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cjayride-InstantMonsterLootDrop-0.4.0 icon

InstantMonsterLootDrop

Causes monsters to drop their loot and poof immediately. Customize drop time and body despawn time.

Date uploaded 4 years ago
Version 0.4.0
Download link cjayride-InstantMonsterLootDrop-0.4.0.zip
Downloads 17413
Dependency string cjayride-InstantMonsterLootDrop-0.4.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Uploading this open source mod from Nexus Mods because it's not on Thunderstore yet.

Developer: aedenthorn

Original mod link: https://www.nexusmods.com/valheim/mods/164

This mod causes monsters to drop their loot and poof immediately.

A very simple mod, it just removes the delay on monsters going poof and dropping their loot. Works on animals, monsters, etc.

Optionally, you can set separate custom delays for both loot drop and ragdoll destruction by editing the config file.

Configuration

Run the game once to generate this config file: BepInEx/config/aedenthorn.InstantMonsterDrop.cfg

To reload from console type instantmonsterdrop reset*

Github

https://github.com/aedenthorn/ValheimMods/tree/master/InstantMonsterDrop

CHANGELOG

v0.8.0

  • InstantMonsterLootDrop is now a loot-flow overhaul, not only an instant corpse poof
  • DropDelay default 0.05, DestroyDelay default 60, AutoPickupDelay default 1, AutoPickupRange 3.5m
  • Stacked loot notification window (vanilla one-at-a-time messages disabled while it is on)
  • Notification size, opacity, linger, font size, corner anchor, and on/off are all configurable

v0.7.2

  • Version bump to republish on Thunderstore and Hexium (same as 0.7.1)

v0.7.1

  • Hold auto-pickup for 2 seconds on instant monster loot so drops stay visible on the ground
  • New config option AutoPickupDelay (set to 0 for vanilla auto-pickup)

v0.7.0

  • Updated for Valheim 1.0 (Unity 6)
  • Verified in-game on the live 1.0 client
  • Build now references Unity assemblies from valheim_Data/Managed (unstripped_corlib / TextCoreModule are gone)
  • BepInEx dependency updated to denikson-BepInExPack_Valheim-5.4.2350
  • Ragdoll.SpawnLoot is still private; keep calling it via Harmony Traverse
  • EffectList.Create now takes a ZDOID; pass ZDOID.None

v0.6.0

  • Removed terminal reload
  • Added compatibility for v0.217.46

0.5.3

  • Fixed dependency issue with Assembly file

0.5.2

  • No changes. Just updated depedency string denikson-BepInExPack_Valheim-5.4.2202

0.5.0

  • Updated for Mistlands