praetoris-Praetoris_Season_8 icon

Praetoris Season 8

Modpack for the Praetoris server season 8

CHANGELOG

8.0.51

  • Update CommunityPatchExtras to 0.5.2 for longer portal tags, with an administrator setting to disable them. Requires ValheimCommunityPatch 0.38.0.
  • Update StarLevelSystem to 1.27.0 for lower dungeon-reset resource use, failed-room checks, and expanded default reset locations. Existing custom reset configurations are preserved.
  • Update ValheimArmory to 1.37.0 for dual one-handed swords, Chebs Necromancy effect fixes, and Blood Bone Battlepick mining skill training.
  • Update ValheimCommunityPatch to 0.38.0 for rock-damage fixes, faster status-effect lookup, and shield, retaliation, and regeneration fixes.
  • Update the server's custom Upgrade World fork from 1.86 to 1.87 (package version 1.87.0). Add the excludeLocations command filter, including excludeLocations=MWL_Port*, with invalid-name checks and terrain-border protection. The daily reset coordinator now passes excludeLocations=MWL_Port*; the next scheduled reset will protect registered shipping port zones after this mod update loads. No Upgrade World client update is required.
  • Disable random set-item generation from drops, enchanting and identification. Disable rune diminishing returns to preserve full-strength rune effects from the previous release.
  • Update PraetorisClient to 0.1.106 with Valheim Endgame 0.8.0: shared completion reward chest, cached encounter participation, native totem effects, revised rooms and themes, arcane gates, and developer commands. Remove room effects and fixed hazard placements.
  • Update Epic Loot from 0.14.13 to 0.15.1. Use its official tablet enchanting/socket rules and crafting-result display fix; remove PraetorisClient's temporary compatibility patches.
  • Finish or close active encounters before updating server and clients together. Removed room effects and fixed hazards are not migrated. Custom Endgame configuration requires schema 6 and the current room/reward definitions; embedded configuration already includes these changes.
  • Keep Expand World Data at 1.74.0 pending separate review.

8.0.50

  • Update PraetorisClient to 0.1.105 with Valheim Endgame 0.7.0: themed tablets, room retirement, embedded configuration, wave labels, Ghost Void removal, and updated room assets. Arcane Sanctuary is temporarily disabled.

  • Update ImpactfulSkills to 0.25.0 for bow and blocking balance, taming improvements, modded crop harvesting fixes, and the Skill Perks compendium page.

  • Update ValheimArmory to 1.36.1 for Vietnamese translation support.

  • Update ValheimFortress to 0.40.0 for challenge controls used by other mods, configurable extra creature health, and Vietnamese translation support.

  • Update StarLevelSystem to 1.26.4 for loot scaling, nemesis targeting, location reset preservation and rotation fixes, and health bar compatibility.

  • Keep Expand World Data at 1.74.0.

8.0.49

  • Update praetoris-PraetorisClient to 0.1.104, including Valheim Endgame 0.5.4: on-demand leaderboard requests, three-wave rooms, portal/recovery fixes and new Dvergr rooms.
  • Fix Silent Enclave hazard placement and remove ShadowPerson from new encounters and future balancing. Additional Deep North cleanup cases remain under investigation.
  • Update Balrond-balrond_constructions to 1.5.2 for shader, audio and recipe-cost fixes.
  • Deploy the reviewed server Tier 1 balance configuration (39 creature ranges; Deathsquito and Fuling Archer 11–13 stars) and enable the four new Dvergr rooms.

8.0.48

  • Update PraetorisClient to 0.1.102 for Map Room beta access checks and tablet enchanting fixes. Includes Valheim Endgame 0.5.0.

8.0.47

  • Update PlantEverything to 1.21.4 for Ashlands crop biome restrictions and Valheim 1.0.20 support.
  • Update ImpactfulSkills to 0.24.0 for fresh Forge of Potential refinement rolls, skill-based elemental magic accuracy, and farming-only gathering bonuses.
  • Update NetworkPerformanceSystem to 1.18.0 for faster pickups, reliable object interactions, crossplay connection fixes, and lower server processing costs.
  • Update StarLevelSystem to 1.26.3 for trophy scaling and location resets that avoid adding extra vegetation and pickables.
  • Update ValheimCommunityPatch to 0.37.0 for creature paths, menu performance and memory, looping sounds, Love Potion behavior, and frozen-water compatibility.

8.0.46

  • Update ExtraSlots to 1.2.21 for backup recovery and duplication fixes.

  • Update BuildableBossStones to 1.1.3 for the error found during Valnet testing.

  • Update ConditionalConfigSync to 1.0.11 for reliable transfers on slow connections.

  • Update ValheimCommunityPatch to 0.36.1 for biome-border rendering fixes.

  • Update server-only AsyncSave to 0.6.1 for save fixes.

  • Update PraetorisClient to 0.1.101 for public flint, branch, and stone pickups inside Protective Wards, alternate biome names beside the minimap, and the tombstone access fix from 0.1.99.

  • Update ValheimEnforcer to 0.34.0 for player-approved mod repair and package verification.

  • Update DvergerAutomation to 0.12.4 for stack button fixes and server-disabled machine restrictions.

  • Update ImpactfulSkills to 0.23.0 for blood magic shield restoration and magic weapon reload progress.

  • Update StarLevelSystem to 1.26.2 for loot placement, wood-to-coal conversion, and configuration language fixes.

  • Update ValheimArmory to 1.36.0 for Deep North weapons, floating equipment, and repair station settings.

8.0.45

  • Disable ValheimEnforcer version checks for optional NoBuildDust and NoCreatureDust. Keep both mods greylisted; no mod files or required client dependencies change.

8.0.44

  • Update More World Locations AIO to 5.2.2. Add the development shrine location with zero automatic spawns and ten-item tribute support.

  • Stage Fortress shrine tiers 1–10 on the yellow shrine, with ten items per tribute. Keep their 41 creature aliases excluded from unrelated challenges.

  • Update StarLevelSystem to 1.26.0. Add nemesis names, adjust raid end timing, and update quick configuration translations. Raids no longer wait for all enemies to die by default; RaidActiveTillDefeated can enable that behavior.

  • Update PraetorisClient to 0.1.98. Move the Server Guide button below Repair, use the same button style, and add a clearer book icon.

