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Decompiled source of ZeroStatLoss v1.0.0
ZeroStatLoss.dll
Decompiled a day agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ZeroStatLoss")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ZeroStatLoss")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3e18b03c-509c-4eaa-a164-dbcac6e56740")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace ZeroDeathSkillLoss; [BepInPlugin("robit.zeroskillloss", "Zero Skill Loss On Death", "1.0.0")] public class ZeroDeathSkillLossPlugin : BaseUnityPlugin { public const string PluginGUID = "robit.zeroskillloss"; public const string PluginName = "Zero Skill Loss On Death"; public const string PluginVersion = "1.0.0"; private Harmony _harmony; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown _harmony = new Harmony("robit.zeroskillloss"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Zero Skill Loss On Death v1.0.0 loaded!"); } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } [HarmonyPatch(typeof(Skills), "OnDeath")] internal static class SkillsOnDeathPatch { [HarmonyPrefix] private static bool Prefix() { return false; } }