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cjayride-InstantMonsterLootDrop-0.8.5 icon

InstantMonsterLootDrop

Loot-flow overhaul for Valheim 1.0: instant drops, 2.5m auto-pickup, lingering bodies, and a stacked loot notification window.

Date uploaded 2 days ago
Version 0.8.5
Download link cjayride-InstantMonsterLootDrop-0.8.5.zip
Downloads 3338
Dependency string cjayride-InstantMonsterLootDrop-0.8.5

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2360 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2360

README

๐Ÿ’€ InstantMonsterLootDrop

Updated for Valheim 1.0

Turn every kill into a satisfying loot experience! โš”๏ธ

Based on the original InstantMonsterDrop by aedenthorn, this fork transforms Valheim's monster loot system with instant drops, improved auto-pickup, longer-lasting corpses, and a custom stacked loot notification window.

๐Ÿ”— Links: Thunderstore ยท GitHub

โœจ Features

โš”๏ธ Instant Loot Drops

No more waiting for death animations to finish before collecting your rewards.

  • โšก Drop Delay: Loot drops after just 0.05 seconds.
  • ๐Ÿ’€ Persistent Corpses: Bodies remain visible for 60 seconds, so you can still see your kills.
  • ๐Ÿงฒ Improved Auto-Pickup: Automatically collects nearby loot after a 1-second delay, within a 2.5-meter radius.
  • ๐Ÿ“ฆ Stacked Loot Notifications: See everything you've collected in one compact window instead of watching vanilla's one-item-at-a-time messages.
  • ๐Ÿ”ข Item Stacking: Identical items combine into a single line, such as Wood x14.
  • ๐ŸŽฏ Animated Notifications: Loot entries slide in, pop, and fade away.

๐Ÿ–ฅ๏ธ Custom Loot Notification Window

A compact 250 ร— 120 loot panel, positioned in the bottom-right corner by default.

Designed to stay readable without unnecessary visual clutter, the window uses configurable text colors and outlines, with borders disabled by default.

Customize the display to suit your HUD:

  • ๐Ÿ“ Corner Placement: Choose BottomRight, BottomLeft, TopRight, or TopLeft.
  • โ†”๏ธ Position: Adjust WindowX and WindowY offsets.
  • ๐Ÿ“ Window Size: Customize width and height.
  • ๐ŸŒซ๏ธ Opacity: Adjust panel transparency.
  • ๐Ÿ”  Font Size: Change text size and accommodate larger item counts.
  • โณ Notification Duration: Control how long each entry remains visible.
  • ๐Ÿ–ผ๏ธ Borders: Toggle the panel border on or off.
  • ๐ŸŽจ Text Styling: Customize item names, quantities, and outline colors.
  • ๐Ÿ”” Vanilla Messages: Disable the custom window to restore vanilla pickup notifications.

โš™๏ธ Configuration

Launch the game once to generate the configuration file:

BepInEx/config/cjayride.InstantMonsterDrop.cfg

โš”๏ธ Loot & Corpse Settings

Setting Default Description
DropDelay 0.05 Delay before monster loot drops, in seconds.
DestroyDelay 60 Time before monster corpses are removed, in seconds.
AutoPickupDelay 1 Delay before automatic pickup begins, in seconds.
AutoPickupRange 2.5 Auto-pickup radius, in meters.
DisableCorpseDespawnSound false Set to true to mute the corpse despawn sound.
DisableCorpseDespawnParticles false Set to true to hide the corpse despawn particles.

๐Ÿ–ฅ๏ธ Notification Window Settings

Setting Default Description
Enabled true Enables the custom loot window. Set to false to restore vanilla pickup messages.
Anchor BottomRight Screen corner used to position the window. Options: BottomRight, BottomLeft, TopRight, TopLeft.
WindowX 20 Horizontal offset from the selected corner, in pixels.
WindowY 20 Vertical offset from the selected corner, in pixels.
WindowWidth 250 Window width, in pixels.
WindowHeight 120 Window height, in pixels.
Opacity 0.72 Window transparency.
Linger 8 How long each loot entry remains visible, in seconds.
FontSize 15 Loot notification text size.
ShowBorders false Enables the window border.
TextOutline true Adds an outline around text for readability.
TextColor White Color of item names.
AmountColor Warm cream Color of item quantities.
OutlineColor Black Color of the text outline.

