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Ice Sniper Staff
A crossbow-stock magic staff that fires a single fast ice bolt in a dead-straight line. Slow to load, devastating on a hit.
By dots7777
CHANGELOG
Changelog
1.0.0
New: standalone mode. When Wizardry is not installed, the staff now crafts at the Galdr Table (level 1) with its own frost-staff recipe (10 Yggdrasil Wood, 6 Freeze Gland, 12 Refined Eitr, 4 Iron) and comes tuned noticeably stronger (~+35% damage/velocity, faster reload) so it holds up on its own. With Wizardry installed, behaviour is unchanged — same Wizard Table recipe and baseline stats as before.
New config section [Sniper.NoWizardry]. Separate, fully configurable stats used only in standalone mode (pierce/frost damage and per-level growth, velocity, Eitr cost, reload time).
Fixed: first shot not firing. The very first shot after loading into a world spent Eitr but produced no bolt (an internal "object to instantiate is null" error). The projectile is now assigned to the weapon on the loading screen and re-confirmed at fire time, so the first shot fires correctly in both modes.
Cleanup. Removed dead projectile-setup code that ran before the game's prefabs existed and never had any effect.
Note for existing users
A new [Sniper.NoWizardry] section is written to your config with default values on first launch. If you previously tuned [Sniper] for a game without Wizardry, review the new section — your standalone balance is now driven by those values.