Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Praetoris Season 7
Modpack for the Praetoris server season 7
| Date uploaded | a week ago |
| Version | 7.0.20 |
| Download link | praetoris-Praetoris_Season_7-7.0.20.zip |
| Downloads | 61 |
| Dependency string | praetoris-Praetoris_Season_7-7.0.20 |
This mod requires the following mods to function
Advize-Armoire
Style your Viking your way! Unlock appearances (transmog), save up to 3 outfits, and override visuals via a buildable animated wardrobe. Fully gamepad and multiplayer compatible. Flaunt your fiercest fits with friends and make Odin weep with envy!
Preferred version: 1.1.5Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Preferred version: 1.20.0Azumatt-FastLink
Vanilla UI to quickly join servers configured in a YAML file. Live edit using BepInEx Configuration manager or directly to the file.
Preferred version: 1.4.8blacks7ar-FineWoodPieces
Adds finewood variants of the wood build pieces, stone roof shingles, thatch walls, clay build pieces, 16 containers, 23 clutters and 58 new furnitures, 6 windows, 1 trapdoor, and 18 buildable plants to decorate your home.
Preferred version: 1.6.5blacks7ar-WieldEquipmentWhileSwimming
A simple mod that lets you wield your equipments while swimming/diving or in water (Configurable).
Preferred version: 1.1.3ComfyMods-Instaloot
Instantly instantiating illustrious inhuman inventories.
Preferred version: 1.2.0denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333Dreanegade-Eternal_Legends
Rise as an immortal legend — clad in divine armor and relics of forgotten heroes
Preferred version: 1.0.4Dreanegade-Historical_Heritage
Armor and weapons inspired by various historical eras and cultures
Preferred version: 2.1.5Dreanegade-Hunter_Legacy
Master the hunter's art of killing — a legacy shaped by bows, crossbows, and blades
Preferred version: 1.0.8Dreanegade-Magic_Supremacy
Experience magic like never before — deeper, greater and more diverse
Preferred version: 3.0.7HugotheDwarf-More_and_Modified_Player_Cloth_Colliders
This Utility Tweaks the existing Cloth Colliders of the player, and adds more so that the Head, Arms, Lower Legs, and Feet can now interact with capes and cloaks. With much needed tweaks there are now two sets of colliders, 1 for capes, and 1 for armor.
Preferred version: 3.1.0HugotheDwarf-Shapekeys_and_More
This is a client-side mod that acts as a utility and a soft library for other mods to use to make use of Styled Models, Shapekeys/Blendshapes, attach_other for sheathes, and different looks on itemstands
Preferred version: 2.4.1hyleanlegend-Rune_Magic
Hold back the rain, command the earth, and calm the seas! This mod adds powerful magic runes that can be cast or engraved on standing stones for a variety of unique non-combat effects.
Preferred version: 1.4.0lnsanity-Culinary_Horizons
A grand expansion to the world of cooking in Valheim
Preferred version: 1.0.2MidnightMods-ImpactfulSkills
Make skill related progression feel impactful and meaningful
Preferred version: 0.9.6MidnightMods-RecipeManager
A very lightweight recipe and piece modification framework
Preferred version: 0.5.5MidnightMods-ValheimArmory
ValheimArmory aims to create a more diverse selection of weapons to make all playstyles feel fully supported at each level.
Preferred version: 1.28.1MidnightMods-ValheimEnforcer
Make your friends use the agreed mods and stop bringing stuff into the server.
Preferred version: 0.12.0MidnightMods-ValheimFortress
Feel like your massive fortress needs some practial use against hordes of enemies? Ever wanted to run an automated arena and be rewarded for defeating waves of enemies?
Preferred version: 0.36.0MSchmoecker-TimeoutLimit
Increases the timeout while connecting to a server to avoid disconnecting too early
Preferred version: 0.2.0MSchmoecker-VNEI
Valheim Not Enough Items. Displays all items and recipes inside a UI
Preferred version: 0.17.5nwesterhausen-DiscordConnector_Client
Connects your Valheim server to a Discord webhook. This must be installed on the client.
Preferred version: 1.0.3RandyKnapp-EpicLoot
Adds loot drops, magic items, and enchanting to Valheim.
