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Mods uploaded by cjayride
Moves SeneaL UI's hotbar to the bottom left and keeps compass, health, boss bars, and Passive Powers readable.
Last updated: 2 days ago
Stops PUP FPS ServerStreaming from conflicting with ValheimTune on ZDOMan.SendZDOs (dedicated server).
Last updated: 2 days ago
Zone-appropriate Epic Loot drops, quieter set abilities, optional hide of Epic Loot pause-menu config button.
Last updated: 2 days ago
Valheim 1.0 community rebuild of Huntardy's EVA: three extra bosses, golden minibosses, altars, and vegvisirs. Vanilla biomes are not overwritten.
Last updated: 2 days ago
Hip Lantern enchants count only while the light is on. The lantern equips in the SeneaL Charm slot.
Last updated: 3 days ago
Boss loot goes into unbreakable chests at the death spot instead of dumping on the ground. Chests vanish in smoke when emptied.
Last updated: 3 days ago
Optionally scales Talent Tree movement and damage bonuses, and can cap talent points by bosses killed.
Last updated: 3 days ago
Valheim 1.0 Fix - Skyheim is a magic mod aimed at providing balanced progression and a reason to go back and slay bosses. Unleash magic both destructive and beneficial!
Last updated: 3 days ago
Required companion for Skyheim 1.0 Fix. Localization, cooldowns, SeneaL UI HUD compat, craft crash fix, and rune config.
Last updated: 3 days ago
Fork of aedenthorn/DiscardInventoryItem. Recycle items into lesser parts. Drag, press [Delete], confirm Yes/No. Updated for Valheim 1.0.
Last updated: 4 days ago
Raid creatures hunt and persist after the HUD. Open-world mobs stay vanilla. Per-raid Custom Raids durations untouched unless you opt in.
Last updated: 4 days ago
Auto-equips a shield when you switch to a one-handed weapon, including after a bow or crossbow.
Last updated: 4 days ago
Loot-flow overhaul for Valheim 1.0: instant drops, 2.5m auto-pickup, lingering bodies, and a stacked loot notification window.
Last updated: 4 days ago
Raising or lowering a sail no longer rolls the boat or launches the hull. Client and server.
Last updated: 4 days ago
Enchanted EpicLoot gear keeps its rarity, enchants, quality, and durability when taken off an armor stand.
Last updated: 4 days ago
Boss fights can require a minimum number of players within range before the boss takes damage, with a HUD message when blocked. Optional CL&LC affix swap by player count (off by default).
Last updated: 4 days ago
Queues hotbar weapon switches during attack animations and applies them when the swing finishes. Client only.
Last updated: 4 days ago
Take ownership of ground loot, plants, and beehives on your client before pickup, so auto loot does not wait on a distant player. Client only.
Last updated: 4 days ago
SocialSystem patch: show party invites during combat, and HP numbers on party health bars.
Last updated: 4 days ago
Hard-disables PotionsPlus Hellbroth potions and Odins Alchemy Wand: strips recipes, removes the wand from the item list, and blocks use. Server and client.
Last updated: 4 days ago
Re-applies your SeneaL UI cape after login when an Adventure Backpack is wearing the shoulder slot. Client side.
Last updated: 4 days ago
Take chest ownership on your client before it opens, so a distant player in the same zone is not in the round trip. Client only.
Last updated: 4 days ago
Wood, hardwood, and timberwood no longer take wet wear in water or at the waterline (docks). Rain on dry land still wears unroofed wood. Client and dedicated server.
Last updated: 4 days ago
Makes TalentTree Divine Favor cycle Passive Powers instead of toggling them off.
Last updated: 4 days ago