8.0.43

  • Update AchievementEnabler to 0.5.1. Fix best-ever statistics decreasing after combat difficulty changes.
  • Update CommunityPatchExtras to 0.5.1. Allow bird hits to train weapon skills and support quick filling of production stations.
  • Update DvergerAutomation to 0.12.3. Add Seeking Table, Grinder, and Lighter; improve Hopper behavior and multiplayer compatibility.
  • Update ValheimFortress to 0.39.0. Restore wave spawn settings and expand challenge integration for other mods.
  • Update More World Locations AIO to 5.2.1. Restore disappearing dungeon stairs and add skill trainer books. Preserve existing server configuration.
  • Update the optional greylist to My Little UI 1.2.31. Keep ValheimVRM at plugin version 1.3.10.0.
  • Repair incorrect vegetation biome restrictions so affected trees, rocks, and other vegetation can spawn again when zones regenerate. Existing zones are not reset by this configuration update.
  • Allow worldGenAccelerator 1.0.1 on admin clients through ValheimEnforcer. This adds only an admin-only client allowance; no server DLL or required-client dependency is added.
  • Update More Vanilla Build Prefabs to 1.6.4 on the server and greylist. The mod remains optional for clients. Adds fortress damage settings and Ashlands snap points; fixes Dvergr Portal placement.

8.0.42

  • Update ValheimCommunityPatch to 0.36.0 on the server and required clients. Fixes chests opening with the wrong scroll position after a larger chest was opened.
  • Update BalrondConstructions to 1.5.1. Fixes missing-object audio. Optimizes code and removes unnecessary debug output.
  • Update Extra Slots to 1.2.19. Adds Quick bars to the gamepad radial menu. Fixes PortablePals item-overlay errors and unintended item use while resizing PlantEasily grids. Removes deprecated ValheimRadial support.
  • Update NetworkPerformanceSystem to 1.17.0. Fixes delivery of ground edits. Improves player map positions after portals and nearby movement updates. Reduces unnecessary creature ownership changes.
  • Update PraetorisClient to 0.1.97. Adds Extra Shots for crossbows and Dundr: Mythic +1 and Ancient +2 shots before reloading. Queues Adrenaline Echo activations with a 0.35-second delay between releases and allows Echo damage to trigger further Echoes. Replaces the Blood Oath legendary set with a Unique shardstone. Adds automatic map pins for owned ordinary wards. Install matching server and client versions.
  • Update Protective Wards to 2.1.0. Fixes dedicated-server access, ward permissions, overlapping protection, radius recovery and settings saves. Server and clients must update together; 2.1.x cannot mix with 2.0.x.

8.0.41

  • Update ValheimEnforcer to 0.33.2.
  • Update ImpactfulSkills to 0.22.1. Fix upgrade and refining refunds and improve ZenPlayer compatibility.
  • Update ValheimCommunityPatch to 0.35.1.
  • Update StarLevelSystem to 1.25.1. Add Valheim Plus loot and difficulty compatibility.
  • Server: update ServerSideTweaks to 1.1.23; show greylist version failures in a separate Discord section.
  • Enforce configured versions for installed greylist mods. Greylist mods remain optional.

8.0.40

  • Update ValheimCommunityPatch from 0.34.1 to 0.35.0 on the server and required clients. Add compatibility controls for overlapping mod fixes. Fix early smoke fading with Valheim Performance Overhaul and creature-spawner links during faster server startup. Update the accepted client DLL hash.

  • Update ValheimFortress from 0.37.2 to 0.38.0 on the server and required clients. Add creature star limits and guaranteed Star Level System modifiers for shrine and API challenge waves. Report invalid creature settings when configs load. Update the accepted client DLL hash.

  • Update these required mods on the server and in the client modpack:

    • BalrondConstructions: 1.4.5 to 1.5.0.
    • ValheimCommunityPatchExtras: 0.4.2 to 0.5.0.
    • ImpactfulSkills: 0.21.0 to 0.21.2. Adds console support for skill names with spaces and fixes lucky crafting refunds.
    • AchievementEnabler: 0.4.1 to 0.5.0. Adds an optional vanilla-only requirements setting for completion achievements, disabled by default.
    • StarLevelSystem: 1.23.1 to 1.24.0.
    • PraetorisClient: 0.1.93 to 0.1.94.
    • Extra Slots: 1.2.16 to 1.2.17.
    • discordScreenshots: 1.6.7 to 1.6.8.
    • More_World_Locations_AIO: 5.1.9 to 5.2.0.
  • Update these optional client versions in the scheduled greylist policy:

    • Input Tweaks: 1.1.5 to 1.1.6 (Thunderstore).
    • Instant Monster Drop: 0.7.0 to 0.8.2 (Thunderstore).
    • ConfigManager: 1.0.2 to 1.0.3 (Thunderstore).
    • Valheim Configuration Manager: 1.1.20 to 1.1.25 (Thunderstore).
    • Radius Rings: 1.0.1 to 1.0.2 (Thunderstore).
    • My Little UI: 1.2.26 to 1.2.29 (Thunderstore).
    • DyeHard: 1.7.0 to 1.7.1 (Thunderstore).
    • Detailed Levels: 2.1.3 to 2.1.4 (Thunderstore).
    • VentureFarmGrid: 0.1.2 to 1.0.0 (Thunderstore).
    • NoDamageFlash: 0.2.0 to 1.0.0 (Thunderstore).
    • ZoneScouter: 1.10.0 to 1.11.0 (Thunderstore).
    • FirstPersonMode: 1.3.12 to 1.4.5 (Hexium).
    • AzuAutoStore: 3.1.4 to 3.1.7 (Hexium).
    • AAABuildMenu: 1.0.4 to 1.0.6 (Hexium).
    • RecipeDescriptionExpansion: 1.1.8 to 1.1.9 (Hexium).
    • AzuCraftyBoxes: 1.8.22 to 1.8.27 (Hexium).
    • NoBuildDust: 1.0.6 to 1.0.7 (Hexium).
    • NoCreatureDust: 1.0.3 to 1.0.4 (Hexium).
    • TrueInstantLootDrop: 1.0.4 to 1.0.5 (Hexium).
    • Groups: 1.2.11 to 1.2.12 (Hexium).
    • SaveCrossbowState: 1.0.2 to 1.0.4 (Hexium).
  • Update the server Groups plugin to 1.2.12 to match the optional client policy.

  • Refresh existing DLL hash allowlists for changed mods. Preserve existing version-enforcement settings.

  • Update the existing Gale player profile after the scheduled policy deployment. Optional mods remain optional and are not added to the required modpack.

  • Disable building the Dvergr tower chest, Dvergr town chest, and Dvergr loose-stone treasure prefab in MoreVanillaBuildPrefabs to prevent the reported Epic Loot drops from player-built treasure containers. This server setting syncs to clients.

