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Decompiled source of KillMeForMyPower v2.6.1
KillMeForMyPower.dll
Decompiled 2 weeks ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Threading.Tasks; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using KillMeForMyPower.Commands; using KillMeForMyPower.Managers; using KillMeForMyPower.Restrictions.BossNameManagement; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PowersForbiddenForNewbies")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PowersForbiddenForNewbies")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e78efca2-b045-4686-8901-4fedba31614f")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace KillMeForMyPower { public class KillMeForMyPowerUtils { private static BossNameEnum parseBossName(string value) { Logger.Log("Parsing value: " + value); return (BossNameEnum)Enum.Parse(typeof(BossNameEnum), value, ignoreCase: true); } public static BossNameEnum findBossNameByPrefabName(string value, bool logSilent = false) { Logger.Log("Parsing prefab bossName " + value + " into Enum"); foreach (BossNameEnum value2 in Enum.GetValues(typeof(BossNameEnum))) { if (value2.GetFightBossname() == value || value2.ToString() == value) { return value2; } } if (!logSilent) { Logger.LogWarning(value + " not a vanilla/monstrum boss name."); } return BossNameEnum.None; } public static string getBossNameTranslation(BossNameEnum bossName) { return bossName.GetTranslationKey(); } public static bool HasDefeatedBossNameStr(string bossName) { BossNameEnum bossNameEnum; try { bossNameEnum = parseBossName(bossName); } catch (Exception ex) { Logger.LogError("Error in HasDefeatedBossName with " + bossName + " in parseBossName. " + ex); return false; } return HasDefeatedBossName(bossNameEnum); } public static bool HasDefeatedBossName(BossNameEnum bossNameEnum) { if (bossNameEnum == BossNameEnum.None) { return true; } bool flag = BossNameUtils.IsBossPowerGrantedForPlayer(bossNameEnum, Player.m_localPlayer); Logger.Log($"hasDefeated(1) for player {Player.m_localPlayer.GetPlayerName()}: {flag}"); if (!flag) { flag = ConfigurationFile.activateMidPlayDetection.Value && ((Humanoid)Player.m_localPlayer).HaveUniqueKey(bossNameEnum.GetPowerKey()); Logger.Log($"hasDefeated(2) for player {Player.m_localPlayer.GetPlayerName()}: {flag}"); if (flag) { Logger.Log("Learned the power before. Granting!"); ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2] { bossNameEnum.ToString(), Player.m_localPlayer.GetPlayerName() }); } } return flag; } public static int GetCurrentDay() { return (int)GameManager.GetPrivateMethod(EnvMan.instance, "GetCurrentDay"); } public static int GetBossMinimumDayForPower(string bossName) { return parseBossName(bossName) switch { BossNameEnum.Eikthyr => ConfigurationFile.daysBoss1Eikthyr.Value, BossNameEnum.TheElder => ConfigurationFile.daysBoss2Elder.Value, BossNameEnum.Bonemass => ConfigurationFile.daysBoss3Bonemass.Value, BossNameEnum.Moder => ConfigurationFile.daysBoss4Moder.Value, BossNameEnum.Yagluth => ConfigurationFile.daysBoss5Yagluth.Value, BossNameEnum.Queen => ConfigurationFile.daysBos6Queen.Value, BossNameEnum.Fader => ConfigurationFile.daysBoss7Fader.Value, BossNameEnum.Kall => ConfigurationFile.daysBoss8Kall.Value, _ => ConfigurationFile.daysBoss9odded.Value, }; } public static bool bossIsKilled(string bossToCheck) { return bossIsKilled(parseBossName(bossToCheck)); } public static bool bossIsKilled(BossNameEnum bossToCheck) { return HasDefeatedBossName(bossToCheck); } } public enum Effects { None, Burning, Frost, Lightning, Poison } public enum BossItemDropRule { Default, OnePlayer, DropsForEachPlayerNearby } public enum BossTrophyDropRule { Default, DropsForEachPlayerNearby } internal class ConfigurationFile { private static ConfigEntry<bool> _serverConfigLocked; public static ConfigEntry<bool> debug; public static ConfigEntry<bool> activateMidPlayDetection; public static ConfigEntry<string> forbiddenMessage; public static ConfigEntry<bool> vendorLocalRestrictions; public static ConfigEntry<BossNameEnum> vendorHaldorBossToKill; public static ConfigEntry<string> vendorHaldorRestrictionsBosses; public static ConfigEntry<string> vendorHaldorRestrictionsGlobalKeys; public static ConfigEntry<string> vendorHaldorRestrictionsPlayerKeys; public static ConfigEntry<BossNameEnum> vendorHildirBossToKill; public static ConfigEntry<string> vendorHildirRestrictionsBosses; public static ConfigEntry<string> vendorHildirRestrictionsGlobalKeys; public static ConfigEntry<string> vendorHildirRestrictionsPlayerKeys; public static ConfigEntry<BossNameEnum> vendorBogWitchBossToKill; public static ConfigEntry<string> vendorBogWitchRestrictionsBosses; public static ConfigEntry<string> vendorBogWitchRestrictionsGlobalKeys; public static ConfigEntry<string> vendorBogWitchRestrictionsPlayerKeys; public static ConfigEntry<string> forbiddenVendorMessage; public static ConfigEntry<Effects> scareEffect; public static ConfigEntry<int> scareEffectDuration; public static ConfigEntry<float> minimumPlayersAroundRange; public static ConfigEntry<string> minimumPlayersAroundForbiddenMessage; public static ConfigEntry<int> minimumPlayersAroundAmount; public static ConfigEntry<float> noBuildAroundAltarsRange; public static ConfigEntry<bool> restrictEnteringDungeonsBeforeKillingBossesAdmins; public static ConfigEntry<bool> restrictEnteringDungeonsBeforeKillingBosses; public static ConfigEntry<string> restrictEnteringDungeonsBeforeKillingBossesMessage; public static ConfigEntry<bool> restrictExitingQueenDungeonIfAliveOrAlerted; public static ConfigEntry<bool> restrictExitingDeepNorthBossDungeonIfAliveOrAlerted; public static ConfigEntry<bool> restrictUsingKeyItems; public static ConfigEntry<string> restrictUsingKeyItemsMessage; public static ConfigEntry<string> itemRestrictionAvailableTooltipMessage; public static ConfigEntry<string> itemRestrictionAvailableTooltipYes; public static ConfigEntry<string> itemRestrictionAvailableTooltipNo; public static ConfigEntry<bool> grantKillToNearbyPlayers; public static ConfigEntry<BossItemDropRule> dropsBossItems; public static ConfigEntry<BossTrophyDropRule> dropsBossTrophies; public static ConfigEntry<bool> despawnEnabled; public static ConfigEntry<float> radius; public static ConfigEntry<string> exceptionPrefabIdList; public static ConfigEntry<bool> minLevelToSpawnBoss; public static ConfigEntry<int> maxLevelGapBetweenBossAndPlayer; public static ConfigEntry<string> minLevelToSpawnBossNotMet; public static ConfigEntry<int> daysBoss1Eikthyr; public static ConfigEntry<int> daysBoss2Elder; public static ConfigEntry<int> daysBoss3Bonemass; public static ConfigEntry<int> daysBoss4Moder; public static ConfigEntry<int> daysBoss5Yagluth; public static ConfigEntry<int> daysBos6Queen; public static ConfigEntry<int> daysBoss7Fader; public static ConfigEntry<int> daysBoss8Kall; public static ConfigEntry<int> daysBoss9odded; public static ConfigEntry<int> maxLevelBeforeBoss1Eikthyr; public static ConfigEntry<int> maxLevelBeforeBoss2TheElder; public static ConfigEntry<int> maxLevelBeforeBoss3Bonemass; public static ConfigEntry<int> maxLevelBeforeBoss4Moder; public static