You are viewing a potentially older version of this package. View all versions.
Wubarrk-Wings_of_the_Valkyrie-1.1.4 icon

Wings of the Valkyrie

Take to the skies with four tiers of majestic runic dragon wings! Features custom flight mechanics, stamina costs, auto-gliding, and procedurally generated woven rune visual effects.

Date uploaded a week ago
Version 1.1.4
Download link Wubarrk-Wings_of_the_Valkyrie-1.1.4.zip
Downloads 271
Dependency string Wubarrk-Wings_of_the_Valkyrie-1.1.4

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
ValheimModding-Jotunn-2.29.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.29.2

README

Wings of the Valkyrie

By the grace of the Allfather, the skies of the Tenth World are no longer out of reach.

Wings of the Valkyrie is a massive, physics-based flight overhaul for Valheim. Why trudge through the muddy swamps or sail across treacherous oceans when you can claim your birthright and take to the skies like a true Norse god?

This mod introduces four craftable tiers of majestic, glowing draconic wings, each woven from magical runes that react dynamically to your movement and momentum.

🦅 Epic Features

  • Four Tiers of Ascension: Progress your aerial dominance. Craft Crude Wings from deer hide to survive basic falls, all the way up to the god-tier Dragon Valkyrie Wings forged with Eitr. Each tier grants superior lift, faster glide speeds, and a higher flight ceiling.
  • Physics-Driven Auto-Gliding: Leap from a mountain peak and double-jump to unfurl your wings. The wind catches you immediately. Pitch your camera downwards to accelerate into a rapid dive-bomb, or pull up to stall your momentum and land safely.
  • The Price of Flight: The Allfather demands stamina. Flapping your wings consumes your energy reserves, keeping flight balanced and immersive. Upgrading to higher tier wings significantly reduces the stamina cost per flap.
  • Breathtaking Custom Visuals: Unfurl an 18-point articulated draconic skeleton, procedurally generated in real-time, bound together by a shimmering membrane of woven Norse runes. As you fly, runic energy bleeds from the wingtips into the wind behind you.
  • Server Admin Control: ServerSync is strictly enforced! Server admins have absolute control over the configuration, allowing them to balance glide speeds, stamina costs, flight ceilings, and crafting recipes for their specific server.

🛠️ The Wing Tiers & Crafting

(Note: All stats below are the default values written in the ancient runes. Server admins can rewrite these via the config file!)

🟢 Tier 1: Crude Wings Tied together with basic hides, these are your first step into the sky. Low ceiling and slow glide.

  • Forge: Workbench (Level 1) | 10x Feathers, 10x Leather Scraps
  • Glide Speed: 10 | Flap Lift: 15 | Flight Ceiling: 120m
  • Stamina Tribute: 10 per flap

🔵 Tier 2: Troll Hide Wings Woven from the thick blue hide of trolls, granting improved aerodynamics and a lighter stamina burden.

  • Forge: Workbench (Level 2) | 5x Troll Hide, 15x Feathers
  • Glide Speed: 15 | Flap Lift: 18 | Flight Ceiling: 135m
  • Stamina Tribute: 8 per flap

🟣 Tier 3: Lox Feathered Cloak Heavy, powerful wings reinforced with silver. Extremely fast glide and massive lift capable of carrying a fully armored warrior.

  • Forge: Forge (Level 1) | 5x Lox Pelt, 5x Silver
  • Glide Speed: 20 | Flap Lift: 22 | Flight Ceiling: 160m
  • Stamina Tribute: 6 per flap

🟠 Tier 4: Dragon Valkyrie Wings The ultimate mastery of the skies. Woven with pure magical Eitr, these god-tier wings grant dominion over the Tenth World.

  • Forge: Galdr Table (Level 1) | 20x Feathers, 5x Eitr
  • Glide Speed: 30 | Flap Lift: 28 | Flight Ceiling: 1100m (Reach the World Tree!)
  • Stamina Tribute: 4 per flap

⚔️ Installation

  1. Install BepInEx and Jotunn.
  2. Place WingsoftheValkyrie.dll into your BepInEx/plugins folder.
  3. Launch the game once to generate the config file at BepInEx/config/wubarrk.wingsofthevalkyrie.cfg.
  4. Configure stamina costs, flap forces, and crafting requirements to your heart's content!

join the Mists of Avalor Open BETA find it only on Hexium Hexium Logo

CHANGELOG

Changelog

1.1.5

  • Test implementation: controller support. Valheim keeps keyboard and gamepad on two separate Jump bindings, and the mod only ever read the keyboard one -- so controller players could jump normally but could never unfurl their wings or flap. Both bindings are now read, and any rebinding you have set in the game's own controls menu is respected. Controller feedback is welcome.
  • Jump presses the game itself is ignoring no longer cost you a flap. Typing a space in chat, or pressing the gamepad's confirm button in the inventory, map, store, build menu or radial menu while airborne, used to trigger a flap and burn stamina.

1.1.4

  • Fixed wings wrongly deploying while standing on or steering a moving ship. A player on deck is never IsOnGround() (the deck is a rigidbody, not terrain), so wave pitch and bob could spike vertical velocity past the auto-glide fall-speed threshold. The flight controller now checks whether you're standing on a ship, the same way it already checks for ground, water, and swimming.

1.1.3

  • Fixed the vanilla cape reappearing over the runic wings. The 1.1.2 approach relied on forceRenderingOff, a runtime-only flag that Unity does not copy when the game instantiates the cape onto your skeleton. The cape attachment is now never built in the first place, so no other mod can bring it back and the dropped-item model stays visible.
  • Fixed remote players' wings being completely invisible in multiplayer. Wing tier was being read from a field that Valheim only ever populates on the owning client; it is now read from the networked equipment hash.
  • Glide state and wing flaps are now synchronised over the network, so other players see your wings unfurl and beat exactly when they should instead of being guessed from your fall speed.

1.1.2

  • Improved how wing item prefabs handle visual components. Renderers are now kept active but use Unity's forceRenderingOff to safely guarantee invisibility
  • Fixed a bug where adjusting the wingspan would cause the skeleton lines to blow out to blinding white due to additive shader scaling.
  • Fixed multiplayer synchronization where remote players' wings were invisible or displayed incorrect tier colors.
  • Implemented robust fail-safes in the flight controller to ensure multiplayer network latency or missing data never interrupts the core Valheim game loop.

1.1.1

  • Internal

1.1.0

  • Complete overhaul of wing animation to feature hyper-realistic, dynamic procedural folding and drag mechanics on the downstroke/upstroke
  • Re-engineered the runic particle trail logic with custom distance tracking to guarantee flawless emission, completely bypassing Unity's built-in limitations
  • Fixed a bug causing the glowing rune membrane to vanish due to camera frustum culling
  • Added a new GlobalWingSpan configuration option (defaults to 1.0) allowing players to scale their wings to any size

1.0.1

  • Added compatibility for third-party backpack and equipment/inventory mods (resolved shoulder slot conflict)

1.0.0

  • Initial Release
  • Added 4 craftable tiers of wings (Crude, Troll, Lox, Dragon)
  • Implemented physics-based flight controller and auto-gliding mechanics
  • Implemented configurable stamina costs per tier
  • Added procedural runic dragon wing VFX with dynamic mesh generation
  • Disabled fall damage when actively flying or gliding