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Decompiled source of MenuFpsUnlock v1.2.0
plugins/MenuFpsUnlock.dll
Decompiled a day agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyVersion("0.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MenuFpsUnlock { [BepInPlugin("local.valheim.menufpsunlock", "Menu FPS Unlock", "1.2.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("local.valheim.menufpsunlock").PatchAll(); } } [HarmonyPatch(typeof(FejdStartup), "Update")] internal static class MenuPatch { private const string LimitKey = "FPSLimit"; private static float _nextRead; private static int _fps = -1; private static bool _warned; private static bool _vsyncLogged; private static void Postfix() { if (!Application.isFocused) { return; } if (Time.unscaledTime >= _nextRead) { _nextRead = Time.unscaledTime + 0.5f; if (PlayerPrefs.HasKey("FPSLimit")) { int num = PlayerPrefs.GetInt("FPSLimit"); _fps = ((num > 0) ? num : (-1)); } else { _fps = -1; if (!_warned) { _warned = true; Debug.LogWarning((object)"[MenuFpsUnlock] PlayerPrefs key 'FPSLimit' not found; menu FPS will be uncapped."); } } } if (Application.targetFrameRate != _fps) { Application.targetFrameRate = _fps; } if (QualitySettings.vSyncCount > 1) { if (!_vsyncLogged) { _vsyncLogged = true; Debug.Log((object)("[MenuFpsUnlock] Menu set vSyncCount=" + QualitySettings.vSyncCount + "; forcing 1.")); } QualitySettings.vSyncCount = 1; } } } }