  • These updates remain staged until the scheduled release.

8.0.39

  • Update the server's Upgrade World plugin to 1.86 from the merged local source. Queue status and reset progress now reach the mod log even when BetterZeeLog filters console messages, allowing scheduled zone resets to proceed safely.
  • Update the admin-only Upgrade World version and accepted DLL hash. Required client mods and client configs are unchanged.

8.0.38

  • Update ValheimCommunityPatch from 0.33.0 to 0.34.1 on the server and required clients. Update the accepted client DLL hash.

  • Update NetworkPerformanceSystem from 1.15.1 to 1.16.0 on the server and required clients. Update the accepted client DLL hash.

  • Update StarLevelSystem from 1.23.0 to 1.23.1 on the server and required clients. Update the accepted client DLL hash.

  • Update RecipeManager from 0.6.5 to 0.11.0 on the server and required clients. Update the accepted client DLL hash.

  • Update DvergerAutomation from 0.10.1 to 0.11.1 on the server and required clients. Update the accepted client DLL hash.

  • Update PraetorisClient to 0.1.93 on the server and required clients. Group tombstone access now requires the creator to enable the local AllowGroupTombstoneAccess setting, which defaults to false and is not server-synced. Check permission only during interaction through the existing group query; no periodic network traffic. Creator and administrator access remain unchanged.

  • Update the server's More Vanilla Build Prefabs plugin from 1.5.0 to 1.5.2 to match the staged optional-mod policy. This prevents startup from reverting the allowed version to 1.5.0 and rejecting clients with 1.5.2. The mod remains optional.

8.0.37

  • Add ComfortMe 1.2.2 to the optional-mod greylist at the scheduled release. Shows furniture comfort upgrades and highlights pieces in the same comfort group. It remains optional and does not change comfort values.

  • Update More World Locations AIO from 5.1.8 to 5.1.9 on the server and required clients. Correct Forest Skull and Mountain Cultist Shrine prefab references that caused location-loading and logout/rejoin crashes. Update exact client version and DLL hash checks.

  • Update ValheimCommunityPatch from 0.32.3 to 0.33.0 on the server and required clients. Update exact client version and DLL hash checks.

  • Update StarLevelSystem from 1.21.0 to 1.23.0 on the server and required clients. Update exact client version and DLL hash checks.

  • Update NetworkPerformanceSystem from 1.14.0 to 1.15.1 on the server and required clients. Update exact client version and DLL hash checks.

  • Update More Vanilla Build Prefabs from 1.5.0 to 1.5.2 in the optional-mod greylist at the scheduled release. The mod remains optional.

  • Update PraetorisClient to 0.1.92 on the server and required clients. Restrict tombstone access to the creator by default, with server-controlled admin and confirmed Groups member exceptions. Check permissions only when players open, take all, or stack items.

  • Remove the old Expand World Prefabs tombstone restriction script so the new exceptions can work.

  • Disable the ValheimRcon solo chat relay to prevent interference with Groups. Keep ValheimRcon 1.5.3 and its player-history network fix. RCON chat with one player online can stop working.

8.0.36

  • Add PickupBlacklist 1.0.2 to the optional-mod greylist. Players can exclude specific items from automatic pickup. This client mod remains optional and is not included in the modpack dependencies.

8.0.35

  • Restrict More Vanilla Build Prefabs pieces that bypass structural support. Disable 22 exposed pieces and 16 hidden Nature/CreatorShop pieces. Keep the three physics objects enabled. Existing builds remain in the world.

  • Add server-only ServerInfo 1.0.0 to report live server status to the Discord admin panel. Configure the authenticated status feed. Enable authenticated player-directory reporting to the deployed Discord bot. No client mod is required.

  • Update the in-game Surtling Boats guide with Molten Core fuel priority, active fuel icons, burn time, and boost values.

  • Update StarLevelSystem to 1.21.0 on clients and server. Add Reflection and Small creature modifiers, default summoned-creature stars to half the summoner's stars, fix minor modifier rolls, increase time between raids, prevent raids near bosses, and block clients from impersonating administrators. Custom modifier lists must include the new modifiers before they appear. Require the matching client version and DLL hash.

  • Update PraetorisClient to 0.1.91 on the server and clients. Add Molten Cores as preferred boat fuel when both core types are in storage. Show the active fuel icon and preserve the fuel type when ship control changes or the world reloads. Molten fuel force values: reverse 2.0, rowing 1.02, half sail 1.4, full sail 2.0; 300 active seconds per core. Keep Surtling fuel values. Also include the optional server-controlled free departures from one MWL shipping port; travel to that port keeps its normal gold cost, and the feature is disabled by default.

  • Add Guilds 1.1.14 to the server and optional-mod greylist. Lock shared guild settings to the server configuration. Guilds remains optional for clients and is not included in the modpack dependencies.

8.0.34

  • Update CommunityPatchExtras to 0.4.2 on clients and server. Apply one shared summon limit to Spirit Caller spirits. Add optional Wisplight upgrades for greater mist clearing distance; disabled by default.
  • Update ValheimCommunityPatch to 0.32.3 on clients and server. Fix repeated object destruction and recreation that could crash dedicated servers after long uptime. Fix biome, weather, terrain color, and terrain loading on worlds changed by Expand World Size. Restore rejected station item refunds with an up-to-date Eternal Fire.
  • Update ConditionalConfigSync to 1.0.10 on clients and server. Add optional integration support for mods that use local configuration when ConditionalConfigSync is absent.
  • Update server-only BetterZeeLog to 1.16.0 for Valheim 1.0.15 compatibility and reduce repeated missing-prefab log messages.
  • Update More World Locations AIO to 5.1.8 on server and clients. Send shipment updates only to players who can access those shipments. Preserve saved shipments and legacy shared shipments.
  • Reduce the maximum effective Protective Wards radius from 200 to 100 meters, including saved per-ward values and the default radius. Keep the minimum at 1 meter.
  • Require exact client versions for CommunityPatchExtras 0.4.2, DvergerAutomation 0.10.1, and NetworkPerformanceSystem 1.14.0 in ValheimEnforcer.