Preferred version: 0.12.15RustyMods-UsefulPaths
Modify player speed, jump, carry weight, stamina based on ground terrain
Preferred version: 1.0.9shudnal-ConditionalConfigSync
Shared config synchronization and server policy library for Valheim mods. Installed as a dependency and compatible with Jotunn and ServerSync.
Preferred version: 1.0.4shudnal-ExtraSlots
More inventory slots dedicated for equipment, food, ammo and misc items. Extra utility slots. Quick slots. Custom slots API. Player inventory resize. Gamepad friendly. Slot obtaining progression.
Preferred version: 1.1.20shudnal-LongshipUpgrades
Upgrade your vanilla Longship piece by piece with lantern, changeable sails, tent, shields, extended storage and more.
Preferred version: 1.0.17shudnal-ProtectiveWards
Server-synced ward access control and PvE base protection: per-ward settings and password access, connected ward networks, protected interactions, expiration, passive protection and offerings.
Preferred version: 2.0.4ValheimModding-JsonDotNET
Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 13.0.4ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.29.2ValheimModding-YamlDotNet
Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 16.3.1VentureValheim-Venture_Logout_Tweaks
Saves and applies some status effects (such as Rested) from your last logout.
Preferred version: 0.6.0warpalicious-More_World_Locations_AIO
Adds 181 new POI locations including dungeons, traders, ports and much more to enhance Valheim's world exploration.
Preferred version: 5.0.6warpalicious-Discord_Screenshots
Send screenshots to Discord when player dies or via hotkey
Preferred version: 1.6.5warpalicious-DiscordTools
Client/server tools for collecting full Valheim client logs on a dedicated server.
Preferred version: 1.4.1praetoris-PraetorisClient
Client-side Praetoris tools for Discord linking, creative server bridges, RPC tracing, socket metrics, and RPC probes.
Preferred version: 0.1.55VitByr-VBNetTweaks
VBNetTweaks is a comprehensive optimization mod for Valheim's multiplayer experience. Designed to improve performance on both servers and clients, reduce lag and stuttering, optimize network traffic, and enhance player synchronization.
Preferred version: 0.3.8Yggdrah-BetterRiding
Better Mount Riding, Mount Attack and Flying Experience
Preferred version: 1.3.5README
Modpack for the Praetoris dedicated server Season 7. Click discord link to join!
CHANGELOG
Version |
Update Notes |
|---|---|
| 7.0.26 | - Staged server-only PlayerTracker 0.1.1 with updated GTX SFTP import defaults for the new production server root, keeping the mod server-only with no required client dependency |
| 7.0.25 | - Updated the Praetoris Season 7 FastLink server entry to 64.20.51.154:5800 |
| 7.0.24 | - Tuned GTX Expand World vegetation for FineWoodPieces so new zones may generate zero clay/reed groups, pickable clay is limited to sparse Meadows groups, clay clusters are disabled, and reeds generate in smaller groups |
| 7.0.23 | - Staged admin-only Upgrade World 1.82.0 from the Praetoris fork on GTX so reset operations emit queued/running/completed/failed lifecycle events with startedAt, endedAt, durationMs, command, and result details for save-crash diagnostics |
| 7.0.22 | - Updated ImpactfulSkills 0.9.5->0.9.6 and StarLevelSystem 1.3.0->1.4.0 in the client modpack and staged matching GTX server plugin payloads; updated PraetorisClient 0.1.53->0.1.55 in the client modpack and staged matching GTX server plugin payload so clients block peer ServerSync config publishes while keeping server-to-client config sync and Retaliation sword special attacks no longer leave player attack speed slowed; staged server-only serverSideTweaks 1.1.12 with tree ownership handoff cache cleanup so old tree/log handoff cooldown entries no longer stay retained indefinitely |
