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cjayride-GraphicsConfigPlus-1.3.1 icon

GraphicsConfigPlus

Fork of daccaor/GraphicsConfigPlus for Valheim 1.0. Change graphic settings beyond the in-game options.

Date uploaded 3 hours ago
Version 1.3.1
Download link cjayride-GraphicsConfigPlus-1.3.1.zip
Downloads 102
Dependency string cjayride-GraphicsConfigPlus-1.3.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

GraphicsConfigPlus

Updated for Valheim 1.0

A fork of daccaor/GraphicsConfigPlus

Original Nexus link: https://www.nexusmods.com/valheim/mods/351

ThunderStore | GitHub

Change graphic settings beyond the in-game options

Change graphic settings in a deeper way in order to improve performance or go beyond the limits of standard options.

This started as a simple mod to improve performance on older PCs and became granular control over graphics configuration. The default configuration uses the game's standard values. To see changes you have to edit the config file.

This mod will override shadows, vSync, and distance/LOD options. Use the config file for those instead of the game menu.

These settings are experimental. If you find something that doesn't work, please let us know.

How to use

Extract the mod into your BepInEx/plugins folder.

Open the game once to generate a config file in BepInEx/config and edit the values, or press Home in-game to reload after editing.

Note: You can apply config changes while playing by pressing the Home key (configurable).

If you are here to boost graphics rather than performance, start the game to create the default config and look at: MaxFPS or vSyncCount, ShadowResolution, ShadowDistance, SunShaftsResolution, AOsampleCount and MBsampleCount.

Available options

General: reload hotkey, print original vs applied values, anisotropic filtering, texture size limit, max queued frames, particle raycast budget, pixel light count, realtime reflection probes, skin weights, soft particles, soft vegetation, LOD distance, vSync, target FPS.

Shadows: cascade count, shadow distance, shadow quality, shadow resolution.

Post-processing: disable all post-processing, sun shafts resolution/blend, bloom anti-flicker, SSAO downsampling/distance/sample count/high precision, anti-aliasing method (FXAA / TAA).

Flavor: bloom, lens dirt, sun shafts intensity, gamma, SSAO intensity/ambient-only, chromatic aberration, fog.

Advanced: sun shafts radius/blur, bloom soft knee, motion blur.

Configuration

Run the game once to generate this config file: BepInEx/config/cjayride.GraphicsConfigPlus.cfg

Credits

Original mod by daccaor. Based on ValheimFPSBoost: https://www.nexusmods.com/valheim/mods/147

CHANGELOG

v1.3.1

  • Fixed HarmonyX not applying patches (explicit PatchAll on HiddenSettings and PostProcessing)

v1.3.0

  • Prepared for Valheim 1.0 (Unity 6)
  • Quality and shadow overrides now hook GraphicsSettingsManager (Settings.ApplyQualitySettings / ApplyShadowQuality were removed)
  • CameraEffects post-processing hooks updated for the new method signatures
  • MasterTextureLimit now maps to QualitySettings.globalTextureMipmapLimit
  • BepInEx dependency updated to denikson-BepInExPack_Valheim-5.4.2350

v1.2.1

  • Thunderstore re-upload of daccaor's GraphicsConfigPlus