8.0.33

  • Update the custom Upgrade World fork to 1.85 (package version 1.85.0). Record confirmed ZDO removals and separate world totals for each zone reset. Add these results to the maintenance server-feed message after the world save completes.
  • Update NetworkPerformanceSystem to 1.14.0 on clients and server. Separate loading and connection timeouts and reduce repeated player-list and static-object transfers.
  • Update ValheimCommunityPatch to 0.32.2 on clients and server. Fix repeated building-piece transfers near the edge of loaded areas.
  • Update CommunityPatchExtras to 0.4.1 on clients and server. Preserve summon ownership and limits when creatures stay; add an Ashlands heat-distortion setting.
  • Update DvergerAutomation to 0.10.1 on clients and server. Improve autosorter chest detection and support saving Epic Loot gear changes in linked chests when Epic Loot provides save handlers. Epic Loot 0.14.13 lacks these handlers; take gear out of linked chests before enchanting, augmenting, or etching it.
  • Update PraetorisClient to 0.1.89 on clients and server. Require Epic Loot 0.14.13 and Jotunn 2.30.2, which are already pinned in the modpack.
  • Set MWL_DeerShrine2 noBuild explicitly to false so the shrine remains buildable after server restarts.
  • Complete the pending Season 8 mod-policy and Gale profile synchronization from 8.0.32.

8.0.32

  • Remove the Expand World Data noBuild flag from MWL_DeerShrine2. All other location settings remain unchanged.
  • PraetorisClient 0.1.88: server-controlled boss announcement suppression, builder-only boat access with saved password grants, and an optional spawn island ward restriction that defaults to disabled.
  • Update CommunityPatchExtras 0.4.0, ImpactfulSkills 0.21.0, RecipeManager 0.6.5, NetworkPerformanceSystem 1.13.0, ValheimArmory 1.35.0, ValheimCommunityPatch 0.32.1, ExtraSlots 1.2.16, More World Locations AIO 5.1.7, and Expand World Data 1.74.0 on the server and in the client modpack.
  • Server-only: ServerSideTweaks 1.1.22 blocks the StoneCircle ending key and fixes automatic config reload; Expand World Prefabs 1.61.0 improves inventory, portal and terrain operations; install Hexium LogKeeper 1.0.1; update ValheimMonitor to 0.5.2 with the matching collector and crash dashboard.
  • Set NPS connection attempt timeout to 30 seconds and loading timeout to 90 seconds. Keep the established connection timeout at 600 seconds.
  • Keep Infinity Hammer, World Edit Commands, Server Devcommands, Valheim Rcon, Dungeon Splitter, BetterZeeLog and ESP unchanged.

8.0.31

  • Add server-only Valheim Item Catalog 1.0.0. Export prefab names, in-game names, stack sizes, and quality limits once after startup for the staff refund command generator. No client installation is needed.
  • Block new trophy placement on the original spawn temple boss stones. Reset stones and player-built boss stones remain usable.
  • Update ValheimCommunityPatch to 0.32.0 on clients and server: fix creatures stuck alive at zero health and missing-cloth error spam.
  • Update CommunityPatchExtras to 0.3.0 on clients and server: Hildir buys spare completed quest chests; fix simulation-distance launch argument handling; remove temporary skill diagnostics.
  • Add server-only ValheimCommunityPatchGC 1.0.0. Garbage-collector controls move out of Community Patch into this plugin; keep 64 MiB mark-stack protection.
  • Update server-only ValheimMonitor to 0.5.1 (upstream 1413e24). Keep the native memory-leak fix and correct repeated-owner aggregation in per-mod profiling. Collector and preloader remain unchanged.
  • Update the in-game Boat Passwords guide for saved character access to both rudder and storage, password changes, and replacement boats.
  • Update required PraetorisClient to 0.1.87 on clients and server. Keep the Server Chest capacity improvements and prevent withdrawals from overwriting incoming deliveries. Save boat password access per character for both helm and storage until boat destruction. Use NPS for ship ownership. Matching versions are required.
  • Update StarLevelSystem to 1.20.0 on clients and server. Fix location resets unloading dungeon zones during loading, add world defeat-key grants on join/respawn, and improve configuration editing. This version resets RaidSettings.yaml to new defaults, backs up the old file, and reduces raid creature limits to about two-thirds.
  • Add MoreVanillaBuildPrefabs 1.5.0 to the server to sync its configuration to players who install it. Client installation remains optional. Players who use the mod must use version 1.5.0.
  • Disable the unsafe bed and fermenter patches. All other MoreVanillaBuildPrefabs settings use the mod defaults.

8.0.30

  • Update ValheimEnforcer to 0.33.0 on clients and the server. Add server-side proxy hash checks, reports of unaccounted code, anti-cheat tamper checks, scan heartbeats, and cheat-tool artifact checks. With the existing BlockSpawnObjectRPC = true and EnableStructureValidation = false settings, client SpawnObject calls will now be blocked. Preserve the existing AttestationPolicy = Off setting.
  • Update ValheimArmory to 1.34.1 on clients and the server. Fixes automatic pickup for the silver greatsword.
  • Update ExtraSlots to 1.2.15 on clients and the server. Fixes automatic tombstone recovery for custom equipment and uncertain weight bonuses. Fixes hotbar input blocking and shortcut labels after input-layout changes.
  • Update ValheimCommunityPatch to 0.31.0 on clients and the server, and enforce that exact version when joining. Add dedicated-server garbage collector settings and the vcp_gc console command. Defaults increase the per-frame collection budget to 10 ms, use a Linux free-space divisor of 2, and reserve a 64 MiB Linux mark stack to reduce collection pauses and mark-stack overflow risk. Include the earlier terrain, biome, idle creature, portal, loading-screen, and creature visual fixes. This is not a confirmed fix for the September 29 server crash.
  • Update More World Locations AIO to 5.1.5 on clients and the server. Reduce port shipment traffic and synchronize saved shipments when players join. Create shrines and waystones from the vanilla ward and remove three obsolete embedded bundles. Old custom chests, their contents, and spawners are removed if still present in a save. Promote the complete package's plugins/Bundles folder beside the server DLL and asset manifest.
  • Update PraetorisClient to 0.1.85 on clients and the server. Limit each player to one Server Chest per world, including unloaded areas, and automatically register newly built chests for admin item delivery. Use the Dvergr treasure chest with a 10 Wood cost and nearby Workbench requirement. Disable inherited treasure loot and discovery statistics. Includes Adrenaline Echo and the optional spawn-temple trophy restriction from earlier updates; the trophy restriction remains disabled by default. Reset stones and buildable boss stones remain usable.
  • Update DvergerAutomation to 0.10.0 on clients and the server. Add deposit-category filters and per-hopper station selection. Fix missing buildable sound/visual effects and item loss or duplication during automation, crafting, building, and enchanting on laggy multiplayer servers.
  • Disable automatic server data reload for Expand World Data and explicitly retain Regenerate map = false. Location-file edits will not be automatically loaded through the normal file watcher while the server runs. Regenerate map controls the minimap image only; these settings do not prevent startup data loading or manual world-generation actions.
  • Add Expand World Data package 1.73.0 to clients and the server (DLL version 1.73, GUID expand_world_data). Move its old server-only policy entry to required mods and set Server only = false on the server. Preserve existing world data and other settings. This version includes Expand World Spawns and Events, alternative biome support, and world-generation/custom-biome fixes.
  • Update AchievementEnabler to 0.4.1 on clients and the server. Add optional achievement requirement and secret achievement displays; both remain off by default.
  • Update NetworkPerformanceSystem from 1.9.0 to 1.11.1 on clients and the server. Improve network rates, creature and follower ownership, idle creature traffic, monitoring, recovery of station items that cannot be delivered, and ZenMods compatibility. Fix tamed animals falling out of raised pens.
  • Update Deathlink to 0.13.0 on clients and the server. Add ChooseEquipment and fix item destruction, death choices, and quick-slot handling.
  • Update ImpactfulSkills to 0.20.2 on clients and the server. Improve compatibility with mods that craft from containers without consuming resources.
  • Add BuildableBossStones 1.1.2 to clients and the server. Add buildable boss stones and the start platform, with updated Deep North support, ServerSync, and PieceManager. GitHub source still declares 1.1.1; the exact package DLL declares 1.1.2.
  • CommunityPatchExtras is already 0.2.0 in the modpack, pending policy, and installed server DLL; no replacement is needed.
  • Refresh the Gale profile for the required client updates.
  • Install Groups 1.2.11 on the server using the same DLL already approved for optional clients. Sync the maximum group size of 10 and keep configuration locked to server admins. Groups remains optional for clients; no client dependency or config is added.

