Decompiled source of ModdedAchievements v1.0.0

ModdedAchievements.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("ModdedAchievements")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a45c570d17c512d77d75166ff42bc1dee72ef243")]
[assembly: AssemblyProduct("ModdedAchievements")]
[assembly: AssemblyTitle("ModdedAchievements")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ModdedAchievements
{
	[BepInPlugin("com.koendertjh.moddedachievements", "ModdedAchievements", "1.0.0")]
	public class ModdedAchievementsPlugin : BaseUnityPlugin
	{
		public const string ModGuid = "com.koendertjh.moddedachievements";

		public const string ModName = "ModdedAchievements";

		public const string ModVersion = "1.0.0";

		internal static ManualLogSource Log;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			_harmony = new Harmony("com.koendertjh.moddedachievements");
			_harmony.PatchAll(typeof(ModdedAchievementsPlugin).Assembly);
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch(typeof(Achievements), "IsCheatedAtAll")]
	internal static class IgnoreModdedFlag
	{
		private static void Prefix(out bool __state)
		{
			__state = Game.isModded;
			Game.isModded = false;
		}

		private static void Finalizer(bool __state)
		{
			Game.isModded = __state;
		}
	}
	internal static class PluginInfo
	{
		public const string Version = "1.0.0";
	}
}