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InstantMonsterLootDrop
Loot-flow overhaul for Valheim 1.0: instant drops, 3.5m auto-pickup, lingering bodies, and a stacked loot notification window.
| Date uploaded | 3 days ago |
| Version | 0.8.0 |
| Download link | cjayride-InstantMonsterLootDrop-0.8.0.zip |
| Downloads | 13789 |
| Dependency string | cjayride-InstantMonsterLootDrop-0.8.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
InstantMonsterLootDrop
Updated for Valheim 1.0
This is no longer just a tiny “poof the corpse” tweak. InstantMonsterLootDrop is a full loot-flow overhaul built on the bones of aedenthorn/InstantMonsterDrop: instant drops, a wider pickup radius, a body that stays long enough to see, and a stacked loot feed that shows everything you vacuumed in one glance.
What it is now
Vanilla Valheim makes you wait on death animations, then flashes one pickup message at a time. This mod turns a kill into a clean loot beat:
- Loot hits the ground in 0.05 seconds. No standing around while a greyling finishes its collapse.
- The body stays for 60 seconds. You still see the kill. The ragdoll is not gone in a blink.
- Auto-pickup waits 1 second, then pulls from 3.5 meters. Close enough to feel greedy. Far enough that you can still read the pile.
- A stacked loot window in the bottom-right shows every item as it comes in. Same items combine (
Wood x14). Lines slide in, punch, and fade. You are not stuck watching vanilla’s one-name-at-a-time ticker.
This fork started as InstantMonsterDrop. It has become the loot HUD you wish Valheim shipped with.
Loot notification window
A compact 250×120 panel, gold-trimmed, bottom-right by default. It replaces vanilla pickup messages so a greydwarf camp dump is a list, not a slideshow.
You can:
- Turn the window off and restore vanilla messages
- Pin it to any corner (bottom-right default)
- Move it with WindowX / WindowY offsets
- Change width, height, opacity, font size, and how long each line lingers (8 seconds by default)
Configuration
Run the game once to generate BepInEx/config/cjayride.InstantMonsterDrop.cfg.
If you already have an older config, delete it or edit these values so the new defaults apply:
Loot and bodies
- DropDelay = 0.05
- DestroyDelay = 60
- AutoPickupDelay = 1
- AutoPickupRange = 3.5
Notification window
- Enabled = true (false restores vanilla pickup messages)
- Anchor = BottomRight (BottomLeft, TopRight, TopLeft)
- WindowX / WindowY = 20 / 20 (pixels from the chosen corner)
- WindowWidth / WindowHeight = 250 / 120
- Opacity = 0.72
- Linger = 8
- FontSize = 15
You can still pick items up immediately with the use key.
Contact
-
𝕏: x.com/cjayride
-
Discord: discord.gg/cjayride (find me at the top of the user list) "cjayride"
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Twitch: twitch.tv/cjayride
AI Generated
This code was not AI Generated, however, AI was used to verify that it works with the new version of the game.
CHANGELOG
v0.8.0
- InstantMonsterLootDrop is now a loot-flow overhaul, not only an instant corpse poof
- DropDelay default 0.05, DestroyDelay default 60, AutoPickupDelay default 1, AutoPickupRange 3.5m
- Stacked loot notification window (vanilla one-at-a-time messages disabled while it is on)
- Notification size, opacity, linger, font size, corner anchor, and on/off are all configurable
v0.7.2
- Version bump to republish on Thunderstore and Hexium (same as 0.7.1)
v0.7.1
- Hold auto-pickup for 2 seconds on instant monster loot so drops stay visible on the ground
- New config option AutoPickupDelay (set to 0 for vanilla auto-pickup)
v0.7.0
- Updated for Valheim 1.0 (Unity 6)
- Verified in-game on the live 1.0 client
- Build now references Unity assemblies from valheim_Data/Managed (unstripped_corlib / TextCoreModule are gone)
- BepInEx dependency updated to denikson-BepInExPack_Valheim-5.4.2350
- Ragdoll.SpawnLoot is still private; keep calling it via Harmony Traverse
- EffectList.Create now takes a ZDOID; pass ZDOID.None
v0.6.0
- Removed terminal reload
- Added compatibility for v0.217.46
0.5.3
- Fixed dependency issue with Assembly file
0.5.2
- No changes. Just updated depedency string denikson-BepInExPack_Valheim-5.4.2202
0.5.0
- Updated for Mistlands