Decompiled source of Sparring v0.3.0

Sparring.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("isimp")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright (c) 2026 isimp")]
[assembly: AssemblyDescription("Duel another player without either of you dying. Yield instead of falling, then both of you get back up.")]
[assembly: AssemblyFileVersion("0.3.0.0")]
[assembly: AssemblyInformationalVersion("0.3.0+a89f471d62853a8db100760eba297f60bfc3755b")]
[assembly: AssemblyProduct("Sparring")]
[assembly: AssemblyTitle("Sparring")]
[assembly: InternalsVisibleTo("Sparring.SelfTest")]
[assembly: AssemblyVersion("0.3.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName);
							}).ToList();
							SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false);
							SendAdmin(list, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend != 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> list = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							list.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						list.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2]
							{
								val,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section;

			public string key;

			public Type type;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected;

			public string received;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0051;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (num)
				{
					return !lockExempt;
				}
				goto IL_0051;
				IL_0051:
				return false;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin
		{
			get
			{
				if (!lockExempt)
				{
					return isSourceOfTruth;
				}
				return true;
			}
		}

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; }

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Expected O, but got Unknown
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out var value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					MemoryStream stream = new MemoryStream(package.ReadByteArray());
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null)
			{
				if (!configSync.IsLocked)
				{
					if (config == configSync.lockedConfig)
					{
						return lockExempt;
					}
					return true;
				}
				return false;
			}
			return true;
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage val = new ZPackage();
						val.Write((byte)2);
						val.Write(packageIdentifier);
						val.Write(fragment);
						val.Write(fragments);
						val.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(val);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != 0L)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] array = package.GetArray();
			if (array != null && array.LongLength > 10000)
			{
				ZPackage val = new ZPackage();
				val.Write((byte)4);
				MemoryStream memoryStream = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
				{
					deflateStream.Write(array, 0, array.Length);
				}
				val.Write(memoryStream.ToArray());
				package = val;
			}
			List<IEnumerator<bool>> writers = (from p in peers
				where p.IsReady()
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			if (!type.IsEnum)
			{
				return type;
			}
			return Enum.GetUnderlyingType(type);
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write(partial ? ((byte)1) : ((byte)0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				string text = minimumRequiredVersion;
				if (text == null)
				{
					if (!ModRequired)
					{
						return "0.0.0";
					}
					text = CurrentVersion;
				}
				return text;
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return num && flag;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)))
			{
				return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".";
			}
			return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".";
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			if (rpc != null)
			{
				return ErrorServer(rpc);
			}
			return ErrorClient();
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				Debug.LogWarning((object)array2[i].Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Invalid comparison between Unknown and I4
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}
namespace Sparring
{
	internal static class Announcer
	{
		private static string _last = "";

		private static float _lastAt;

		private static FieldRef<Chat, float> _hideTimer;

		public static void Show(string winner, string loser, EndReason reason)
		{
			try
			{
				if ((Object)(object)Chat.instance == (Object)null)
				{
					return;
				}
				winner = Messages.WireName(winner);
				loser = Messages.WireName(loser);
				if (winner.Length != 0 && loser.Length != 0)
				{
					string text = Compose(winner, loser, reason);
					if (!(text == _last) || !(Time.realtimeSinceStartup - _lastAt < 2f))
					{
						_last = text;
						_lastAt = Time.realtimeSinceStartup;
						((Terminal)Chat.instance).AddString(text);
						Reveal(Chat.instance);
					}
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogDebug((object)("Sparring could not announce a result: " + ex.Message));
			}
		}

		private static void Reveal(Chat chat)
		{
			try
			{
				if (_hideTimer == null)
				{
					_hideTimer = AccessTools.FieldRefAccess<Chat, float>("m_hideTimer");
				}
				_hideTimer.Invoke(chat) = 0f;
			}
			catch (Exception ex)
			{
				Plugin.Log.LogDebug((object)("Sparring could not raise the chat window: " + ex.Message));
			}
		}

		internal static string Compose(string winner, string loser, EndReason reason)
		{
			return reason switch
			{
				EndReason.Yielded => "<color=#d8c38a>" + loser + " yields to " + winner + ".</color>", 
				EndReason.Forfeited => "<color=#d8c38a>" + loser + " forfeits to " + winner + ".</color>", 
				EndReason.LeftRing => "<color=#d8c38a>" + loser + " left the ring and yields to " + winner + ".</color>", 
				EndReason.Died => "<color=#b9bfc4>The duel between " + winner + " and " + loser + " ended — " + loser + " fell to something else.</color>", 
				EndReason.OutOfRange => "<color=#b9bfc4>The duel between " + winner + " and " + loser + " was called off — they left the ring.</color>", 
				_ => "<color=#b9bfc4>The duel between " + winner + " and " + loser + " is over.</color>", 
			};
		}
	}
	internal static class Arena
	{
		internal const float Floor = 5f;

		internal const float Ceiling = 60f;

		internal static float Clamp(float radius, float fallback)
		{
			if (radius <= 0f || float.IsNaN(radius))
			{
				return fallback;
			}
			if (radius < 5f)
			{
				return 5f;
			}
			if (!(radius > 60f))
			{
				return radius;
			}
			return 60f;
		}

		internal static float Reach(float radius, float fallback)
		{
			float num = ((radius > 0f) ? radius : fallback);
			if (!(num < 5f))
			{
				return num;
			}
			return 5f;
		}

		internal static bool Beyond(float distance, float radius, float fallback)
		{
			return distance > Reach(radius, fallback);
		}

		internal static float OpponentRange(float radius)
		{
			return radius * 2f + 15f;
		}

		internal static EndReason Stray(bool begun)
		{
			if (!begun)
			{
				return EndReason.OutOfRange;
			}
			return EndReason.LeftRing;
		}
	}
	internal enum RingStyle
	{
		Stakes,
		Line
	}
	internal static class ArenaRing
	{
		private const int Segments = 72;

		private const float MarkerHeight = 6f;

		private const float StakeSpacing = 4f;

		private const float StakeSink = 0.3f;

		private const float LineLift = 0.12f;

		private const float SyncInterval = 0.4f;

		private const float SeeingDistance = 250f;

		private static GameObject _root;

		private static GameObject _preview;

		private static Material _material;

		private static bool _materialTried;

