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Walk near a dungeon, cave, boss altar or vendor and it gets pinned on your map. Dungeons and boss pins cross themselves out once you've been inside.
By noodle_house
CHANGELOG
Changelog
1.0.0
First release.
- Dungeons, caves, boss altars and vendors are pinned on your map, with their name, as you come within 50 metres of them. Every biome, Meadows to the Deep North.
- Dungeon and boss pins are crossed out once you've been down into the dungeon or stepped into the arena, with the same red cross the map gives a clicked pin.
- An existing pin at a place, whether from a Vegvisir, one of Hildir's maps, a cartography table or your own hand, is used instead of adding a second one.
- Each place is pinned once per character, per world. Delete a pin and it stays deleted; clear a cross and it stays cleared.
- Every kind of place can be switched off or given its own map icon, and the detection radius is a setting.