder‑friendly output format
  • Eye Rule safety guarantees

❤️ Support Development

https://www.patreon.com/c/WubarrkDev