		private static readonly Dictionary<ZDOID, GameObject> _rings = new Dictionary<ZDOID, GameObject>();

		private static readonly List<ZDOID> _live = new List<ZDOID>();

		private static readonly List<ZDOID> _gone = new List<ZDOID>();

		private static float _next;

		private static GameObject _stake;

		private static bool _stakeTried;

		private static GameObject _post;

		private static bool _postTried;

		public static void Sync()
		{
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			if (Time.realtimeSinceStartup < _next)
			{
				return;
			}
			_next = Time.realtimeSinceStartup + 0.4f;
			if (!Plugin.ShowArenaRing || (Object)(object)ZNet.instance == (Object)null || ZDOMan.instance == null)
			{
				HideAll();
				return;
			}
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				HideAll();
				return;
			}
			_live.Clear();
			foreach (Player allPlayer in Player.GetAllPlayers())
			{
				if ((Object)(object)allPlayer == (Object)null || !Lease.Corroborated((Character)(object)allPlayer, out var opponentId))
				{
					continue;
				}
				ZDOID zDOID = ((Character)allPlayer).GetZDOID();
				ZDOID val = ((((ZDOID)(ref zDOID)).CompareTo(opponentId) <= 0) ? zDOID : opponentId);
				if (_live.Contains(val))
				{
					continue;
				}
				Lease.Terms terms = Lease.ReadTerms((Character)(object)allPlayer);
				if (terms.Radius <= 0f || Vector3.Distance(((Component)localPlayer).transform.position, terms.Center) > 250f)
				{
					continue;
				}
				_live.Add(val);
				if (!_rings.ContainsKey(val))
				{
					GameObject val2 = Build(terms, "SparringArena");
					if ((Object)(object)val2 != (Object)null)
					{
						_rings[val] = val2;
					}
				}
			}
			Prune();
		}

		private static void Prune()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			if (_rings.Count == 0)
			{
				return;
			}
			_gone.Clear();
			foreach (KeyValuePair<ZDOID, GameObject> ring in _rings)
			{
				if (!_live.Contains(ring.Key))
				{
					_gone.Add(ring.Key);
				}
			}
			foreach (ZDOID item in _gone)
			{
				if ((Object)(object)_rings[item] != (Object)null)
				{
					Object.Destroy((Object)(object)_rings[item]);
				}
				_rings.Remove(item);
			}
			_gone.Clear();
		}

		public static void Refresh()
		{
			_next = 0f;
		}

		public static void HideAll()
		{
			foreach (GameObject value in _rings.Values)
			{
				if ((Object)(object)value != (Object)null)
				{
					Object.Destroy((Object)(object)value);
				}
			}
			_rings.Clear();
			_live.Clear();
		}

		public static void ShowPreview(Lease.Terms terms)
		{
			HidePreview();
			if (Plugin.ShowArenaRing && !(terms.Radius <= 0f))
			{
				_preview = Build(terms, "SparringPreview");
			}
		}

		public static void HidePreview()
		{
			if (!((Object)(object)_preview == (Object)null))
			{
				Object.Destroy((Object)(object)_preview);
				_preview = null;
			}
		}

		private static GameObject Build(Lease.Terms terms, string name)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				Material val = Paint();
				if ((Object)(object)val == (Object)null)
				{
					return null;
				}
				_root = new GameObject(name);
				_root.transform.position = terms.Center;
				BuildRing(val, terms);
				BuildMarker(val, terms);
				GameObject root = _root;
				_root = null;
				return root;
			}
			catch (Exception ex)
			{
				Plugin.Log.LogWarning((object)("Sparring could not draw the arena ring: " + ex.Message));
				if ((Object)(object)_root != (Object)null)
				{
					Object.Destroy((Object)(object)_root);
					_root = null;
				}
				return null;
			}
		}

		public static void ForgetPrefabs()
		{
			_post = null;
			_postTried = false;
			_stake = null;
			_stakeTried = false;
		}

		private static void BuildRing(Material material, Lease.Terms terms)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.RingStyle != RingStyle.Stakes || !BuildStakes(terms))
			{
				Vector3[] array = Circle(terms, 72, smooth: true);
				LineRenderer val = NewLine(material, "Ring", Plugin.RingWidth);
				val.loop = true;
				val.positionCount = array.Length;
				for (int i = 0; i < array.Length; i++)
				{
					array[i].y += 0.12f;
					val.SetPosition(i, array[i]);
				}
			}
		}

		private static bool BuildStakes(Lease.Terms terms)
		{
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = Stake();
			if ((Object)(object)val == (Object)null)
			{
				return false;
			}
			int count = Mathf.Clamp(Mathf.RoundToInt((float)Math.PI * 2f * terms.Radius / 4f), 8, 48);
			Vector3[] array = Circle(terms, count, smooth: false);
			for (int i = 0; i < array.Length; i++)
			{
				array[i].y -= 0.3f;
			}
			bool forceDisableInit = ZNetView.m_forceDisableInit;
			ZNetView.m_forceDisableInit = true;
			try
			{
				for (int j = 0; j < array.Length; j++)
				{
					Quaternion val2 = Quaternion.Euler(0f, (float)j * 37.5f % 360f, 0f);
					Strip(Object.Instantiate<GameObject>(val, array[j], val2, _root.transform));
				}
				return true;
			}
			catch (Exception ex)
			{
				Plugin.Log.LogWarning((object)("Sparring could not plant the ring stakes: " + ex.Message));
				return false;
			}
			finally
			{
				ZNetView.m_forceDisableInit = forceDisableInit;
			}
		}

		private static Vector3[] Circle(Lease.Terms terms, int count, bool smooth)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			Vector3[] array = (Vector3[])(object)new Vector3[count];
			float[] array2 = new float[count];
			for (int i = 0; i < count; i++)
			{
				float num = (float)i / (float)count * (float)Math.PI * 2f;
				array[i] = terms.Center + new Vector3(Mathf.Cos(num), 0f, Mathf.Sin(num)) * terms.Radius;
				array2[i] = GroundAt(array[i]);
			}
			if (smooth)
			{
				float[] array3 = (float[])array2.Clone();
				Smooth(array2);
				for (int j = 0; j < count; j++)
				{
					array2[j] = Mathf.Max(array2[j], array3[j]);
				}
			}
			for (int k = 0; k < count; k++)
			{
				array[k].y = array2[k];
			}
			return array;
		}

