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Praetoris Season 6

Modpack for the Praetoris server season 6

CHANGELOG

Version Update Notes
6.0.44 - Updated PraetorisClient 0.1.34->0.1.36 to keep low-value environment damage text local, write gzip trace files, stream trace upload reads, and delete uploaded trace files reliably on Windows; updated More_World_Locations_AIO 5.0.1->5.0.2 with the refreshed asset bundle payload; updated StarLevelSystem 0.21.0->1.0.0
6.0.43 - Updated PraetorisClient 0.1.33->0.1.34 so persisted client trace files upload on next launch, upload continues during server join loading, and trace worker completion no longer crashes after timeout
6.0.42 - Updated PraetorisClient 0.1.31->0.1.33 so vanilla damage text is shown locally without broadcasting RPC_DamageText, trace upload is deferred while clients are actively in-world, and trace file writing plus outbound ZDO parsing run on background workers; updated ValheimArmory 1.27.1->1.27.2
6.0.41 - Staged the PraetorisClient 0.1.31 plugin payload for the server and aligned the live ValheimTracer Mods.yaml entry with the staged enforceVersion: false value
6.0.40 - Added optional Guilds 1.1.13 to the client modpack and staged the matching server plugin for shared guild management; updated PraetorisClient 0.1.22->0.1.31 to move trace upload work off the main thread and use the dev-validated HTTP upload behavior
6.0.39 - Updated PraetorisClient 0.1.19->0.1.22 for client-side ZDO data tracing with full ZDO capture enabled by default, no default event cap, and exponential backoff for failed HTTP RPC trace uploads; decreased StarLevelSystem multiplayer enemy damage reduction from 20% to 2% per nearby player; scheduled server-only ValheimTracer 1.0.5->1.0.6 for matching ZDO trace capture and Nexus upload support
6.0.38 - Republished 6.0.37 with no dependency or config changes for Thunderstore upload validation
6.0.37 - Updated PraetorisClient 0.1.18->0.1.19 so large queued RPC trace HTTP uploads are sent as gzip files without Content-Encoding: gzip, remain retryable after request-body read failures, and ingest successfully into Nexus
6.0.36 - Updated PraetorisClient 0.1.17->0.1.18 and scheduled server-only ValheimTracer 1.0.4 so RPC traces include runtime startup metadata, loaded plugin catalogs, observed RPC method names, and runtime IDs on HTTP upload batches; updated StarLevelSystem 0.20.6->0.21.0 and scheduled its server plugin upload; updated Jotunn 2.29.0->2.29.1 and More_World_Locations_AIO 4.9.0->5.0.1 for dungeon integration and README fixes
6.0.34 - Updated PraetorisClient 0.1.9->0.1.17 for creative world terrain, vegetation refresh support, creative-zone drop suppression, and skill suppression; updated StarLevelSystem 0.20.6->0.20.7; updated optional MyLittleUI 1.2.13->1.2.14; added optional NoBuildDust 1.0.6; scheduled server-only valheimCreative 0.2.34 for creative biome none, terrain flat/world commands, POI terrain sources, YAML vegetation presets, safe existing-zone migration, and full-zone vegetation regeneration
6.0.33 - Updated PraetorisClient 0.1.8->0.1.9 and scheduled server-only ValheimTracer 1.0.3 so RPC trace uploads store Steam ID, platform user ID, trace player ID, and player name for player-level trace analysis; updated ValheimEnforcer 0.9.0->0.9.1, StarLevelSystem 0.20.5->0.20.6, and ImpactfulSkills 0.9.0->0.9.2
6.0.32 - Updated PraetorisClient 0.1.5->0.1.8 to move RPC trace uploads to the ValheimTracer HTTP relay, avoid bulk trace data over Valheim routed RPC, and stop repeated retry spam when the receiver reports configuration or authorization failures; scheduled server-only ValheimTracer 1.0.2 for matching upload-token support
