Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
CHANGELOG
Changelog
v1.2.1
Added
- Full Support for distant water LODs.
- Distant ocean surface now follows the tide level, eliminating visible height mismatches between nearby and distant water.
v1.2.0
Added
- Automatic synchronization of configuration values between servers and clients.
- Configurable tide settings:
- Tide amplitude
- Base sea level
- Tide speed multiplier
- Configuration can now be changed in-game using Configuration Manager or by editing the config file.
Changed
- Server configuration is now authoritative in multiplayer.
v1.1.0
Added
- Support for dynamic shoreline vegetation during tides.
- Water lilies now dynamically follow the tide level.
- Cattails now better match the water level during both high and low tides.
v1.0.3
Changed
- General compatibility improvements.
- Internal cleanup and code improvements.
v1.0.2
Changed
- Updated mod structure and documentation.
- New README.
v1.0.1
Fixed
- Fixed multiplayer-related conditions.
v1.0.0
Added
- Initial release.
- Dynamic tidal system with realistic semi-diurnal tides.
- Configurable tide cycle.
- Water level changes affect gameplay and exploration.
- Multiplayer support.