		private static string[] Candidates(string named, params string[] known)
		{
			if (string.IsNullOrEmpty(named))
			{
				return known;
			}
			string[] array = new string[known.Length + 1];
			array[0] = named;
			Array.Copy(known, 0, array, 1, known.Length);
			return array;
		}

		internal static GameObject Stake()
		{
			if ((Object)(object)_stake != (Object)null || _stakeTried)
			{
				return _stake;
			}
			_stakeTried = true;
			ZNetScene instance = ZNetScene.instance;
			if ((Object)(object)instance == (Object)null)
			{
				_stakeTried = false;
				return null;
			}
			string[] array = Candidates(Plugin.RingMarker, "dvergrtown_wood_stake", "wood_stake", "wood_pole", "wood_pole2");
			foreach (string text in array)
			{
				GameObject prefab = instance.GetPrefab(text);
				if (!((Object)(object)prefab == (Object)null) && Scenery(prefab, text))
				{
					Plugin.Log.LogInfo((object)("Sparring is marking the ring with \"" + text + "\"."));
					_stake = prefab;
					return _stake;
				}
			}
			Plugin.Log.LogWarning((object)"Sparring found no prefab to stake the ring with, so it is drawing a line instead. RingMarker takes any scenery prefab name.");
			return null;
		}

		private static void Smooth(float[] heights)
		{
			float[] array = new float[heights.Length];
			for (int i = 0; i < 2; i++)
			{
				for (int j = 0; j < heights.Length; j++)
				{
					float num = heights[(j - 1 + heights.Length) % heights.Length];
					float num2 = heights[(j + 1) % heights.Length];
					array[j] = (num + heights[j] * 2f + num2) * 0.25f;
				}
				Array.Copy(array, heights, heights.Length);
			}
		}

		private static void BuildMarker(Material material, Lease.Terms terms)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			Vector3 center = terms.Center;
			center.y = GroundAt(center);
			GameObject val = ((Plugin.RingStyle == RingStyle.Stakes) ? Post() : null);
			if ((Object)(object)val != (Object)null)
			{
				bool forceDisableInit = ZNetView.m_forceDisableInit;
				ZNetView.m_forceDisableInit = true;
				try
				{
					Strip(Object.Instantiate<GameObject>(val, center, Quaternion.identity, _root.transform));
					return;
				}
				catch (Exception ex)
				{
					Plugin.Log.LogWarning((object)("Sparring could not raise the centre marker: " + ex.Message));
				}
				finally
				{
					ZNetView.m_forceDisableInit = forceDisableInit;
				}
			}
			LineRenderer obj = NewLine(material, "Centre", Plugin.RingWidth * 1.5f);
			obj.positionCount = 2;
			obj.SetPosition(0, center);
			obj.SetPosition(1, center + Vector3.up * 6f);
		}

		private static bool Scenery(GameObject prefab, string name)
		{
			if ((Object)(object)prefab.GetComponentInChildren<Renderer>(true) == (Object)null)
			{
				Plugin.Log.LogWarning((object)("Sparring will not use \"" + name + "\" as a marker: it has nothing to draw."));
				return false;
			}
			if ((Object)(object)prefab.GetComponentInChildren<Character>(true) != (Object)null || (Object)(object)prefab.GetComponentInChildren<BaseAI>(true) != (Object)null)
			{
				Plugin.Log.LogWarning((object)("Sparring will not use \"" + name + "\" as a marker: it is a creature, not scenery."));
				return false;
			}
			return true;
		}

		private static void Strip(GameObject go)
		{
			Collider[] componentsInChildren = go.GetComponentsInChildren<Collider>(true);
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				componentsInChildren[i].enabled = false;
			}
			MonoBehaviour[] componentsInChildren2 = go.GetComponentsInChildren<MonoBehaviour>(true);
			foreach (MonoBehaviour val in componentsInChildren2)
			{
				if (val is WearNTear || val is Piece || val is Hoverable || val is Interactable || val is Destructible)
				{
					Object.Destroy((Object)(object)val);
				}
			}
			Rigidbody[] componentsInChildren3 = go.GetComponentsInChildren<Rigidbody>(true);
			for (int i = 0; i < componentsInChildren3.Length; i++)
			{
				componentsInChildren3[i].isKinematic = true;
			}
		}

		internal static GameObject Post()
		{
			if ((Object)(object)_post != (Object)null || _postTried)
			{
				return _post;
			}
			_postTried = true;
			ZNetScene instance = ZNetScene.instance;
			if ((Object)(object)instance == (Object)null)
			{
				_postTried = false;
				return null;
			}
			string[] array = Candidates(Plugin.CentreMarker, "CharredBanner2", "CharredBanner1", "piece_groundtorch_wood", "wood_pole2", "wood_pole");
			foreach (string text in array)
			{
				GameObject prefab = instance.GetPrefab(text);
				if (!((Object)(object)prefab == (Object)null) && Scenery(prefab, text))
				{
					Plugin.Log.LogInfo((object)("Sparring is marking the arena centre with \"" + text + "\"."));
					_post = prefab;
					return _post;
				}
			}
			Plugin.Log.LogWarning((object)"Sparring found no centre-marker prefab, not even its fallbacks; drawing a plain beam. CentreMarker takes any scenery prefab name.");
			return null;
		}

		private static LineRenderer NewLine(Material material, string name, float width)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject(name);
			val.transform.SetParent(_root.transform, true);
			LineRenderer obj = val.AddComponent<LineRenderer>();
			obj.useWorldSpace = true;
			((Renderer)obj).material = material;
			obj.startColor = Plugin.RingColor;
			obj.endColor = Plugin.RingColor;
			obj.startWidth = width;
			obj.endWidth = width;
			((Renderer)obj).shadowCastingMode = (ShadowCastingMode)0;
			((Renderer)obj).receiveShadows = false;
			obj.textureMode = (LineTextureMode)1;
			obj.numCapVertices = 2;
			return obj;
		}

		private static float GroundAt(Vector3 point)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			ZoneSystem instance = ZoneSystem.instance;
			if ((Object)(object)instance != (Object)null)
			{
				float result = default(float);
				if (instance.GetGroundHeight(point, ref result))
				{
					return result;
				}
				float result2 = default(float);
				if (instance.GetSolidHeight(point, ref result2, 1000))
				{
					return result2;
				}
			}
			return point.y;
		}

