Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of DualWieldExclusionFix v1.0.0
plugins/DualWieldExclusionFix.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DualWieldExclusionFix { [BepInPlugin("local.dualwield.exclusionfix", "DualWield Exclusion Fix", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public sealed class Plugin : BaseUnityPlugin { public const string Id = "local.dualwield.exclusionfix"; private Harmony harmony; private static ConfigEntry<string> exclusions; private static readonly ExclusionPolicy policy = new ExclusionPolicy(); private void Awake() { //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Expected O, but got Unknown //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Expected O, but got Unknown try { PluginInfo obj = Chainloader.PluginInfos["Ketanol.DualWieldCore"]; if (obj.Metadata.Version != new Version(1, 2, 4)) { throw new NotSupportedException("This fix targets DualWieldCore 1.2.4 only."); } Assembly assembly = ((object)obj.Instance).GetType().Assembly; MethodInfo methodInfo = AccessTools.Method(assembly.GetType("DualWieldCore.Equipment", throwOnError: true), "SupportedWeapon", new Type[1] { typeof(ItemData) }, (Type[])null); exclusions = AccessTools.Field(assembly.GetType("DualWieldCore.Plugin", throwOnError: true), "ExcludedPrefabs")?.GetValue(null) as ConfigEntry<string>; if (methodInfo == null || !methodInfo.IsStatic || methodInfo.ReturnType != typeof(bool) || exclusions == null) { throw new MissingMemberException("Unsupported DualWieldCore layout; no patches applied."); } harmony = new Harmony("local.dualwield.exclusionfix"); harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(Plugin), "RespectExclusions", (Type[])null) { priority = 0 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"DualWield Exclusion Fix 1.0.0 active: ExcludedPrefabs now protects standalone attacks as well as dual pairs."); } catch (Exception ex) { Harmony obj2 = harmony; if (obj2 != null) { obj2.UnpatchSelf(); } ((BaseUnityPlugin)this).Logger.LogError((object)("Exclusion fix inactive: " + ex)); } } private static void RespectExclusions(ItemData __0, ref bool __result) { if (__result && __0 != null && Object.op_Implicit((Object)(object)__0.m_dropPrefab) && exclusions != null && policy.Contains(exclusions.Value, ((Object)__0.m_dropPrefab).name)) { __result = false; } } private void OnDestroy() { Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } } public sealed class ExclusionPolicy { private string cached; private readonly HashSet<string> names = new HashSet<string>(StringComparer.OrdinalIgnoreCase); public bool Contains(string configured, string prefab) { configured = configured ?? ""; if (!string.Equals(cached, configured, StringComparison.Ordinal)) { names.Clear(); string[] array = configured.Split(','); for (int i = 0; i < array.Length; i++) { string text = array[i].Trim(); if (text.Length > 0) { names.Add(text); } } cached = configured; } if (prefab != null) { return names.Contains(prefab); } return false; } } }