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Decompiled source of Hunting v1.4.5
Hunting.dll
Decompiled 4 days ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using HarmonyLib; using Hunting.Functions; using Hunting.Patches; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using SkillManager; using Splatform; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("blacks7ar")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.4.5")] [assembly: AssemblyInformationalVersion("1.0.0+b9837a44bfab3c9be80e0fe0f3d485463a88c11f")] [assembly: AssemblyProduct("Hunting")] [assembly: AssemblyTitle("Hunting")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.4.5.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Hunting { [BepInPlugin("blacks7ar.Hunting", "Hunting", "1.4.5")] public class Plugin : BaseUnityPlugin { public enum DisplayOptions { Numerical, Percentage } private const string modGUID = "blacks7ar.Hunting"; public const string modName = "Hunting"; public const string modAuthor = "blacks7ar"; public const string modVersion = "1.4.5"; private static readonly Harmony _harmony = new Harmony("blacks7ar.Hunting"); private static readonly ConfigSync _configSync = new ConfigSync("blacks7ar.Hunting") { DisplayName = "Hunting", CurrentVersion = "1.4.5", MinimumRequiredVersion = "1.4.5" }; private static ConfigEntry<Toggle> _serverConfigLocked; private static ConfigEntry<float> _expGainFactor; public static ConfigEntry<float> _huntingYieldFactor; public static ConfigEntry<string> _tier1Meadows; public static ConfigEntry<int> _tier1MeadowsLevel; public static ConfigEntry<string> _tier2BlackForest; public static ConfigEntry<int> _tier2BlackForestLevel; public static ConfigEntry<string> _tier3Swamps; public static ConfigEntry<int> _tier3SwampsLevel; public static ConfigEntry<string> _tier4Mountains; public static ConfigEntry<int> _tier4MountainsLevel; public static ConfigEntry<string> _tier5Plains; public static ConfigEntry<int> _tier5PlainsLevel; public static ConfigEntry<string> _tier6Mistlands; public static ConfigEntry<int> _tier6MistlandsLevel; public static ConfigEntry<string> _tier7Ashlands; public static ConfigEntry<int> _tier7AshlandsLevel; public static ConfigEntry<string> _tier8DeepNorth; public static ConfigEntry<int> _tier8DeepNorthLevel; public static ConfigEntry<float> _detectionRadius; public static ConfigEntry<Toggle> _displayExpGained; public static ConfigEntry<Toggle> _displayEnemyHPEnable; public static ConfigEntry<int> _displayEnemyHPLevel; public static ConfigEntry<DisplayOptions> _displayEnemyHPOptions; private static ConfigEntry<int> _expLoss; public static ConfigEntry<Toggle> _useDropSystem; public static ConfigEntry<Toggle> _iconsOnly; public static ConfigEntry<int> _maxPin; public static ConfigEntry<KeyboardShortcut> _hidePinKey; public static bool _hidePins; private static Skill _hunting; public static HashSet<string> _CreatureList; private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedConfig = true) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedConfig ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); _configSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedConfig; return val2; } private ConfigEntry<T> config2<T>(string group, string name, T value, string desc, bool synchronizedConfig = true) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown Hunting.Functions.ConfigurationManagerAttributes configurationManagerAttributes = new Hunting.Functions.ConfigurationManagerAttributes { CustomDrawer = TextBox }; return config(group, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes }), synchronizedConfig); } public void Awake() { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Expected O, but got Unknown //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Expected O, but got Unknown //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Expected O, but got Unknown //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Expected O, but got Unknown //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Expected O, but got Unknown //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Expected O, but got Unknown //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Expected O, but got Unknown //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Expected O, but got Unknown //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_0343: Expected O, but got Unknown //IL_03c5: Unknown result type (might be due to invalid IL or missing references) //IL_03d0: Expected O, but got Unknown //IL_0452: Unknown result type (might be due to invalid IL or missing references) //IL_045d: Expected O, but got Unknown //IL_04df: Unknown result type (might be due to invalid IL or missing references) //IL_04ea: Expected O, but got Unknown //IL_056c: Unknown result type (might be due to invalid IL or missing references) //IL_0577: Expected O, but got Unknown //IL_05f9: Unknown result type (might be due to invalid IL or missing references) //IL_0604: Expected O, but got Unknown //IL_0620: Unknown result type (might be due to invalid IL or missing references) //IL_062b: Expected O, but got Unknown //IL_0647: Unknown result type (might be due to invalid IL or missing references) //IL_0652: Expected O, but got Unknown //IL_068b: Unknown result type (might be due to invalid IL or missing references) //IL_0696: Expected O, but got Unknown //IL_06b2: Unknown result type (might be due to invalid IL or missing references) //IL_06bd: Expected O, but got Unknown //IL_06eb: Unknown result type (might be due to invalid IL or missing references) //IL_06f6: Expected O, but got Unknown //IL_0756: Unknown result type (might be due to invalid IL or missing references) //IL_0761: Expected O, but got Unknown ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; _hunting = new Skill("Hunting", "deericon2.png"); _hunting.Description.English("Increase item yield when hunting wild animals and pins them on the minimap for easy hunting."); _hunting.Configurable = false; _serverConfigLocked = config("1- ServerSync", "Lock Configuration", Toggle.On, new ConfigDescription("If On, the configuration is locked and can be changed by server admins only.", (AcceptableValueBase)null, Array.Empty<object>())); _configSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked); _huntingYieldFactor = config("2- Hunting", "Hunting Yield Factor", 2f, new ConfigDescription("Hunting yield factor at skill level 100.