๐Ÿ’ก Updating from an older version? If the new defaults aren't applied, delete your existing configuration file or update the values manually.

๐Ÿงน Corpse Cleanup

If old monster corpses accumulate or fail to despawn, open the in-game console with F5 and run: imd_cleanup

This command force-removes leftover corpses.

๐ŸŽฎ Gameplay Notes

  • You can still pick up items immediately using the Use key.
  • Auto-pickup handles nearby loot after the configured delay.
  • Disable the custom notification window whenever you prefer vanilla pickup messages.

๐Ÿ“ฌ Contact

๐Ÿค– AI Disclosure

The code was not AI-generated. AI was used to help verify compatibility with the updated version of Valheim.

CHANGELOG

v0.8.5

  • Optional DisableCorpseDespawnSound and DisableCorpseDespawnParticles (both default false; vanilla despawn VFX/SFX stay on unless you turn these on)

v0.8.4

  • Rechecked against Valheim 1.0.21 (Steam build 26249040); Ragdoll.SpawnLoot, DestroyNow, Player.AutoPickup, and EffectList.Create still match
  • Pickup range is applied on spawn and config change instead of every physics tick
  • Loot window disables itself when idle so IMGUI OnGUI is not running every frame
  • Cached SpawnLoot / ragdoll field lookups; skip config rewrite on plugin load
  • Dedicated / batch-mode servers skip the loot HUD component

v0.8.3

  • Verified against Valheim 1.0.21 (Release build, Steam build 26249040).
  • BepInEx dependency set to denikson-BepInExPack_Valheim-5.4.2360.

v0.8.2

  • Loot window borders are off by default; enable ShowBorders if you want them
  • Text outline plus configurable name/count/outline colors for readability
  • Amount column grows with font size and window width so triple-digit stacks are not clipped
  • Ragdoll cleanup retries ownership so leftover bodies are less likely to persist
  • Console command imd_cleanup force-removes leftover corpses

v0.8.1

  • AutoPickupRange default is now 2.5 meters

v0.8.0

  • InstantMonsterLootDrop is now a loot-flow overhaul, not only an instant corpse poof
  • DropDelay default 0.05, DestroyDelay default 60, AutoPickupDelay default 1, AutoPickupRange 3.5m
  • Stacked loot notification window (vanilla one-at-a-time messages disabled while it is on)
  • Notification size, opacity, linger, font size, corner anchor, and on/off are all configurable

v0.7.2

  • Version bump to republish on Thunderstore and Hexium (same as 0.7.1)

v0.7.1

  • Hold auto-pickup for 2 seconds on instant monster loot so drops stay visible on the ground
  • New config option AutoPickupDelay (set to 0 for vanilla auto-pickup)

v0.7.0

  • Updated for Valheim 1.0 (Unity 6)
  • Verified in-game on the live 1.0 client
  • Build now references Unity assemblies from valheim_Data/Managed (unstripped_corlib / TextCoreModule are gone)
  • BepInEx dependency updated to denikson-BepInExPack_Valheim-5.4.2350
  • Ragdoll.SpawnLoot is still private; keep calling it via Harmony Traverse
  • EffectList.Create now takes a ZDOID; pass ZDOID.None

v0.6.0

  • Removed terminal reload
  • Added compatibility for v0.217.46

0.5.3

  • Fixed dependency issue with Assembly file

0.5.2

  • No changes. Just updated depedency string denikson-BepInExPack_Valheim-5.4.2202

0.5.0

  • Updated for Mistlands