8.0.29

  • Update the server-only ValheimMonitor preloader from the supplied local DLL. Its assembly version remains 1.0.0.0; identify this build by SHA-256 441bf31c707203cecff55f5097d562473a57c12fed63f0736d4b324378fa4de7. Deploy it under BepInEx/patchers/MidnightsFX-ValheimMonitor. No client dependency is added.
  • Update StarLevelSystem to 1.19.1 on clients and the server. Fix startup identification and network message naming, Ulv swimming, duplicate creature spawns, tilted raid spawns, and default Abomination loot scaling.
  • Update ValheimEnforcer to 0.32.1 and Deathlink to 0.12.1 on clients and the server. Fix timing errors when registering network messages.
  • Update ImpactfulSkills to 0.20.1 on clients and the server. Fix network message registration and emptied ZenBeehive containers. Hide disabled skills while preserving levels, allow smaller sailing bonuses, and extend configurable scythe harvest range.
  • Update CommunityPatchExtras to 0.2.0 on clients and the server. Add follow/stay commands for all tamed creatures, world-save notification controls, and hammer removal of unoccupied boats and carts. Fix early localization that could misidentify network messages.
  • Prepare the server BepInExPack update from 5.4.2350 to 5.4.2351 through the separate loader maintenance procedure. The client dependency remains 5.4.2351. The release coordinator does not install the loader.
  • Refresh the Gale client profile after the approved release deploys the required mod policy.

8.0.28

  • Align the client BepInExPack dependency to 5.4.2351 as required by PlantEverything 1.21.3. Server BepInEx core is unchanged.
  • Update PlantEverything to 1.21.3 on clients and the server. Refine initialization during config synchronization and correct the LingonBerryCost setting description.
  • Update ValheimEnforcer to 0.32.0 on clients and the server. Add optional CatchupOverwriteOnJoin recovery for stale stored characters; leave it disabled by default.
  • Update Extra Slots to 1.2.14 on clients and the server. Fix disappearing quick-slot hotbars during automatic item pickup and incorrect free-slot reports during inventory capacity checks.
  • Update ImpactfulSkills to 0.19.4 on clients and the server. Fix crop spacing when growing and mature crops require different distances.
  • Update More World Locations AIO to 5.1.4 on clients and the server. Apply Peaceful to players and creatures inside ports, traders, and trainers, including on first join. Allow multiple players to view the same port UI while retaining shared-chest safeguards. Remove unintended chest and network components from Ashlands port placement markers and remove the Mistlands port guardstone. Update the Gale client profile for this required mod change.
  • Add ValheimMonitor 0.5.0 on the server only for CPU, frame timing, network, garbage collection, and mod-load telemetry. Native CPU sampling enabled; allocation tracking disabled. No client installation required.
  • Update serverSideTweaks to 1.1.21 on the server only. New persistent invasions default to Deep North, with configurable allowed biomes. Keep the configurable ward exclusion distance (default: 100 metres beyond the event's maximum outer edge). Existing events are unchanged. No client mod changes.

8.0.27

  • Update StarLevelSystem to 1.19.0 on clients and the server. Fix creature control, saved stats, raid recovery after control changes, and terrain and grass after location resets.
  • Update ImpactfulSkills to 0.19.3 on clients and the server. Fix missing shared Voyager experience and restore vanilla gathering behavior when luck is disabled.
  • Update NetworkPerformanceSystem to 1.9.0 on clients and the server. Fix creature ownership, repeated ownership changes, and packet-loss throttling. Include simulation distance in ownership decisions.
  • Update RecipeManager to 0.6.4 on clients and the server. Fix battering ram and frost kiln conversions, conversion removal, and unintended conversion deletion.
  • Update PraetorisClient to 0.1.82 on clients and the server. Save builder names on new ships and carts so owner labels work while builders are offline and after server restarts. Keep the existing lookup for older vehicles, the configurable vanilla ward limit and count from 0.1.81, and the Ancestral Slam fixes from 0.1.80.
  • Update More World Locations AIO to 5.1.2 on clients and the server. Fix duplicate shipping-port chests and items when players arrive or the server restarts.
  • Update Extra Slots to 1.2.13 on clients and the server. Fix Mouse3 and Mouse4 in keyboard shortcuts.
  • Update serverSideTweaks to 1.1.20 on the server only. Restrict new Jotun invasions to Mountains or Plains and keep their outer edge clear of configured protected objects (default: 100 metres from wards). Existing events are unchanged. Includes the ownership-transfer removals from 1.1.19.
  • Update greylisted My Little UI to 1.2.26 and update the wiki at release time. Add PlanBuild Plan Totem interaction support.

