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LootWindow

Adds a loot window to Valheim's native UI similar to MMORPGs. With item-triggers or loot table calls (coming soon) you can define reward quantities, chances and item levels through YAML. In multiplayer, the server controls gameplay settings.

CHANGELOG

1.0.1

  • Added nested YAML reward lists, unquoted ! rare markers and minRares / maxRares limits (defaults 0 / 1).
  • Removed the eight-entry table limit and randomized roll order. Rolling stops at eight native stacks or before a whole reward would overflow; guaranteed rare minimums reserve their space first.
  • Hidden tokens now clear at logout. Added dblw_clear for every player without devcommands or admin rights; prepared rewards and regular inventory are preserved.

1.0.0

  • Initial release