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Decompiled source of PinGPS Ymiron v1.0.0
PinGPS.dll
Decompiled 13 hours agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("PinGPS")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("PinGPS")] [assembly: AssemblyTitle("PinGPS")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PinGPS { internal class GpsHud : MonoBehaviour { private const float ReferenceHeight = 1080f; private Canvas _canvas; private RectTransform _marker; private Image _icon; private RectTransform _arrow; private Image _arrowImage; private TextMeshProUGUI _label; private PinData _smoothedPin; private float _smoothedY; private int _lastRefreshFrame = -1; internal static GpsHud Instance { get; private set; } private void Awake() { Instance = this; BuildUi(); } private void OnDestroy() { if ((Object)(object)Instance == (Object)(object)this) { Instance = null; } } private void Update() { if (_lastRefreshFrame < Time.frameCount - 1) { Show(visible: false); } } private void BuildUi() { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) _canvas = ((Component)this).gameObject.AddComponent<Canvas>(); _canvas.renderMode = (RenderMode)0; _canvas.sortingOrder = -100; _marker = NewRect("Marker", ((Component)_canvas).transform); RectTransform marker = _marker; Vector2 anchorMin = (_marker.anchorMax = Vector2.zero); marker.anchorMin = anchorMin; _marker.pivot = new Vector2(0.5f, 0.5f); RectTransform val = NewRect("Icon", (Transform)(object)_marker); _icon = ((Component)val).gameObject.AddComponent<Image>(); _icon.preserveAspect = true; ((Graphic)_icon).raycastTarget = false; _arrow = NewRect("Arrow", (Transform)(object)_marker); _arrowImage = ((Component)_arrow).gameObject.AddComponent<Image>(); _arrowImage.sprite = CreateArrowSprite(); ((Graphic)_arrowImage).raycastTarget = false; RectTransform val2 = NewRect("Label", (Transform)(object)_marker); val2.pivot = new Vector2(0.5f, 1f); _label = ((Component)val2).gameObject.AddComponent<TextMeshProUGUI>(); ((TMP_Text)_label).alignment = (TextAlignmentOptions)258; ((TMP_Text)_label).overflowMode = (TextOverflowModes)0; ((Graphic)_label).raycastTarget = false; Show(visible: false); } private static RectTransform NewRect(string name, Transform parent) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown GameObject val = new GameObject(name, new Type[1] { typeof(RectTransform) }); val.transform.SetParent(parent, false); return (RectTransform)val.transform; } private static Sprite CreateArrowSprite() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) Texture2D val = new Texture2D(64, 64, (TextureFormat)4, false) { wrapMode = (TextureWrapMode)1 }; Color32[] array = (Color32[])(object)new Color32[4096]; for (int i = 0; i < 64; i++) { for (int j = 0; j < 64; j++) { float num = ((float)i + 0.5f) / 64f; float num2 = (1f - num) * 0.5f; float num3 = Mathf.Abs(((float)j + 0.5f) / 64f - 0.5f); float num4 = Mathf.Clamp01((num2 - num3) * 64f * 0.75f) * Mathf.Clamp01((num - 0.08f) * 64f * 0.5f); array[i * 64 + j] = new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, (byte)(num4 * 255f)); } } val.SetPixels32(array); val.Apply(); return Sprite.Create(val, new Rect(0f, 0f, 64f, 64f), new Vector2(0.5f, 0.5f)); } private void Show(bool visible) { if ((Object)(object)_marker != (Object)null && ((Component)_marker).gameObject.activeSelf != visible) { ((Component)_marker).gameObject.SetActive(visible); } } private static bool HudAllowsMarker() { if ((Object)(object)Hud.instance != (Object)null && Hud.instance.IsVisible() && !Minimap.IsOpen() && !InventoryGui.IsVisible() && !Menu.IsVisible() && !StoreGui.IsVisible() && !TextInput.IsVisible()) { return !Console.IsVisible(); } return false; } internal void Refresh(Camera camera) { //IL_0094: Unknown result type (might be due to invalid IL or missing references) _lastRefreshFrame = Time.frameCount; PinData pin = GpsTarget.Pin; Player localPlayer = Player.m_localPlayer; if (pin == null || (Object)(object)localPlayer == (Object)null || ((Character)localPlayer).IsDead() || (Object)(object)camera == (Object)null || !HudAllowsMarker()) { Show(visible: false); return; } float num = GpsTarget.HorizontalDistance(localPlayer); if (num < ModConfig.ArrivalDistance.Value) { Show(visible: false); return; } Show(visible: true); ApplyStyle(pin); Vector3 world = default(Vector3); ((Vector3)(ref world))..ctor(pin.m_pos.x, TargetHeight(pin, camera), pin.m_pos.z); PlaceOnScreen(camera, world); ((TMP_Text)_label).text = LabelText(pin, num); } private float TargetHeight(PinData pin, Camera camera) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) float num2 = default(float); float num = (Heightmap.GetHeight(pin.m_pos, ref num2) ? (Mathf.Max(num2, ((Object)(object)ZoneSystem.instance != (Object)null) ? ZoneSystem.instance.m_waterLevel : 30f) + ModConfig.HeightAboveGround.Value) : ((Component)camera).transform.position.y); if (_smoothedPin != pin) { _smoothedPin = pin; _smoothedY = num; } else { _smoothedY = Mathf.Lerp(_smoothedY, num, 1f - Mathf.Exp(-4f * Time.unscaledDeltaTime)); } return _smoothedY; } private void ApplyStyle(PinData pin) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) float num = (float)Screen.height / 1080f; float num2 = ModConfig.IconSize.Value * num; _icon.sprite = pin.m_icon; ((Graphic)_icon).rectTransform.sizeDelta = new Vector2(num2, num2); _arrow.sizeDelta = new Vector2(num2 * 0.45f, num2 * 0.45f); Color color = ModConfig.ParseTextColor(); ((Graphic)_arrowImage).color = color; ((Graphic)_label).color = color; ((TMP_Text)_label).fontSize = 20f * num; ((TMP_Text)_label).rectTransform.anchoredPosition = new Vector2(0f, (0f - num2) * 0.55f); ((TMP_Text)_label).rectTransform.sizeDelta = new Vector2(400f * num, 60f * num); if ((Object)(object)Hud.instance != (Object)null && (Object)(object)Hud.instance.m_healthText != (Object)null && (Object)(object)((TMP_Text)_label).font != (Object)(object)Hud.instance.m_healthText.font) { ((TMP_Text)_label).font = Hud.instance.m_healthText.font; ((TMP_Text)_label).fontSharedMaterial = Hud.instance.m_healthText.fontSharedMaterial; } } private void PlaceOnScreen(Camera camera, Vector3 world) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) Vector3 val = camera.WorldToScreenPoint(world); bool num = val.z < 0f; Vector2 val2 = default(Vector2); ((Vector2)(ref val2))..ctor((float)Screen.width * 0.5f, (float)Screen.height * 0.5f); Vector2 val3 = (num ? (val2 - Vector2.op_Implicit(val)) : (Vector2.op_Implicit(val) - val2)); float num2 = ModConfig.EdgeMargin.Value * ((float)Screen.height / 1080f); float num3 = Mathf.Max(1f, val2.x - num2); float num4 = Mathf.Max(1f, val2.y - num2); int num5; if (!num && !(Mathf.Abs(val3.x) > num3)) { num5 = ((Mathf.Abs(val3.y) > num4) ? 1 : 0); if (num5 == 0) { goto IL_012e; } } else { num5 = 1; } if (((Vector2)(ref val3)).sqrMagnitude < 0.01f) { val3 = Vector2.down; } float num6 = ((Mathf.Abs(val3.x) > 0.0001f) ? (num3 / Mathf.Abs(val3.x)) : float.MaxValue); float num7 = ((Mathf.Abs(val3.y) > 0.0001f) ? (num4 / Mathf.Abs(val3.y)) : float.MaxValue); val3 *= Mathf.Min(num6, num7); goto IL_012e; IL_012e: _marker.anchoredPosition = val2 + val3; bool flag = num5 != 0 && ModConfig.ShowEdgeArrow.Value; if (((Component)_arrow).gameObject.activeSelf != flag) { ((Component)_arrow).gameObject.SetActive(flag); } if (flag) { Vector2 normalized = ((Vector2)(ref val3)).normalized; float x = ((Graphic)_icon).rectTransform.sizeDelta.x; _arrow.anchoredPosition = normalized * (x * 0.75f); ((Transform)_arrow).localRotation = Quaternion.Euler(0f, 0f, Mathf.Atan2(normalized.y, normalized.x) * 57.29578f - 90f); } } private static string LabelText(PinData pin, float distance) { string text = (ModConfig.ShowName.Value ? GpsTarget.DisplayName(pin) : ""); string text2 = (ModConfig.ShowDistance.Value ? FormatDistance(distance) : ""); if (text.Length > 0 && text2.Length > 0) { return text + "\n" + text2; } return text + text2; } private static string FormatDistance(float meters) { if (!