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Hearthbound
Open a fallen friend's tombstone to bring them back to it (they're asked first). Cooldowns and daily limits. Server only.
CHANGELOG
Changelog
1.0.0
First release.
- Open a fallen friend's tombstone (E) to bring them back to it; they're asked first and accept by crouching.
- Cooldown per player (
CooldownMinutes) and a daily limit (MaxPerDay), kept across restarts. - Only fresh tombstones (
MaxMinutesSinceDeath), and only if the player isn't already close by. - Limits per rescuer too (
RescuerCooldownMinutes,RescuerMaxPerDay); admins skip all limits (AdminsNoLimits). - Optional: no rescues near bosses (
BossRadius, off by default) or into dungeons (AllowInDungeons). SelfRecall(off by default): type!recallin chat to go to your newest tombstone.- A teleport that doesn't happen doesn't count against the limit.
AskFirstoff: bring them right away.RequireCrouchon: only a crouched open counts.- Accept by crouching or typing
!yesin chat;!nodeclines. - A short countdown before the teleport (
CountdownSeconds). - Daily limits can start over at a set time (
DailyResetTime) instead of a rolling 24 hours. - Messages in the middle of the screen or top-left (
MessagePlace). - Every message players see can be reworded in the settings.
- Settings take effect when the file is saved, no restart.
- Server only: players need nothing.