		internal static Material Paint()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			if (_materialTried)
			{
				return _material;
			}
			_materialTried = true;
			string[] array = new string[5] { "Particles/Standard Unlit", "Legacy Shaders/Particles/Alpha Blended", "Sprites/Default", "Unlit/Color", "Hidden/Internal-Colored" };
			foreach (string text in array)
			{
				Shader val = Shader.Find(text);
				if (!((Object)(object)val == (Object)null))
				{
					_material = new Material(val);
					Plugin.Log.LogInfo((object)("Sparring is drawing the arena ring with \"" + text + "\"."));
					return _material;
				}
			}
			Plugin.Log.LogWarning((object)"Sparring found no usable shader for the arena ring, so it will not be drawn. The duel still ends when a fighter leaves the arena.");
			return null;
		}
	}
	internal struct Standing
	{
		public bool Dead;

		public bool InCutscene;

		public bool Teleporting;

		public bool Attached;

		public bool InBed;

		public bool Sleeping;

		public bool PvpOn;

		public bool InCombat;
	}
	internal enum Arrival
	{
		Shown,
		AlreadyShown,
		Crossed,
		Refused
	}
	internal static class Challenges
	{
		internal static Busy Readiness(in Standing me, bool requireOutOfCombat, bool requireClearGround, Func<bool> hostileAround)
		{
			if (me.Dead || me.InCutscene || me.Teleporting)
			{
				return Busy.Occupied;
			}
			if (me.Attached || me.InBed || me.Sleeping)
			{
				return Busy.Occupied;
			}
			if (me.PvpOn)
			{
				return Busy.PvpOn;
			}
			if (requireOutOfCombat && me.InCombat)
			{
				return Busy.InCombat;
			}
			if (requireClearGround && hostileAround())
			{
				return Busy.CreaturesNear;
			}
			return Busy.None;
		}

		internal static Arrival Arrive<TId>(TId challenger, bool dueling, TId incoming, TId outgoing, bool resting, bool tooFar, Func<Busy> readiness, out Busy refusal) where TId : struct, IEquatable<TId>
		{
			refusal = Busy.None;
			bool flag = !incoming.Equals(default(TId));
			if (flag && incoming.Equals(challenger))
			{
				return Arrival.AlreadyShown;
			}
			refusal = Refusal(dueling, flag, resting, tooFar, readiness);
			if (refusal != Busy.None)
			{
				return Arrival.Refused;
			}
			if (!outgoing.Equals(challenger))
			{
				return Arrival.Shown;
			}
			return Arrival.Crossed;
		}

		private static Busy Refusal(bool dueling, bool answering, bool resting, bool tooFar, Func<Busy> readiness)
		{
			if (dueling)
			{
				return Busy.Dueling;
			}
			if (answering)
			{
				return Busy.Answering;
			}
			if (resting)
			{
				return Busy.Cooldown;
			}
			if (tooFar)
			{
				return Busy.TooFar;
			}
			return readiness();
		}
	}
	internal sealed class Pauses<TId> where TId : struct, IEquatable<TId>
	{
		internal const double Seconds = 15.0;

		private readonly Dictionary<TId, double> _until = new Dictionary<TId, double>();

		internal int Count => _until.Count;

		internal void Start(TId other, double now)
		{
			if (other.Equals(default(TId)))
			{
				return;
			}
			_until[other] = now + 15.0;
			if (_until.Count <= 16)
			{
				return;
			}
			foreach (TId item in new List<TId>(_until.Keys))
			{
				if (_until[item] <= now)
				{
					_until.Remove(item);
				}
			}
		}

		internal bool Holds(TId other, double now)
		{
			if (_until.TryGetValue(other, out var value))
			{
				return now < value;
			}
			return false;
		}
	}
	internal static class Commands
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static ConsoleEvent <0>__Run;
		}

		private static bool _registered;

		public static void Register()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			if (!_registered)
			{
				_registered = true;
				object obj = <>O.<0>__Run;
				if (obj == null)
				{
					ConsoleEvent val = Run;
					<>O.<0>__Run = val;
					obj = (object)val;
				}
				new ConsoleCommand("duel", "Duel the player you are looking at, or choose from the players near you, without either of you dying. /duel <metres> sets the ring size; /duel preview [metres], /duel rematch, /duel status.", (ConsoleEvent)obj, false, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false);
			}
		}

		internal static Order Read(string word, out float metres)
		{
			metres = 0f;
			switch (word)
			{
			case "":
				return Order.Challenge;
			case "accept":
			case "yes":
				return Order.Accept;
			case "decline":
			case "no":
				return Order.Decline;
			case "cancel":
			case "withdraw":
				return Order.Withdraw;
			case "forfeit":
			case "yield":
			case "surrender":
				return Order.Yield;
			case "rematch":
			case "again":
				return Order.Rematch;
			case "preview":
				return Order.Preview;
			case "status":
				return Order.Status;
			case "panels":
				return Order.Panels;
			case "testyield":
				return Order.TestYield;
			case "testwin":
				return Order.TestWin;
			case "testmessages":
				return Order.TestMessages;
			case "spar":
				return Order.Spar;
			case "testannounce":
				return Order.TestAnnounce;
			case "testsound":
				return Order.TestSound;
			default:
				if (!float.TryParse(word, NumberStyles.Float, CultureInfo.InvariantCulture, out metres))
				{
					return Order.Other;
				}
				return Order.Ring;
			}
		}

		internal static float Size(string typed, float fallback)
		{
			if (typed == null || !float.TryParse(typed, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				return fallback;
			}
			return Arena.Clamp(result, fallback);
		}