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 5f), Array.Empty<object>())); _detectionRadius = config("2- Hunting", "Detection Radius", 30f, new ConfigDescription("Detection radius for tracking down prey.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 50f), Array.Empty<object>())); _useDropSystem = config("2- Hunting", "Use Drop System", Toggle.On, new ConfigDescription("If On, calculating the drops from preys will be handled by this mod.", (AcceptableValueBase)null, Array.Empty<object>())); _iconsOnly = config("2- Hunting", "Icons Only", Toggle.Off, new ConfigDescription("If On, only icons will be visible on the world map.", (AcceptableValueBase)null, Array.Empty<object>())); _maxPin = config("2- Hunting", "Max Pin", 10, new ConfigDescription("Max number of pins to be displayed on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 50), Array.Empty<object>())); _hidePinKey = config<KeyboardShortcut>("2- Hunting", "Hide Pin Hotkey", new KeyboardShortcut((KeyCode)102, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), new ConfigDescription("Quick hotkey to hide pins on the map", (AcceptableValueBase)null, Array.Empty<object>()), synchronizedConfig: false); _tier1Meadows = config2("3- Hunters Instinct", "Tier1 Meadows", "Deer,Boar,Neck,BOH_Hare_Brown,BOH_Hare_Native,BOH_Hare_DarkGrey,BOH_Hare_Exotic,BOH_Hare_White,Fox_TW", "Prefab names of creatures you want to track in meadows biome.\n(NOTE: You need to logout if you added additional creature while in-game)"); _tier1Meadows.SettingChanged += delegate { GenerateCreatureList(); }; _tier1MeadowsLevel = config("3- Hunters Instinct", "Tier1 Meadows Level", 10, new ConfigDescription("Required skill level needed to track down prey on meadows biome and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new Hunting.Functions.ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); _tier2BlackForest = config2("3- Hunters Instinct", "Tier2 BlackForest", "Bjorn,Razorback_TW,BlackBear_TW", "Prefab names of creatures you want to track in blackforest biomes.\n(NOTE: You need to logout if you added additional creature while in-game)"); _tier2BlackForest.SettingChanged += delegate { GenerateCreatureList(); }; _tier2BlackForestLevel = config("3- Hunters Instinct", "Tier2 BlackForest Level", 20, new ConfigDescription("Required skill level needed to track down prey on blackforest biome and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new Hunting.Functions.ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); _tier3Swamps = config2("3- Hunters Instinct", "Tier3 Swamp", "RottingElk_TW", "Prefab names of creatures you want to track in swamp biome.\n(NOTE: You need to logout if you added additional creature while in-game)"); _tier3Swamps.SettingChanged += delegate { GenerateCreatureList(); }; _tier3SwampsLevel = config("3- Hunters Instinct", "Tier3 Swamp Level", 30, new ConfigDescription("Required skill level needed to track down prey on swamp biome and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new Hunting.Functions.ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); _tier4Mountains = config2("3- Hunters Instinct", "Tier4 Mountain", "Wolf,GrizzlyBear_TW", "Prefab names of creatures you want to track in mountain biome.\n(NOTE: You need to logout if you added additional creature while in-game)"); _tier4Mountains.SettingChanged += delegate { GenerateCreatureList(); }; _tier4MountainsLevel = config("3- Hunters Instinct", "Tier4 Mountain Level", 40, new ConfigDescription("Required skill level needed to track down prey on mountain biome and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new Hunting.Functions.ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); _tier5Plains = config2("3- Hunters Instinct", "Tier5 Plains", "Unbjorn,Lox,Prowler_TW", "Prefab names of creatures you want to track in plains biome.\n(NOTE: You need to logout if you added additional creature while in-game)"); _tier5Plains.SettingChanged += delegate { GenerateCreatureList(); }; _tier5PlainsLevel = config("3- Hunters Instinct", "Tier5 Plains Level", 50, new ConfigDescription("Required skill level needed to track down prey on plains biome and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new Hunting.Functions.ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); _tier6Mistlands = config2("3- Hunters Instinct", "Tier6 Mistlands", "Hare", "Prefab names of creatures you want to track in mistlands biome.\n(NOTE: You need to logout if you added additional creature while in-game)"); _tier6Mistlands.SettingChanged += delegate { GenerateCreatureList(); }; _tier6MistlandsLevel = config("3- Hunters Instinct", "Tier6 Mistlands Level", 60, new ConfigDescription("Required skill level needed to track down prey on mistlands biome and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new Hunting.Functions.ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); _tier7Ashlands = config2("3- Hunters Instinct", "Tier7 Ashlands", "AshenScorpid_TW,AshenDimetrodon_TW,AshenDrake_TW,AshenCrab_TW", "Prefab names of creatures you want to track in ashlands biome.\n(NOTE: You need to logout if you added additional creature while in-game)"); _tier7Ashlands.SettingChanged += delegate { GenerateCreatureList(); }; _tier7AshlandsLevel = config("3- Hunters Instinct", "Tier7 Ashlands Level", 70, new ConfigDescription("Required skill level needed to track down prey on ashlands biome and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new Hunting.Functions.ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); _tier8DeepNorth = config2("3- Hunters Instinct", "Tier8 DeepNorth", "ArcticBear_TW,ArcticWolf_TW,ArcticDrake_TW,ArcticSerpent_TW", "Prefab names of creatures you want to track in deepnorth biome.\n(NOTE: You need to logout if you added additional creature while in-game)"); _tier8DeepNorth.SettingChanged += delegate { GenerateCreatureList(); }; _tier8DeepNorthLevel = config("3- Hunters Instinct", "Tier8 DeepNorth Level", 80, new ConfigDescription("Required skill level needed to track down prey on deepnorth biome and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new Hunting.Functions.ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); _displayEnemyHPEnable = config("4- Hunters Vision", "Enable", Toggle.On, new ConfigDescription("If On, creatures health will be displayed in numerical or percentage value.", (AcceptableValueBase)null, Array.Empty<object>())); _displayEnemyHPOptions = config("4- Hunters Vision", "Display Creatures Health In", DisplayOptions.Percentage, new ConfigDescription("Displays creatures health in either numerical or percentage value.", (AcceptableValueBase)null, Array.Empty<object>())); _displayEnemyHPLevel = config("4- Hunters Vision", "Hunters Vision Level", 15, new ConfigDescription("Required skill level needed to display creatures health.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new Hunting.Functions.ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); _displayExpGained = config("5- Skills Exp", "Display Exp Gain", Toggle.On, new ConfigDescription("Enable/Disable exp gain notification.", (AcceptableValueBase)null, Array.Empty<object>())); _expGainFactor = config("5- Skills Exp", "Exp Gain Factor", 1f, new ConfigDescription("Exp gain factor for Hunting skill.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), Array.Empty<object>())); _expGainFactor.SettingChanged += delegate { _hunting.SkillGainFactor = _expGainFactor.Value; }; _hunting.SkillGainFactor = _expGainFactor.Value; _expLoss = config("5- Skills Exp", "Exp Loss Amount", 0, new ConfigDescription("Skills exp loss on death.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); _expLoss.SettingChanged += delegate { _hunting.SkillLoss = _expLoss.Value; }; _hunting.SkillLoss = _expLoss.Value; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; ((BaseUnityPlugin)this).Config.Save(); GenerateCreatureList(); _hidePins = false; Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); } public void Update() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if (!Object.op_Implicit((Object)(object)localPlayer)) { return; } KeyboardShortcut value = _hidePinKey.Value; if (((KeyboardShortcut)(ref value)).IsDown() && ((Character)localPlayer).TakeInput() && !_hidePins) { _hidePins = true; ((Character)localPlayer).Message((MessageType)2, "Hunting tracker is turned Off.", 0, (Sprite)null, false); return; } value = _hidePinKey.Value; if (((KeyboardShortcut)(ref value)).IsDown() && ((Character)localPlayer).TakeInput() && _hidePins) { ((Character)localPlayer).Message((MessageType)2, "Hunting tracker is turned On.", 0, (Sprite)null, false); _hidePins = false; } } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private static void GenerateCreatureList() { HashSet<string> other = new HashSet<string>(_tier1Meadows.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); HashSet<string> other2 = new HashSet<string>(_tier2BlackForest.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); HashSet<string> other3 = new HashSet<string>(_tier3Swamps.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); HashSet<string> other4 = new HashSet<string>(_tier4Mountains.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); HashSet<string> other5 = new HashSet<string>(_tier5Plains.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); HashSet<string> other6 = new HashSet<string>(_tier6Mistlands.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); HashSet<string> other7 = new HashSet<string>(_tier7Ashlands.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); HashSet<string> other8 = new HashSet<string>(_tier8DeepNorth.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); HashSet<string> hashSet = new HashSet<string>(); hashSet.UnionWith(other); hashSet.UnionWith(other2); hashSet.UnionWith(other3); hashSet.UnionWith(other4); hashSet.UnionWith(other5); hashSet.UnionWith(other6); hashSet.UnionWith(other7); hashSet.UnionWith(other8); _CreatureList = hashSet; } private static void TextBox(ConfigEntryBase entryBase) { entryBase.BoxedValue = GUILayout.TextArea((string)entryBase.BoxedValue, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true) }); } } } namespace Hunting.Patches { [HarmonyPatch(typeof(CharacterDrop), "GenerateDropList")] public class CharacterDropPatch { [HarmonyPriority(0)] [UsedImplicitly] private static void Postfix(CharacterDrop __instance, ref List<KeyValuePair<GameObject, int>> __result) { if (!CharacterPatch._isHunting || (Object)(object)__instance.m_character == (Object)null || (Object)(object)Player.m_localPlayer == (Object)null || !CharacterPatch.IsPrey(__instance.m_character) || __instance.m_character.IsTamed() || Plugin._useDropSystem.Value == Toggle.Off) { return; } List<KeyValuePair<GameObject, int>> list = new List<KeyValuePair<GameObject, int>>(); foreach (KeyValuePair<GameObject, int> item in __result) { if (item.Value < 0) { return; } int num = new Random().Next(1, 100); ((Character)Player.m_localPlayer).GetSkills().m_skillData.TryGetValue((SkillType)Mathf.Abs(StringExtensionMethods.GetStableHashCode("Hunting")), out var value); GameObject key = item.Key; int num2 = item.Value; if ((float)num <= value?.m_level) { float num3 = 1f + Plugin._huntingYieldFactor.Value * ((Character)(object)Player.m_localPlayer).GetSkillFactor("Hunting"); num2 *= (int)num3; } list.Add(new KeyValuePair<GameObject, int>(key, num2)); } __result = list; } } [HarmonyPatch] public class CharacterPatch { public static bool _isHunting; [HarmonyPrefix] [HarmonyPatch(typeof(Character), "RPC_Damage")] private static void RpcDamage_Prefix(Character __instance, HitData hit) { //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) Character attacker = hit.GetAttacker(); Player val = (Player)(object)((attacker is Player) ? attacker : null); if (val != null && ((Humanoid)val).GetCurrentWeapon() != null && ((Humanoid)val).GetCurrentWeapon() != ((Humanoid)val).m_unarmedWeapon.m_itemData && IsUsingHuntingWeapon(val) && IsPrey(__instance) && !