Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
InstantMonsterLootDrop
Fork of aedenthorn/InstantMonsterDrop. Monsters drop loot and despawn immediately. Updated for Valheim 1.0.
| Date uploaded | 2 weeks ago |
| Version | 0.7.2 |
| Download link | cjayride-InstantMonsterLootDrop-0.7.2.zip |
| Downloads | 10535 |
| Dependency string | cjayride-InstantMonsterLootDrop-0.7.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
InstantMonsterDrop
Updated for Valheim 1.0
A fork of aedenthorn/InstantMonsterDrop
This mod causes monsters to drop their loot and poof immediately.
A very simple mod, it just removes the delay on monsters going poof and dropping their loot. Works on animals, monsters, etc.
Optionally, you can set separate custom delays for loot drop, ragdoll destruction, and auto-pickup by editing the config file. AutoPickupDelay (default 2 seconds) keeps loot on the ground long enough to see it before it can be vacuumed into your inventory. You can still pick it up with the use key immediately.
Configuration
Run the game once to generate this config file: BepInEx/config/cjayride.InstantMonsterDrop.cfg
Contact
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𝕏: x.com/cjayride
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Discord: discord.gg/cjayride (find me at the top of the user list) "cjayride"
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Twitch: twitch.tv/cjayride
AI Generated
This code was not AI Generated, however, AI was used to verify that it works with the new version of the game.
CHANGELOG
v0.8.2
- Loot window borders are off by default; enable ShowBorders if you want them
- Text outline plus configurable name/count/outline colors for readability
- Amount column grows with font size and window width so triple-digit stacks are not clipped
- Ragdoll cleanup retries ownership so leftover bodies are less likely to persist
- Console command
imd_cleanupforce-removes leftover corpses
v0.8.1
- AutoPickupRange default is now 2.5 meters
v0.8.0
- InstantMonsterLootDrop is now a loot-flow overhaul, not only an instant corpse poof
- DropDelay default 0.05, DestroyDelay default 60, AutoPickupDelay default 1, AutoPickupRange 3.5m
- Stacked loot notification window (vanilla one-at-a-time messages disabled while it is on)
- Notification size, opacity, linger, font size, corner anchor, and on/off are all configurable
v0.7.2
- Version bump to republish on Thunderstore and Hexium (same as 0.7.1)
v0.7.1
- Hold auto-pickup for 2 seconds on instant monster loot so drops stay visible on the ground
- New config option AutoPickupDelay (set to 0 for vanilla auto-pickup)
v0.7.0
- Updated for Valheim 1.0 (Unity 6)
- Verified in-game on the live 1.0 client
- Build now references Unity assemblies from valheim_Data/Managed (unstripped_corlib / TextCoreModule are gone)
- BepInEx dependency updated to denikson-BepInExPack_Valheim-5.4.2350
- Ragdoll.SpawnLoot is still private; keep calling it via Harmony Traverse
- EffectList.Create now takes a ZDOID; pass ZDOID.None
v0.6.0
- Removed terminal reload
- Added compatibility for v0.217.46
0.5.3
- Fixed dependency issue with Assembly file
0.5.2
- No changes. Just updated depedency string denikson-BepInExPack_Valheim-5.4.2202
0.5.0
- Updated for Mistlands