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InstantMonsterLootDrop
Causes monsters to drop their loot and poof immediately. Customize drop time and body despawn time.
| Date uploaded | 4 years ago |
| Version | 0.4.0 |
| Download link | cjayride-InstantMonsterLootDrop-0.4.0.zip |
| Downloads | 17413 |
| Dependency string | cjayride-InstantMonsterLootDrop-0.4.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Uploading this open source mod from Nexus Mods because it's not on Thunderstore yet.
Developer: aedenthorn
Original mod link: https://www.nexusmods.com/valheim/mods/164
This mod causes monsters to drop their loot and poof immediately.
A very simple mod, it just removes the delay on monsters going poof and dropping their loot. Works on animals, monsters, etc.
Optionally, you can set separate custom delays for both loot drop and ragdoll destruction by editing the config file.
Configuration
Run the game once to generate this config file: BepInEx/config/aedenthorn.InstantMonsterDrop.cfg
To reload from console type instantmonsterdrop reset*
Github
https://github.com/aedenthorn/ValheimMods/tree/master/InstantMonsterDrop
CHANGELOG
v0.8.0
- InstantMonsterLootDrop is now a loot-flow overhaul, not only an instant corpse poof
- DropDelay default 0.05, DestroyDelay default 60, AutoPickupDelay default 1, AutoPickupRange 3.5m
- Stacked loot notification window (vanilla one-at-a-time messages disabled while it is on)
- Notification size, opacity, linger, font size, corner anchor, and on/off are all configurable
v0.7.2
- Version bump to republish on Thunderstore and Hexium (same as 0.7.1)
v0.7.1
- Hold auto-pickup for 2 seconds on instant monster loot so drops stay visible on the ground
- New config option AutoPickupDelay (set to 0 for vanilla auto-pickup)
v0.7.0
- Updated for Valheim 1.0 (Unity 6)
- Verified in-game on the live 1.0 client
- Build now references Unity assemblies from valheim_Data/Managed (unstripped_corlib / TextCoreModule are gone)
- BepInEx dependency updated to denikson-BepInExPack_Valheim-5.4.2350
- Ragdoll.SpawnLoot is still private; keep calling it via Harmony Traverse
- EffectList.Create now takes a ZDOID; pass ZDOID.None
v0.6.0
- Removed terminal reload
- Added compatibility for v0.217.46
0.5.3
- Fixed dependency issue with Assembly file
0.5.2
- No changes. Just updated depedency string denikson-BepInExPack_Valheim-5.4.2202
0.5.0
- Updated for Mistlands