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Cross Server Portals Continued
Valheim 1.0 continuation of lunar91's Cross Server Portals. Link servers and local worlds through portals.
CHANGELOG
Changelog
1.3.2 - 2026-09-10
- Recommend and link the optional PortalPass companion for seamless travel between password-protected servers.
- Documentation-only package update. The included plugin DLL is unchanged from the tested 1.3.1 release; there are no gameplay or configuration changes.
1.3.1 - 2026-09-09
- Replace the inherited package icon with an original two-world portal emblem.
- No gameplay or configuration changes.
1.3.0 - 2026-09-09
- Add Valheim 1.0 compatibility.
- Replace background-thread delays with Unity coroutines.
- Keep players at the calculated safe portal exit after loading.
- Restrict portal tracking to the server and compare stable ZDO identifiers.
- Improve portal-tag validation, including world names with spaces and bracketed IPv6.
- Default omitted server ports to 2456.
- Update particle APIs and improve visual-effect null safety.
- Add automated parser tests and reproducible release packaging.
Earlier releases
Versions 0.1.0 through 1.2.0 were released by lunar91. See the preserved Git history and upstream repository for their full notes.