ConfigEntry<int> maxLevelBeforeBoss5Yagluth; public static ConfigEntry<int> maxLevelBeforeBoss6Queen; public static ConfigEntry<int> maxLevelBeforeBoss7Fader; public static ConfigEntry<int> maxLevelBeforeBoss8Kall; public static ConfigEntry<string> playerListForBoss1EikthyrPower; public static ConfigEntry<string> playerListForBoss2TheElderPower; public static ConfigEntry<string> playerListForBoss3BonemassPower; public static ConfigEntry<string> playerListForBoss4ModerPower; public static ConfigEntry<string> playerListForBoss5YagluthPower; public static ConfigEntry<string> playerListForBoss6QueenPower; public static ConfigEntry<string> playerListForBoss7FaderPower; public static ConfigEntry<string> playerListForBoss8KallPower; public static ConfigEntry<string> playerListForBoss8TherzieGorrPower; public static ConfigEntry<string> playerListForBoss8TherzieBrutalisPower; public static ConfigEntry<string> playerListForBoss8TherzieStormHeraldPower; public static ConfigEntry<string> playerListForBoss8TherzieSythrakPower; private static ConfigFile configFile; private static readonly ConfigSync ConfigSync = new ConfigSync("Turbero.KillMeForMyPower") { DisplayName = "Kill Me For My Power", CurrentVersion = "2.6.1", MinimumRequiredVersion = "2.6.1" }; internal static void LoadConfig(BaseUnityPlugin plugin) { //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Expected O, but got Unknown //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Expected O, but got Unknown //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown //IL_04aa: Unknown result type (might be due to invalid IL or missing references) //IL_04b5: Expected O, but got Unknown //IL_04e2: Unknown result type (might be due to invalid IL or missing references) //IL_04ed: Expected O, but got Unknown //IL_050c: Unknown result type (might be due to invalid IL or missing references) //IL_0517: Expected O, but got Unknown //IL_0555: Unknown result type (might be due to invalid IL or missing references) //IL_0560: Expected O, but got Unknown configFile = plugin.Config; _serverConfigLocked = config("1 - General", "Lock Configuration", value: true, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked); debug = config("1 - General", "DebugMode", value: false, "Enabling/Disabling the debugging in the console (default = false)", synchronizedSetting: false); activateMidPlayDetection = config("1 - General", "ActivateMidPlayDetection", value: true, "Adds boss power detection to identify if the player had used the power before installing the mod in a mid-play (default = false)"); forbiddenMessage = config("2 - Config", "ForbiddenMessage", "Kill the forsaken first!", "Message to show when you cannot obtain the forsaken power"); grantKillToNearbyPlayers = config("2 - Config", "GrantKillToNearbyPlayers", value: true, "Allows nearby players to grant the boss kill (default = true)"); scareEffect = config("2 - Config", "Scare Effect", Effects.Lightning, "Set up the effect when trying to access restricted items or dungeons (default = Lightning)"); scareEffectDuration = config("2 - Config", "Scare Effect Duration", 3, "Duration in seconds of the scare effect (default = 3)"); minimumPlayersAroundAmount = config("2 - Config", "Minimum Players Around - Amount", 1, new ConfigDescription("Minimum of players around an altar to spawn a boss, including yourself (default = 3)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 50), Array.Empty<object>())); minimumPlayersAroundRange = config("2 - Config", "Minimum Players Around - Range", 10f, new ConfigDescription("Range to detect minimum of players around an altar to spawn a boss, including yourself (default = 10)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>())); minimumPlayersAroundForbiddenMessage = config("2 - Config", "Minimum Players Around - Forbidden Message", "You need at least {0} people to spawn the boss!", "Message to show when you cannot spawn the boss due to insufficient people around"); noBuildAroundAltarsRange = config("2 - Config", "No Build Around Altars Range", 0f, new ConfigDescription("Range in meters around boss altars where the player cannot stand up for building. 0 = the player can build (default = 0)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>())); vendorLocalRestrictions = config("2.1 - Vendor Restrictions", "VendorLocalRestrictions", value: true, "Vendors allow buying items based on personal progress, not global (default = true)"); forbiddenVendorMessage = config("2.1 - Vendor Restrictions", "ForbiddenVendorMessage", "You have not killed {0} yet to buy my stuff!", "Message to show when you cannot buy from a NPC"); vendorHaldorBossToKill = config("2.1.1 - Vendor Restrictions - Haldor", "VendorHaldorBossToKill", BossNameEnum.Eikthyr, "Boss to be killed before being able to talk to Haldor (default = Eikthyr). Set to 'None' to remove this restriction. Possible values: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,Kall,None"); vendorHaldorRestrictionsBosses = config("2.1.1 - Vendor Restrictions - Haldor", "VendorHaldorRestrictions", "BeltStrength,Eikthyr;YmirRemains,TheElder;Thunderstone,TheElder;ChickenEgg,Yagluth;$hud_extrainvslot1,Moder;$hud_extrainvslot2,Queen", "Restricted items for Haldor split by comma and semicolon. Ex: BeltStrength,Eikthyr;YmirRemains,TheElder;Thunderstone,TheElder;ChickenEgg,Yagluth. Available boss names: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,Kall (empty = nothing to restrict)"); vendorHaldorRestrictionsGlobalKeys = config("2.1.1 - Vendor Restrictions - Haldor", "VendorHaldorRestrictionsGlobalKeys", "", "Restricted items by global keys for Haldor split by comma and semicolon (empty = nothing to restrict)"); vendorHaldorRestrictionsPlayerKeys = config("2.1.1 - Vendor Restrictions - Haldor", "VendorHaldorRestrictionsPlayerKeys", "", "Restricted items by player keys for Haldor split by comma and semicolon (empty = nothing to restrict)"); vendorHildirBossToKill = config("2.1.2 - Vendor Restrictions - Hildir", "VendorHildirBossToKill", BossNameEnum.Eikthyr, "Boss to be killed before being able to talk to Haldor (default = Eikthyr). Set to 'None' to remove this restriction. Possible values: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,Kall,None"); vendorHildirRestrictionsBosses = config("2.1.2 - Vendor Restrictions - Hildir", "VendorHildirRestrictions", "", "Restricted items for Hildir split by comma and semicolon. Ex: Ironpit,Moder. Available boss names: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,Kall (empty = nothing to restrict)"); vendorHildirRestrictionsGlobalKeys = config("2.1.2 - Vendor Restrictions - Hildir", "VendorHildirRestrictionsGlobalKeys", "", "Restricted items by global keys for Hildir split by comma and semicolon (empty = nothing to restrict)"); vendorHildirRestrictionsPlayerKeys = config("2.1.2 - Vendor Restrictions - Hildir", "VendorHildirRestrictionsPlayerKeys", "ArmorDress2,BossHildir2;ArmorDress3,BossHildir3;ArmorDress5,BossHildir2;ArmorDress6,BossHildir3;ArmorDress8,BossHildir2;ArmorDress9,BossHildir3;ArmorTunic2,BossHildir2;ArmorTunic3,BossHildir3;ArmorTunic5,BossHildir2;ArmorTunic6,BossHildir3;ArmorTunic8,BossHildir2;ArmorTunic9,BossHildir3;ArmorDress1,BossHildir1;ArmorDress4,BossHildir1;ArmorDress7,BossHildir1;ArmorTunic1,BossHildir1;ArmorTunic4,BossHildir1;ArmorTunic7,BossHildir1;ArmorHarvester1,BossHildir1;ArmorHarvester2,BossHildir1;HelmetHat1,BossHildir1;HelmetHat2,BossHildir2;HelmetHat3,BossHildir1;HelmetHat4,BossHildir2;HelmetHat6,BossHildir2;HelmetHat7,BossHildir3;HelmetHat8,BossHildir3;HelmetHat9,BossHildir3;HelmetStrawHat,BossHildir1;FireworksRocket_White,BossHildir3", "Restricted items by player keys for Hildir split by comma and semicolon (empty = nothing to restrict)"); vendorBogWitchBossToKill = config("2.1.3 - Vendor Restrictions - BogWitch", "VendorBogWitchBossToKill", BossNameEnum.TheElder, "Boss to be killed before being able to talk to Haldor (default = TheElder). Set to 'None' to remove this restriction. Possible values: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,Kall,None"); vendorBogWitchRestrictionsBosses = config("2.1.3 - Vendor Restrictions - BogWitch", "VendorBogWitchRestrictions", "HelmetRootCrown,Bonemass;ScytheHandle,Moder;MushroomBzerker,Moder;FragrantBundle,Moder;SpiceForests,TheElder;SpiceMountains,Moder;SpicePlains,Yagluth;SpiceMistlands,Queen;SpiceAshlands,Fader;SpiceDeepNorth,Kall", "Restricted items for BogWitch split by comma. Ex: SpicePlains,Moder;SpiceAshlands,Queen. Available boss names: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,Kall (empty = nothing to restrict)"); vendorBogWitchRestrictionsGlobalKeys = config("2.1.3 - Vendor Restrictions - BogWitch", "VendorBogWitchRestrictionsGlobalKeys", "", "Restricted items by global keys for BogWitch split by comma. Ex: SpiceOcean,defeated_serpent (empty = nothing to restrict)"); vendorBogWitchRestrictionsPlayerKeys = config("2.1.3 - Vendor Restrictions - BogWitch", "VendorBogWitchRestrictionsPlayerKeys", "SpiceOceans,defeated_serpent", "Restricted items by player keys for BogWitch split by comma. Ex: SpiceOcean,defeated_serpent (empty = nothing to restrict)"); restrictEnteringDungeonsBeforeKillingBossesAdmins = config("2.2 - Dungeon Restrictions", "Restrict Entering Dungeons Before Killing Bosses Admins", value: false, "Restricts accessing dungeons to admins as any regular player. (default = false)"); restrictEnteringDungeonsBeforeKillingBosses = config("2.2 - Dungeon Restrictions", "Restrict Entering Dungeons Before Killing Bosses", value: true, "Restricts accessing dungeons in biomes if you haven't killed the boss of the previous biome. (default = true)"); restrictEnteringDungeonsBeforeKillingBossesMessage = config("2.2 - Dungeon Restrictions", "Restrict Entering Dungeons Before Killing Bosses Message", "You must defeat {0} to access this dungeon first!", "Message to show the access restriction to dungeons if previous biome boss has not been defeated."); restrictExitingQueenDungeonIfAliveOrAlerted = config("2.2.1 - Dungeon Restrictions - Bosses", "Restrict Exiting Queen Dungeon If Alive or Alerted", value: false, "Blocks user the Queen room without killing her! (default = false)"); restrictExitingDeepNorthBossDungeonIfAliveOrAlerted = config("2.2.1 - Dungeon Restrictions - Bosses", "Restrict Exiting Deep North Boss Dungeon If Alive or Alerted", value: false, "Blocks user the Deep North boss room without killing him! (default = false)"); restrictUsingKeyItems = config("2.3 - Item Restrictions", "RestrictUsingKeyItems", value: true, "Restricts using pickaxe antler, crypt key, wishbone and wisplight until you kill the previous boss even if you get them from someone else. (default = true)"); restrictUsingKeyItemsMessage = config("2.3 - Item Restrictions", "RestrictUsingKeyItemsMessage", "You must kill {0} before doing that action!", "Message to show when you cannot equip or do an action with an important progression item"); itemRestrictionAvailableTooltipMessage = config("2.3 - Item Restrictions", "ItemRestrictionAvailableTooltipMessage", "Available to use", "Message to show in item descriptions to know when you can start using them"); itemRestrictionAvailableTooltipYes = config("2.3 - Item Restrictions", "ItemRestrictionAvailableTooltipMessageYes", "YES", "Message to show in item descriptions confirming when you can use them"); itemRestrictionAvailableTooltipNo = config("2.3 - Item Restrictions", "ItemRestrictionAvailableTooltipMessageNo", "NO", "Message to show in item descriptions confirming when you cannot use them"); dropsBossItems = config("2.4.1 - Boss drops rules", "Item drops", BossItemDropRule.Default, "If not default, drops a number of boss items according to the selected rule"); dropsBossTrophies = config("2.4.1 - Boss drops rules", "Trophy drops", BossTrophyDropRule.Default, "If not default, drops a number of trophies according to the number of players nearby"); despawnEnabled = config("2.4.2 - Boss despawn rules", "Despawn enabled", value: false, new ConfigDescription(string.Empty, (AcceptableValueBase)null, Array.Empty<object>())); radius = config("2.4.2 - Boss despawn rules", "Despawn radius", 110f, new ConfigDescription(string.Empty, (AcceptableValueBase)(object)new AcceptableValueRange<float>(25f, 250f), Array.Empty<object>())); exceptionPrefabIdList = config("2.4.2 - Boss despawn rules", "Bosses excluded to despawn (prefab ids)", "", new ConfigDescription("The listed bosses will never disappear. List with \", \". Example: Eikthyr,Dragon,GoblinKing", (AcceptableValueBase)null, Array.Empty<object>())); minLevelToSpawnBoss = config("2.5 - EpicMMO integration", "Minimum level required", value: true, "If true and epicMMO is enabled, the player needs to have a minimum level required to spawn each boss (default = true)"); maxLevelGapBetweenBossAndPlayer = config("2.5 - EpicMMO integration", "Maximum Level Gap Between Boss And Player", 10, new ConfigDescription("Maximum difference in levels between the boss and the player who is going to spawn it (default = 5)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 10), Array.Empty<object>())); minLevelToSpawnBossNotMet = config("2.5 - EpicMMO integration", "Not minimum level message", "You need at least level {0} to start this battle", "Message to indicate the player doesn't have the minimum necessary level to spawn the boss"); daysBoss1Eikthyr = config("3 - Days", "Days Boss 1 - Eikthyr", 100000, "Minimum number of days until the Eikthyr power cannot be obtained without killing him (default = 100000)"); daysBoss2Elder = config("3 - Days", "Days Boss 2 - Elder", 100000, "Minimum number of days until the Elder power cannot be obtained without killing him (default = 10000)"); daysBoss3Bonemass = config("3 - Days", "Days Boss 3 - Bonemass", 100000, "Minimum number of days until the Bonemass power cannot be obtained without killing him (default = 100000)"); daysBoss4Moder = config("3 - Days", "Days Boss 4 - Moder", 100000, "Minimum number of days until the Moder power cannot be obtained without killing him (default = 100000)"); daysBoss5Yagluth = config("3 - Days", "Days Boss 5 - Yagluth", 100000, "Minimum number of days until the Yagluth power cannot be obtained without killing him (default = 100000)"); daysBos6Queen = config("3 - Days", "Days Boss 6 - Queen", 100000, "Minimum number of days until the Queen power cannot be obtained without