6.0.31 - Added PraetorisClient 0.1.5 for Discord linking, creative client bridges, client-side ValheimEvents telemetry, creative command guarding, and client RPC trace batching; added required client/server Spawner_Tweaks 1.29.0 and Structure_Tweaks 1.36.0; updated DiscordTools 1.3.2->1.4.0 to keep only client log collection/upload behavior; scheduled server-only ValheimEvents 0.1.4 for PraetorisClient telemetry ingestion; scheduled server-only ValheimTracer 1.0.1 for RPC trace ingestion; scheduled server-only valheimCreative 0.2.9 for creative terrain radius refreshes, safe creative-zone spacing migration, and YAML command guard policy
6.0.30 - Updated Eternal_Legends 1.0.3->1.0.4, Historical_Heritage 2.1.2->2.1.3, and StarLevelSystem 0.20.4->0.20.5; scheduled server-only valheimCreative 0.2.7 for shared creative-zone blueprint saves, creative-zone spawn suppression, admin-only size/offset controls, and the serving tray tool
6.0.29 - Updated Historical_Heritage 2.1.1->2.1.2 (Historical_Heritage 2.1.2), StarLevelSystem 0.20.3->0.20.4 (StarLevelSystem 0.20.4), ExtraSlots 1.1.17->1.1.18, MyLittleUI 1.2.12->1.2.13, and More_World_Locations_AIO 4.8.0->4.9.0; staged the mwl_coasttower1 bundle replacement; scheduled server-only serverSideTweaks 1.1.10 for categorized reset sign syntax; scheduled Cron Job 1.14 to write categorized Praetoris reset state JSON; scheduled server-only valheimCreative 0.2.5 to prevent slow creative chat commands from executing once per chat recipient
6.0.28 - Updated DiscordTools 1.3.0->1.3.2 for creative biome terrain paint and siege portal bridge support; scheduled server-only valheimCreative 0.2.4 for creative biome metadata and Meadows default zones; scheduled serverSideTweaks 1.1.9 server sign management; scheduled ValheimEvents 0.1.3 confirmed player zone telemetry
6.0.27 - Scheduled server-only valheimCreative 0.2.3 to remove the bed requirement while keeping empty-inventory checks and to block wrong-target creative teleports; updated StarLevelSystem 0.20.2->0.20.3 and ValheimEnforcer 0.8.2->0.9.0
6.0.26 - Scheduled server-only valheimCreative 0.2.1 for creative blueprint loading and reset support; updated StarLevelSystem 0.19.5->0.20.2 and staged its server config overwrite
6.0.25 - Updated ExtraSlots 1.1.16->1.1.17, Magic_Supremacy 3.0.5->3.0.6, and Historical_Heritage 2.1.0->2.1.1
6.0.24 - Updated DiscordTools 1.2.0->1.3.0 for creative inventory checks
6.0.23 - Updated DiscordTools 1.1.0->1.2.0 for in-game Valheim-to-Discord account linking; added EpicLoot salvage conversions for Roseheart Crystal, Ship Wheel, and Resin
6.0.22 - Updated BetterRiding 1.3.4->1.3.5, ExtraSlots 1.1.15->1.1.16, and WackysDatabase 2.4.79->2.4.81
6.0.21 - Updated BetterRiding 1.3.3->1.3.4, ValheimInfiniteFire 1.0.0->1.1.0, and Historical_Heritage 2.0.5->2.1.0; removed staged Magic_Supremacy config and scheduled stale Magic_Supremacy/Historical_Heritage server config deletion
6.0.20 - Re-staged the planned 6.0.18 server/client mod update after rollback; updated ImpactfulSkills 0.8.2->0.9.0, StarLevelSystem 0.19.3->0.19.5, ValheimArmory 1.27.0->1.27.1, VBNetTweaks 0.2.9->0.3.0, BetterRiding 1.3.2->1.3.3, More_World_Locations_AIO 4.7.3->4.8.0
6.0.16 - Updated ValheimEnforcer 0.8.1→0.8.2 and VBNetTweaks 0.2.8→0.2.9
6.0.15 - Updated ValheimEnforcer 0.8.0→0.8.1 and Discord_Screenshots 1.6.0→1.6.1; added DiscordTools 1.1.0
6.0.14 - Added RecipeManager 0.5.5; updated Magic_Supremacy 3.0.2→3.0.3, StarLevelSystem 0.19.2→0.19.3, ValheimEnforcer 0.7.3→0.8.0, More_World_Locations_AIO 4.7.2→4.7.3, ExtraSlots 1.1.14→1.1.15, EpicLoot 0.12.11→0.12.15
6.0.6 - Removed bundled plugins/ folder from the modpack zip; clients now resolve all mods via Thunderstore dependencies (manifest.json) only
6.0.5 - Added EpicLoot 0.12.11 and FiresGhettoNetworking 1.2.0; updated Hunter_Legacy 1.0.7→1.0.8, StarLevelSystem 0.18.13→0.19.0, ValheimArmory 1.26.1→1.27.0, ExtraSlots 1.1.12→1.1.13, More_World_Locations_AIO 4.6.0→4.7.2
1.0.4 - Reupload of invalid file
1.0.3 - Added Alpha test EpicLoot, Removed AzuCraftyBoxes from Whitelist
1.0.2 - Review for Release
1.0.1 - Initial Adjustments
1.0.0 - Initial Release