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Decompiled source of MenuModList v1.0.0
MenuModList.dll
Decompiled a day agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using BepInEx; using BepInEx.Bootstrap; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] namespace MenuModList; [BepInPlugin("com.parallel53.menumodlist", "MenuModList", "1.0.0")] public class MenuModListPlugin : BaseUnityPlugin { private const float ReferenceHeight = 1080f; private const float PanelWidth = 260f; private const float Margin = 20f; private const int FontSize = 14; private const string GameFont = "AveriaSerifLibre-Bold"; private string text; private int lineCount; private GUIStyle style; private bool logged; private void OnGUI() { //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown //IL_0092: Expected O, but got Unknown //IL_009d: Unknown result type (might be due to invalid IL or missing references) FejdStartup instance = FejdStartup.instance; if (!((Object)(object)instance == (Object)null) && !((Object)(object)instance.m_mainMenu == (Object)null) && instance.m_mainMenu.activeInHierarchy) { if (text == null) { BuildText(); } if (style == null) { style = new GUIStyle(GUI.skin.box) { alignment = (TextAnchor)0, font = FindGameFont(), fontSize = 14, richText = true, wordWrap = false, padding = new RectOffset(12, 12, 10, 10) }; style.normal.textColor = Color.white; } float num = (float)Screen.height / 1080f; GUI.matrix = Matrix4x4.Scale(new Vector3(num, num, 1f)); float num2 = style.lineHeight * (float)lineCount + (float)style.padding.vertical; GUI.Box(new Rect((float)Screen.width / num - 260f - 20f, 20f, 260f, num2), text, style); if (!logged) { logged = true; ((BaseUnityPlugin)this).Logger.LogInfo((object)("Showing mod list on main menu:\n" + text)); } } } private Font FindGameFont() { Font[] source = Resources.FindObjectsOfTypeAll<Font>(); Font val = ((IEnumerable<Font>)source).FirstOrDefault((Func<Font, bool>)((Font f) => ((Object)f).name == "AveriaSerifLibre-Bold")); ((BaseUnityPlugin)this).Logger.LogInfo((object)(((Object)(object)val != (Object)null) ? ("Using font " + ((Object)val).name + " (dynamic: " + val.dynamic + ")") : ("No AveriaSerifLibre-Bold font. Loaded: " + string.Join(", ", source.Select((Font f) => ((Object)f).name).ToArray())))); return val; } private void BuildText() { string[] array = (from p in Chainloader.PluginInfos.Values select p.Metadata.Name + " <color=#ffcc66>" + p.Metadata.Version?.ToString() + "</color>" into line orderby line select line).ToArray(); string text = "<b>Mods loaded: " + array.Length + "</b>\nBepInEx " + typeof(BaseUnityPlugin).Assembly.GetName().Version; this.text = text + "\n" + string.Join("\n", array); lineCount = array.Length + 2; } }