Decompiled source of AncientBarkCoal v1.0.0

BepInEx/plugins/AncientBarkCoal/AncientBarkCoal.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AncientBarkCoal")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e6c3d2db5663b1ef9d9172fa9a51cdff5905fc59")]
[assembly: AssemblyProduct("AncientBarkCoal")]
[assembly: AssemblyTitle("AncientBarkCoal")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AncientBarkCoal
{
	[BepInPlugin("local.valheim.ancientbarkcoal", "Ancient Bark Coal", "1.0.0")]
	public sealed class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Smelter), "Awake")]
		private static class KilnAwakePatch
		{
			[HarmonyPostfix]
			[HarmonyPriority(0)]
			private static void Postfix(Smelter __instance)
			{
				try
				{
					AddConversion(__instance);
				}
				catch (Exception ex)
				{
					WarnOnce("Kiln recipe was not added: " + ex.GetType().Name + ": " + ex.Message);
				}
			}
		}

		public const string PluginGuid = "local.valheim.ancientbarkcoal";

		private static ManualLogSource Log;

		private static readonly HashSet<string> Warnings = new HashSet<string>();

		private Harmony harmony;

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			try
			{
				harmony = new Harmony("local.valheim.ancientbarkcoal");
				harmony.PatchAll(typeof(Plugin).Assembly);
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Ancient Bark Coal loaded; kiln initialization patch installed.");
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Could not install kiln patch; check game/BepInEx compatibility. " + ex));
			}
		}

		private static void WarnOnce(string message)
		{
			if (Warnings.Add(message) && Log != null)
			{
				Log.LogWarning((object)message);
			}
		}

		private static void AddConversion(Smelter kiln)
		{
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Expected O, but got Unknown
			if ((Object)(object)kiln == (Object)null)
			{
				return;
			}
			string name = ((Object)((Component)kiln).gameObject).name;
			if (name != "charcoal_kiln" && name != "charcoal_kiln(Clone)")
			{
				return;
			}
			List<ItemConversion> conversion = kiln.m_conversion;
			if (conversion == null)
			{
				WarnOnce("Kiln conversion list is missing; leaving it unchanged.");
				return;
			}
			foreach (ItemConversion item in conversion)
			{
				if (item != null && (Object)(object)item.m_from != (Object)null && ((Object)((Component)item.m_from).gameObject).name == "ElderBark")
				{
					return;
				}
			}
			ObjectDB instance = ObjectDB.instance;
			GameObject val = (((Object)(object)instance == (Object)null) ? null : instance.GetItemPrefab("ElderBark"));
			GameObject val2 = (((Object)(object)instance == (Object)null) ? null : instance.GetItemPrefab("Coal"));
			ItemDrop val3 = (((Object)(object)val == (Object)null) ? null : val.GetComponent<ItemDrop>());
			ItemDrop val4 = (((Object)(object)val2 == (Object)null) ? null : val2.GetComponent<ItemDrop>());
			if ((Object)(object)val3 == (Object)null || (Object)(object)val4 == (Object)null)
			{
				WarnOnce("ElderBark or Coal is unavailable at kiln Awake; this kiln is unchanged. Reload the world after fixing the item/loading conflict.");
				return;
			}
			List<ItemConversion> list = new List<ItemConversion>(conversion);
			list.Add(new ItemConversion
			{
				m_from = val3,
				m_to = val4
			});
			kiln.m_conversion = list;
		}
	}
}