| 7.0.21 | - Staged server-only PraetorisSaveForensics 0.1.0 to write lightweight save-path memory breadcrumbs during world saves for diagnosing mass disconnects without adding a client dependency |
| 7.0.20 | - Updated ProtectiveWards 2.0.3->2.0.4 and ConditionalConfigSync 1.0.3->1.0.4 in the client modpack and staged matching GTX server plugin payloads; updated optional greylisted ConfigurationManager 1.1.13->1.1.16; staged server-only Expand World Prefabs 1.52->1.55.0 with new Expand World Data and prefab YAML files; re-staged PraetorisClient 0.1.53 on GTX so server enforcement matches the published client modpack |
| 7.0.19 | - Updated ValheimEnforcer 0.11.1->0.12.0 with the matching staged GTX server plugin payload so large character saves are persisted more reliably on disconnect and server-side save edits can hot-reload after the player logs off; updated PraetorisClient 0.1.52->0.1.53 so normal wood chests keep the vanilla chest UI after ServerChest use; added server-only SmoothSave 1.0.5 to reduce world-save freezes |
| 7.0.18 | - Restored TimeoutLimit 0.2.0 as a required client/server mod and staged the GTX TimeoutLimit config with Timeout = 360 so Valheim ZRpc connections use the Season 6 timeout window instead of the default 30 seconds; updated ValheimEnforcer 0.11.0->0.11.1 with the matching staged GTX server plugin payload; updated PraetorisClient 0.1.50->0.1.52 and staged server-only ValheimTracer 1.0.11->1.0.12 so RPC probe and socket metric HTTP uploads resume without restoring high-volume RPC/ZDO trace capture; reverted server-only Expand World Prefabs 1.54.0->1.52 after reproducing a bed/chair-attached player ghost caused by the new object attaching owner rewrite |
| 7.0.17 | - Updated PraetorisClient 0.1.49->0.1.50 and staged server-only ValheimTracer 1.0.10->1.0.11 so both keep RPC probe and socket metrics while removing high-volume RPC/ZDO tracing, trace file persistence, HTTP upload, and quit/menu trace flush work |
| 7.0.16 | - Staged server-only PlayerTracker 0.1.0 to record dedicated-server player position samples for Nexus/Grafana monitoring without adding a required client dependency; updated StarLevelSystem 1.2.2->1.3.0, ConditionalConfigSync 1.0.2->1.0.3, Magic_Supremacy 3.0.6->3.0.7, and Deathlink 0.10.0->0.10.2 with matching staged GTX server plugin payloads; updated PraetorisClient 0.1.47->0.1.49 for ServerChest admin item delivery, RCON command support, Infusion mutual-exclusion fixes, PerfectStrike scaling fixes, Wind Infusion legacy gear caps, and reduced Leslie magic-effect logging; updated DiscordTools 1.4.0->1.4.1 to fix disconnect logout handling during client log upload attempts |
| 7.0.15 | - Moved More Vanilla Build Prefabs 1.4.4 to the optional greylist; updated ValheimEnforcer 0.10.1->0.11.0, ImpactfulSkills 0.9.4->0.9.5, and Culinary Horizons 1.0.1->1.0.2 with matching staged GTX server plugin payloads; staged RecipeManager config to remove Culinary Horizons' new Serving Tray Workbench recipe |
| 7.0.14 | - Added Spearfishing 1.0.4 to the optional greylist; updated ValheimEnforcer 0.10.0->0.10.1, StarLevelSystem 1.1.2->1.2.2, ProtectiveWards 2.0.2->2.0.3, ImpactfulSkills 0.9.3->0.9.4, Deathlink package 0.10.0->0.10.1, and server-only Expand World Prefabs 1.52->1.54.0 with matching staged GTX server plugin payloads |
| 7.0.13 | - Removed Spawner Tweaks; added Culinary Horizons 1.0.1; updated Deathlink 0.9.3->0.10.0 with matching staged GTX server plugin payloads |
| 7.0.12 | - Re-pinned StarLevelSystem from Thunderstore 1.1.3 to 1.1.2 so the client modpack matches the DLL's internal BepInEx version until the upstream package metadata is corrected |