__instance.IsTamed()) { _isHunting = true; ((Character)val).GetSkills().m_skillData.TryGetValue((SkillType)Mathf.Abs(StringExtensionMethods.GetStableHashCode("Hunting")), out var value); string value2 = ((Object)((Component)__instance).gameObject).name.Replace("(Clone)", ""); string[] source = Plugin._tier1Meadows.Value.Split(',', ' '); if (value != null && value.m_level > 10f) { ((Character)val).RaiseSkill(Skill.fromName("Hunting"), source.Contains(value2) ? 0.8f : 1f); } else if (value != null && value.m_level > 20f) { ((Character)val).RaiseSkill(Skill.fromName("Hunting"), source.Contains(value2) ? 0.5f : 1f); } else if (value != null && value.m_level > 30f) { ((Character)val).RaiseSkill(Skill.fromName("Hunting"), source.Contains(value2) ? 0.2f : 1f); } else { ((Character)val).RaiseSkill(Skill.fromName("Hunting"), 1f); } } } [HarmonyPostfix] [HarmonyPatch(typeof(Character), "Awake")] private static void Awake_Postfix(Character __instance) { if (!((Object)(object)__instance == (Object)null) && !__instance.IsTamed() && !((Object)(object)((Component)__instance).GetComponent<Tracker>() != (Object)null)) { string name = ((Object)((Component)__instance).gameObject).name; string localName = ((Localization.instance != null) ? Localization.instance.Localize(__instance.m_name) : __instance.m_name); AddTierTracker(((Component)__instance).gameObject, name, localName); } } private static void AddTierTracker(GameObject go, string name, string localName) { AddTracker(go, name, localName, Helper._Tier1Icons, Helper.GetTier1PinIcons, Plugin._tier1MeadowsLevel.Value); AddTracker(go, name, localName, Helper._Tier2Icons, Helper.GetTier2PinIcons, Plugin._tier2BlackForestLevel.Value); AddTracker(go, name, localName, Helper._Tier3Icons, Helper.GetTier3PinIcons, Plugin._tier3SwampsLevel.Value); AddTracker(go, name, localName, Helper._Tier4Icons, Helper.GetTier4PinIcons, Plugin._tier4MountainsLevel.Value); AddTracker(go, name, localName, Helper._Tier5Icons, Helper.GetTier5PinIcons, Plugin._tier5PlainsLevel.Value); AddTracker(go, name, localName, Helper._Tier6Icons, Helper.GetTier6PinIcons, Plugin._tier6MistlandsLevel.Value); AddTracker(go, name, localName, Helper._Tier7Icons, Helper.GetTier7PinIcons, Plugin._tier7AshlandsLevel.Value); AddTracker(go, name, localName, Helper._Tier8Icons, Helper.GetTier8PinIcons, Plugin._tier8DeepNorthLevel.Value); } private static void AddTracker(GameObject go, string name, string localName, IDictionary<string, Sprite> iconDict, Action<string> fetchIcons, int level) { fetchIcons(name); if (iconDict.TryGetValue(name, out Sprite value) && !((Object)(object)go.GetComponents<Tracker>().FirstOrDefault((Tracker t) => ((Object)t).name == localName) != (Object)null)) { go.AddComponent<Tracker>().Create(localName, Plugin._detectionRadius.Value, value, level); } } public static bool IsPrey(Character character) { string[] source = Plugin._CreatureList.ToArray(); string text = ((Object)character).name.Replace("(Clone)", ""); return source.Any((string name) => text == name); } private static bool IsUsingHuntingWeapon(Player player) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Invalid comparison between Unknown and I4 //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Invalid comparison between Unknown and I4 //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Invalid comparison between Unknown and I4 //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Invalid comparison between Unknown and I4 //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 SkillType skillType = ((Humanoid)player).GetCurrentWeapon().m_shared.m_skillType; if ((int)skillType <= 5) { if ((int)skillType == 2 || (int)skillType == 5) { goto IL_0028; } } else if ((int)skillType == 8 || (int)skillType == 14) { goto IL_0028; } return false; IL_0028: return true; } } [HarmonyPatch] public class EnemyHudPatch { private static readonly ConditionalWeakTable<HudData, TMP_Text> HpText = new ConditionalWeakTable<HudData, TMP_Text>(); [HarmonyPrefix] [HarmonyPatch(typeof(EnemyHud), "ShowHud")] private static void ShowHud_Prefix(ref EnemyHud __instance, ref Character c, ref bool __state) { __state = __instance.m_huds.ContainsKey(c); } [HarmonyPostfix] [HarmonyPatch(typeof(EnemyHud), "ShowHud")] private static void ShowHud_Postfix(ref EnemyHud __instance, ref Character c, ref bool __state) { //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) if (!__state && __instance.m_huds.TryGetValue(c, out var value) && !c.IsPlayer() && !((Object)(object)c == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !((Object)(object)c == (Object)(object)Player.m_localPlayer) && Plugin._displayEnemyHPEnable.Value != Toggle.Off && Plugin._displayEnemyHPLevel.Value > 0 && ((Character)(object)Player.m_localPlayer).GetSkillFactor("Hunting") >= (float)Plugin._displayEnemyHPLevel.Value / 100f) { TMP_Text val = (TMP_Text)(object)Object.Instantiate<TextMeshProUGUI>(value.m_name, ((TMP_Text)value.m_name).transform.parent); ((Object)val).name = "enemyHPText"; switch (Plugin._displayEnemyHPOptions.Value) { case Plugin.DisplayOptions.Numerical: { float health = value.m_character.GetHealth(); float maxHealth = value.m_character.GetMaxHealth(); val.text = $"{health:0}/{maxHealth:0}"; break; } case Plugin.DisplayOptions.Percentage: { float healthPercentage = value.m_character.GetHealthPercentage(); val.text = $"{Mathf.FloorToInt(healthPercentage * 100f)}%"; break; } } ((Graphic)val).color = Color.white; if (c.IsBoss()) { val.rectTransform.anchoredPosition = new Vector2(val.rectTransform.anchoredPosition.x, -7f); val.fontSizeMax = 17f; val.fontSizeMin = 10f; } else { val.rectTransform.anchoredPosition = new Vector2(val.rectTransform.anchoredPosition.x, 6f); val.fontSizeMax = 13f; val.fontSizeMin = 7f; } HpText.Add(value, val); } } [HarmonyPostfix] [HarmonyPatch(typeof(EnemyHud), "UpdateHuds")] private static void UpdateHuds_Postfix(ref EnemyHud __instance) { Character val = null; foreach (HudData item in __instance.m_huds.Select((KeyValuePair<Character, HudData> hud) => hud.Value)) { if (!Object.op_Implicit((Object)(object)item.m_character) || !