		private static void Run(ConsoleEventArgs args)
		{
			string word = ((args.Length > 1) ? args[1].ToLowerInvariant() : "");
			if (Shutoff.Engaged)
			{
				string text = Shutoff.Answer(() => SelfTestHost.Answer(word, args));
				if (text != null)
				{
					Duel.Say(text, (MessageType)2);
				}
				return;
			}
			float metres;
			switch (Read(word, out metres))
			{
			case Order.Challenge:
				ChallengeWhoeverIsInView(Plugin.ArenaRadius);
				break;
			case Order.Accept:
				Duel.Accept();
				break;
			case Order.Decline:
				Duel.Decline();
				break;
			case Order.Withdraw:
				Duel.Withdraw();
				break;
			case Order.Yield:
				Duel.Forfeit();
				break;
			case Order.Rematch:
				Duel.Rematch();
				break;
			case Order.Preview:
				Preview.ToggleRing(Size((args.Length > 2) ? args[2] : null, Plugin.ArenaRadius));
				break;
			case Order.Panels:
				if (Debugging())
				{
					Preview.ShowPanels();
				}
				break;
			case Order.TestYield:
				if (Debugging())
				{
					Preview.Yield();
				}
				break;
			case Order.TestWin:
				if (Debugging())
				{
					Preview.Win();
				}
				break;
			case Order.TestMessages:
				if (Debugging())
				{
					Preview.ShowMessages();
				}
				break;
			case Order.Spar:
				if (Debugging())
				{
					Preview.ToggleSparring();
				}
				break;
			case Order.TestAnnounce:
				if (Debugging())
				{
					Preview.Announce();
				}
				break;
			case Order.TestSound:
				if (Debugging())
				{
					Sound.Challenge();
				}
				break;
			case Order.Status:
				Status();
				break;
			case Order.Ring:
				ChallengeWhoeverIsInView(Arena.Clamp(metres, Plugin.ArenaRadius));
				break;
			default:
				if (!SelfTestHost.Answer(word, args))
				{
					Duel.Say("Use /duel, or /duel <metres> to set the ring size. /duel preview shows one where you stand.", (MessageType)2);
				}
				break;
			}
		}

		private static bool Debugging()
		{
			if (Plugin.DebugCommands)
			{
				return true;
			}
			Duel.Say("Turn on DebugCommands in the config to use the rehearsal commands.", (MessageType)2);
			return false;
		}

		internal static DuelRoute Route(bool hasInvite, bool lookedAt, bool anyoneInReach)
		{
			if (hasInvite)
			{
				return DuelRoute.Answer;
			}
			if (lookedAt)
			{
				return DuelRoute.Challenge;
			}
			if (!anyoneInReach)
			{
				return DuelRoute.Nobody;
			}
			return DuelRoute.List;
		}

		private static void ChallengeWhoeverIsInView(float radius)
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Player.m_localPlayer == (Object)null))
			{
				Player val = (Duel.HasInvite ? null : LookTarget.InView());
				OpponentList<ZDOID> opponentList = ((Duel.HasInvite || (Object)(object)val != (Object)null) ? null : Picker.Around(radius));
				switch (Route(Duel.HasInvite, (Object)(object)val != (Object)null, opponentList != null))
				{
				case DuelRoute.Answer:
					Duel.Say("You have a challenge waiting — press [" + KeyLabels.Of(Plugin.AcceptKey) + "] to accept, [" + KeyLabels.Of(Plugin.DeclineKey) + "] to decline.", (MessageType)2);
					break;
				case DuelRoute.Challenge:
					Duel.Challenge(val, radius);
					break;
				case DuelRoute.List:
					Picker.Show(opponentList);
					break;
				case DuelRoute.Nobody:
					Duel.Say(Messages.Nobody(radius), (MessageType)2);
					break;
				}
			}
		}

		private static void Status()
		{
			if (Duel.Active)
			{
				int num = Mathf.RoundToInt(Duel.Terms.Radius);
				Duel.Say(Duel.CountingDown ? ("About to duel " + Duel.OpponentName + ".") : $"Dueling {Duel.OpponentName}, {num}m ring.", (MessageType)2);
			}
			else if (Duel.HasInvite)
			{
				Duel.Say(Duel.InviteFrom + " is waiting on your answer.", (MessageType)2);
			}
			else if (Duel.HasOutgoing)
			{
				Duel.Say("Your challenge to " + Duel.AwaitingFrom + " is out.", (MessageType)2);
			}
			else if (Plugin.RulesFromServer)
			{
				Duel.Say("Not dueling. The duel rules here are the server's.", (MessageType)2);
			}
			else
			{
				Duel.Say("Not dueling.", (MessageType)2);
			}
		}
	}
	internal enum Order
	{
		Challenge,
		Accept,
		Decline,
		Withdraw,
		Yield,
		Rematch,
		Preview,
		Status,
		Panels,
		TestYield,
		TestWin,
		TestMessages,
		Spar,
		TestAnnounce,
		TestSound,
		Ring,
		Other
	}
	internal static class Duel
	{
		private static readonly DuelFlow<ZDOID> _flow = new DuelFlow<ZDOID>(new GameWorld());

		public static bool Active => _flow.Active;

		public static ZDOID Opponent => _flow.Opponent;

		public static bool Practising => _flow.Practising;

		internal static EndReason? LastEnd => _flow.LastEnd;

		public static string OpponentName => _flow.OpponentName;

		public static bool HasInvite => _flow.HasInvite;

		public static bool HasOutgoing => _flow.HasOutgoing;

		public static string InviteFrom => _flow.InviteFrom;

		public static string AwaitingFrom => _flow.AwaitingFrom;

		public static Lease.Terms Terms => _flow.Terms;

		public static double InviteSecondsLeft => _flow.InviteSecondsLeft;

		public static bool CountingDown => _flow.CountingDown;

		public static bool ShowingStart => _flow.ShowingStart;

		internal static string LastSaid { get; private set; } = "";

		public static void Tick()
		{
			Link.EnsureRegistered();
			_flow.Tick();
		}

		public static void Challenge(Player target, float radius)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)target == (Object)null))
			{
				_flow.Challenge(((Character)target).GetZDOID(), radius);
			}
		}

		public static void ReceiveChallenge(ZDOID challenger, string name, float radius)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			_flow.ReceiveChallenge(challenger, name, radius);
		}

		internal static Busy Readiness(float radius)
		{
			return _flow.Readiness(radius);
		}

		public static void Accept()
		{
			_flow.Accept();
		}

		public static void Decline()
		{
			_flow.Decline();
		}

		public static void Withdraw()
		{
			_flow.Withdraw();
		}

		public static void ReceiveReply(ZDOID responder, bool accepted, Lease.Terms terms)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			_flow.ReceiveReply(responder, accepted, terms);
		}

		public static void ReceiveBusy(ZDOID from, Busy why)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			_flow.ReceiveBusy(from, why);
		}