killing him (default = 100000)"); daysBoss7Fader = config("3 - Days", "Days Boss 7 - Fader", 100000, "Minimum number of days until the Fader power cannot be obtained without killing him (default = 100000)"); daysBoss8Kall = config("3 - Days", "Days Boss 8 - Kall", 100000, "Minimum number of days until end credits cannot be watched without killing the final boss (default = 100000)"); daysBoss9odded = config("3 - Days", "Days Boss 9 - Modded", 100000, "Minimum number of days until any modded boss power cannot be obtained without killing him (default = 100000)"); maxLevelBeforeBoss1Eikthyr = config("4 - Max levels", "MaxLevelBeforeBoss1Eikthyr", 100, "Maximum skill level that player can level up skills before killing Eikthyr (default = 100)"); maxLevelBeforeBoss2TheElder = config("4 - Max levels", "MaxLevelBeforeBoss2TheElder", 100, "Maximum skill level that player can level up skills before killing The Elder (default = 100)"); maxLevelBeforeBoss3Bonemass = config("4 - Max levels", "MaxLevelBeforeBoss3Bonemass", 100, "Maximum skill level that player can level up skills before killing Bonemass (default = 100)"); maxLevelBeforeBoss4Moder = config("4 - Max levels", "MaxLevelBeforeBoss4Moder", 100, "Maximum skill level that player can level up skills before killing Moder (default = 100)"); maxLevelBeforeBoss5Yagluth = config("4 - Max levels", "MaxLevelBeforeBoss5Yagluth", 100, "Maximum skill level that player can level up skills before killing Yagluth (default = 100)"); maxLevelBeforeBoss6Queen = config("4 - Max levels", "MaxLevelBeforeBoss6Queen", 100, "Maximum skill level that player can level up skills before killing The Queen (default = 100)"); maxLevelBeforeBoss7Fader = config("4 - Max levels", "MaxLevelBeforeBoss7Fader", 100, "Maximum skill level that player can level up skills before killing Fader (default = 100)"); maxLevelBeforeBoss8Kall = config("4 - Max levels", "MaxLevelBeforeBoss8Kall", 100, "Maximum skill level that player can level up skills before killing Kall (default = 100)"); playerListForBoss1EikthyrPower = config("5 - Power Granted player lists", "Player List for Boss 1 - Eikthyr power", "", "List of player names that can use Eikthyr power after defeating him"); playerListForBoss2TheElderPower = config("5 - Power Granted player lists", "Player List for Boss 2 - The Elder power", "", "List of player names that can use The Elder power after defeating him"); playerListForBoss3BonemassPower = config("5 - Power Granted player lists", "Player List for Boss 3 - Bonemass power", "", "List of player names that can use Bonemass power after defeating him"); playerListForBoss4ModerPower = config("5 - Power Granted player lists", "Player List for Boss 4 - Moder power", "", "List of player names that can use Moder power after defeating her"); playerListForBoss5YagluthPower = config("5 - Power Granted player lists", "Player List for Boss 5 - Yagluth power", "", "List of player names that can use Yagluth power after defeating him"); playerListForBoss6QueenPower = config("5 - Power Granted player lists", "Player List for Boss 6 - Queen power", "", "List of player names that can use Queen power after defeating her"); playerListForBoss7FaderPower = config("5 - Power Granted player lists", "Player List for Boss 7 - Fader power", "", "List of player names that can use Fader power after defeating him"); playerListForBoss8KallPower = config("5 - Power Granted player lists", "Player List for Boss 8 - Kall", "", "List of player names that has defeated the final boss"); playerListForBoss8TherzieGorrPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - Gorr power", "", "List of player names that can use Gorr power after defeating him"); playerListForBoss8TherzieBrutalisPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - Brutalis power", "", "List of player names that can use Brutalis power after defeating him"); playerListForBoss8TherzieStormHeraldPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - StormHerald power", "", "List of player names that can use StormHerald power after defeating him"); playerListForBoss8TherzieSythrakPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - Sythrak power", "", "List of player names that can use Sythrak power after defeating him"); } private static ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = configFile.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } } [BepInPlugin("Turbero.KillMeForMyPower", "Kill Me For My Power", "2.6.1")] public class KillMeForMyPower : BaseUnityPlugin { public const string GUID = "Turbero.KillMeForMyPower"; public const string NAME = "Kill Me For My Power"; public const string VERSION = "2.6.1"; private readonly Harmony harmony = new Harmony("Turbero.KillMeForMyPower"); private void Awake() { ConfigurationFile.LoadConfig((BaseUnityPlugin)(object)this); harmony.PatchAll(); } private void Start() { ((MonoBehaviour)this).StartCoroutine(WaitForNetworking()); } private IEnumerator WaitForNetworking() { while (ZRoutedRpc.instance == null || (Object)(object)ZNet.instance == (Object)null) { yield return (object)new WaitForSeconds(1f); } PowerManagementCommands.RegisterConsoleCommand(); CheckBossesCommand.RegisterConsoleCommand(); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Console commands registered successfully. IsServer: " + ZNet.instance.IsServer().ToString().ToUpperInvariant())); } private void onDestroy() { harmony.UnpatchSelf(); } } public static class Logger { public static ManualLogSource logger = Logger.CreateLogSource("Kill Me For My Power"); internal static void Log(object s) { if (ConfigurationFile.debug.Value) { logger.LogInfo((object)s?.ToString()); } } internal static void LogInfo(object s) { logger.LogInfo((object)s?.ToString()); } internal static void LogWarning(object s) { logger.LogWarning((object)s?.ToString()); } internal static void LogError(object s) { logger.LogError((object)s?.ToString()); } } } namespace KillMeForMyPower.Restrictions { [HarmonyPatch] internal static class BossDespawnRestrictionPath { private static readonly List<Vector3> bossesOkayToDestroyAndWaiting_spawnPositions = new List<Vector3>(); private static readonly List<Vector3> bossesReadyToDestroy_spawnPositions = new List<Vector3>(); [HarmonyPatch(typeof(Humanoid), "CustomFixedUpdate")] public static void Postfix(Humanoid __instance) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) if (!ConfigurationFile.despawnEnabled.Value) { return; } Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "main" || (Object)(object)ZNetScene.instance == (Object)null || (Object)(object)ZNet.instance == (Object)null || !Object.op_Implicit((Object)(object)__instance)) { return; } string text = Localization.instance.Localize(((Character)__instance).m_name); BaseAI baseAI = ((Character)__instance).GetBaseAI(); if ((Object)(object)baseAI == (Object)null) { return; } Vector3 item = (Vector3)GameManager.GetPrivateValue(baseAI, "m_spawnPoint"); if (!IsOkayToDestroy(__instance)) { if (bossesOkayToDestroyAndWaiting_spawnPositions.Contains(item)) { bossesOkayToDestroyAndWaiting_spawnPositions.Remove(item); } } else if (bossesReadyToDestroy_spawnPositions.Contains(item)) { Logger.LogInfo("Despawning " + text + "..."); ZNetScene.instance.Destroy(((Component)__instance).gameObject); ((Character)Player.m_localPlayer).Message((MessageType)1, "Despawning " + text + "...", 0, (Sprite)null, false); bossesReadyToDestroy_spawnPositions.Remove(item); bossesOkayToDestroyAndWaiting_spawnPositions.Remove(item); } else if (!bossesOkayToDestroyAndWaiting_spawnPositions.Contains(item)) { bossesOkayToDestroyAndWaiting_spawnPositions.Add(item); bossesReadyToDestroy_spawnPositions.Add(item); } } private static bool IsOkayToDestroy(Humanoid humanoid) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)humanoid == (Object)null) { return false; } Logger.Log("humanoid.name: " + ((Object)humanoid).name); string value = ((Object)humanoid).name.Replace("(Clone)", ""); bool flag = Player.IsPlayerInRange(((Component)humanoid).transform.position, ConfigurationFile.radius.Value); bool flag2 = ConfigurationFile.exceptionPrefabIdList.Value.Contains(value); return ((Character)humanoid).IsBoss() && !flag && !flag2; } } [HarmonyPatch(typeof(CharacterDrop), "GenerateDropList")] public class BossDropsRules { public static void Postfix(ref Character ___m_character, ref List<KeyValuePair<GameObject, int>> __result) { if ((ConfigurationFile.dropsBossTrophies.Value == BossTrophyDropRule.Default && ConfigurationFile.dropsBossItems.Value == BossItemDropRule.Default) || !___m_character.IsBoss()) { return; } int countPlayersNearby = GetCountPlayersNearby(___m_character); Logger.Log("result distinct drops count: " + __result.Count); Logger.Log("result total items count: " + __result.Select((KeyValuePair<GameObject, int> elem) => elem.Value).Sum()); Logger.Log("countPlayersNearby: " + countPlayersNearby); List<KeyValuePair<GameObject, int>> list = new List<KeyValuePair<GameObject, int>>(); foreach (KeyValuePair<GameObject, int> item in __result) { GameObject key = item.Key; int num = item.Value; string text = ((Object)key).name.ToLowerInvariant(); Logger.Log($"Previous amount for {text}: {num}"); if (ConfigurationFile.dropsBossItems.Value != BossItemDropRule.Default) { int num2 = ((ConfigurationFile.dropsBossItems.Value != BossItemDropRule.DropsForEachPlayerNearby) ? 1 : countPlayersNearby); if (text.ToLowerInvariant().Contains("hardantler") || text.ToLowerInvariant().Contains("yagluthdrop")) { num = 3 * num2; } else if (text.ToLowerInvariant().Contains("cryptkey") || text.ToLowerInvariant().Contains("wishbone")) { num = num2; } else if (text.ToLowerInvariant().Contains("dragontear")) { num = 10 * num2; } else if (text.ToLowerInvariant().Contains("queendrop") || text.ToLowerInvariant().Contains("faderdrop")) { num = 5 * num2; } } if (text.ToLowerInvariant().Contains("trophy")) { num = ((ConfigurationFile.dropsBossTrophies.Value == BossTrophyDropRule.Default) ? 1 : countPlayersNearby); } Logger.Log($"New amount for {text}: {num}"); list.Add(new KeyValuePair<GameObject, int>(key, num)); } __result = list; Logger.Log("__result new total items count: " + __result.Select((KeyValuePair<GameObject, int> elem) => elem.Value).Sum()); } private static int GetCountPlayersNearby(Character boss) { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) BaseAI component = ((Component)boss).GetComponent<BaseAI>(); float num = (Object.op_Implicit((Object)(object)component) ? component.m_viewRange : 0f); Logger.Log(string.Format("Detection boss range for {0} is {1} meters", ((Object)boss).name.Replace("(Clone)", ""), num)); List<Player> list = new List<Player>(); Vector3 position = ((Component)Player.m_localPlayer).transform.position; Player.GetPlayersInRange(position, num, list); return list.Count; } } [HarmonyPatch(typeof(Character), "OnDeath")] public class RegisterBossDefeatPatch { public static void Postfix(Character __instance) { //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance != (Object)null) || !__instance.IsBoss()) { return; } string text = ((Object)__instance).name.Replace("(Clone)", ""); Player localPlayer = Player.m_localPlayer; List<string> list = new List<string>(); list.Add(localPlayer.GetPlayerName()); if (ConfigurationFile.grantKillToNearbyPlayers.Value) { Logger.LogInfo("Finding nearby players to grant the kill"); BaseAI component = ((Component)__instance).GetComponent<BaseAI>(); float num = (Object.op_Implicit((Object)(object)component) ? component.m_viewRange : 0f); Logger.LogInfo(string.Format("Detection boss range for {0} is {1} meters", ((Object)__instance).name.Replace("(Clone)", ""), num)); Vector3 position = ((Component)__instance).transform.position; List<Player> allPlayers = Player.GetAllPlayers(); foreach (Player item in allPlayers) { if (!((Object)(object)item == (Object)null) && !(item.GetPlayerName() == localPlayer.GetPlayerName()) && Vector3.Distance(((Component)item).transform.position, position) <= num) { list.Add(item.GetPlayerName()); } } } ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2] { text, string.Join(",", list) }); } } [HarmonyPatch(typeof(Player), "Save")] public class Player_Save_Null_Key_Clean_Patch { [HarmonyPrefix] public static void Prefix(Player __instance) { List<string> list = __instance.m_customData.Keys.Where((string k) => string.IsNullOrEmpty(k) || k == "null").ToList(); foreach (string item in list) { Logger.LogWarning("Removing null key from player " + __instance.GetPlayerName()); ((Humanoid)__instance).RemoveUniqueKey(item); } } } public class RPC_BossPowerGrantCalls { public static void RPC_BossPowerGrantServer(long sender, string bossEnumStr, string playersToGrant) { BossNameEnum bossNameEnum = KillMeForMyPowerUtils.findBossNameByPrefabName(bossEnumStr, logSilent: true); if (bossNameEnum != BossNameEnum.None) { Logger.Log($"[RPC_BossPowerGrantServer] RPC sent from sender {sender} with {bossEnumStr} ({bossNameEnum}) and {playersToGrant}"); string[] array = playersToGrant.Split(new char[1] { ',' }); string[] array2 = array; foreach (string playerName in array2) { BossNameUtils.GrantBossPowerToPlayer(bossNameEnum, playerName, isAdd: true); } } } public static void RPC_BossPowerRemoveGrantServer(long sender, string bossEnumStr, string playersToRemoveGrant) { BossNameEnum bossNameEnum = KillMeForMyPowerUtils.findBossNameByPrefabName(bossEnumStr); if (bossNameEnum != BossNameEnum.None) { Logger.Log($"[RPC_BossPowerRemoveGrantServer] RPC sent from sender {sender} with {bossEnumStr} ({bossNameEnum}) and {playersToRemoveGrant}"); string[] array = playersToRemoveGrant.Split(new char[1] { ',' }); string[] array2 = array; foreach (string playerName in array2) { BossNameUtils.GrantBossPowerToPlayer(bossNameEnum, playerName, isAdd: false); } } } } public class BossPowerRestriction { [HarmonyPatch(typeof(Player), "ActivateGuardianPower")] public static class ActivateGuardianPowerPatch { public static bool Prefix(Player __instance, ref bool __result) { string guardianPowerName = __instance.GetGuardianPowerName(); if (guardianPowerName == null || guardianPowerName.Equals("")) { return true; } string text = guardianPowerName.Replace("GP_", ""); Logger.Log("ActivateGuardianPower - guardianPowerName: " + text); if (!KillMeForMyPowerUtils.HasDefeatedBossNameStr(text) && KillMeForMyPowerUtils.GetCurrentDay() < KillMeForMyPowerUtils.GetBossMinimumDayForPower(text)) { ((Character)__instance).Message((MessageType)2, ConfigurationFile.forbiddenMessage.Value, 