8.0.26

  • Update EpicLoot to 0.14.13 on clients and the server.
  • Update DvergerAutomation to 0.9.0 on clients and the server.
  • Update ValheimArmory to 1.34.0 on clients and the server.
  • Update StarLevelSystem to 1.18.1 on clients and the server.
  • Update ImpactfulSkills to 0.19.2 on clients and the server.
  • Update NetworkPerformanceSystem to 1.8.0 on clients and the server.
  • Update ValheimResetNow to 0.2.0 on clients and the server.
  • Update AsyncSave to 0.6.0 on the server only.

8.0.25

  • Update EpicLoot to 0.14.12 on clients and the server.
  • Update ImpactfulSkills to 0.19.0 on clients and the server.
  • Update DvergerAutomation to 0.8.0 on clients and the server.
  • Update StarLevelSystem to 1.18.0 on clients and the server.
  • Update ValheimArmory to 1.33.1 on clients and the server.
  • Remove Achievement Enabler from the server. Keep the official 0.4.0 package in the client modpack.
  • Update serverSideTweaks to 1.1.18 on the server only. Join-failure alerts now include version mismatches enforced by Jotunn.

8.0.24

  • Update Deathlink to 0.12.0 on clients and the server. This adds per-level equipment-save rules and fixes death markers, empty tombstones, and Death Choices descriptions.
  • Update Impactful Skills to 0.18.0 on clients and the server. This fixes farming stamina costs and improves ZenBeehives and multiplayer beehive experience support.
  • Update Star Level System to 1.17.0 on clients and the server. This adds the quick-configure Loot page and keys world-specific data by world ID.
  • Update Valheim Armory to 1.33.0 on clients and the server. This fixes staff adrenaline and adds weapon, shield, and sledge configuration.
  • Update ValheimEnforcer to 0.31.0 on clients and the server. This improves ProxyLoader detection and reduces repeated or rounding-only log entries.
  • Update PraetorisClient to 0.1.79 on clients and the server. This improves supported Effect Duration rolls and the Server Guide interface, hides Epic Loot's startup choice window, and removes the unfinished Withering Bomb feature.
  • Update Epic Loot to 0.14.11 on clients and the server. This adds gamepad support, moves map filters, and fixes cancelled crafting actions and Deep North progression support.
  • Update Conditional Config Sync to 1.0.9 on clients and the server. This adds remote capability detection and peer queries without another handshake.
  • Update Protective Wards to 2.0.15 on clients and the server. This fixes administrator detection, ward access checks, and configured-radius placement checks.
  • Update Jotunn to 2.30.2 on clients and the server. This fixes Deep North asset mocking and restores legacy build-menu support.
  • Update Network Performance System to 1.7.0 on clients and the server. This removes recurring high-ping world pauses, adds proximity-based creature ownership, and adds optional privacy-limited network monitoring.
  • Update Valheim Community Patch to 0.29.0 on clients and the server. This improves portal-mod compatibility, clears patrol points when creatures are tamed, and avoids closing maps for unrelated world-key changes.
  • Update Achievement Enabler to 0.4.0 in the client modpack. This clears cheat flags from loaded items and counts earlier achievement progress.
  • Update the server-only ServerSideTweaks plugin to 1.1.17. This removes its tree, log, pickable, and rock ownership handlers because Network Performance System now manages those ownership assignments.
  • Stage the optional My Little UI greylist entry at 1.2.25 for the scheduled release. This changes the default item-link inspection hotkey. The server does not install this optional client mod.

8.0.23

  • Update Armoire to 1.2.2 on clients and the server. This updates it for Valheim 1.0.14, adjusts rear snap points, and adds an enabled-by-default option to exclude non-player character items.
  • Update Deathlink to 0.11.3 on clients and the server. This fixes an inventory crash and lost held items after an item-selection death.
  • Update Impactful Skills to 0.17.1 on clients and the server. This improves animal handling experience, fixes crop and vine planting rules, adds biome-unrestricted farming, and changes farming unlock progression.
  • Update ValheimEnforcer to 0.30.0 on clients and the server. This adds new-character known-text clearing, EpicMMO exclusions, injected cheat-menu detection, inventory checks, diagnostics, and several correctness and performance fixes.
  • Update Valheim Fortress to 0.37.2 on clients and the server. This fixes particle assets for the Metal graphics system on macOS.
  • Update Epic Loot to 0.14.10 on clients and the server. This fixes armor-stand enchantment display, trader window, bounty persistence, and missing rarity values.
  • Update Extra Slots to 1.2.12 on clients and the server. This fixes backup recovery when item prefabs are unavailable and prevents duplicate restoration.
  • Update Protective Wards to 2.0.13 on clients and the server. This fixes spawn suppression radius handling and adds an option to retain full suppression while wards are inactive.
  • Update the admin-only Infinity Hammer package to 1.84.0 on the server. Its plugin reports version 1.84. This adds snap zoom increments and fixes an equipment-related null reference error.
  • Update the optional My Little UI greylist entry to 1.2.22 and remove its server plugin. The greylist change remains staged until this release deploys.

8.0.22

  • Enable the daily PraetorisClient maintenance window from 08:00 through 08:10 UTC after the scheduled server restart.
  • Update Deathlink to 0.11.2 on clients and the server. Fixes harvest modifiers incorrectly requiring resource definitions.
  • Add Dverger Automation 0.7.1 to clients and the server. This adds a ward-aware Autosorter for linked storage and fixes crafting with Valheim 1.0 upgrader ingredients.
  • Update NetworkPerformanceSystem to 1.6.0 on clients and the server. Reassigns objects from unresponsive peers, adds client disconnect detection, improves nearby interaction ownership, and gives ship control to the helmsman.
  • Update StarLevelSystem to 1.15.0 on clients and the server. Fixes tame level rolls, Nemesis scoring and night scaling; adds boss level curves, no-map level display and setup improvements.
  • Update ValheimArmory to 1.32.0 on clients and the server. Adds server prefab registration; fixes blackmetal spear and dual axes hit detection and spear offsets.
  • Update ValheimCommunityPatch to 0.28.0 on clients and the server. Adds three optional server memory fixes (off by default) and memory diagnostics.
  • Update ValheimEnforcer to 0.28.2 on clients and the server. Fixes empty loadouts; since 0.27.1 also prevents Mods.yaml policy loss, adds starter loadouts, optional crash recovery and save archives.
  • Update EpicLoot to 0.14.9 on clients and the server. Fixes grappling hooks and controller issues; adds trader-window diagnostics.
  • Update ExtraSlots to 1.2.11 on clients and the server. Updates for Valheim 1.0.15; 1.2.10 also added ServerManager compatibility.
  • Update Jotunn to 2.30.1 on clients and the server. Restores custom build categories, fixes selecting the wrong category piece, and registers terrain operations correctly.
  • Update PraetorisClient to 0.1.77 on clients and the server. Adds a Network Ward with object state and RPC panels, restricted by server approval. Transfers ship network ownership after rudder control is granted and preserves the active rudder user. Rejected requests leave ownership unchanged.
  • Move Network Performance System from optional to required mods at the scheduled release.
  • Update the optional My Little UI greylist entry to 1.2.21 and add Shader Helper For Mac 3.4.9. These greylist changes take effect immediately and are not modpack dependencies.
  • Remove AzuCraftyBoxes from the optional greylist and add the NADA VFX: Weapon 0.9.0 preview. These policy changes take effect with the scheduled 8.0.22 release; NADA VFX remains outside the modpack dependencies.

