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sighsorry-NoCapLumber-1.0.8 icon

NoCapLumber

Chain attack combo on trees, Configurable chop damage per axe type, Immersive tree health UI, Supress lunge distance while chopping

Date uploaded 2 weeks ago
Version 1.0.8
Download link sighsorry-NoCapLumber-1.0.8.zip
Downloads 1164
Dependency string sighsorry-NoCapLumber-1.0.8

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

NoCapLumber

NoCapLumber improves woodcutting in Valheim with axe combos, configurable chop damage, next-swing lunge suppression, and a tree health color overlay.


Features

  • Separate chop damage multipliers for one-handed axes, battle axes, and dual axes.
  • Optional axe combo continuation when hitting tree-type targets.
  • Optional slash damage blocking on stump-like woodcutting targets.
  • Optional lunge suppression on the next eligible combo swing after an axe chop hit.
  • A fixed-position, fixed-size health color overlay that remains visible for one second after an eligible hit. Color enables it; Off disables it. The fill shrinks with remaining health and changes color at one-third and two-thirds health.

Woodcutting targets include TreeBase, TreeLog, tree-typed destructibles, and stump-like destructibles identified by their name and components. The overlay has no number display, drag, resize, or duration controls.

Configuration

Setting Default Type / range
Lock Configuration On Toggle: Off, On; restricts synced setting changes to server admins when enabled
One-Handed Axe Tree Chop Damage Multiplier 0.85 Float: 0 to 2
Battle Axe Tree Chop Damage Multiplier 0.7 Float: 0 to 2
Dual Axes Tree Chop Damage Multiplier 0.55 Float: 0 to 2
Enable Axe Combo On Trees On Toggle: Off, On
Block Axe Slash On Stump Targets On Toggle: Off, On
Enable Next Swing Lunge Suppression After Tree Chop On Toggle: Off, On

CHANGELOG

Version Update Notes
1.0.8 - README change.
1.0.7 - Updated the embedded ServerSync integration for Valheim 1.0.7 while preserving configuration keys, synchronization policy, and wire formats.
- Compile against the original Valheim 1.0.7 game assembly instead of a stale publicized assembly.
- Access non-public attack and tree-network fields through Harmony field injection and a cached accessor, preserving existing combo, lunge, damage, and health UI behavior.
- Updated the required BepInExPack for Valheim dependency to 5.4.2350.
1.0.6 - Always dispose the configuration file watcher during shutdown, including when saving the configuration fails.
- Corrected the README to describe the current fixed Off/Color tree health UI and its supported settings.
- Added explicit DeployToGame control for local DLL installation and documented the Debug build workflow.
- Clarified the internal axe woodcutting effects method name without changing damage, combo, or lunge behavior.
1.0.5 - Unified Release packaging around the root README.md as the single README source.
- Release packages now derive their version from the built DLL and update manifest.json automatically.
- Thunderstore packages contain exactly DLL, README.md, CHANGELOG.md, manifest.json, and icon.png; Nexus packages remain DLL-only.
1.0.4 - Simplified tree health UI to fixed Off/Color modes and removed legacy number, drag, resize, and lock options.
- Fixed the UI position, scale, and one-second duration with proportional HP color fill.
- Skipped client-only UI patches on headless servers and unified required-version enforcement with ServerSync.
- Simplified lunge and damage paths and removed the unused localization/YamlDotNet subsystem.
1.0.3 - Much Simplified tree health UI and config
1.0.2 - Simplified tree health UI and config
1.0.1 - Improved dedicated server performance by skipping client-only UI patches on headless servers.
- Reduced version handshake timeout checks so they only run while peers are pending validation.
- Reworked next-swing lunge suppression to avoid broad physics spherecasts during woodcutting combos.
1.0.0 - Initial Release