0, (Sprite)null, false); ApplyBlockedEffect(text); __result = false; return false; } return true; } } [HarmonyPatch(typeof(ItemStand), "DelayedPowerActivation")] public static class DelayedPowerActivationPatch { public static bool Prefix(ItemStand __instance) { StatusEffect guardianPower = __instance.m_guardianPower; string text = ((guardianPower != null) ? ((Object)guardianPower).name.Replace("GP_", "") : null); Logger.Log("DelayedPowerActivation - ItemStand name: " + text); if (!KillMeForMyPowerUtils.HasDefeatedBossNameStr(text) && KillMeForMyPowerUtils.GetCurrentDay() < KillMeForMyPowerUtils.GetBossMinimumDayForPower(text)) { ((Character)Player.m_localPlayer).Message((MessageType)2, ConfigurationFile.forbiddenMessage.Value, 0, (Sprite)null, false); ApplyBlockedEffect(text); return false; } return true; } } [HarmonyPatch(typeof(ItemStand), "Interact")] public static class ItemStandInteractFinalBossBloodPatch { public static bool Prefix(ItemStand __instance) { if ((Object)(object)__instance.m_netViewOverride == (Object)null) { return true; } string value = ((Object)__instance.m_netViewOverride).name.Replace("(Clone)", ""); if ("StartPlatform".Equals(value)) { Logger.Log("ItemStand StartPlatform Interact detected"); string bossName = "Kall"; if (!KillMeForMyPowerUtils.HasDefeatedBossNameStr(bossName) && KillMeForMyPowerUtils.GetCurrentDay() < KillMeForMyPowerUtils.GetBossMinimumDayForPower(bossName)) { ((Character)Player.m_localPlayer).Message((MessageType)2, ConfigurationFile.forbiddenMessage.Value, 0, (Sprite)null, false); ApplyBlockedEffect(bossName); return false; } } return true; } } [HarmonyPatch(typeof(EndCredits), "Interact")] public static class EndCreditsValkyrieInteract { public static bool Prefix(EndCredits __instance, Humanoid user, bool hold, bool alt, ref bool __result) { if (!KillMeForMyPowerUtils.HasDefeatedBossNameStr("Kall") && KillMeForMyPowerUtils.GetCurrentDay() < KillMeForMyPowerUtils.GetBossMinimumDayForPower("Kall")) { ((Character)user).Message((MessageType)2, ConfigurationFile.forbiddenMessage.Value, 0, (Sprite)null, false); ApplyBlockedEffect("Kall"); __result = false; return false; } return true; } } private static void ApplyBlockedEffect(string bossName) { //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Expected O, but got Unknown //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Expected O, but got Unknown //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Expected O, but got Unknown //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Expected O, but got Unknown //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_0272: Expected O, but got Unknown //IL_02d4: Unknown result type (might be due to invalid IL or missing references) //IL_02db: Expected O, but got Unknown //IL_038c: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Expected O, but got Unknown //IL_03e0: Unknown result type (might be due to invalid IL or missing references) //IL_03e7: Expected O, but got Unknown //IL_044a: Unknown result type (might be due to invalid IL or missing references) //IL_0451: Expected O, but got Unknown SEMan sEMan = ((Character)Player.m_localPlayer).GetSEMan(); string text = string.Join(";", from se in sEMan.GetStatusEffects() select ((Object)se).name); BossNameEnum bossNameEnum = (BossNameEnum)Enum.Parse(typeof(BossNameEnum), bossName, ignoreCase: true); if (bossNameEnum == BossNameEnum.Eikthyr && !text.Contains("Lightning")) { StatusEffect val = ((sEMan != null) ? sEMan.AddStatusEffect("Lightning".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val.m_ttl = 5f; } else if (bossNameEnum == BossNameEnum.TheElder && !text.Contains("Burning")) { SE_Burning val2 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val2.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); } else if (bossNameEnum == BossNameEnum.Bonemass && !text.Contains("Poison")) { SE_Poison val3 = (SE_Poison)((sEMan != null) ? sEMan.AddStatusEffect("Poison".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val3.AddDamage(Math.Max(1f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); } else if (bossNameEnum == BossNameEnum.Moder && !text.Contains("Frost")) { SE_Frost val4 = (SE_Frost)((sEMan != null) ? sEMan.AddStatusEffect("Frost".GetHashCode(), false, 0, 0f, (short)(-1)) : null); ((StatusEffect)val4).m_ttl = 5f; } else if (bossNameEnum == BossNameEnum.Yagluth && !text.Contains("Burning")) { SE_Burning val5 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val5.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); } else if (bossNameEnum == BossNameEnum.Queen && !text.Contains("Poison")) { SE_Poison val6 = (SE_Poison)((sEMan != null) ? sEMan.AddStatusEffect("Poison".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val6.AddDamage(Math.Max(1f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); } else if (bossNameEnum == BossNameEnum.Fader && !text.Contains("Burning")) { SE_Burning val7 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val7.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); } else if (bossNameEnum == BossNameEnum.Kall && !text.Contains("Lightning")) { StatusEffect val8 = ((sEMan != null) ? sEMan.AddStatusEffect("Lightning".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val8.m_ttl = 5f; } else if (bossNameEnum == BossNameEnum.SE_Boss_Gorr && !text.Contains("Frost")) { SE_Frost val9 = (SE_Frost)((sEMan != null) ? sEMan.AddStatusEffect("Frost".GetHashCode(), false, 0, 0f, (short)(-1)) : null); ((StatusEffect)val9).m_ttl = 5f; } else if (bossNameEnum == BossNameEnum.SE_Boss_Brutalis && !text.Contains("Burning")) { SE_Burning val10 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val10.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); } else if (bossNameEnum == BossNameEnum.SE_Boss_Sythrak && !text.Contains("Burning")) { SE_Burning val11 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val11.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); } else if (bossNameEnum == BossNameEnum.SE_Boss_StormHerald && !text.Contains("Lightning")) { StatusEffect val12 = ((sEMan != null) ? sEMan.AddStatusEffect("Lightning".GetHashCode(), false, 0, 0f, (short)(-1)) : null); val12.m_ttl = 5f; } } } public class DungeonRestriction { [HarmonyPatch(typeof(Teleport), "OnTriggerEnter")] [HarmonyPriority(700)] public class Teleport_OnTriggerEnter_Patch { [HarmonyPrefix] public static bool Prefix(Teleport __instance, Collider collider) { if (!ConfigurationFile.restrictEnteringDungeonsBeforeKillingBosses.Value) { return true; } Logger.Log("[Teleport - OnTriggerEnter] entered"); string text = ((Object)__instance).name.Replace("(Clone)", "").ToLower(); Logger.Log("[Teleport - OnTriggerEnter] Trying to teleport the player through " + text); Player componentInParent = ((Component)collider).GetComponentInParent<Player>(); if ((Object)(object)componentInParent == (Object)null) { return true; } if (!ConfigurationFile.restrictEnteringDungeonsBeforeKillingBossesAdmins.Value && GameManager.IsAdmin(componentInParent)) { Logger.Log("Player " + componentInParent.GetPlayerName() + " is admin. Skipping restriction