shudnal-NomapPrinter icon

NomapPrinter

In nomap mode reading a Cartography Table will generate a simplified map to be shown like the interactive map in normal mode. Gamepad support. Custom map, fog texture, under and over fog custom layers support.

CHANGELOG

1.5.9

  • Added "Show dynamic player pins" to control player position, shout, and ping pins on printed maps. Disabled by default, even with "Show all pins" enabled. Interactive map behavior is unchanged.

1.5.8

  • headless skip localization initialization and localization patches

1.5.7

  • local map saves encode PNG and write files on a serialized background worker without blocking character saves
  • background PNG encoding failures preserve the previous map and are logged without a main-thread retry
  • pending local map writes finish on world shutdown; completed saves log separate PNG encoding and disk write timings
  • headless servers skip map UI patches, texture allocation, cursor setup, and client localization while retaining map file and custom layer synchronization

1.5.6

  • added configurable persistent event markers and areas, including Jotun invasions, on generated and interactive maps
  • persistent event pins are shown in unexplored areas by default, with a separate option to restrict them to explored terrain
  • persistent event areas on generated maps use their world radius and are clipped safely at image edges

1.5.5

  • patch 1.0.14

1.5.4

  • Updated for the Valheim 1.0.7 release.
  • Updated required dependencies to BepInExPack Valheim 5.4.2350 and ConditionalConfigSync 1.0.5.

1.5.3

  • added an option to apply Nomap Printer pin visibility rules to the interactive map; enabled by default
  • added an option to hide the player and controlled ship markers on the interactive map; disabled by default
  • added an option to keep the interactive map focused on its last viewed world position during the current world session; the first opening starts at the world center
  • added an option to prevent changing pins on the interactive map, including adding, removing, checking, and taking ownership

1.5.2

  • proper localization
  • migrated configuration and runtime-value synchronization from ServerSync to ConditionalConfigSync
  • server administrators can override the ownership of policy-controlled settings through ConditionalConfigSync policy

1.5.1

  • new config to keep map position and scale when map is refreshed

1.5.0

  • contours of unexplored terrain
  • reduced freezes on map creation

1.4.2

  • fixed mouse scroll speed
  • added mouse scroll speed modifier

1.4.1

  • fixed minor issues with pin text generation
  • pins are sorted by type for better layering

1.4.0

  • pin texts
  • traders pins in double size like in vanilla game
  • traders names
  • Hildir quest markers can be colored to get it without text

1.3.15

  • fixed minor rare issue with local file name

1.3.14

  • ServerSync updated

1.3.13

  • patch 0.220.3

1.3.12

  • fixed not showing boss' and Hildir's pins not showing when initially explored by other players

1.3.11

  • fixed sometimes your own pins was not showing on map after sharing pins with others
  • added new pin options to show last death pin

1.3.10

  • LocalFolder made default choice for Data Storage config
  • Red circle of random event will not be showed on map without EpicLoot installed

1.3.9

  • comfort and base pieces limitations now works in every mode if set

1.3.8

  • bog witch map pin

1.3.7

  • bog witch adaptation

1.3.6

  • exploration data potential fix

1.3.5

  • fixed interactive map usage

1.3.4

  • support for custom world size using EWSize

1.3.3

  • gamepad support

1.3.2

  • fixed map being auto drawn for new character using Vanilla map style and Character data storage

1.3.1

  • custom layers synchronization optimized and refined

1.3.0

  • new custom layers (visible over fog and under fog)
  • customizable fog texture
  • custom layers synced from server
  • explored map can be synced from server (for small <5MB files)
  • practically you can now use you own map with exploration fog managed by that mod

1.2.3

  • option to use custom explored map layer

1.2.2

  • using items (1-8) on map table doesn't open/close generated map

1.2.1

  • fixed pin adding prevention in regular map mode

1.2.0

  • Ashlands support
  • Mistlands on Vanilla map support
  • Mistlands on simple maps restyled
  • major optimization rework
  • small map size option removed
  • map data will be cached after first draw
  • map saving to character is safe option now as it only saves a little exploration data (20KB)
  • if you used "Character" option in "Data storage" config before that update you will be needed to redraw the map
  • deprecated character map data will be pruned automatically reducing size of character save file
Changelog History (click to expand)

1.1.8

  • patch 0.217.46

1.1.7

  • option to prevent interactive map pins addition

1.1.6

  • patch 0.217.38

1.1.5

  • fixed creating pin on interactive map showing
  • map style server synced

1.1.4

  • error fix

1.1.3

  • ward restrictions

1.1.2

  • adjustments for Vanilla map style
  • pin scale option

1.1.1

  • Vanilla map style
  • mistlands color tweaks

1.1.0

  • greatly reduced time of map forming for partial explored maps
  • added forests and oceans
  • map options revamped
  • added new Smooth level of map details
  • UX improvements
  • option to swap map table sections
  • more map restrictions
  • strict way to set map storage
  • option to disable shared map

1.0.14

  • fix for nonexistent folder for "Store map in local folder" options

1.0.13

  • proper implementation for option to save map data in local file instead of character save file

1.0.12

  • option to allow opening interactive map on record discoveries
  • option to save map data in local file instead of character save file

1.0.11

  • show all pins is disabled by default to prevent default death pins from showing

1.0.10

  • fix for pins without texture

1.0.9

  • patch 0.217.22, server sync fix

1.0.8

  • patch 0.217.22

1.0.7

  • option to not showing the map ingame

1.0.6

  • external map file support

1.0.5

  • EpicLoot pins support

1.0.4

  • overlapping pins fix

1.0.3

  • option to restrict map opening only when near the table

1.0.2

  • Initial release