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Decompiled source of EggRespawnReduction v1.1.0
DragonEggRespawn.dll
Decompiled 2 days agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("DragonEggRespawn")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("DragonEggRespawn")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("42560e60-5569-4d97-a186-160da076c3e7")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace DragonEggRespawn; [BepInPlugin("robit.valheim.dragoneggrespawn", "Dragon Egg Respawn", "1.1.0")] public class DragonEggRespawnPlugin : BaseUnityPlugin { [HarmonyPatch(typeof(Pickable), "ShouldRespawn")] private static class EggRespawnPatch { [HarmonyPrefix] private static void Prefix(Pickable __instance) { //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) if (!((Object)((Component)__instance).gameObject).name.StartsWith("Pickable_DragonEgg", StringComparison.Ordinal)) { return; } ZNetView component = ((Component)__instance).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid()) { return; } ZDO zDO = component.GetZDO(); if (zDO != null) { float num = Mathf.Min(_minMinutes.Value, _maxMinutes.Value); float num2 = Mathf.Max(_minMinutes.Value, _maxMinutes.Value); if (num == num2) { __instance.m_respawnTimeMinutes = num; return; } long num3 = zDO.GetLong("picked_time", 0L); Vector3 position = zDO.GetPosition(); int num4 = (int)num3 ^ (int)(num3 >> 32) ^ (Mathf.RoundToInt(position.x * 10f) * 374761393) ^ (Mathf.RoundToInt(position.z * 10f) * 668265263); int num5 = (num4 ^ (num4 >>> 13)) * 1274126177; float num6 = (float)(uint)((num5 ^ (num5 >>> 16)) & 0xFFFFFF) / 16777216f; __instance.m_respawnTimeMinutes = Mathf.Lerp(num, num2, num6); } } } private const string ModGuid = "robit.valheim.dragoneggrespawn"; private const string ModName = "Dragon Egg Respawn"; private const string ModVersion = "1.1.0"; private static ConfigEntry<float> _minMinutes; private static ConfigEntry<float> _maxMinutes; private Harmony _harmony; private void Awake() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown _minMinutes = ((BaseUnityPlugin)this).Config.Bind<float>("Dragon Eggs", "MinRespawnMinutes", 45f, new ConfigDescription("Shortest possible dragon egg respawn delay, in real-world minutes.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 10080f), Array.Empty<object>())); _maxMinutes = ((BaseUnityPlugin)this).Config.Bind<float>("Dragon Eggs", "MaxRespawnMinutes", 60f, new ConfigDescription("Longest possible dragon egg respawn delay. Set equal to the minimum for a fixed timer.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 10080f), Array.Empty<object>())); _harmony = new Harmony("robit.valheim.dragoneggrespawn"); _harmony.PatchAll(typeof(DragonEggRespawnPlugin).Assembly); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Dragon egg respawn range: " + _minMinutes.Value + " to " + _maxMinutes.Value + " minutes.")); } private void OnDestroy() { if (_harmony != null) { _harmony.UnpatchSelf(); } } }