to enter..."); return true; } if (text.Contains("gateway") && !text.Equals("exteriorgateway")) { text = "gateway"; } return canCrossEntrance(text, componentInParent); } } [HarmonyPatch(typeof(Player), "Interact")] public class DetectDungeonInteractPatch { [HarmonyPrefix] public static bool Prefix(GameObject go, Player __instance) { if ((Object)(object)go == (Object)null) { return true; } if (((Object)go).name != "Cube") { return true; } Logger.Log("[Player - Interact] Cube touched"); if (!ConfigurationFile.restrictEnteringDungeonsBeforeKillingBossesAdmins.Value && GameManager.IsAdmin(__instance)) { Logger.Log("Player " + __instance.GetPlayerName() + " is admin. Skipping restriction to enter..."); return true; } return canCrossEntrance(((Character)__instance).InInterior() ? "exteriorgateway" : "gateway", __instance); } } private static bool canCrossEntrance(string targetEntranceName, Player player) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Invalid comparison between Unknown and I4 //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Invalid comparison between Unknown and I4 //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Invalid comparison between Unknown and I4 //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Invalid comparison between Unknown and I4 //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Invalid comparison between Unknown and I4 if (targetEntranceName == "gateway") { if ((int)player.GetCurrentBiome() == 8 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr)) { return negateAccess(player, BossNameEnum.Eikthyr); } if ((int)player.GetCurrentBiome() == 2 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder)) { return negateAccess(player, BossNameEnum.TheElder); } if ((int)player.GetCurrentBiome() == 4 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass)) { return negateAccess(player, BossNameEnum.Bonemass); } if ((int)player.GetCurrentBiome() == 512 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth)) { return negateAccess(player, BossNameEnum.Yagluth); } if ((int)player.GetCurrentBiome() == 32 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Queen)) { return negateAccess(player, BossNameEnum.Queen); } if ((int)player.GetCurrentBiome() == 64 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Fader)) { return negateAccess(player, BossNameEnum.Fader); } } if (ConfigurationFile.restrictExitingQueenDungeonIfAliveOrAlerted.Value && targetEntranceName == "exteriorgateway" && IsBossNearbyAndAlert(player, "SeekerQueen")) { ((Character)player).Message((MessageType)2, Localization.instance.Localize("$msg_blockedbyboss"), 0, (Sprite)null, false); Effects.scareEffect(); return false; } if (ConfigurationFile.restrictExitingDeepNorthBossDungeonIfAliveOrAlerted.Value && targetEntranceName == "exteriorgateway" && IsBossNearbyAndAlert(player, "FrozenKing")) { ((Character)player).Message((MessageType)2, Localization.instance.Localize("$msg_blockedbyboss"), 0, (Sprite)null, false); Effects.scareEffect(); return false; } return true; } private static bool negateAccess(Player player, BossNameEnum bossName) { ((Character)player).Message((MessageType)2, ConfigurationFile.restrictEnteringDungeonsBeforeKillingBossesMessage.Value.Replace("{0}", Localization.instance.Localize(bossName.GetTranslationKey())), 0, (Sprite)null, false); Effects.scareEffect(); return false; } public static bool IsBossNearbyAndAlert(Player player, string bossName) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) Vector3 position = ((Component)player).transform.position; foreach (Character allCharacter in Character.GetAllCharacters()) { if ((Object)(object)allCharacter != (Object)null && !allCharacter.IsDead() && ((Object)allCharacter).name.StartsWith(bossName, StringComparison.OrdinalIgnoreCase)) { bool flag = ((Component)allCharacter).GetComponent<BaseAI>().IsAlerted(); bool flag2 = Location.IsInsideActiveBossDungeon(position); Logger.Log($"isAlerted {flag}, isBossActive {flag2}"); if (!flag && !flag2) { Logger.LogInfo(bossName + " is neither close nor active. Lucky!"); return false; } float num = Vector3.Distance(position, ((Component)allCharacter).transform.position); Logger.Log(bossName + " is " + num + " meters away!"); if (num <= 60f) { return true; } } } return false; } } public class Effects { public static void scareEffect() { global::KillMeForMyPower.Effects value = ConfigurationFile.scareEffect.Value; if (value != global::KillMeForMyPower.Effects.None) { SEMan sEMan = ((Character)Player.m_localPlayer).GetSEMan(); if ((Object)(object)((sEMan != null) ? sEMan.GetStatusEffect(value.ToString().GetHashCode()) : null) == (Object)null) { StatusEffect val = ((sEMan != null) ? sEMan.AddStatusEffect(value.ToString().GetHashCode(), false, 0, 0f, (short)(-1)) : null); val.m_ttl = ConfigurationFile.scareEffectDuration.Value; } } } } [HarmonyPatch(typeof(Humanoid), "EquipItem")] public class PlayerEquipItemPatch { [HarmonyPrefix] public static bool EquipItemPrefix(Humanoid __instance, ItemData item, bool triggerEquipEffects, ref bool __result) { if ((Object)(object)Player.m_localPlayer == (Object)null) { return true; } if (!ConfigurationFile.restrictUsingKeyItems.Value) { return true; } if (__instance is Player) { if (item.m_shared.m_name == "$item_pickaxe_antler" && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr)) { ((Character)__instance).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Eikthyr.GetTranslationKey()), 0, (Sprite)null, false); Effects.scareEffect(); __result = false; return false; } if (item.m_shared.m_name == "$item_wishbone" && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass)) { ((Character)__instance).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Bonemass.GetTranslationKey()), 0, (Sprite)null, false); Effects.scareEffect(); __result = false; return false; } if (item.m_shared.m_name == "$item_demister" && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth)) { ((Character)__instance).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Yagluth.GetTranslationKey()), 0, (Sprite)null, false); Effects.scareEffect(); __result = false; return false; } } return true; } } [HarmonyPatch(typeof(Door), "Interact")] public class SwampKeyRestrictionPatch { [HarmonyPrefix] public static bool InteractPrefix(Door __instance, Humanoid character, bool hold, ref bool __result) { if (!ConfigurationFile.restrictUsingKeyItems.Value) { return true; } if (((Object)__instance).name.Contains("sunken_crypt_gate") && character is Player && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder)) { ((Character)character).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.TheElder.GetTranslationKey()), 0, (Sprite)null, false); Effects.scareEffect(); __result = false; return false; } return true; } } [HarmonyPatch(typeof(UITooltip), "UpdateTextElements")] public class UITooltipPatch { public static void Postfix(UITooltip __instance) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown GameObject val = (GameObject)GameManager.GetPrivateValue(__instance, "m_tooltip", BindingFlags.Static | BindingFlags.NonPublic); if (!