__instance.TestShow(item.m_character, true)) { if ((Object)(object)val == (Object)null) { val = item.m_character; Object.Destroy((Object)(object)item.m_gui); } continue; } if (item.m_character.IsPlayer()) { return; } if (!HpText.TryGetValue(item, out TMP_Text value)) { continue; } if ((Object)(object)item.m_character == (Object)null || (Object)(object)Player.m_localPlayer == (Object)null || (Object)(object)item.m_character == (Object)(object)Player.m_localPlayer) { return; } if (Plugin._displayEnemyHPEnable.Value == Toggle.On && Plugin._displayEnemyHPLevel.Value > 0 && ((Character)(object)Player.m_localPlayer).GetSkillFactor("Hunting") >= (float)Plugin._displayEnemyHPLevel.Value / 100f) { switch (Plugin._displayEnemyHPOptions.Value) { case Plugin.DisplayOptions.Numerical: { float health = item.m_character.GetHealth(); float maxHealth = item.m_character.GetMaxHealth(); value.text = $"{health:0}/{maxHealth:0}"; break; } case Plugin.DisplayOptions.Percentage: { float healthPercentage = item.m_character.GetHealthPercentage(); value.text = $"{Mathf.FloorToInt(healthPercentage * 100f)}%"; break; } } } else if (Plugin._displayEnemyHPEnable.Value == Toggle.Off || Plugin._displayEnemyHPLevel.Value <= 0 || !(((Character)(object)Player.m_localPlayer).GetSkillFactor("Hunting") >= (float)Plugin._displayEnemyHPLevel.Value / 100f)) { value.text = ""; } } if ((Object)(object)val != (Object)null) { __instance.m_huds.Remove(val); } } } [HarmonyPatch(typeof(ObjectDB), "UpdateRegisters")] public class ObjectDBPatch { public static readonly IDictionary<string, Sprite> _SpritesDictTier1 = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _SpritesDictTier2 = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _SpritesDictTier3 = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _SpritesDictTier4 = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _SpritesDictTier5 = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _SpritesDictTier6 = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _SpritesDictTier7 = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _SpritesDictTier8 = new Dictionary<string, Sprite>(); [HarmonyPostfix] private static void Postfix(ObjectDB __instance) { GetTier1Sprites(__instance); GetTier2Sprites(__instance); GetTier3Sprites(__instance); GetTier4Sprites(__instance); GetTier5Sprites(__instance); GetTier6Sprites(__instance); GetTier7Sprites(__instance); GetTier8Sprites(__instance); } private static void GetTier1Sprites(ObjectDB objectDB) { _SpritesDictTier1.Clear(); HashSet<string> hashSet = new HashSet<string>(Plugin._tier1Meadows.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); ZNetScene instance = ZNetScene.instance; if (!Object.op_Implicit((Object)(object)instance) || instance.m_prefabs.Count <= 0) { return; } foreach (string item in hashSet) { string text = item; GameObject prefab = instance.GetPrefab(StringExtensionMethods.GetStableHashCode(item)); if ((Object)(object)prefab == (Object)null) { continue; } CharacterDrop component = prefab.GetComponent<CharacterDrop>(); if ((Object)(object)component != (Object)null) { foreach (Drop drop in component.m_drops) { text = (((Object)drop.m_prefab).name.ToLower().Contains("trophy") ? ((Object)drop.m_prefab).name : ((Object)component.m_drops[0].m_prefab).name); } } GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(text)); if ((Object)(object)itemPrefab == (Object)null) { continue; } ItemDrop component2 = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component2 != (Object)null) { _SpritesDictTier1.Add(item, component2.m_itemData.GetIcon()); continue; } Sprite value = ((IEnumerable<Sprite>)Resources.FindObjectsOfTypeAll<Sprite>()).SingleOrDefault((Func<Sprite, bool>)((Sprite x) => ((Object)x).name == "mapicon_pin")); _SpritesDictTier1.Add(item, value); } } private static void GetTier2Sprites(ObjectDB objectDB) { _SpritesDictTier2.Clear(); HashSet<string> hashSet = new HashSet<string>(Plugin._tier2BlackForest.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); ZNetScene instance = ZNetScene.instance; if (!Object.op_Implicit((Object)(object)instance) || instance.m_prefabs.Count <= 0) { return; } foreach (string item in hashSet) { string text = item; GameObject prefab = instance.GetPrefab(StringExtensionMethods.GetStableHashCode(item)); if ((Object)(object)prefab == (Object)null) { continue; } CharacterDrop component = prefab.GetComponent<CharacterDrop>(); if ((Object)(object)component != (Object)null) { foreach (Drop drop in component.m_drops) { text = (((Object)drop.m_prefab).name.ToLower().Contains("trophy") ? ((Object)drop.m_prefab).name : ((Object)component.m_drops[0].m_prefab).name); } } GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(text)); if ((Object)(object)itemPrefab == (Object)null) { continue; } ItemDrop component2 = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component2 != (Object)null) { _SpritesDictTier2.Add(item, component2.m_itemData.GetIcon()); continue; } Sprite value = ((IEnumerable<Sprite>)Resources.FindObjectsOfTypeAll<Sprite>()).SingleOrDefault((Func<Sprite, bool>)((Sprite x) => ((Object)x).name == "mapicon_pin")); _SpritesDictTier2.Add(item, value); } } private static void GetTier3Sprites(ObjectDB objectDB) { _SpritesDictTier3.Clear(); HashSet<string> hashSet = new HashSet<string>(Plugin._tier3Swamps.