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BottleShips
Adds bottles that contain miniature versions of ships, carts, and portals. You can use a single bottle to build the full-size piece.
| Date uploaded | 9 months ago |
| Version | 1.0.2 |
| Download link | sighsorry-BottleShips-1.0.2.zip |
| Downloads | 48 |
| Dependency string | sighsorry-BottleShips-1.0.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
This mod adds 11 new bottles, each containing a ship, cart, battering ram, catapult, portal, trap and ballista! You can build that piece with just a bottle

- Each bottle serves as the recipe for the same piece
- You can build these pieces using only a bottle. A workbench can be omitted too, depending on your config
BepInEx\config\wackysDatabase\Pieces - You can place bottles on itemstands and grab one whenever you need to build that piece during your journey

- You don't have to find materials through your containers everytime to build a piece
- You can just place bottles on item stands and grab one whenever you need it

- Don't worry too much about your ship breaking. If you pick up a bottle you can just build it back (workbench optional)


- How it looks like on itemstands

- raft, karve, longship, drakkar bottle

- cart, battering ram, catapult bottle

- portal, portal-stone bottle

- trap, ballista bottle

- 2 recipes on workbench

- 3 recipes on forge

- 6 recipes on artisan table

- Bottles have weight corresponding to their original recipes.
- Also Bottles are not teleportable since original piece had non-teleportable items within the recipes





- You can build a piece using only a bottle (workbench optional)
Use WackysDB files to change the recipes
-
Use WackyDB files
BepInEx\config\wackysDatabase\Recipesto adjust the recipe of the bottles- Set whatever recipe you like for these bottles! Whatever the recipe is you'll need only a bottle to build a piece!
-
Use files inside
BepInEx\config\wackysDatabase\Piecesto adjust the recipe of the pieces- On WackyDB piece files, You can set
craftingStation: nonefor piece to be built without crafting stations. - But this would make piece always repairable with just a hammer. ex) Repairng raft in the middle of the ocean without workbench
- You can set
canBeRemoved: trueto disassemble the piece with hammer (And you will get a bottle!)
- On WackyDB piece files, You can set
-
Use files inside
BepInEx\config\wackysDatabase\Itemsto adjust the attributes of the bottles- weight, stack, teleportable etc
Install BottleShips, WackysDB on server to force the configs to clients
- WackyDB piece, recipe ymls too should be on server's BepInEx\config\wackysDatabase\Pieces, Recipes folder respectively to force the configs
Localization support
- There should be
BottleShips.English.ymlin plugins folder. Translate it to your language and put it anywhere inside of the Bepinex folder
List of prefabs
- Raft_bottle
- Karve_bottle
- VikingShip_bottle
- VikingShip_Ashlands_bottle
- Cart_bottle
- BatteringRam_bottle
- Catapult_bottle
- portal_wood_bottle
- portal_stone_bottle
- piece_trap_troll_bottle
- piece_turret_bottle
Special Thanks
- Many thanks to GraveBear for kindly teaching me Unity and for all the troubleshooting help!
- A huge thanks to Azumatt for Modding tutorial videos, Itemmangertemplate and all the help!
CHANGELOG
1.1.2
- Rebuilt the bottle asset bundle with D3D11 and Vulkan shader support for better Proton/Vulkan compatibility.
1.1.1
- Reworked extended cart interaction to use the normal Use key without adding a separate tooltip.
- You can just press [E] near cart to attach/detach to it.
1.1.0
- Added configurable bottle recipes and build recipes through config. (Removed the dependency on WackysDatabase)
- Added extended cart interaction using the normal Use key.
- Added troll trap auto reload, ballista targeting tweaks, and battering ram size control.
- Updated bottle icon snapshots.
1.0.5
- readme fix, dependency bump
1.0.1
- Rebuilt the whole asset in Unity6
- Slight optimization for some asset
- readme fix
1.0.0
- Initial release