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LootWindow
Adds a loot window to Valheim's native UI similar to MMORPGs. With item-triggers or loot table calls (coming soon) you can define reward quantities, chances and item levels through YAML. In multiplayer, the server controls gameplay settings.
By dannanboi
CHANGELOG
1.0.1
- Added nested YAML reward lists, unquoted
!rare markers andminRares/maxRareslimits (defaults 0 / 1). - Removed the eight-entry table limit and randomized roll order. Rolling stops at eight native stacks or before a whole reward would overflow; guaranteed rare minimums reserve their space first.
- Hidden tokens now clear at logout. Added
dblw_clearfor every player without devcommands or admin rights; prepared rewards and regular inventory are preserved.
1.0.0
- Initial release