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AshlandsWaterFix
Fixes retained Ashlands ocean heat and restores the heat-distortion overlay with a two-second cooldown.
By igentuman
| Last updated | 2 weeks ago |
| Total downloads | 114 |
| Total rating | 1 |
| Categories | Mods Deep North Update |
| Dependency string | igentuman-AshlandsWaterFix-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Ashlands Water Fix
A small client-side BepInEx plugin for Valheim 1.0.12.
What it fixes
Valheim 1.0 introduced a separate internal heat value for the Ashlands ocean, but that value is never reduced after leaving the water. Once fully heated, a player can therefore take immediate full damage when entering water again.
The same change disconnected Ashlands ocean heat from the existing camera heat effect, removing the gradual visual warning that existed before release.
This mod:
- Cools a full Ashlands ocean heat charge to zero at a constant rate over two seconds after leaving dangerous water.
- Preserves partial heat if the player re-enters before those two seconds pass.
- Also cools retained heat in safe, non-Ashlands water.
- Restores the heat-distortion overlay and makes it fade in and out with the actual ocean heat level.
The mod does not change heat buildup, damage, equipment heat resistance, or lava behavior.
Installation
- Install BepInExPack for Valheim 5.4.2333 or later.
- Copy
AshlandsWaterFix.dllinto a folder underBepInEx/plugins.
Only the client needs the mod. Installing it on a dedicated server is not required.
Building
The project targets .NET Framework 4.6.2. Build the release package with:
dotnet build AshlandsWaterFix/AshlandsWaterFix.csproj -c Release
The Thunderstore-ready archive is written to
dist/AshlandsWaterFix-1.0.0.zip.