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FlareArrow
A craftable arrow that rises fast then falls slowly while glowing, lighting up dark areas like a flare.
By ZimTown
| Last updated | 2 months ago |
| Total downloads | 394 |
| Total rating | 2 |
| Categories | |
| Dependency string | ZimTown-FlareArrow-0.2.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0README
Flare Arrow
A craftable arrow for Valheim that rises fast into the air, then ignites and drifts slowly back down under a bright glow — like a flare gun round. Great for lighting up dark nights, marking a spot across the map, or signaling to other players.
Screenshots

How It Works
- Fire it like a normal arrow. It arcs upward just like any other shot.
- The instant it reaches the top of its arc, it "ignites": most of its forward speed is shed, gravity is cut way down, and it starts glowing and trailing sparks as it drifts back to the ground.
- The glow fades out over a couple of seconds after it lands (or after it's been in the air too long, in case it falls in water or off the map).
- World wind pushes the glowing arrow and its spark trail around as it falls, so a windy day will carry it sideways.
Crafting
Craft at a Workbench (level 2):
| Requirement | Amount |
|---|---|
| Wood | 8 |
| Resin | 8 |
| Feathers | 2 |
| Greydwarf Eye | 5 |
Yields 20 arrows per craft.
Damage
Low pierce damage (1), high fire damage (28) — this is a utility/light arrow first, a weapon second.
Configuration
Every part of the flight, glow, and spark behavior is tunable via a BepInEx config file (or Configuration Manager in-game), synced for server-wide consistency:
- Arrow physics — how fast it falls after ignition, how much forward speed it sheds, how strongly wind steers it and how quickly it responds to wind changes, and a safety timeout for stray shots.
- Flare — the glow's brightness, range, fade duration, and visible size.
- Spark trail — how the particle trail behaves: lifetime, size, its own independent wind push, gravity, emission rate, and speed.
Requirements
Compatibility
Built without patching any core Valheim classes — all custom behavior lives on this mod's own cloned prefabs, so it should play nicely alongside other bow/arrow mods and hold up across Valheim updates.
Credits
Author: ZimTown