(meters < 1000f)) { return (meters / 1000f).ToString("0.0", CultureInfo.InvariantCulture) + " km"; } return $"{Mathf.RoundToInt(meters)} m"; } } [HarmonyPatch(typeof(GameCamera), "LateUpdate")] internal static class GameCamera_LateUpdate_Patch { private static readonly FieldRef<GameCamera, Camera> CameraRef = AccessTools.FieldRefAccess<GameCamera, Camera>("m_camera"); private static void Postfix(GameCamera __instance) { GpsHud.Instance?.Refresh(CameraRef.Invoke(__instance)); } } internal static class GpsTarget { private delegate Vector3 ScreenToWorldPointFn(Minimap minimap, Vector3 screenPos); private const string SaveKeyPrefix = "ymiron.pingps."; private static readonly FieldRef<Minimap, List<PinData>> PinsRef = AccessTools.FieldRefAccess<Minimap, List<PinData>>("m_pins"); private static readonly FieldRef<Minimap, bool> PinUpdateRequiredRef = AccessTools.FieldRefAccess<Minimap, bool>("m_pinUpdateRequired"); private static readonly ScreenToWorldPointFn ScreenToWorldPoint = AccessTools.MethodDelegate<ScreenToWorldPointFn>(AccessTools.Method(typeof(Minimap), "ScreenToWorldPoint", (Type[])null, (Type[])null), (object)null, true); private static bool _armed; private static bool _pinWasAnimated; private static bool _restoreDone; private static float _playerAliveTime; internal static PinData Pin { get; private set; } internal static PinData FindPinUnderCursor(Minimap minimap) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) Vector3 val = ScreenToWorldPoint(minimap, ZInput.pointerPosition); float num = minimap.m_removeRadius * (minimap.LargeZoom * 2f); PinData result = null; float num2 = float.MaxValue; foreach (PinData item in PinsRef.Invoke(minimap)) { if (item.m_save && !((Object)(object)item.m_uiElement == (Object)null) && ((Component)item.m_uiElement).gameObject.activeInHierarchy) { float num3 = Utils.DistanceXZ(val, item.m_pos); if (num3 < num && num3 < num2) { result = item; num2 = num3; } } } return result; } internal static void Toggle(PinData pin) { if (pin == Pin) { TurnOff(); return; } Set(pin); Sounds.Play(ModConfig.SetSound.Value); Player localPlayer = Player.m_localPlayer; if (localPlayer != null) { ((Character)localPlayer).Message((MessageType)1, ModConfig.MsgSet.Value + ": " + DisplayName(pin), 0, pin.m_icon, false); } } internal static void TurnOff() { if (Pin != null) { Clear(forget: true); Sounds.Play(ModConfig.SetSound.Value); Player localPlayer = Player.m_localPlayer; if (localPlayer != null) { ((Character)localPlayer).Message((MessageType)1, ModConfig.MsgOff.Value, 0, (Sprite)null, false); } } } internal static string DisplayName(PinData pin) { if (string.IsNullOrEmpty(pin.m_name)) { return ""; } if (Localization.instance == null) { return pin.m_name; } return Localization.instance.Localize(pin.m_name); } internal static void Tick() { Minimap instance = Minimap.instance; if ((Object)(object)instance == (Object)null) { Pin = null; _restoreDone = false; _playerAliveTime = 0f; return; } Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { _playerAliveTime = 0f; return; } _playerAliveTime += Time.deltaTime; if (!_restoreDone && _playerAliveTime > 1f) { _restoreDone = true; if (Pin == null) { Restore(instance, localPlayer); } } if (Pin == null) { return; } if (!PinsRef.Invoke(instance).Contains(Pin)) { Clear(forget: true); return; } if (ModConfig.PulseOnMap.Value) { Pin.m_animate = true; PinUpdateRequiredRef.Invoke(instance) = true; } else if (Pin.m_animate && !_pinWasAnimated) { StopAnimation(instance, Pin); } if (!(HorizontalDistance(localPlayer) < ModConfig.ArrivalDistance.Value)) { _armed = true; } else if (_armed && !