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); ZNetScene instance = ZNetScene.instance; if (!Object.op_Implicit((Object)(object)instance) || instance.m_prefabs.Count <= 0) { return; } foreach (string item in hashSet) { string text = item; GameObject prefab = instance.GetPrefab(StringExtensionMethods.GetStableHashCode(item)); if ((Object)(object)prefab == (Object)null) { continue; } CharacterDrop component = prefab.GetComponent<CharacterDrop>(); if ((Object)(object)component != (Object)null) { foreach (Drop drop in component.m_drops) { text = (((Object)drop.m_prefab).name.ToLower().Contains("trophy") ? ((Object)drop.m_prefab).name : ((Object)component.m_drops[0].m_prefab).name); } } GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(text)); if ((Object)(object)itemPrefab == (Object)null) { continue; } ItemDrop component2 = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component2 != (Object)null) { _SpritesDictTier3.Add(item, component2.m_itemData.GetIcon()); continue; } Sprite value = ((IEnumerable<Sprite>)Resources.FindObjectsOfTypeAll<Sprite>()).SingleOrDefault((Func<Sprite, bool>)((Sprite x) => ((Object)x).name == "mapicon_pin")); _SpritesDictTier3.Add(item, value); } } private static void GetTier4Sprites(ObjectDB objectDB) { _SpritesDictTier4.Clear(); HashSet<string> hashSet = new HashSet<string>(Plugin._tier4Mountains.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); ZNetScene instance = ZNetScene.instance; if (!Object.op_Implicit((Object)(object)instance) || instance.m_prefabs.Count <= 0) { return; } foreach (string item in hashSet) { string text = item; GameObject prefab = instance.GetPrefab(StringExtensionMethods.GetStableHashCode(item)); if ((Object)(object)prefab == (Object)null) { continue; } CharacterDrop component = prefab.GetComponent<CharacterDrop>(); if ((Object)(object)component != (Object)null) { foreach (Drop drop in component.m_drops) { text = (((Object)drop.m_prefab).name.ToLower().Contains("trophy") ? ((Object)drop.m_prefab).name : ((Object)component.m_drops[0].m_prefab).name); } } GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(text)); if ((Object)(object)itemPrefab == (Object)null) { continue; } ItemDrop component2 = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component2 != (Object)null) { _SpritesDictTier4.Add(item, component2.m_itemData.GetIcon()); continue; } Sprite value = ((IEnumerable<Sprite>)Resources.FindObjectsOfTypeAll<Sprite>()).SingleOrDefault((Func<Sprite, bool>)((Sprite x) => ((Object)x).name == "mapicon_pin")); _SpritesDictTier4.Add(item, value); } } private static void GetTier5Sprites(ObjectDB objectDB) { _SpritesDictTier5.Clear(); HashSet<string> hashSet = new HashSet<string>(Plugin._tier5Plains.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); ZNetScene instance = ZNetScene.instance; if (!Object.op_Implicit((Object)(object)instance) || instance.m_prefabs.Count <= 0) { return; } foreach (string item in hashSet) { string text = item; GameObject prefab = instance.GetPrefab(StringExtensionMethods.GetStableHashCode(item)); if ((Object)(object)prefab == (Object)null) { continue; } CharacterDrop component = prefab.GetComponent<CharacterDrop>(); if ((Object)(object)component != (Object)null) { foreach (Drop drop in component.m_drops) { text = (((Object)drop.m_prefab).name.ToLower().Contains("trophy") ? ((Object)drop.m_prefab).name : ((Object)component.m_drops[0].m_prefab).name); } } GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(text)); if ((Object)(object)itemPrefab == (Object)null) { continue; } ItemDrop component2 = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component2 != (Object)null) { _SpritesDictTier5.Add(item, component2.m_itemData.GetIcon()); continue; } Sprite value = ((IEnumerable<Sprite>)Resources.FindObjectsOfTypeAll<Sprite>()).SingleOrDefault((Func<Sprite, bool>)((Sprite x) => ((Object)x).name == "mapicon_pin")); _SpritesDictTier5.Add(item, value); } } private static void GetTier6Sprites(ObjectDB objectDB) { _SpritesDictTier6.Clear(); HashSet<string> hashSet = new HashSet<string>(Plugin._tier6Mistlands.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); ZNetScene instance = ZNetScene.instance; if (!Object.op_Implicit((Object)(object)instance) || instance.m_prefabs.Count <= 0) { return; } foreach (string item in hashSet) { string text = item; GameObject prefab = instance.GetPrefab(StringExtensionMethods.GetStableHashCode(item)); if ((Object)(object)prefab == (Object)null) { continue; } CharacterDrop component = prefab.GetComponent<CharacterDrop>(); if ((Object)(object)component != (Object)null) { foreach (Drop drop in component.m_drops) { text = (((Object)drop.m_prefab).name.ToLower().Contains("trophy") ? ((Object)drop.m_prefab).name : ((Object)component.m_drops[0].m_prefab).name); } } GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(text)); if ((Object)(object)itemPrefab == (Object)null) { continue; } ItemDrop component2 = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component2 != (Object)null) { _SpritesDictTier6.Add(item, component2.m_itemData.GetIcon()); continue; } Sprite value = ((IEnumerable<Sprite>)Resources.FindObjectsOfTypeAll<Sprite>()).SingleOrDefault((Func<Sprite, bool>)((Sprite x) => ((Object)x).name == "mapicon_pin")); _SpritesDictTier6.Add(item, value); } } private static void GetTier7Sprites(ObjectDB objectDB) { _SpritesDictTier7.Clear(); HashSet<string> hashSet = new HashSet<string>(Plugin._tier7Ashlands.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); ZNetScene instance = ZNetScene.instance; if (!Object.op_Implicit((Object)(object)instance) || instance.m_prefabs.Count <= 0) { return; } foreach (string item in hashSet) { string text = item; GameObject prefab = instance.GetPrefab(StringExtensionMethods.GetStableHashCode(item)); if ((Object)(object)prefab == (Object)null) { continue; } CharacterDrop component = prefab.GetComponent<CharacterDrop>(); if ((Object)(object)component != (Object)null) { foreach (Drop drop in component.m_drops) { text = (((Object)drop.m_prefab).name.ToLower().Contains("trophy") ? ((Object)drop.m_prefab).name : ((Object)component.m_drops[0].m_prefab).name); } } GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(text)); if ((Object)(object)itemPrefab == (Object)null) { continue; } ItemDrop component2 = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component2 != (Object)null) { _SpritesDictTier7.Add(item, component2.m_itemData.GetIcon()); continue; } Sprite value = ((IEnumerable<Sprite>)Resources.FindObjectsOfTypeAll<Sprite>()).SingleOrDefault((Func<Sprite, bool>)((Sprite x) => ((Object)x).name == "mapicon_pin")); _SpritesDictTier7.Add(item, value); } } private static void GetTier8Sprites(ObjectDB objectDB) { _SpritesDictTier8.Clear(); HashSet<string> hashSet = new HashSet<string>(Plugin._tier8DeepNorth.