ZenDragon-ZenTerrain icon

ZenTerrain

Limit terrain deformation to increase the challenge. No moats, no indestructible earth walls

CHANGELOG

v1.0.2

  • fix: digging out giant skulls and ribs in mistlands now possible.
  • recompiled for Zen.ModLib v1.11.5

v1.0.1

  • added some help info to the Compendium.
  • recompile for Zen.ModLib v1.10.3

v1.0.0

  • compatibility fix: Since ZenPlayer lets you locate tombstone by wishbone ignore tombstones when wishbone is in use for dig checks.
  • recompile to Zen.ModLib v1.10.2

v0.5.0

  • add help info to Compendium
  • recompile for Zen.ModLib v1.10.0

v0.4.0

  • add option: Allow Dig In Tar. Player can dig without restriction if they have their feet in tar. Enabled by default.
  • recompiled for Zen.ModLib v1.8.5

v0.3.3

  • minor code cleanup, no functional changes.

v0.3.2

  • improved buried silver detection logic.

v0.3.1

  • Update for Valheim v0.221.4, Call to Arms
  • increase config default Buried Search Radius from 2 to 3

v0.3.0

  • updated for Zen.ModLib v1.2.0
  • recompile for BepInEx v5.4.2332
  • recompile for JVL v2.26.0

v0.2.3

  • update for Zen.ModLib v1.1.0

v0.2.2

  • fixed config sync

v0.2.1

  • removed BepInEx from dependency, Zen.ModLib handles it.

v0.2.0

  • use Zen.ModLib

v0.1.4

  • update logging and configs subsystem

v0.1.3

  • UPDATE FOR VALHEIM v0.220.3

v0.1.2

  • updated to use on vanilla servers.

v0.1.1

  • Initial release