		public static void Forfeit()
		{
			_flow.Forfeit();
		}

		public static void YieldTo()
		{
			_flow.YieldTo();
		}

		public static void DiedOutside()
		{
			_flow.DiedOutside();
		}

		public static void ReceiveTally(ZDOID from, float took, int hits, float biggest)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			_flow.ReceiveTally(from, took, hits, biggest);
		}

		public static void ReceiveResult(ZDOID from, EndReason reason)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			_flow.ReceiveResult(from, reason);
		}

		public static void EndLocal(EndReason reason, bool notify)
		{
			_flow.EndLocal(reason, notify);
		}

		public static void Rematch()
		{
			_flow.Rematch();
		}

		internal static void Practice()
		{
			_flow.Practice();
		}

		public static void Reset()
		{
			_flow.Reset();
			LastSaid = "";
		}

		public static bool OpponentTick(HitData hit)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			if (hit != null)
			{
				return Survival.OpponentTick(hit.HaveAttacker(), hit.m_hitType);
			}
			return false;
		}

		public static bool ShouldSurvive(Player me)
		{
			if ((Object)(object)me != (Object)null)
			{
				return _flow.ShouldSurvive((Object)(object)me == (Object)(object)Player.m_localPlayer, Survival.BlowOf(Patches.LastHit((Character)(object)me)));
			}
			return false;
		}

		internal static void SelfHit(float amount)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				return;
			}
			if (!Practising)
			{
				Say("Only during a practice duel. Start one with /duel practice.", (MessageType)2);
				return;
			}
			HitData val = new HitData();
			val.m_damage.m_blunt = Mathf.Clamp(amount, 1f, 1000f);
			val.m_point = ((Character)localPlayer).GetCenterPoint();
			val.m_dir = ((Component)localPlayer).transform.forward;
			val.SetAttacker((Character)(object)localPlayer);
			Plugin.Log.LogInfo((object)FormattableString.Invariant($"Sparring practice: hit for {val.GetTotalDamage():0.#}."));
			try
			{
				((Character)localPlayer).ApplyDamage(val, true, true, (DamageModifier)0);
			}
			catch (Exception arg)
			{
				Plugin.Log.LogWarning((object)$"Sparring took a hit but something in the damage path threw: {arg}");
			}
		}

		internal static void SelfBurn(float amount)
		{
			Player me;
			SEMan val = Kindling(out me);
			if (val != null)
			{
				StatusEffect statusEffect = val.GetStatusEffect(SEMan.s_statusEffectBurning);
				SE_Burning val2 = (SE_Burning)(object)((statusEffect is SE_Burning) ? statusEffect : null);
				if ((Object)(object)val2 == (Object)null)
				{
					StatusEffect obj = val.AddStatusEffect(SEMan.s_statusEffectBurning, false, 0, 0f, (short)(-1));
					val2 = (SE_Burning)(object)((obj is SE_Burning) ? obj : null);
				}
				if ((Object)(object)val2 == (Object)null)
				{
					Say("The burning effect is not available here.", (MessageType)2);
				}
				else if (!val2.AddFireDamage(Mathf.Clamp(amount, 1f, 1000f)))
				{
					val.RemoveStatusEffect((StatusEffect)(object)val2, true);
					Say("Not enough to catch. Try a larger number.", (MessageType)2);
				}
				else
				{
					Say($"Alight for {Mathf.RoundToInt(amount)} over time.", (MessageType)2);
					Plugin.Log.LogInfo((object)FormattableString.Invariant($"Sparring practice: alight for {amount:0.#}."));
				}
			}
		}

		internal static void SelfPoison(float amount)
		{
			Player me;
			SEMan val = Kindling(out me);
			if (val != null)
			{
				StatusEffect statusEffect = val.GetStatusEffect(SEMan.s_statusEffectPoison);
				SE_Poison val2 = (SE_Poison)(object)((statusEffect is SE_Poison) ? statusEffect : null);
				if ((Object)(object)val2 == (Object)null)
				{
					StatusEffect obj = val.AddStatusEffect(SEMan.s_statusEffectPoison, false, 0, 0f, (short)(-1));
					val2 = (SE_Poison)(object)((obj is SE_Poison) ? obj : null);
				}
				if ((Object)(object)val2 == (Object)null)
				{
					Say("The poison effect is not available here.", (MessageType)2);
					return;
				}
				val2.AddDamage(Mathf.Clamp(amount, 1f, 1000f));
				Say($"Poisoned for {Mathf.RoundToInt(amount)} over time.", (MessageType)2);
				Plugin.Log.LogInfo((object)FormattableString.Invariant($"Sparring practice: poisoned for {amount:0.#}."));
			}
		}

		private static SEMan Kindling(out Player me)
		{
			me = Player.m_localPlayer;
			if ((Object)(object)me == (Object)null)
			{
				return null;
			}
			if (!Practising)
			{
				Say("Only during a practice duel. Start one with /duel practice.", (MessageType)2);
				return null;
			}
			return ((Character)me).GetSEMan();
		}

		internal static void Say(string text, MessageType type = (MessageType)2)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			LastSaid = text ?? "";
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer != (Object)null)
			{
				((Character)localPlayer).Message(type, text, 0, (Sprite)null, false);
			}
		}
	}
	internal sealed class DuelFlow<TId> where TId : struct, IEquatable<TId>
	{
		private const double UnpairedGrace = 2.0;

		private readonly IDuelWorld<TId> _world;

		private TId _opponent;

		private string _opponentName = "";

		private Lease.Terms _terms;

		private bool _everPaired;

		private double _pairDeadline;

		private double _nextRenew;

		private double _unpairedSince;

		private int _countedTo;

		private TId _outgoing;

		private string _outgoingName = "";

		private double _outgoingUntil;

		private float _outgoingRadius;

		private TId _incoming;

		private string _incomingName = "";

		private double _incomingUntil;

		private float _incomingRadius;

		private TId _lastFoe;

		private string _lastFoeName = "";

		private float _lastRadius;

		private readonly Pauses<TId> _resting = new Pauses<TId>();

		public bool Active => !None(_opponent);

		public TId Opponent => _opponent;

		public bool Practising { get; private set; }

		public EndReason? LastEnd { get; private set; }

		public string OpponentName => _opponentName;

		public bool HasInvite => !None(_incoming);

		public bool HasOutgoing => !None(_outgoing);

		public string InviteFrom => _incomingName;

		public string AwaitingFrom => _outgoingName;

		public Lease.Terms Terms => _terms;