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)); ZNetScene instance = ZNetScene.instance; if (!Object.op_Implicit((Object)(object)instance) || instance.m_prefabs.Count <= 0) { return; } foreach (string item in hashSet) { string text = item; GameObject prefab = instance.GetPrefab(StringExtensionMethods.GetStableHashCode(item)); if ((Object)(object)prefab == (Object)null) { continue; } CharacterDrop component = prefab.GetComponent<CharacterDrop>(); if ((Object)(object)component != (Object)null) { foreach (Drop drop in component.m_drops) { text = (((Object)drop.m_prefab).name.ToLower().Contains("trophy") ? ((Object)drop.m_prefab).name : ((Object)component.m_drops[0].m_prefab).name); } } GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(text)); if ((Object)(object)itemPrefab == (Object)null) { continue; } ItemDrop component2 = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component2 != (Object)null) { _SpritesDictTier8.Add(item, component2.m_itemData.GetIcon()); continue; } Sprite value = ((IEnumerable<Sprite>)Resources.FindObjectsOfTypeAll<Sprite>()).SingleOrDefault((Func<Sprite, bool>)((Sprite x) => ((Object)x).name == "mapicon_pin")); _SpritesDictTier8.Add(item, value); } } } [HarmonyPatch] public class PlayerPatch { [HarmonyPostfix] [HarmonyPatch(typeof(Player), "Awake")] private static void Awake_Postfix(Player __instance) { ((Character)__instance).m_nview.Register<int>("Hunting IncreaseSkill", (Action<long, int>)delegate(long _, int factor) { ((Character)(object)__instance).RaiseSkill("Hunting", factor); }); } [HarmonyPostfix] [HarmonyPatch(typeof(Player), "Update")] private static void Update_Postfix(ref Player __instance) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer)) { ((Character)__instance).m_nview.GetZDO().Set("Hunting Skill Factor", ((Character)__instance).GetSkillFactor(Skill.fromName("Hunting"))); } } } [HarmonyPatch(typeof(Projectile), "OnHit")] public class ProjectilePatch { private static void Prefix(Projectile __instance, Collider collider, Vector3 hitPoint, bool water) { //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Invalid comparison between Unknown and I4 //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Invalid comparison between Unknown and I4 //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Invalid comparison between Unknown and I4 //IL_016c: Unknown result type (might be due to invalid IL or missing references) Character owner = __instance.m_owner; Player val = (Player)(object)((owner is Player) ? owner : null); if (val == null) { return; } GameObject val2 = (Object.op_Implicit((Object)(object)collider) ? Projectile.FindHitObject(collider) : null); bool flag = false; bool flag2 = false; IDestructible val3 = (Object.op_Implicit((Object)(object)val2) ? val2.GetComponent<IDestructible>() : null); if (val3 != null) { flag2 = val3 is Character; if (!__instance.IsValidTarget(val3)) { return; } flag = true; } Character val4 = (Character)(object)((val3 is Character) ? val3 : null); if (!flag || (Object)(object)__instance.m_owner == (Object)null || !flag2 || !Object.op_Implicit((Object)(object)val4) || !CharacterPatch.IsPrey(val4) || val4.IsTamed() || ((int)__instance.m_skill != 5 && (int)__instance.m_skill != 2 && (int)__instance.m_skill != 7)) { return; } ((Character)val).GetSkills().m_skillData.TryGetValue((SkillType)Mathf.Abs(StringExtensionMethods.GetStableHashCode("Hunting")), out var value); string value2 = ((Object)((Component)val4).gameObject).name.Replace("(Clone)", ""); string[] array = Plugin._tier1Meadows.Value.Split(',', ' '); if (Plugin._tier4MountainsLevel.Value > 0 && value?.m_level > (float)Plugin._tier4MountainsLevel.Value) { if (array.Length != 0 && array.Contains(value2)) { ((Character)val).RaiseSkill(Skill.fromName("Hunting"), 0.2f); } } else { ((Character)val).RaiseSkill(Skill.fromName("Hunting"), 1f); } } } [HarmonyPatch(typeof(Skills), "RaiseSkill")] public class SkillsPatch { private static void Postfix(Skills __instance, SkillType skillType, float factor = 1f) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (Plugin._displayExpGained.Value == Toggle.Off) { return; } ((Character)__instance.m_player).GetSkills().m_skillData.TryGetValue((SkillType)Mathf.Abs(StringExtensionMethods.GetStableHashCode("Hunting")), out var value); if ((SkillType?)skillType != value?.m_info.m_skill) { return; } try { if (value.m_level < 100f) { float value2 = value.m_accumulator / (value.GetNextLevelRequirement() / 100f); ((Character)__instance.m_player).Message((MessageType)1, $"Level {value.m_level.tFloat(0)} Hunting [{value.m_accumulator.tFloat(2)}/{value.GetNextLevelRequirement().tFloat(2)}] ({value2.tFloat(0)}%)", 0, value.m_info.m_icon, false); } } catch { } } } public class Tracker : MonoBehaviour { public string m_resourceName = ""; private float m_trackRange; private Sprite? m_pinIcon; private PinData? m_pinData; private int m_requiredLevel; private static readonly List<PinData> m_pinList = new List<PinData>(); public void Create(string resourceName, float trackRange, Sprite pinIcon, int requiredLevel) { m_resourceName = resourceName; m_trackRange = trackRange; m_pinIcon = pinIcon; m_pinData = null; m_requiredLevel = requiredLevel; } private void Update() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) Player player = Player.m_localPlayer; if (!Object.op_Implicit((Object)(object)player)) { return; } Vector3 position = ((Component)this).transform.position; position.y = 0f; Vector2 val = default(Vector2); ((Vector2)(ref