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MoreGatesExtended
MoreGates mod originally created by LordHayze. Localization support, configurable recipes, disableable pieces.
| Date uploaded | 2 days ago |
| Version | 1.0.3 |
| Download link | shudnal-MoreGatesExtended-1.0.3.zip |
| Downloads | 1720 |
| Dependency string | shudnal-MoreGatesExtended-1.0.3 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0README
MoreGatesExtended
MoreGates mod originally created by LordHayze. Localization support, configurable recipes, disableable pieces.
Some pieces are disabled in the build menu by default because they duplicate vanilla parts. Their prefabs remain registered, so existing structures stay loadable. Clear Disabled pieces to make them buildable again.
You can change category and tool which is used to build. You can't change category and tool for single piece.
Recipes are configurable
It isn't done in a handy way. But it works.
Recipes are set in Custom recipes config and it's comma separated list of formatted string looking like "{prefabName}:{itemName}:{amount}:{itemName}:{amount}". Default value is given for example. h_drawbridge02:Wood:55:Bronze:8:Chain:4 means piece h_drawbridge02 takes 55 Wood, 8 Bronze ingots and 4 Chains to build.
Localization
Localizations can be provide through loading side by side with the plugin. The folder structure which will be queried will be Translations/{LanguageName}/{anyname}.json, and can be placed in any sub directory within the plugin. An example of a path which will be read for localization at run time may be: BepInEx/plugins/MoreGatesExtended/Translations/English/backpack.json.
All .json files within such a directory will be iterated through and localizations added for each of those languages.
You can find a list of language names here.
Credits to LordHayze
Donation link: Patreon
Public Mod Discord: https://discord.gg/a4XZeRjdu2
Installation (manual)
extract MoreGatesExtended.dll folder to your BepInEx\Plugins\ folder.
Compatibility
- you need Jotunn for mod to work
- that mod is incompatible with original mod and will not be loaded in that case
Configurating
The best way to handle configs is Configuration Manager.
Or Official BepInEx Configuration Manager.
Server configuration
Install the mod and its dependencies on the server and all clients. Jotunn synchronizes the build tool, category, disabled pieces and recipes from the server; only server administrators can edit these settings during a multiplayer session. Changes are reapplied after piece registration, initial or subsequent synchronization, and local configuration changes. Local values are restored after disconnecting and used when entering a local game. Logging remains local and is not synchronized. Invalid custom recipes fall back to the default recipe for the affected piece.
Dependencies
Jotunn handles both prefab registration and configuration synchronization. Install a Jotunn release compatible with Valheim 1.0.7 on the server and all clients.
Donation
Discord
CHANGELOG
1.0.3
- Updated for the Valheim 1.0.7 release.
- Updated the required BepInExPack Valheim dependency to 5.4.2350.
- Applied server-controlled build tools, categories, disabled pieces, and recipes after piece registration, synchronization, configuration changes, and session reset.
- Kept disabled piece prefabs registered so existing structures remain loadable, while removing them from build tables.
- Handled whitespace and duplicate recipe definitions; invalid recipes or unknown ingredients use default requirements, and unknown build tools fall back to Hammer.
1.0.2
- bog witch
1.0.1
- More info in description
1.0.0
- Initial release