| 7.0.11 | - Updated PraetorisClient 0.1.46->0.1.47 so clients receive Leslie's new Epic Loot magic effects and the bundled EpicLootAPI integration path |
| 7.0.10 | - Bumped the server-only ValheimTracer payload to 1.0.10 so the GTX trace migration and live import parser fix are identifiable in server plugin metadata and ValheimEnforcer release state; pinned ConditionalConfigSync 1.0.2 in the modpack, server plugin payload, and ValheimEnforcer required-mod policy |
| 7.0.9 | - Staged the server-only ValheimTracer 1.0.9 payload from the merged GTX trace-import migration and scheduled GTX config edits to match the live Season 6 GPortal trace profile while using the praetoris-s7 identity |
| 7.0.8 | - Corrected the Praetoris Season 7 FastLink server entry to the GTX endpoint 162.216.115.122:6370 |
| 7.0.7 | - Restored the Praetoris Season 7 FastLink server entry in Config/Azumatt.FastLink_servers.yml |
| 7.0.6 | - Updated Historical_Heritage 2.1.3->2.1.5, Deathlink 0.9.1->0.9.3, StarLevelSystem 1.1.1->1.1.3, ValheimArmory 1.28.0->1.28.1, ValheimFortress 0.34.0->0.36.0, ExtraSlots 1.1.18->1.1.20, LongshipUpgrades 1.0.16->1.0.17, ProtectiveWards 1.2.11->2.0.2, Jotunn 2.29.1->2.29.2, More_World_Locations_AIO 5.0.2->5.0.6, Discord_Screenshots 1.6.1->1.6.5, and VBNetTweaks 0.3.0->0.3.8 with matching GTX server plugin payloads |
| 7.0.5 | - Added FineWoodPieces 1.6.5 to the client modpack and staged the matching server plugin payload |
| 7.0.4 | - Updated PraetorisClient 0.1.38->0.1.46 so clients receive the latest Creature Owner Ward fixes and the retired ValheimEvents client telemetry path is removed |
| 7.0.3 | - Removed client dependency on server-only Expand World Data; updated ValheimEnforcer 0.9.1->0.10.0; replaced WardIsLove 3.7.2 with ProtectiveWards 1.2.11 |
| 7.0.2 | - Replaced Protective Wards 1.2.11 with WardIsLove 3.7.2 |
| 7.0.1 | - Removed the copied Season 6 GPortal FastLink server entry while the Season 7 GTX endpoint is still being verified |
| 7.0.0 | - Initial Season 7 baseline copied from Season 6 version 6.0.48; removed BottleShips, WackysDatabase, Structure Tweaks, Mistward, ValheimInfiniteFire, and TimeoutLimit from the primary modpack; moved Spearfishing to the greylist; moved VNEI from greylist to whitelist |
| 6.0.48 | - Updated PraetorisClient 0.1.37->0.1.38 in the modpack and staged the matching server plugin payload so Ships.DisableBoatWaterImpactDamage can prevent boat water-impact durability loss while preserving direct boat damage |
| 6.0.47 | - Updated ValheimArmory 1.27.2->1.28.0 with matching server plugin staging; added FirstPersonMode 1.3.12 as an optional greylisted mod; updated PraetorisClient 0.1.36->0.1.37 and staged ValheimTracer 1.0.6 server payload for socket metrics and RPC probe telemetry |
| 6.0.46 | - Updated StarLevelSystem 1.0.1->1.1.1, Deathlink 0.8.7->0.9.1, ValheimFortress 0.33.0->0.34.0, and ImpactfulSkills 0.9.2->0.9.3, with matching server plugin staging |
| 6.0.45 | - Updated StarLevelSystem 1.0.0->1.0.1 and ValheimFortress 0.32.11->0.33.0, with matching server plugin staging; staged the production valheimCreative siege definition for siegeveg1, pointing at siegeveg1.blueprint with Black Forest biome and 128m siege radius |
| 6.0.44 | - Updated PraetorisClient 0.1.34->0.1.36 to keep low-value environment damage text local, write gzip trace files, stream trace upload reads, and delete uploaded trace files reliably on Windows; updated More_World_Locations_AIO 5.0.1->5.0.2 with the refreshed asset bundle payload; updated StarLevelSystem 0.21.0->1.0.0 |
| 6.0.43 | - Updated PraetorisClient 0.1.33->0.1.34 so persisted client trace files upload on next launch, upload continues during server join loading, and trace worker completion no longer crashes after timeout |
