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SkyheimCompat

Companion mod for Skyheim 1.0 Fix - Not to be used alone.

Date uploaded 2 weeks ago
Version 1.0.2
Download link cjayride-SkyheimCompat-1.0.2.zip
Downloads 19
Dependency string cjayride-SkyheimCompat-1.0.2

This mod requires the following mods to function

README

Skyheim 1.0 Fix

A temporary compatibility fix for Skyheim by makail


Important Credit & Disclaimer

This is NOT an original mod.

All credit for Skyheim goes to the original developer makail (also known as Makzimus).

This package is a temporary community fix created by cjayride because the original mod has not received updates in approximately 2 years.

The goal of this fix is simply to keep Skyheim working with the current version of Valheim (including the 1.0 / Deep North update) until the original author is able to update it (or until a better long-term solution appears).

If makail ever releases an official update, please switch back to the original mod and discontinue use of this fix.


What is Skyheim?

Skyheim is a magic mod for Valheim that provides balanced progression and a reason to revisit bosses. Bosses drop unique crafting ingredients used to craft and upgrade runes that let you cast a variety of beneficial and destructive spells. The mod also allows early/mid-game access to Eitr by imbuing armor with Eitr Shards.

Features include:

  • Rune Altar for crafting/upgrading runes and imbuing armor
  • Multiple spell runes (offensive and supportive)
  • Armor imbuement for Eitr capacity and regeneration
  • Progression tied to boss kills and dungeon exploration

Latest Update

  • Fixed item names and descriptions in-game (no more missing/blank localization).
  • Fixed a crash that occurred when trying to craft items.
  • Added configuration files for all the runes.

Installation

  1. Make sure you have BepInEx installed.
  2. Remove any previous version of Skyheim (original or other fixes).
  3. Extract the contents of this package into your BepInEx/plugins folder.
  4. Also install Skyheim Compat.
  5. Launch the game.

Keep skyheim.json next to skyheim.dll.


Notes

  • This is intended as a stop-gap solution only.
  • Please support the original author if they return to the project.
  • Report any issues with this specific fix to cjayride.

Thank you to makail for creating such a well-loved mod.
— cjayride

CHANGELOG

Changelog

1.1.10

  • Fixed a NullReferenceException in Skyheim's windfury damage hook when poison/AoE hits have no attacker, nview, or status manager.

1.1.9

  • Thunderstore package uses the 1.0 COMPAT icon.

1.1.8

  • Draws Skyheim rune cooldown seconds on SeneaL hotbar, action, and inventory slots without replacing SeneaL's HUD prefabs.
  • If SeneaL UI is not installed, Skyheim keeps its original vanilla hotbar and inventory cooldown overlays.

1.1.7

  • Stops Skyheim from rewriting the vanilla hotbar/inventory slot prefabs when SeneaL UI is installed, so food, action bar, and minimap can display.

1.1.5

  • Fixed a stack-overflow crash when hovering enchanted armor in a chest.
  • Inventory descriptions are populated directly at pointer-enter, before Valheim tries to show the tooltip.

1.1.1

  • Fixed item names and descriptions in-game (no more missing/blank localization).
  • Fixed a crash that occurred when trying to craft items (including with devcommands).
  • Added configuration files for all the runes (BepInEx/config/cjayride.skyheimcompat.cfg after you load a world once).
  • Enforces rune cooldown blocking on current Valheim.