val))..ctor(((Component)player).transform.position.x - position.x, ((Component)player).transform.position.z - position.z); float magnitude = ((Vector2)(ref val)).magnitude; float skillFactor = ((Character)(object)player).GetSkillFactor("Hunting"); bool flag = Plugin._iconsOnly.Value == Toggle.On; bool flag2 = magnitude < m_trackRange; m_pinList.RemoveAll((PinData pin) => pin == null || Vector3.Distance(((Component)player).transform.position, pin.m_pos) > m_trackRange); if (m_pinList.Count >= Plugin._maxPin.Value) { PinData val2 = m_pinList[0]; if (val2 != null) { Minimap.instance.RemovePin(val2); } m_pinList.RemoveAt(0); } if (m_pinData == null && flag2 && m_requiredLevel > 0 && skillFactor >= (float)m_requiredLevel / 100f && m_pinList.Count < Plugin._maxPin.Value) { m_pinData = Minimap.instance.AddPin(position, (PinType)8, flag ? "" : m_resourceName, false, false, 0L, default(PlatformUserID)); if (m_pinData != null) { m_pinData.m_icon = m_pinIcon; m_pinData.m_worldSize = 0f; m_pinList.Add(m_pinData); } } else if (m_pinData != null && !flag2) { RemovePin(); } else if (m_pinData != null && (m_requiredLevel <= 0 || (float)m_requiredLevel / 100f > skillFactor)) { RemovePin(); } else if (m_pinData != null && Plugin._hidePins) { RemovePin(); } if (m_pinData != null) { m_pinData.m_pos = position; } } private void RemovePin() { if (m_pinData == null) { return; } try { if (m_pinList.Contains(m_pinData)) { m_pinList.Remove(m_pinData); } Minimap.instance.RemovePin(m_pinData); } catch { } finally { m_pinData = null; } } private void OnDestroy() { RemovePin(); } } } namespace Hunting.Functions { public class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ShowRangeAsPercent; [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] public string Category; [UsedImplicitly] public Action<ConfigEntryBase> CustomDrawer; } public static class Helper { public static readonly IDictionary<string, Sprite> _Tier1Icons = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _Tier2Icons = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _Tier3Icons = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _Tier4Icons = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _Tier5Icons = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _Tier6Icons = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _Tier7Icons = new Dictionary<string, Sprite>(); public static readonly IDictionary<string, Sprite> _Tier8Icons = new Dictionary<string, Sprite>(); public static float tFloat(this float value, int digits) { double num = Math.Pow(10.0, digits); return (float)(Math.Truncate(num * (double)value) / num); } private static string TrackPrey(string prey, string track) { Match match = new Regex(track, RegexOptions.IgnoreCase).Match(prey); if (!match.Success) { return ""; } return match.Value; } public static void GetTier1PinIcons(string prey) { if (_Tier1Icons.ContainsKey(prey)) { return; } foreach (string key in ObjectDBPatch._SpritesDictTier1.Keys) { if (!(TrackPrey(prey, key) == "")) { _Tier1Icons.Add(prey, ObjectDBPatch._SpritesDictTier1[key]); break; } } } public static void GetTier2PinIcons(string prey) { if (_Tier2Icons.ContainsKey(prey)) { return; } foreach (string key in ObjectDBPatch._SpritesDictTier2.Keys) { if (!(TrackPrey(prey, key) == "")) { _Tier2Icons.Add(prey, ObjectDBPatch._SpritesDictTier2[key]); break; } } } public static void GetTier3PinIcons(string prey) { if (_Tier3Icons.ContainsKey(prey)) { return; } foreach (string key in ObjectDBPatch._SpritesDictTier3.Keys) { if (!(TrackPrey(prey, key) == "")) { _Tier3Icons.Add(prey, ObjectDBPatch._SpritesDictTier3[key]); break; } } } public static void GetTier4PinIcons(string prey) { if (_Tier4Icons.ContainsKey(prey)) { return; } foreach (string key in ObjectDBPatch._SpritesDictTier4.Keys) { if (!(TrackPrey(prey, key) == "")) { _Tier4Icons.Add(prey, ObjectDBPatch._SpritesDictTier4[key]); break; } } } public static void GetTier5PinIcons(string prey) { if (_Tier5Icons.ContainsKey(prey)) { return; } foreach (string key in ObjectDBPatch._SpritesDictTier5.Keys) { if (!(TrackPrey(prey, key) == "")) { _Tier5Icons.Add(prey, ObjectDBPatch._SpritesDictTier5[key]); break; } } } public static void GetTier6PinIcons(string prey) { if (_Tier6Icons.ContainsKey(prey)) { return; } foreach (string key in ObjectDBPatch._SpritesDictTier6.Keys) { if (!(TrackPrey(prey, key) == "")) { _Tier6Icons.Add(prey, ObjectDBPatch._SpritesDictTier6[key]); break; } } } public static void GetTier7PinIcons(string prey) { if (_Tier7Icons.ContainsKey(prey)) { return; } foreach (string key in ObjectDBPatch._SpritesDictTier7.Keys) { if (!(TrackPrey(prey, key) == "")) { _Tier7Icons.Add(prey, ObjectDBPatch._SpritesDictTier7[key]); break; } } } public static void GetTier8PinIcons(string prey) { if (_Tier8Icons.ContainsKey(prey)) { return; } foreach (string key in ObjectDBPatch._SpritesDictTier8.Keys) { if (!(TrackPrey(prey, key) == "")) { _Tier8Icons.Add(prey, ObjectDBPatch._SpritesDictTier8[key]); break; } } } } public enum Toggle { On = 1, Off = 0 } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase() { public readonly ConfigEntry<T> SourceConfig = sourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZNetPeer peer; if (__instance.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag == true; } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0052: result = 0; goto IL_0053; IL_0053: return (byte)result != 0; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(0L, (ConfigEntryBase)configEntry); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(0L, customValue); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int num2 = 0; num2 < num; num2++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout"); peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != 0) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package = compressedPackage; } List<IEnumerator<bool>> writers = (from p in peers where p.IsReady() select distributeConfigToPeers(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true);