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PupValheimTuneCompat
Stops PUP FPS ServerStreaming from conflicting with ValheimTune on ZDOMan.SendZDOs (dedicated server).
| Last updated | 2 days ago |
| Total downloads | 28 |
| Total rating | 0 |
| Categories | |
| Dependency string | cjayride-PupValheimTuneCompat-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Akoozie-ValheimTune
Server-side performance patches for Valheim dedicated servers. Object sync 4.1ms -> 0.09ms per call on a 700k-object world. Players install nothing, wire format untouched. Valheim 1.0 ready.
Preferred version: 0.7.10PUP82-PUP_FPS
A smart building combiner for massive Valheim bases with single-player and client-server multiplayer support. Controls: [ combine, ] restore, \ highlight, F8 emergency restore.
Preferred version: 1.0.37denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2360README
PUP FPS ValheimTune compat
Dedicated-server plugin for the Cjaycraft pack. Prevents PUP FPS ServerZoneStreamBlock from Harmony-patching ZDOMan.SendZDOs when:
[ServerStreaming] Enabled = falseinPUP FPS.cfg, or- ValheimTune is loaded with
OverrideSendWindow = trueand non-vanilla window/headroom.
ValheimTune’s send-window transpiler then applies without PUP’s conflicting Rewrite throwing Unexpected SendZDOs IL.
Does not change join/login behavior. Server-side only in practice (PUP only patches on dedicated servers).