| 6.0.42 | - Updated PraetorisClient 0.1.31->0.1.33 so vanilla damage text is shown locally without broadcasting RPC_DamageText, trace upload is deferred while clients are actively in-world, and trace file writing plus outbound ZDO parsing run on background workers; updated ValheimArmory 1.27.1->1.27.2 |
| 6.0.41 | - Staged the PraetorisClient 0.1.31 plugin payload for the server and aligned the live ValheimTracer Mods.yaml entry with the staged enforceVersion: false value |
| 6.0.40 | - Added optional Guilds 1.1.13 to the client modpack and staged the matching server plugin for shared guild management; updated PraetorisClient 0.1.22->0.1.31 to move trace upload work off the main thread and use the dev-validated HTTP upload behavior |
| 6.0.39 | - Updated PraetorisClient 0.1.19->0.1.22 for client-side ZDO data tracing with full ZDO capture enabled by default, no default event cap, and exponential backoff for failed HTTP RPC trace uploads; decreased StarLevelSystem multiplayer enemy damage reduction from 20% to 2% per nearby player; scheduled server-only ValheimTracer 1.0.5->1.0.6 for matching ZDO trace capture and Nexus upload support |
| 6.0.38 | - Republished 6.0.37 with no dependency or config changes for Thunderstore upload validation |
| 6.0.37 | - Updated PraetorisClient 0.1.18->0.1.19 so large queued RPC trace HTTP uploads are sent as gzip files without Content-Encoding: gzip, remain retryable after request-body read failures, and ingest successfully into Nexus |
| 6.0.36 | - Updated PraetorisClient 0.1.17->0.1.18 and scheduled server-only ValheimTracer 1.0.4 so RPC traces include runtime startup metadata, loaded plugin catalogs, observed RPC method names, and runtime IDs on HTTP upload batches; updated StarLevelSystem 0.20.6->0.21.0 and scheduled its server plugin upload; updated Jotunn 2.29.0->2.29.1 and More_World_Locations_AIO 4.9.0->5.0.1 for dungeon integration and README fixes |
| 6.0.34 | - Updated PraetorisClient 0.1.9->0.1.17 for creative world terrain, vegetation refresh support, creative-zone drop suppression, and skill suppression; updated StarLevelSystem 0.20.6->0.20.7; updated optional MyLittleUI 1.2.13->1.2.14; added optional NoBuildDust 1.0.6; scheduled server-only valheimCreative 0.2.34 for creative biome none, terrain flat/world commands, POI terrain sources, YAML vegetation presets, safe existing-zone migration, and full-zone vegetation regeneration |
| 6.0.33 | - Updated PraetorisClient 0.1.8->0.1.9 and scheduled server-only ValheimTracer 1.0.3 so RPC trace uploads store Steam ID, platform user ID, trace player ID, and player name for player-level trace analysis; updated ValheimEnforcer 0.9.0->0.9.1, StarLevelSystem 0.20.5->0.20.6, and ImpactfulSkills 0.9.0->0.9.2 |
| 6.0.32 | - Updated PraetorisClient 0.1.5->0.1.8 to move RPC trace uploads to the ValheimTracer HTTP relay, avoid bulk trace data over Valheim routed RPC, and stop repeated retry spam when the receiver reports configuration or authorization failures; scheduled server-only ValheimTracer 1.0.2 for matching upload-token support |
| 6.0.31 | - Added PraetorisClient 0.1.5 for Discord linking, creative client bridges, client-side ValheimEvents telemetry, creative command guarding, and client RPC trace batching; added required client/server Spawner_Tweaks 1.29.0 and Structure_Tweaks 1.36.0; updated DiscordTools 1.3.2->1.4.0 to keep only client log collection/upload behavior; scheduled server-only ValheimEvents 0.1.4 for PraetorisClient telemetry ingestion; scheduled server-only ValheimTracer 1.0.1 for RPC trace ingestion; scheduled server-only valheimCreative 0.2.9 for creative terrain radius refreshes, safe creative-zone spacing migration, and YAML command guard policy |