		public double InviteSecondsLeft
		{
			get
			{
				if (!HasInvite)
				{
					if (!HasOutgoing)
					{
						return 0.0;
					}
					return Math.Max(0f, (float)(_outgoingUntil - _world.Now));
				}
				return Math.Max(0f, (float)(_incomingUntil - _world.Now));
			}
		}

		public bool CountingDown
		{
			get
			{
				if (Active)
				{
					return !_terms.BegunAt(_world.Now);
				}
				return false;
			}
		}

		public bool ShowingStart
		{
			get
			{
				double now = _world.Now;
				if (Active && _terms.BegunAt(now))
				{
					return now - (double)_terms.StartAtMs / 1000.0 < 1.0;
				}
				return false;
			}
		}

		public DuelFlow(IDuelWorld<TId> world)
		{
			_world = world;
		}

		public void Tick()
		{
			if (None(_world.Me))
			{
				Reset();
				return;
			}
			double now = _world.Now;
			ExpireInvites(now);
			if (!Active)
			{
				return;
			}
			if (!Valid(now, out var reason))
			{
				if (reason == EndReason.LeftRing)
				{
					Concede(EndReason.LeftRing);
				}
				else
				{
					EndLocal(reason, notify: true);
				}
				return;
			}
			if (now >= _nextRenew)
			{
				_world.Stamp(_opponent);
				_nextRenew = now + 1.0;
			}
			Count();
		}

		private void Count()
		{
			int num = WholeSecondsLeft();
			if (num != _countedTo)
			{
				if (num > 0)
				{
					_world.Play(Sound.Cue.CountdownTick);
				}
				else if (_countedTo > 0)
				{
					_world.Play(Sound.Cue.FightBegins);
				}
				_countedTo = num;
			}
		}

		private int WholeSecondsLeft()
		{
			return (int)Math.Ceiling(_terms.CountdownLeftAt(_world.Now));
		}

		private void ExpireInvites(double now)
		{
			if (!None(_outgoing))
			{
				if (now > _outgoingUntil)
				{
					Rest(_outgoing);
					ClearOutgoing("Your challenge to {0} went unanswered.", _outgoingName);
				}
				else if (Drifted(_outgoing, _outgoingRadius))
				{
					_world.SendReply(_outgoing, accepted: false, default(Lease.Terms));
					Rest(_outgoing);
					ClearOutgoing("You walked away from your challenge to {0}.", _outgoingName);
				}
			}
			if (!None(_incoming))
			{
				if (now > _incomingUntil)
				{
					Rest(_incoming);
					ClearIncoming("{0}'s challenge has expired.", _incomingName);
				}
				else if (Drifted(_incoming, _incomingRadius))
				{
					_world.SendBusy(_incoming, Busy.TooFar);
					Rest(_incoming);
					ClearIncoming("You are too far from {0} now. The challenge is off.", _incomingName);
				}
			}
		}

		private bool Drifted(TId other, float radius)
		{
			float? num = _world.DistanceTo(other);
			if (num.HasValue)
			{
				return Arena.Beyond(num.Value, radius, _world.Rules.ArenaRadius);
			}
			return true;
		}

		private bool Valid(double now, out EndReason reason)
		{
			reason = EndReason.LeaseLapsed;
			if (_world.Dead)
			{
				reason = EndReason.Died;
				return false;
			}
			if (_world.Agreed().Equals(_opponent))
			{
				_everPaired = true;
				_unpairedSince = 0.0;
				if (DistanceFromCenter() > _terms.Radius)
				{
					reason = Arena.Stray(_terms.BegunAt(now));
					return false;
				}
				float? num = _world.DistanceTo(_opponent);
				if (!num.HasValue)
				{
					return false;
				}
				if (num.Value > Arena.OpponentRange(_terms.Radius))
				{
					reason = EndReason.OutOfRange;
					return false;
				}
				return true;
			}
			if (!_everPaired)
			{
				return now <= _pairDeadline;
			}
			if (_unpairedSince <= 0.0)
			{
				_unpairedSince = now;
			}
			return now - _unpairedSince < 2.0;
		}

		private float DistanceFromCenter()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			if (!(_terms.Radius <= 0f))
			{
				return _world.FromCenter(_terms.Center);
			}
			return 0f;
		}

		public void Challenge(TId target, float radius)
		{
			TId me = _world.Me;
			if (None(me) || None(target))
			{
				return;
			}
			Sighting seen;
			if (Active)
			{
				_world.Say(Messages.Named("You are already dueling {0}.", _opponentName));
			}
			else if (target.Equals(me))
			{
				_world.Say("You cannot duel yourself.");
			}
			else if (HasOutgoing)
			{
				_world.Say(Messages.Named("You already have a challenge out to {0}.", _outgoingName));
			}
			else if (_world.TryFind(target, out seen))
			{
				string name = seen.Name;
				Busy busy = Readiness(radius);
				if (busy != Busy.None)
				{
					_world.Say(YouCannot(busy));
					return;
				}
				if (Resting(target))
				{
					_world.Say(Messages.Named("Wait a moment before challenging {0} again.", name));
					return;
				}
				if (Drifted(target, radius))
				{
					_world.Say(Messages.Named("{0} is too far away.", name));
					return;
				}
				if (seen.Dead)
				{
					_world.Say(Messages.Named("{0} cannot duel right now.", name));
					return;
				}
				if (seen.PvpOn)
				{
					_world.Say(Messages.Named("{0} has PvP on.", name));
					return;
				}
				_outgoing = target;
				_outgoingName = name;
				_outgoingRadius = radius;
				_outgoingUntil = _world.Now + _world.Rules.InviteSeconds;
				_world.SendChallenge(target, radius);
			}
		}

		public void ReceiveChallenge(TId challenger, string name, float radius)
		{
			if (None(_world.Me) || None(challenger))
			{
				return;
			}
			radius = Arena.Clamp(radius, _world.Rules.ArenaRadius);
			Busy refusal;
			switch (Challenges.Arrive(challenger, Active, _incoming, _outgoing, Resting(challenger), Drifted(challenger, radius), () => Readiness(radius), out refusal))
			{
			case Arrival.AlreadyShown:
				return;
			case Arrival.Crossed:
				Accept(challenger, name, radius);
				return;
			case Arrival.Refused:
				_world.SendBusy(challenger, refusal);
				return;
			}
			_incoming = challenger;
			_incomingName = Messages.ShownName(name);
			_incomingRadius = radius;
			_incomingUntil = _world.Now + _world.Rules.InviteSeconds;
			_world.ChallengeSound();
		}