((Character)localPlayer).IsDead() && ModConfig.TurnOffOnArrival.Value) { Clear(forget: true); Sounds.Play(ModConfig.ArrivalSound.Value); ((Character)localPlayer).Message((MessageType)2, ModConfig.MsgArrived.Value, 0, (Sprite)null, false); } } internal static float HorizontalDistance(Player player) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) if (Pin != null) { return Utils.DistanceXZ(((Component)player).transform.position, Pin.m_pos); } return 0f; } private static void Set(PinData pin) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) Clear(forget: false); Pin = pin; _pinWasAnimated = pin.m_animate; _armed = false; Save(pin.m_pos); } private static void Clear(bool forget) { if (Pin != null && (Object)(object)Minimap.instance != (Object)null && !_pinWasAnimated) { StopAnimation(Minimap.instance, Pin); } Pin = null; if (forget) { Save(null); } } private static void StopAnimation(Minimap minimap, PinData pin) { pin.m_animate = false; if ((Object)(object)pin.m_uiElement != (Object)null) { Object.Destroy((Object)(object)((Component)pin.m_uiElement).gameObject); pin.m_uiElement = null; } PinUpdateRequiredRef.Invoke(minimap) = true; } private static string SaveKey() { if (!((Object)(object)ZNet.instance != (Object)null)) { return null; } return "ymiron.pingps." + ZNet.instance.GetWorldUID().ToString(CultureInfo.InvariantCulture); } private static void Save(Vector3? position) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; string text = SaveKey(); if (!((Object)(object)localPlayer == (Object)null) && text != null) { if (position.HasValue) { localPlayer.m_customData[text] = position.Value.x.ToString("R", CultureInfo.InvariantCulture) + ";" + position.Value.z.ToString("R", CultureInfo.InvariantCulture); } else { localPlayer.m_customData.Remove(text); } } } private static void Restore(Minimap minimap, Player player) { //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) string text = SaveKey(); if (text == null || !player.m_customData.TryGetValue(text, out var value)) { return; } string[] array = value.Split(';'); if (array.Length != 2 || !float.TryParse(array[0], NumberStyles.Float, CultureInfo.InvariantCulture, out var result) || !float.TryParse(array[1], NumberStyles.Float, CultureInfo.InvariantCulture, out var result2)) { return; } Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(result, 0f, result2); foreach (PinData item in PinsRef.Invoke(minimap)) { if (item.m_save && Utils.DistanceXZ(val, item.m_pos) < 0.5f) { Set(item); PinGPSPlugin.Log.LogInfo((object)$"GPS destination restored: {DisplayName(item)} at {val}."); return; } } player.m_customData.Remove(text); } } internal static class ModConfig { internal static ConfigEntry<KeyCode> SelectModifier; internal static ConfigEntry<KeyboardShortcut> ClearKey; internal static ConfigEntry<float> IconSize; internal static ConfigEntry<bool> ShowName; internal static ConfigEntry<bool> ShowDistance; internal static ConfigEntry<string> TextColor; internal static ConfigEntry<bool> ShowEdgeArrow; internal static ConfigEntry<float> EdgeMargin; internal static ConfigEntry<float> HeightAboveGround; internal static ConfigEntry<bool> PulseOnMap; internal static ConfigEntry<float> ArrivalDistance; internal static ConfigEntry<bool> TurnOffOnArrival; internal static ConfigEntry<string> SetSound; internal static ConfigEntry<string> ArrivalSound; internal static ConfigEntry<string> MsgSet; internal static ConfigEntry<string> MsgOff; internal static ConfigEntry<string> MsgArrived; internal static void Bind(ConfigFile cfg) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Expected O, but got Unknown //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Expected O, but got Unknown SelectModifier = cfg.Bind<KeyCode>("1 - Controls", "SelectModifier", (KeyCode)306, "Hold this key and left-click a pin on the large map to make it the GPS destination. Do it again on the same pin to turn the GPS off."); ClearKey = cfg.Bind<KeyboardShortcut>("1 - Controls", "TurnOffKey", KeyboardShortcut.Empty, "Optional key that turns the GPS off without opening the map (e.g. \"G\" or \"LeftAlt + G\"). Empty = none."); IconSize = cfg.Bind<float>("2 - Display", "IconSize", 40f, new ConfigDescription("Size of the on-screen icon, in pixels at 1080p (scaled with the resolution).