Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
DivineFavorPowers
Makes TalentTree Divine Favor cycle Passive Powers instead of toggling them off.
| Date uploaded | 6 days ago |
| Version | 1.0.0 |
| Download link | cjayride-DivineFavorPowers-1.0.0.zip |
| Downloads | 45 |
| Dependency string | cjayride-DivineFavorPowers-1.0.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Divine Favor Powers
Client-only Valheim mod. Divine Favor no longer turns Passive Powers off. At max rank, tap the guardian-power key to burst the first equipped power. Hold it to rotate which equipped power is first. Shift and the other Passive Powers hotkeys are left alone. Boss stones still equip and unequip powers. TalentTree's cooldown cut is unchanged.
Client only. Dedicated servers do not need this.
Requires
Install
Thunderstore, Gale, or r2modman: install the package.
Nexus or a manual zip: copy plugins/cjayride-DivineFavorPowers into Valheim/BepInEx/plugins. You should end up with:
Valheim/BepInEx/plugins/cjayride-DivineFavorPowers/Cjayride.DivineFavorPowers.dll
Do not copy manifest.json, README.md, or icon.png into the game.
Replace icon.png (exactly 256×256) before uploading to Thunderstore, Hexium, or Nexus if you are packaging this yourself.
Contact
- 𝕏: x.com/cjayride - Discord: discord.gg/cjayride (find me at the top of the user list) "cjayride" - Twitch: twitch.tv/cjayride
AI Generated
This code was not AI Generated, however, AI was used to verify that it works with the new version of the game.
CHANGELOG
1.0.6
- Equipped stones start on their hotkey. The "cannot be activated" check was a personal kill counter that did not have the boss kills.
1.0.5
- F and Shift+F start the equipped stones directly. The press is read before Valheim consumes the guardian-power button.
1.0.4
- F and Shift+F now register. Valheim reserves F as the guardian-power button, so the old key check never saw it.
1.0.3
- Hotkeys for the first and second equipped boss power are in this mod's config. Clicking the stones sets which power is in each slot. Holding the key no longer rotates them.
1.0.2
- Shift+F no longer starts Eikthyr and no longer aborts the second power. A bare F still starts the first power.
1.0.1
- Shift+F (or any modifier + guardian-power key) no longer starts the first equipped power. Passive Powers can fire slot 2.
1.0.0
- Divine Favor tap bursts the first equipped Passive Power. Hold rotates which equipped power is first.
- TalentTree's own Divine Favor cycle is removed. Cooldown reduction is unchanged.
- Client only. Needs TalentTree and Passive Powers.