		public Busy Readiness(float radius)
		{
			DuelRules rules = _world.Rules;
			return Challenges.Readiness(_world.Standing, rules.RequireOutOfCombat, rules.RequireClearGround, () => _world.HostileAround((radius > 0f) ? radius : rules.ArenaRadius));
		}

		private static string YouCannot(Busy why)
		{
			return why switch
			{
				Busy.InCombat => "Too soon after fighting. Wait until you are out of combat.", 
				Busy.PvpOn => "Turn PvP off before dueling — Sparring handles the hits itself.", 
				Busy.CreaturesNear => "Something hostile is nearby. Clear the ground first.", 
				_ => "You cannot start a duel right now.", 
			};
		}

		public void Accept()
		{
			if (None(_incoming))
			{
				_world.Say("Nobody has challenged you.");
			}
			else if (!None(_world.Me))
			{
				Busy busy = Readiness(_incomingRadius);
				if (busy != Busy.None)
				{
					_world.Say(YouCannot(busy));
				}
				else
				{
					Accept(_incoming, _incomingName, _incomingRadius);
				}
			}
		}

		private void Accept(TId challenger, string name, float radius)
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			if (!None(_world.Me))
			{
				Vector3? val = _world.MidpointWith(challenger);
				if (!val.HasValue)
				{
					ClearIncoming("You cannot reach {0} any more.", Messages.ShownName(name));
					return;
				}
				DuelRules rules = _world.Rules;
				Lease.Terms terms = new Lease.Terms
				{
					Center = val.Value,
					Radius = Arena.Clamp(radius, rules.ArenaRadius),
					StartAtMs = (long)((_world.Now + rules.CountdownSeconds) * 1000.0)
				};
				_world.SendReply(challenger, accepted: true, in terms);
				ClearIncoming(null, null);
				ClearOutgoing(null, null);
				BeginWith(challenger, name, terms);
			}
		}

		public void Decline()
		{
			if (None(_incoming))
			{
				_world.Say("Nobody has challenged you.");
				return;
			}
			_world.SendReply(_incoming, accepted: false, default(Lease.Terms));
			Rest(_incoming);
			ClearIncoming("You decline {0}'s challenge.", _incomingName);
		}

		public void Withdraw()
		{
			if (None(_outgoing))
			{
				_world.Say("You have no challenge out.");
				return;
			}
			_world.SendReply(_outgoing, accepted: false, default(Lease.Terms));
			Rest(_outgoing);
			ClearOutgoing("You withdraw your challenge to {0}.", _outgoingName);
		}

		public void ReceiveReply(TId responder, bool accepted, Lease.Terms terms)
		{
			if (!accepted && !None(_incoming) && _incoming.Equals(responder))
			{
				Rest(responder);
				ClearIncoming("{0} withdrew the challenge.", _incomingName);
				_world.Play(Sound.Cue.CameToNothing);
				return;
			}
			if (None(_outgoing) || !_outgoing.Equals(responder))
			{
				if (accepted && Resting(responder))
				{
					_world.SendResult(responder, EndReason.Withdrew);
				}
				return;
			}
			string outgoingName = _outgoingName;
			ClearOutgoing(null, null);
			if (!accepted)
			{
				Rest(responder);
				_world.Say(Messages.Named("{0} declines your challenge.", outgoingName));
				_world.Play(Sound.Cue.CameToNothing);
			}
			else
			{
				DuelRules rules = _world.Rules;
				terms.Radius = Arena.Clamp(terms.Radius, rules.ArenaRadius);
				terms.StartAtMs = Lease.SaneStart(terms.StartAtMs, _world.Now, rules.CountdownSeconds);
				_world.Play(Sound.Cue.Accepted);
				BeginWith(responder, outgoingName, terms);
			}
		}

		public void ReceiveBusy(TId from, Busy why)
		{
			if (!None(_outgoing) && _outgoing.Equals(from))
			{
				string outgoingName = _outgoingName;
				ClearOutgoing(null, null);
				if (why == Busy.Cooldown)
				{
					Rest(from);
				}
				_world.Say(Messages.Named(TheyCannot(why), outgoingName));
				_world.Play(Sound.Cue.CameToNothing);
			}
		}

		private static string TheyCannot(Busy why)
		{
			return why switch
			{
				Busy.InCombat => "{0} is in combat.", 
				Busy.PvpOn => "{0} has PvP on.", 
				Busy.CreaturesNear => "{0} has something hostile nearby.", 
				Busy.Dueling => "{0} is already in a duel.", 
				Busy.Answering => "{0} is answering another challenge.", 
				Busy.Cooldown => "Wait a moment before challenging {0} again.", 
				Busy.TooFar => "{0} is too far away.", 
				_ => "{0} cannot duel right now.", 
			};
		}

		private void BeginWith(TId opponent, string name, Lease.Terms terms)
		{
			if (!None(_world.Me))
			{
				_opponent = opponent;
				_opponentName = (string.IsNullOrEmpty(name) ? "your opponent" : Messages.ShownName(name));
				_terms = terms;
				_everPaired = false;
				_unpairedSince = 0.0;
				_pairDeadline = _world.Now + _world.Rules.PairGraceSeconds;
				_nextRenew = 0.0;
				_lastFoe = opponent;
				_lastFoeName = _opponentName;
				_lastRadius = terms.Radius;
				_countedTo = WholeSecondsLeft();
				_world.SetTerms(in terms);
				_world.Stamp(opponent);
				_world.StopRehearsal();
				_world.CardBegins(_opponentName);
			}
		}

		public void Forfeit()
		{
			if (!Active)
			{
				_world.Say("You are not dueling.");
			}
			else
			{
				Concede(EndReason.Forfeited);
			}
		}

		private void Concede(EndReason reason)
		{
			string opponentName = _opponentName;
			TId opponent = _opponent;
			_world.CardOutcome(DuelOutcome.Lost);
			EndLocal(reason, notify: true);
			_world.Lift(_world.Rules.YieldHealth);
			_world.SendAnnounce(opponent, opponentName, _world.MyName, reason);
		}

		public bool ShouldSurvive(bool loc