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(16f, 128f), Array.Empty<object>())); ShowName = cfg.Bind<bool>("2 - Display", "ShowName", true, "Show the name of the pin under the icon (when the pin has one)."); ShowDistance = cfg.Bind<bool>("2 - Display", "ShowDistance", true, "Show the distance to the destination under the icon."); TextColor = cfg.Bind<string>("2 - Display", "TextColor", "#FFD966", "Color of the name/distance text: a hex code (#RRGGBB) or a Unity color name (yellow, orange, white...)."); ShowEdgeArrow = cfg.Bind<bool>("2 - Display", "ShowEdgeArrow", true, "When the destination is out of view, the icon sticks to the edge of the screen; this adds an arrow pointing towards it."); EdgeMargin = cfg.Bind<float>("2 - Display", "EdgeMargin", 70f, new ConfigDescription("Distance (pixels at 1080p) kept from the screen edges when the icon is stuck to the edge.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 300f), Array.Empty<object>())); HeightAboveGround = cfg.Bind<float>("2 - Display", "HeightAboveGround", 4f, "When the destination is close enough for the terrain to be loaded, the icon floats this many meters above the ground. Farther away it sits on the horizon."); PulseOnMap = cfg.Bind<bool>("2 - Display", "PulseOnMap", true, "Make the active pin pulse on the map and minimap."); ArrivalDistance = cfg.Bind<float>("3 - Arrival", "ArrivalDistance", 10f, new ConfigDescription("You have arrived when you are this close (meters, horizontal distance).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 200f), Array.Empty<object>())); TurnOffOnArrival = cfg.Bind<bool>("3 - Arrival", "TurnOffOnArrival", true, "Turn the GPS off automatically on arrival. If false, the marker is just hidden while you are within ArrivalDistance."); SetSound = cfg.Bind<string>("3 - Arrival", "SetSound", "sfx_gui_select", "Vanilla sound played when a destination is set or turned off. Empty = silent."); ArrivalSound = cfg.Bind<string>("3 - Arrival", "ArrivalSound", "sfx_gui_biomefound", "Vanilla sound played on arrival. Empty = silent."); MsgSet = cfg.Bind<string>("4 - Messages", "DestinationSet", "GPS destination set", "Message shown when a pin becomes the GPS destination."); MsgOff = cfg.Bind<string>("4 - Messages", "GpsOff", "GPS turned off", "Message shown when the GPS is turned off."); MsgArrived = cfg.Bind<string>("4 - Messages", "Arrived", "You have reached your destination", "Message shown on arrival."); } internal static Color ParseTextColor() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) Color result = default(Color); if (!ColorUtility.TryParseHtmlString(TextColor.Value, ref result)) { return new Color(1f, 0.85f, 0.4f); } return result; } } internal static class MapInput { internal static bool ModifierHeld() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return ZInput.GetKey(ModConfig.SelectModifier.Value, true); } } [HarmonyPatch(typeof(Minimap), "OnMapLeftClick")] internal static class Minimap_OnMapLeftClick_Patch { private static bool Prefix(Minimap __instance) { if (!MapInput.ModifierHeld()) { return true; } PinData val = GpsTarget.FindPinUnderCursor(__instance); if (val == null) { return true; } GpsTarget.Toggle(val); return false; } } [HarmonyPatch(typeof(Minimap), "OnMapDblClick")] internal static class Minimap_OnMapDblClick_Patch { private static bool Prefix() { return !MapInput.ModifierHeld(); } } [BepInPlugin("ymiron.valheim.pingps", "PinGPS-Ymiron", "1.0.0")] [BepInProcess("valheim.exe")] public class PinGPSPlugin : BaseUnityPlugin { public const string PluginGuid = "ymiron.valheim.pingps"; public const string PluginName = "PinGPS-Ymiron"; public const string PluginVersion = "1.0.0"; private Harmony _harmony; private FileSystemWatcher _watcher; private volatile bool _configChanged; private GpsHud _hud; internal static ManualLogSource Log { get; private set; } private void Awake() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; ModConfig.Bind(((BaseUnityPlugin)this).Config); _harmony = new Harmony("ymiron.valheim.pingps"); _harmony.PatchAll(typeof(PinGPSPlugin).Assembly); GameObject val = new GameObject("PinGPS_Hud"); Object.DontDestroyOnLoad((Object)(object)val); _hud = val.AddComponent<GpsHud>(); WatchConfigFile(); Log.LogInfo((object)"PinGPS-Ymiron 1.0.0 loaded."); } private void WatchConfigFile() { _watcher = new FileSystemWatcher(Path.GetDirectoryName(((BaseUnityPlugin)this).Config.ConfigFilePath), Path.GetFileName(((BaseUnityPlugin)this).Config.ConfigFilePath)) { NotifyFilter = (NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite), IncludeSubdirectories = false }; _watcher.Changed += delegate { _configChanged = true; }; _watcher.Created += delegate { _configChanged = true; }; _watcher.Renamed += delegate { _configChanged = true; }; _watcher.EnableRaisingEvents = true; } private void Update() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) GpsTarget.Tick(); if (GpsTarget.Pin != null) { KeyboardShortcut value = ModConfig.ClearKey.Value; if (((KeyboardShortcut)(ref value)).IsDown() && !IsTyping()) { GpsTarget.TurnOff(); } } if (!_configChanged) { return; } _configChanged = false; try { ((BaseUnityPlugin)this).Config.Reload(); Log.LogInfo((object)"Config reloaded."); } catch (IOException) { _configChanged = true; } } private static bool IsTyping() { if (!Console.IsVisible() && !TextInput.IsVisible() && !Minimap.InTextInput()) { if ((Object)(object)Chat.instance != (Object)null) { return Chat.instance.HasFocus(); } return false; } return true; } private void OnDestroy() { _watcher?.Dispose(); Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } if ((Object)(object)_hud != (Object)null) { Object.Destroy((Object)(object)((Component)_hud).gameObject); } } } internal static class Sounds { private static readonly Dictionary<string, GameObject> Cache = new Dictionary<string, GameObject>(); private static readonly HashSet<string> Missing = new HashSet<string>(); internal static void Play(string name) { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if (string.IsNullOrWhiteSpace(name) || (Object)(object)localPlayer == (Object)null) { return; } name = name.Trim(); GameObject val = Find(name); if ((Object)(object)val == (Object)null) { if (Missing.Add(name)) { PinGPSPlugin.Log.LogWarning((object)("Sound '" + name + "' not found.")); } return; } ZNetView.m_forceDisableInit = true; try { Object.Instantiate<GameObject>(val, ((Component)localPlayer).transform.position, Quaternion.identity); } finally { ZNetView.m_forceDisableInit = false; } } private static GameObject Find(string name) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) if (Cache.TryGetValue(name, out var value) && (Object)(object)value != (Object)null) { return value; } GameObject val = (((Object)(object)ZNetScene.instance != (Object)null) ? ZNetScene.instance.GetPrefab(name) : null); if ((Object)(object)val == (Object)null) { ZSFX[] array = Resources.FindObjectsOfTypeAll<ZSFX>(); foreach (ZSFX val2 in array) { if (((Object)val2).name == name && (Object)(object)((Component)val2).transform.parent == (Object)null) { Scene scene = ((Component)val2).gameObject.scene; if (!((Scene)(ref scene)).IsValid()) { val = ((Component)val2).gameObject; break; } } } } if ((Object)(object)val != (Object)null) { Cache[name] = val; } return val; } } }