8.0.21

  • Add the PraetorisClient Server Guide with expandable sections, search, page links, history, embedded images, and server config references. Guide content syncs once per connection.
  • Update PraetorisClient to 0.1.75 on clients and the server. Adds three magic effects and four shardstones: Point Blank, Reload on Kill, Piercing Shot, and Arrow Rain.
  • Extend land-biome spawn restrictions for 10 verified creatures and variants, including older gaps. Ocean restrictions are unchanged.
  • Update AchievementEnabler to 0.3.3 on clients and the server. This prevents cheated coins from marking Haldor purchases as cheated and prevents cheated creatures from producing cheated drops.
  • Update Epic Loot to 0.14.8 on clients and the server. This updates controller support, expands bounty and treasure placement, and removes automatic bounty and treasure relocation.
  • Update RecipeManager to 0.6.3 on clients and the server. This fixes fuel settings and player-hosted config sync, and requires devcommands for RM console commands on the world host.
  • Update the optional My Little UI greylist entry to 1.2.20. This adds an option to hide the day-number message at dawn. The greylist change is active immediately; the mod remains outside the modpack dependencies.
  • Update Extra Slots to 1.2.9 on clients and the server. This includes fixes for item stacking.
  • Update Impactful Skills to 0.16.2 on clients and the server. This adds skill-related actions to player statistics and restricts Voyager impact resistance to occupied ships.
  • Allow Willybach's HD Valheim core texture plugin on the optional greylist. Higher, Medium, and Older GPU are supported choices. The separate terrain tiles remain optional.
  • Install FastLink 1.4.8 on the dedicated server so ValheimEnforcer retains its required-mod entry after restarts. The client dependency is unchanged.
  • Add Valheim Display BepInEx Info package 2.0.1 to the optional greylist. Its DLL reports plugin version 2.0.2. It is not included in the modpack dependencies.

8.0.20

  • Add ValheimResetNow 0.1.0 to clients and the server. This adds boss stones at supported vanilla dungeons for manual resets through Star Level System, including trophy-consuming resets subject to configured cooldowns.
  • Update the server-only ServerSideTweaks plugin to 1.1.16. This avoids decoding ordinary incoming routed requests twice, reducing temporary memory allocations. It is not a confirmed fix for the GC crashes.
  • Update Network Performance System to 1.5.0 on clients and the server. This reduces server send delays and temporary memory allocations, adds allocation counters, and avoids forwarding object messages to distant players.
  • Update PraetorisClient to 0.1.73. This includes the Surtling boat motor fix and blocks AzuCraftyBoxes chest access when a Protective Wards permission check fails.
  • Update ValheimEnforcer to 0.27.1. This adds a server-only administrator override setting.
  • Update Epic Loot to 0.14.7. This also fixes building destruction on the current game build. This fixes large enchanting-table upgrade refunds, improves bounty and treasure-chest spawn time, and protects the trader interface from errors in other mods.
  • Update Community Patch Extras to 0.1.3. This adds diagnostics for repeated skill events.
  • Update the server-only Upgrade World plugin to 1.84. This adds terrain modification protection to quadrant zone resets so roads and other terrain edits can be preserved.
  • Add More Vanilla Build Prefabs 1.5.0 to the optional greylist and update AzuCraftyBoxes to 1.8.20. These optional mods are not included in the modpack dependencies.

8.0.19

  • Update PraetorisClient to 0.1.71. This reduces the Surtling boat motor boosts and expands personal chests from 6 to 10 inventory slots while preserving existing chest contents.

8.0.18

  • Add Armoire 1.2.1 as a required client and server mod. It adds cosmetic equipment appearances, saved outfits, and a buildable wardrobe.
  • Update Plant Everything to 1.21.2. This fixes seed drops for potatoes.
  • Update ValheimEnforcer to 0.27.0. This reduces its player memory use, adds diagnostics, and includes the 0.26.0 character-progression and mod-policy improvements.
  • Update Network Performance System to 1.4.2 on clients and the server. This prevents Jotunn and other config-sync systems from disconnecting higher-latency players after a 30-second send timeout.
  • Update the server copy of My Little UI to 1.2.19. This adds contextual radial item selection and related interface controls.
  • Update PraetorisClient to 0.1.70. This adds the persistent server maintenance window, ship passwords, the Surtling Core boat motor, and ward-aware AzuCraftyBoxes access.
  • Update the admin-only Upgrade World plugin to 1.83. This adds quadrant filtering to zone, object, and location operations for controlled daily world resets.
  • Update Balrond Constructions to 1.4.5, Extra Slots to 1.2.6, Valheim Armory to 1.31.0, Valheim Community Patch to 0.27.1, Impactful Skills to 0.16.1, Rune Magic to 1.5.1, and Conditional Config Sync to 1.0.8.
  • Update Star Level System to 1.14.0. This fixes raids that never end or stack, caps active-until-defeated raids at five minutes by default, improves raid map pins and banners, versions the raid configuration, and makes remote Nemesis bosses hunt nearby players.
  • Update More World Locations AIO to 5.1.1. This adds five Swamp locations and fixes shipping-port discovery persistence with ValheimEnforcer.
  • After the server restarts, run locations_add MWL_SwampTempleSmall1,MWL_SwampTemple2,MWL_SwampShrine1,MWL_SwampSanctuary1,MWL_SwampComplex1 start once to add the five new location prefabs to the existing world.
  • Update the optional My Little UI greylist entry to 1.2.19, Valheim Configuration Manager to 1.1.20, and Spearfishing to 1.0.5. Add Colorful Lights 1.13.0 to the optional greylist. These optional mods are not included in the modpack dependencies.