| 6.0.30 | - Updated Eternal_Legends 1.0.3->1.0.4, Historical_Heritage 2.1.2->2.1.3, and StarLevelSystem 0.20.4->0.20.5; scheduled server-only valheimCreative 0.2.7 for shared creative-zone blueprint saves, creative-zone spawn suppression, admin-only size/offset controls, and the serving tray tool |
| 6.0.29 | - Updated Historical_Heritage 2.1.1->2.1.2 (Historical_Heritage 2.1.2), StarLevelSystem 0.20.3->0.20.4 (StarLevelSystem 0.20.4), ExtraSlots 1.1.17->1.1.18, MyLittleUI 1.2.12->1.2.13, and More_World_Locations_AIO 4.8.0->4.9.0; staged the mwl_coasttower1 bundle replacement; scheduled server-only serverSideTweaks 1.1.10 for categorized reset sign syntax; scheduled Cron Job 1.14 to write categorized Praetoris reset state JSON; scheduled server-only valheimCreative 0.2.5 to prevent slow creative chat commands from executing once per chat recipient |
| 6.0.28 | - Updated DiscordTools 1.3.0->1.3.2 for creative biome terrain paint and siege portal bridge support; scheduled server-only valheimCreative 0.2.4 for creative biome metadata and Meadows default zones; scheduled serverSideTweaks 1.1.9 server sign management; scheduled ValheimEvents 0.1.3 confirmed player zone telemetry |
| 6.0.27 | - Scheduled server-only valheimCreative 0.2.3 to remove the bed requirement while keeping empty-inventory checks and to block wrong-target creative teleports; updated StarLevelSystem 0.20.2->0.20.3 and ValheimEnforcer 0.8.2->0.9.0 |
| 6.0.26 | - Scheduled server-only valheimCreative 0.2.1 for creative blueprint loading and reset support; updated StarLevelSystem 0.19.5->0.20.2 and staged its server config overwrite |
| 6.0.25 | - Updated ExtraSlots 1.1.16->1.1.17, Magic_Supremacy 3.0.5->3.0.6, and Historical_Heritage 2.1.0->2.1.1 |
| 6.0.24 | - Updated DiscordTools 1.2.0->1.3.0 for creative inventory checks |
| 6.0.23 | - Updated DiscordTools 1.1.0->1.2.0 for in-game Valheim-to-Discord account linking; added EpicLoot salvage conversions for Roseheart Crystal, Ship Wheel, and Resin |
| 6.0.22 | - Updated BetterRiding 1.3.4->1.3.5, ExtraSlots 1.1.15->1.1.16, and WackysDatabase 2.4.79->2.4.81 |
| 6.0.21 | - Updated BetterRiding 1.3.3->1.3.4, ValheimInfiniteFire 1.0.0->1.1.0, and Historical_Heritage 2.0.5->2.1.0; removed staged Magic_Supremacy config and scheduled stale Magic_Supremacy/Historical_Heritage server config deletion |
| 6.0.20 | - Re-staged the planned 6.0.18 server/client mod update after rollback; updated ImpactfulSkills 0.8.2->0.9.0, StarLevelSystem 0.19.3->0.19.5, ValheimArmory 1.27.0->1.27.1, VBNetTweaks 0.2.9->0.3.0, BetterRiding 1.3.2->1.3.3, More_World_Locations_AIO 4.7.3->4.8.0 |
| 6.0.16 | - Updated ValheimEnforcer 0.8.1→0.8.2 and VBNetTweaks 0.2.8→0.2.9 |
| 6.0.15 | - Updated ValheimEnforcer 0.8.0→0.8.1 and Discord_Screenshots 1.6.0→1.6.1; added DiscordTools 1.1.0 |
| 6.0.14 | - Added RecipeManager 0.5.5; updated Magic_Supremacy 3.0.2→3.0.3, StarLevelSystem 0.19.2→0.19.3, ValheimEnforcer 0.7.3→0.8.0, More_World_Locations_AIO 4.7.2→4.7.3, ExtraSlots 1.1.14→1.1.15, EpicLoot 0.12.11→0.12.15 |
| 6.0.6 | - Removed bundled plugins/ folder from the modpack zip; clients now resolve all mods via Thunderstore dependencies (manifest.json) only |
| 6.0.5 | - Added EpicLoot 0.12.11 and FiresGhettoNetworking 1.2.0; updated Hunter_Legacy 1.0.7→1.0.8, StarLevelSystem 0.18.13→0.19.0, ValheimArmory 1.26.1→1.27.0, ExtraSlots 1.1.12→1.1.13, More_World_Locations_AIO 4.6.0→4.7.2 |
| 1.0.4 | - Reupload of invalid file |
| 1.0.3 | - Added Alpha test EpicLoot, Removed AzuCraftyBoxes from Whitelist |
| 1.0.2 | - Review for Release |
| 1.0.1 | - Initial Adjustments |
| 1.0.0 | - Initial Release |