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Decompiled source of MerchantTracker v1.0.0
MerchantTracker.dll
Decompiled 2 days agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("MerchantTracker")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a45c570d17c512d77d75166ff42bc1dee72ef243")] [assembly: AssemblyProduct("MerchantTracker")] [assembly: AssemblyTitle("MerchantTracker")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MerchantTracker { [BepInPlugin("com.koendertjh.merchanttracker", "MerchantTracker", "1.0.0")] public class MerchantTrackerPlugin : BaseUnityPlugin { public const string ModGuid = "com.koendertjh.merchanttracker"; public const string ModName = "MerchantTracker"; public const string ModVersion = "1.0.0"; internal static ManualLogSource Log; internal static ConfigEntry<bool> NewMarker; internal static ConfigEntry<string> MarkerText; internal static ConfigEntry<bool> LockedWaresRow; private Harmony _harmony; private void Awake() { //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; NewMarker = ((BaseUnityPlugin)this).Config.Bind<bool>("1 - General", "NewMarker", true, "Wares you have never owned get a marker after their name."); MarkerText = ((BaseUnityPlugin)this).Config.Bind<string>("1 - General", "MarkerText", "<color=#ffb347>new</color>", "The marker. Rich text is allowed."); LockedWaresRow = ((BaseUnityPlugin)this).Config.Bind<bool>("1 - General", "LockedWaresRow", true, "A last row counting the wares the trader will only sell later."); _harmony = new Harmony("com.koendertjh.merchanttracker"); _harmony.PatchAll(typeof(MerchantTrackerPlugin).Assembly); } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } [HarmonyPatch(typeof(StoreGui), "FillList")] internal static class StorePatch { private static GameObject s_lockedRow; private static void Prefix() { if ((Object)(object)s_lockedRow != (Object)null) { Object.Destroy((Object)(object)s_lockedRow); } s_lockedRow = null; } private static void Postfix(StoreGui __instance, Trader ___m_trader, List<GameObject> ___m_itemList) { Player localPlayer = Player.m_localPlayer; if ((Object)(object)___m_trader == (Object)null || (Object)(object)localPlayer == (Object)null) { return; } List<TradeItem> availableItems = ___m_trader.GetAvailableItems(); if (MerchantTrackerPlugin.NewMarker.Value) { for (int i = 0; i < availableItems.Count && i < ___m_itemList.Count; i++) { ItemDrop prefab = availableItems[i].m_prefab; if (!((Object)(object)prefab == (Object)null) && !localPlayer.IsMaterialKnown(prefab.m_itemData.m_shared.m_name)) { Transform obj = ___m_itemList[i].transform.Find("name"); TMP_Text val = ((obj != null) ? ((Component)obj).GetComponent<TMP_Text>() : null); if ((Object)(object)val != (Object)null) { val.text = val.text + " " + MerchantTrackerPlugin.MarkerText.Value; } } } } if (MerchantTrackerPlugin.LockedWaresRow.Value) { AddLockedRow(__instance, ___m_trader, availableItems.Count); } } private static int CountLocked(Trader trader) { int num = 0; foreach (TradeItem item in trader.m_items) { if (!string.IsNullOrEmpty(item.m_requiredGlobalKey) && !ZoneSystem.instance.GetGlobalKey(item.m_requiredGlobalKey) && (string.IsNullOrEmpty(item.m_buyKey) || !((Humanoid)Player.m_localPlayer).HaveUniqueKey(item.m_buyKey))) { num++; } } return num; } private static void AddLockedRow(StoreGui gui, Trader trader, int rows) { //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Expected O, but got Unknown //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) int num = CountLocked(trader); if (num != 0) { RectTransform listRoot = gui.m_listRoot; s_lockedRow = Object.Instantiate<GameObject>(gui.m_listElement, (Transform)(object)listRoot); ((Object)s_lockedRow).name = "MerchantTrackerLocked"; s_lockedRow.SetActive(true); Object.Destroy((Object)(object)s_lockedRow.GetComponent<Button>()); Object.Destroy((Object)(object)s_lockedRow.GetComponent<UITooltip>()); Transform val = s_lockedRow.transform.Find("icon"); if ((Object)(object)val != (Object)null) { ((Component)val).gameObject.SetActive(false); } Transform val2 = Utils.FindChild(s_lockedRow.transform, "price", (IterativeSearchType)0); if ((Object)(object)val2 != (Object)null) { ((Component)(((Object)(object)val2.parent != (Object)(object)s_lockedRow.transform) ? val2.parent : val2)).gameObject.SetActive(false); } Transform obj = s_lockedRow.transform.Find("name"); TMP_Text val3 = ((obj != null) ? ((Component)obj).GetComponent<TMP_Text>() : null); if ((Object)(object)val3 != (Object)null) { string arg = Localization.instance.Localize(trader.m_name); val3.text = $"Only Odin knows what else {arg} will sell ({num})"; ((Graphic)val3).color = Color.grey; val3.fontStyle = (FontStyles)(val3.fontStyle | 2); } RectTransform val4 = (RectTransform)s_lockedRow.transform; Rect rect = listRoot.rect; float width = ((Rect)(ref rect)).width; rect = val4.rect; float num2 = (width - ((Rect)(ref rect)).width) / 2f; val4.anchoredPosition = new Vector2(num2, (float)rows * (0f - gui.m_itemSpacing) - num2); float num3 = (float)(rows + 1) * gui.m_itemSpacing; rect = listRoot.rect; if (((Rect)(ref rect)).height < num3) { listRoot.SetSizeWithCurrentAnchors((Axis)1, num3); } } } } internal static class PluginInfo { public const string Version = "1.0.0"; } }