Decompiled source of RememberServerPassword GamepadFix v0.1.0

plugins/RememberServerPassword_GamepadFix.dll

Decompiled 2 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: AssemblyCompany("RememberServerPassword_GamepadFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+8bfaed0eca8c70705f943aba29aac855b5f22c64")]
[assembly: AssemblyProduct("RememberServerPassword_GamepadFix")]
[assembly: AssemblyTitle("RememberServerPassword_GamepadFix")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RememberServerPasswordGamepadFix
{
	[BepInPlugin("rgeraskin.valheim.rememberserverpassword.gamepadfix", "RememberServerPassword Gamepad Fix", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public sealed class Plugin : BaseUnityPlugin
	{
		public const string Guid = "rgeraskin.valheim.rememberserverpassword.gamepadfix";

		public const string Name = "RememberServerPassword Gamepad Fix";

		public const string Version = "0.1.0";

		internal const string TargetGuid = "magicorp.valheim.rememberserverpassword";

		internal static Plugin Instance;

		private void Awake()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Instance = this;
			new Harmony("rgeraskin.valheim.rememberserverpassword.gamepadfix").PatchAll();
		}

		internal static void Log(string message)
		{
			((BaseUnityPlugin)Instance).Logger.LogInfo((object)message);
		}

		internal static void Warn(string message)
		{
			((BaseUnityPlugin)Instance).Logger.LogWarning((object)message);
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "SetupGui")]
	internal static class SetupGuiPatch
	{
		[HarmonyAfter(new string[] { "magicorp.valheim.rememberserverpassword" })]
		private static void Postfix(FejdStartup __instance)
		{
			QuickConnectNavigation.Link(__instance);
		}
	}
	internal static class QuickConnectNavigation
	{
		private const string QuickConnectObjectName = "MagiCorp_RememberServerPassword_QuickConnect";

		internal static void Link(FejdStartup startup)
		{
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ec: Invalid comparison between Unknown and I4
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_026b: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_0297: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				object? obj = AccessTools.Field(typeof(FejdStartup), "m_menuList")?.GetValue(startup);
				GameObject val = (GameObject)((obj is GameObject) ? obj : null);
				FieldInfo fieldInfo = AccessTools.Field(typeof(FejdStartup), "m_menuButtons");
				Button[] array = fieldInfo?.GetValue(startup) as Button[];
				if ((Object)(object)val == (Object)null || array == null)
				{
					return;
				}
				Button quick = null;
				Button[] componentsInChildren = val.GetComponentsInChildren<Button>(true);
				foreach (Button val2 in componentsInChildren)
				{
					if (((Object)((Component)val2).gameObject).name == "MagiCorp_RememberServerPassword_QuickConnect")
					{
						quick = val2;
					}
				}
				if ((Object)(object)quick == (Object)null)
				{
					return;
				}
				Button val3 = Array.Find(array, (Button b) => (Object)(object)b != (Object)null && (Object)(object)b != (Object)(object)quick);
				if ((Object)(object)val3 != (Object)null)
				{
					CopySelectionVisuals(val3, quick);
				}
				if ((Object)(object)quick == (Object)null || !((Component)quick).gameObject.activeSelf || !((Selectable)quick).interactable || Array.IndexOf(array, quick) >= 0)
				{
					return;
				}
				float y = ((Component)quick).transform.position.y;
				int num = -1;
				for (int num2 = 0; num2 < array.Length; num2++)
				{
					if (!((Object)(object)array[num2] == (Object)null))
					{
						float y2 = ((Component)array[num2]).transform.position.y;
						if (y2 > y && (num < 0 || y2 < ((Component)array[num]).transform.position.y))
						{
							num = num2;
						}
					}
				}
				Button val4 = ((num >= 0) ? array[num] : null);
				List<Button> list = new List<Button>(array);
				list.Insert(num + 1, quick);
				fieldInfo.SetValue(startup, list.ToArray());
				Navigation navigation = ((Selectable)quick).navigation;
				if ((int)((Navigation)(ref navigation)).mode == 4)
				{
					object obj2;
					Navigation navigation2;
					if (!((Object)(object)val4 != (Object)null))
					{
						obj2 = ((num + 2 < list.Count) ? list[num + 2] : null);
					}
					else
					{
						navigation2 = ((Selectable)val4).navigation;
						obj2 = ((Navigation)(ref navigation2)).selectOnDown;
					}
					Selectable val5 = (Selectable)obj2;
					((Navigation)(ref navigation)).selectOnUp = (Selectable)(object)val4;
					((Navigation)(ref navigation)).selectOnDown = val5;
					((Selectable)quick).navigation = navigation;
					if ((Object)(object)val4 != (Object)null)
					{
						Navigation navigation3 = ((Selectable)val4).navigation;
						((Navigation)(ref navigation3)).selectOnDown = (Selectable)(object)quick;
						((Selectable)val4).navigation = navigation3;
					}
					if ((Object)(object)val5 != (Object)null)
					{
						navigation2 = val5.navigation;
						if ((Object)(object)((Navigation)(ref navigation2)).selectOnUp == (Object)(object)val4)
						{
							Navigation navigation4 = val5.navigation;
							((Navigation)(ref navigation4)).selectOnUp = (Selectable)(object)quick;
							val5.navigation = navigation4;
						}
					}
				}
				Plugin.Log($"Linked Quick Connect into menu navigation: mode={((Navigation)(ref navigation)).mode}, " + $"up={Name((Component)(object)((Navigation)(ref navigation)).selectOnUp)}, down={Name((Component)(object)((Navigation)(ref navigation)).selectOnDown)}, keyboardIndex={num + 1}");
			}
			catch (Exception ex)
			{
				Plugin.Warn("Could not link Quick Connect navigation: " + ex.Message);
			}
		}

		private static void CopySelectionVisuals(Button reference, Button quick)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			AnimationTriggers animationTriggers = ((Selectable)reference).animationTriggers;
			((Selectable)quick).animationTriggers = new AnimationTriggers
			{
				normalTrigger = animationTriggers.normalTrigger,
				highlightedTrigger = animationTriggers.highlightedTrigger,
				pressedTrigger = animationTriggers.pressedTrigger,
				selectedTrigger = animationTriggers.selectedTrigger,
				disabledTrigger = animationTriggers.disabledTrigger
			};
			((Selectable)quick).transition = ((Selectable)reference).transition;
			((Selectable)quick).colors = ((Selectable)reference).colors;
			((Selectable)quick).spriteState = ((Selectable)reference).spriteState;
		}

		private static string Name(Component c)
		{
			if (!((Object)(object)c != (Object)null))
			{
				return "<none>";
			}
			return ((Object)c.gameObject).name;
		}
	}
}