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StaminaExtended
Control various stamina aspects. Linear regeneration rate change, more regen from extra stamina. Encumbered, swim, sneaking tweaks. Surface dependent stamina usage and movement speed.
CHANGELOG
1.0.11
- Avoided dodge modifier calculations when no dodge can start and skipped combat-state queries when both configured multipliers match.
- Reduced repeated regeneration getter calls and unused maximum-stamina queries.
- Restored temporary dodge and food-derived base-stamina values even after exceptions or live configuration changes.
- Fixed extra regeneration tooltip text not being inserted before the following line.
1.0.10
- Updated for the Valheim 1.0.7 release.
- Completed the migration to the standalone ConditionalConfigSync dependency.
- Updated required dependencies to BepInExPack Valheim 5.4.2350 and ConditionalConfigSync 1.0.5.
- Apply snow surface settings to deep and very deep snow.
- Add configurable ice surface modifiers and recognize ice building materials.
- Clear stale surface modifiers when moving onto an unrecognized surface.
- Fixed per-call restoration of temporary regeneration, swimming and sneaking parameters, including exceptional exits.
- Fixed sneaking drain restoration depending on the unrelated swimming setting.
- Restored vanilla blocking regeneration when the mod is disabled.
1.0.9
- fixed fishing pull and hooking stamina usage multipliers
- added new fish escape stamina usage (stamina required to fight fish trying to escape)
1.0.8
- patch 0.220.3
- ServerSync updated
1.0.7
- out of combat configurable stamina usage for sneaking, running, jumping and dodging
- configurable stamina drain on perfect parry
1.0.6
- fix for extra stamina regeneration not applied in certain scenarios
- little text tweaks
- configurable blocking stamina regeneration rate
1.0.5
- unarmed base stamina scale
1.0.4
- feast stamina regeneration tooltip
1.0.3
- bog witch patch
1.0.2
- Ash and Lava ground modifiers
1.0.1
- Ashlands
1.0.0
- Initial Release