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cjayride-RecycleItemsIntoParts-1.7.4 icon

RecycleItemsIntoParts

Fork of aedenthorn/DiscardInventoryItem. Recycle items into lesser parts. Drag and press [Delete]. Updated for Valheim 1.0.

Date uploaded 5 days ago
Version 1.7.4
Download link cjayride-RecycleItemsIntoParts-1.7.4.zip
Downloads 3007
Dependency string cjayride-RecycleItemsIntoParts-1.7.4

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

RecycleItemsIntoParts

Updated for Valheim 1.0

A fork of aedenthorn/DiscardInventoryItem

ThunderStore | GitHub

This mod recycles items into parts

  • Break down (recycle) items on the fly, by drag clicking an item and clicking [Delete]

  • Control the percentage (%) of parts returned (in the config)

  • Control the types of parts to be recycled:

Enchanting Parts [EpicLoot]

ShardMagic [EpicLoot]

Coins

Consumables

Trophies

Setup / Configuration

Setup has completely changed, now that all mods have been updated for Mistlands. Check the values in the config file.

Edit the config file

BepInEx/config/cjayride.RecycleItemsIntoParts.cfg

Launch the game once to generate the config file and review the options.

Recycle EpicLoot Enchanted Gear for Magic Parts | DefaultSetting = true

ReturnEnchantedResources = true

CJAYCRAFT PLAYERS - This setting must be: true

Give Back Coins? | DefaultSetting = false

When recycling parts, don't give Coins (enable/disable).

It cost Coins to enchant with Epic Loot, so if you recycle an item it will usually return Coins. Some servers and players may not want this. Items gave back too many coins and it messed up our server economy.

RecycleCoins = false

CJAYCRAFT PLAYERS - This setting must be: false

Give Back Trophies | DefaultSetting = True

Don't want to give back Trophies when recycling?

On our server, we didn't want people to get back Trophies, much like we don't want to give back Coins, because it affects the economy of our server. Items can still be recycled, but if it contains a Trophy, it just won't give back the Trophy.

By default, the mod WILL give Trophies.

RecycleTrophy = true

CJAYCRAFT PLAYERS - This setting must be: false

Allow Recycle Consumables | DefaultSetting = True

Don't allow recycling of a food TYPE item.

On our server, we didn't want people recycling food because it gave certain items that might affect the economy. Potentially, if an item contains a recipe part that is food, that food item would be returned. This only specifically targets the item that is being recycled. If the item is food, it can't be recycled.

By default, this mod WILL allow you to recycle consumables.

RecycleConsumables = true

CJAYCRAFT PLAYERS - This setting must be: RecycleConsumables = false

Allow Recycle ShardMagic [EpicLoot] | DefaultSetting = True

Don't allow recycling of the item ShardMagic [EpicLoot].

On our server, we didn't want people recycling the green rarity Magic Shards (Epic Loot) because it interferes with some recipes we're using.

By default, this mod WILL allow you to recycle ShardMagic [EpicLoot].

RecycleShards = true

CJAYCRAFT PLAYERS - This setting must be: false

Contact

  • 𝕏: x.com/cjayride

  • Discord: discord.gg/cjayride (find me at the top of the user list) "cjayride"

  • Twitch: twitch.tv/cjayride

AI Generated

This code was not AI Generated, however, AI was used to verify that it works with the new version of the game.

CHANGELOG

v1.8.5

  • Recycle confirm list shows each returned item's icon next to its name
  • Removed the hover-delete hint popup (it fired on every hover). Recycle is drag the item, then Delete
  • EpicLoot enchanted gear still returns downgraded enchant materials when enabled

v1.8.4

  • Hover + Delete checks every inventory grid slot under the mouse in screen space (including extra inventory mods)

v1.8.3

  • Hover + Delete follows the item tooltip under the mouse
  • If no item is held or hovered, Delete explains to drag the item first

v1.8.2

  • Hover + Delete uses the inventory slot under the mouse cursor (UI raycast)

v1.8.1

  • Yes / No are real colored buttons on the recycle window (not cloned hidden inventory buttons)
  • Hover + Delete uses the slot the pointer entered, not only a dragged item

v1.8.0

  • Recycle Yes/No is a small inventory window (not the full-screen Valheim pause popup)
  • Yes and No buttons work; Escape or right-click cancels

v1.7.9

  • Recycle confirmation is a Yes/No popup on top of the inventory, listing the item and parts you will get
  • Hover now uses the inventory cell under the mouse (no longer recycles slot 1 by mistake)

v1.7.8

  • Recycle preview and results show in the center HUD as one line (item + returned parts)
  • Optional top-left notifications: UseTopLeftNotifications = false by default
  • Hover + Delete uses the hovered inventory slot (not only a dragged item)
  • RecycleHotkey is read as Unity KeyCode Delete (stops BepInEx 'delete' keybind errors)

v1.7.7

  • Recycle works on a hovered item or a dragged item (Delete no longer requires a drag)
  • First Delete shows a confirmation with the item name and returned parts; press Delete again within 4 seconds to confirm
  • HUD messages list what is being recycled and what you get back
  • RecycleHotkey uses KeyCode.Delete so it registers in Valheim 1.0 / Unity 6

v1.7.6

  • Added togglable server-enforced config (ServerEnforced = true by default). Host/server recycle settings apply to clients; set false for per-player configs. Recycle hotkey stays local.

v1.7.5

  • Enchant materials are no longer doubled on upgraded items (quality loop)
  • Enchant returns drop one EpicLoot rarity (Legendary -> Epic). Magic rarity returns none
  • Default craft return is 25%. Amounts under 0.5 round to nothing, so 1 bronze returns 0 bronze

v1.7.4

  • Thunderstore version bump (1.7.3 was already published)

v1.7.3

  • Fixed enchanted gear recycling dropping the first craft material (for example a boar skirt returning essences but no hides) when coins were also in the EpicLoot enchant cost

v1.7.2

  • Recycling no longer returns Valheim 1.0 upgrade idols (for example Wooden Protection Idol)

v1.7.1

  • Fixed NullReferenceException when recycling (ObjectDB.m_items can contain objects without ItemDrop in Valheim 1.0)

v1.7.0

  • Updated for Valheim 1.0
  • Fixed Inventory.AddItem for the 1.0 signature (avoids MissingMethodException when returning recycled parts)
  • Trophy recycle option now matches ItemType.Trophy
  • Shard recycle option now uses RecycleShards instead of RecycleTrophy when deciding whether to delete shards
  • Updated BepInExPack dependency to 5.4.2350

v1.6.0

  • Removed terminal reload
  • Added compatibility for v0.217.46

v1.5.1 - 2024/4/7

  • Fixed reference to assembly files

v1.5.0 - 2024/4/7

  • Change for EpicLoot, committed by blradlof (verfied by "aedenthorn") on Dec 16, 2023. Line 86 changed EpicLoot.Crafting.EnchantTabController to EpicLoot.Crafting.EnchantHelper

v1.4.0 - 2023/7/9

  • Update for Mistlands. I've tested it with a combination of mods like EpicLoot, EquipmentandQuickSlots, ExtendedPlayerInventory, BetterArchery.
  • Note: The BetterArchery QUIVER (if enabled) breaks the game if ExtendedPlayerInventor is also installed.
  • I'll continue to test as I complete the rebuild of CJAYCRAFT modpack. As far as I can tell, this mod is working, but shoot me a message if you discover an issue before I get to play more :)