8.0.17

  • Add Detailed Levels 2.1.3 to the optional greylist. It is not included in the modpack dependencies.
  • Add TrueInstantLootDrop 1.0.4 and Compass 1.1.2 to the optional greylist. They are not included in the modpack dependencies.
  • Limit the picked-stone respawn rule to stones within 200 metres of the starting temple.
  • Update the server-only Valheim Rcon plugin to 1.5.2. Object search results now show an online creator's character name with the creator ID.
  • Add Rune Magic 1.5.0 to the modpack and require it on the server and clients.
  • Update the optional AAABuildMenu greylist entry to 1.0.4. It remains optional and is not included in the modpack dependencies.
  • Update the server-only serverSideTweaks plugin to 1.1.15. Boss summon and death messages are now sent only to nearby players. Administrators can also exempt named admin characters from forced public map positions while their normal characters remain visible.
  • Update PraetorisClient to 0.1.66. Ship steering controls and carts now show the creator's name, including when the creator is offline.
  • Update Star Level System to 1.13.1, Valheim Armory to 1.30.0, Valheim Community Patch to 0.27.0, ValheimEnforcer to 0.25.0, Epic Loot to 0.14.5, Extra Slots to 1.2.4, Protective Wards to 2.0.10, and Conditional Config Sync to 1.0.6.
  • Update Network Performance System to 1.4.1 in the modpack and on the server.
  • Update the server-only Upgrade World to 1.82.0 and Server Devcommands to 1.113.0.
  • Update the admin tools Infinity Hammer to 1.83.0 and World Edit Commands to 1.77.0.
  • Update the optional greylist entries Gizmo to 1.16.0, ZoneScouter to 1.10.0, DyeHard to 1.7.0, Chatter to 2.13.0, and Quick Stack - Store - Sort - Trash - Restock to 1.4.15. These remain optional and are not included in the modpack dependencies.
  • Update the optional Configuration Manager greylist entry to 1.1.19. It remains optional and is not included in the modpack dependencies.
  • Add Willybach's HD Valheim 2.0a and its required Badgers HD Terrain Deep North Alpha 2.2.0 to the optional greylist. The dependency DLL reports BepInEx version 2.1.0. They remain optional and are not included in the modpack dependencies.
  • Remove Expand World Data, NetData, PraetorisChatDiagnostics, and ValheimDisplayBepInExInfo from the optional greylist. Expand World Data remains server-only.

8.0.16

  • Update the server-only ValheimTracer plugin to 1.0.13 for Valheim 1.0 compatibility and correct sent-ZDO rate metrics.

8.0.15

  • Add Plant Everything 1.21.1.
  • Update ValheimEnforcer to 0.24.0.
  • Update Extra Slots to 1.2.3.
  • Update Valheim Community Patch to 0.25.0.
  • Update Achievement Enabler to 0.3.2.
  • Update Epic Loot to 0.14.4.
  • Update Star Level System to 1.11.0.
  • Update server-only Expand World Prefabs to 1.60.0 and Network Performance System to 1.3.0.
  • Update the admin tools Server Devcommands to 1.112.0, Infinity Hammer to 1.82.0, and its required World Edit Commands dependency to 1.76.0.
  • Update the optional Groups greylist entry to 1.2.11, AzuCraftyBoxes to 1.8.19, and AzuAutoStore to 3.1.4. These remain optional and are not included in the modpack dependencies.

8.0.14

  • Update Valheim Community Patch to 0.24.0. This prevents persistent object changes received from clients from being omitted from world saves. It also includes the 0.23.x visual-refresh and frozen ghost-player fixes.
  • Update Protective Wards to 2.0.9. This improves the performance of tame, connected-ward, rain-wear, and area-cache checks.
  • Update Extra Slots to 1.2.2. This reduces idle hotkey work and repeated hotbar and equipment scans.
  • Update the optional Configuration Manager greylist entry to 1.1.18. It remains optional and is not included in the modpack dependencies.
  • Update the optional My Little UI greylist entry to 1.2.18. It remains optional and is not included in the modpack dependencies.
  • Update Valheim Fortress to 0.37.1. This fixes shrine interaction.
  • Update the server-only DiscordConnector plugin to 3.1.4. Dedicated servers can now forward player shouts to Discord from native routed chat, with duplicate suppression when the client plugin also reports the shout.
  • Update the optional VNEI greylist entry from 0.17.5 to 0.17.6 for Valheim 1.0 compatibility. VNEI remains optional and is not included in the modpack dependencies.
  • Update the optional Item Stand All Items greylist entry from package version 1.25.0 to 1.26.0 for Valheim 1.0 compatibility. The plugin reports version 1.26 and remains optional.
  • Increase reset frequency for Black Forest dungeons from every 6 hours to every 3 hours, Swamp dungeons from every 12 hours to every 6 hours, and Meadows early-foraging resources including pickable stones from every 6 hours to every 3 hours.

8.0.13

  • Add Conditional Config Sync 1.0.5.
  • Add Extra Slots 1.2.1.
  • Add Protective Wards 2.0.8.
  • Update Community Patch Extras to 0.1.1.
  • Update ValheimEnforcer to 0.23.2.
  • Update ValheimArmory to 1.29.1.

8.0.12

  • Update Jotunn to 2.30.0.

8.0.11

  • Update Epic Loot to 0.14.2.

8.0.10

  • Update PraetorisClient to 0.1.65 with Leslie's Epic Loot integration and magic-effect updates.
  • Rune extraction and etching use Epic Loot behavior, including its extraction cap and no custom destruction chance.

8.0.9

  • Add RecipeManager 0.6.1.
  • Add Balrond Constructions 1.4.4.

8.0.8

  • Update ValheimEnforcer to 0.23.1.
  • Update Epic Loot to 0.14.1.

8.0.7

  • Update StarLevelSystem to 1.10.2.

8.0.6

  • Update PraetorisClient to 0.1.64 with the ancestral clone initialization fix.

8.0.5

  • Update Discord Screenshots to 1.6.7 to fix terminal initialization on Valheim 1.0.
Version Update Notes
8.0.4 Added Discord Screenshots 1.6.6 and DiscordTools 1.4.2 for Valheim 1.0. Updated StarLevelSystem to 1.10.1 and PraetorisClient to 0.1.63 for the Epic Loot rune-extraction and UI compatibility fixes.
8.0.3 Added PraetorisClient 0.1.61 with Valheim 1.0 compatibility and ServerChest fixes.
8.0.2 Added AchievementEnabler 0.2.0.
8.0.1 Added Deathlink 0.11.1, ImpactfulSkills 0.16.0, ValheimArmory 1.29.0, ValheimCommunityPatch 0.22.1, ValheimFortress 0.37.0, and EpicLoot 0.14.0.
8.0.0 - Initial Release