((Object)(object)val != (Object)null)) { return; } Transform val2 = Utils.FindChild(val.transform, "Text", (IterativeSearchType)0); if ((Object)(object)val2 != (Object)null && __instance.m_topic != null) { if (__instance.m_topic == "$item_pickaxe_antler") { updateTooltipText(__instance, val2, BossNameEnum.Eikthyr); } else if (__instance.m_topic == "$item_demister") { updateTooltipText(__instance, val2, BossNameEnum.Yagluth); } else if (__instance.m_topic == "$item_wishbone") { updateTooltipText(__instance, val2, BossNameEnum.Bonemass); } else if (__instance.m_topic == "$item_cryptkey") { updateTooltipText(__instance, val2, BossNameEnum.TheElder); } } } private static void updateTooltipText(UITooltip __instance, Transform transform, BossNameEnum bossToCheck) { bool flag = KillMeForMyPowerUtils.HasDefeatedBossName(bossToCheck); string text = (flag ? ConfigurationFile.itemRestrictionAvailableTooltipYes.Value : ConfigurationFile.itemRestrictionAvailableTooltipNo.Value); string text2 = (flag ? "green" : "red"); string text3 = ConfigurationFile.itemRestrictionAvailableTooltipMessage.Value + ": <color=" + text2 + ">" + text + "</color>"; __instance.m_text = __instance.m_text.Replace("_description", "_description\n" + text3); ((Component)transform).GetComponent<TMP_Text>().text = Localization.instance.Localize(__instance.m_text); string[] array = ((Component)transform).GetComponent<TMP_Text>().text.Split(new char[1] { '\n' }); ((Component)transform).GetComponent<TMP_Text>().text = string.Join("\n", array, 0, array.Length - 1); } } [HarmonyPatch(typeof(Player), "TryPlacePiece")] public class PlacePatch { [HarmonyPrefix] public static bool PlacePatch_Prefix(Player __instance, Piece piece) { //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) Logger.Log("TryPlacePiece | Prefix"); if (ConfigurationFile.noBuildAroundAltarsRange.Value == 0f) { return true; } if ((Object)(object)piece == (Object)null) { return true; } OfferingBowl[] array = Object.FindObjectsByType<OfferingBowl>((FindObjectsSortMode)0); Logger.Log($"nearbyAltars: {array.Length}"); OfferingBowl[] array2 = array; foreach (OfferingBowl val in array2) { if (!((Object)(object)val == (Object)null)) { Logger.Log("Altar nearby: " + ((Object)val).name); float num = Vector3.Distance(((Component)__instance).transform.position, ((Component)val).transform.position); Logger.Log($"Altar distance from piece: {num:F1}m, range allowed = {ConfigurationFile.noBuildAroundAltarsRange.Value}m"); if (num < ConfigurationFile.noBuildAroundAltarsRange.Value) { ((Character)__instance).Message((MessageType)2, "$msg_nobuildzone", 0, (Sprite)null, false); return false; } } } return true; } } [HarmonyPatch(typeof(Pickable), "Interact")] public class GoblinTotemRestrictionPatch { [HarmonyPrefix] public static bool GoblinTotemRestrictionPatch_Prefix(Pickable __instance, Humanoid character, bool repeat, bool alt) { Logger.Log("GoblinTotemRestrictionPatch_Interact_Prefix"); if (!ConfigurationFile.restrictUsingKeyItems.Value) { return true; } if (((Object)__instance.m_itemPrefab).name.Equals("GoblinTotem")) { Player localPlayer = Player.m_localPlayer; if (!KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr)) { ((Character)localPlayer).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Eikthyr.GetTranslatedName()), 0, (Sprite)null, false); Effects.scareEffect(); return false; } if (!KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder)) { ((Character)localPlayer).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.TheElder.GetTranslatedName()), 0, (Sprite)null, false); Effects.scareEffect(); return false; } if (!KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass)) { ((Character)localPlayer).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Bonemass.GetTranslatedName()), 0, (Sprite)null, false); Effects.scareEffect(); return false; } if (!KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Moder)) { ((Character)localPlayer).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Moder.GetTranslatedName()), 0, (Sprite)null, false); Effects.scareEffect(); return false; } } return true; } } [HarmonyPatch(typeof(OfferingBowl), "InitiateSpawnBoss")] public static class InitiateSpawnBossPatch { private static bool Prefix(OfferingBowl __instance, Vector3 point, bool removeItemsFromInventory) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) Logger.Log("Detecting players around " + ConfigurationFile.minimumPlayersAroundRange.Value + " meters..."); List<Player> list = new List<Player>(); Vector3 position = ((Component)Player.m_localPlayer).transform.position; Player.GetPlayersInRange(position, ConfigurationFile.minimumPlayersAroundRange.Value, list); if (list.Count < ConfigurationFile.minimumPlayersAroundAmount.Value) { Logger.Log($"{list} players detected. Minimum required: {ConfigurationFile.minimumPlayersAroundAmount.Value}. Cancelling..."); ((Character)Player.m_localPlayer).Message((MessageType)2, ConfigurationFile.minimumPlayersAroundForbiddenMessage.Value.Replace("{0}", ConfigurationFile.minimumPlayersAroundAmount.Value.ToString()), 0, (Sprite)null, false); return false; } Logger.Log("No monsters detected."); if (ConfigurationFile.minLevelToSpawnBoss.Value && EpicMMOSystem_API.IsLoaded()) { try { string name = ((Object)__instance.m_bossPrefab).name; object obj = GetMonsters()[name + "(Clone)"]; if (obj != null) { int monsterLevel = GetMonsterLevel(obj); int value = ConfigurationFile.maxLevelGapBetweenBossAndPlayer.Value; int num = monsterLevel - value; if (EpicMMOSystem_API.GetLevel() < num) { ((Character)Player.m_localPlayer).Message((MessageType)2, ConfigurationFile.minLevelToSpawnBossNotMet.Value.Replace("{0}", num.ToString()), 0, (Sprite)null, false); return false; } Logger.Log("Level enough to spawn."); } } catch (Exception ex) { Logger.LogWarning("Error when calculating monster level. Ignoring restriction. Error: " + ex); } } return true; } private static IDictionary GetMonsters() { Type type = Type.GetType("EpicMMOSystem.DataMonsters, EpicMMOSystem"); if (type == null) { return new Dictionary<string, object>(); } return type.GetField("dictionary", BindingFlags.Static | BindingFlags.NonPublic)?.GetValue(null) as IDictionary; } private static int GetMonsterLevel(object monster) { FieldInfo field = monster.GetType().GetField("level", BindingFlags.Instance | BindingFlags.Public); if (field != null) { return (int)field.GetValue(monster); } return 0; } } public class LevelCalculation { public static bool canSkillUp(float skillLevelValue) { return (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr) || !(skillLevelValue >= (float)ConfigurationFile.maxLevelBeforeBoss1Eikthyr.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder) || !(skillLevelValue >= (float)ConfigurationFile.maxLevelBeforeBoss2TheElder.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass) || !(skillLevelValue >= (float)ConfigurationFile.maxLevelBeforeBoss3Bonemass.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Moder) || !(skillLevelValue >= (float)ConfigurationFile.maxLevelBeforeBoss4Moder.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth) || !(skillLevelValue >= (float)ConfigurationFile.maxLevelBeforeBoss5Yagluth.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Queen) || !(skillLevelValue >= (float)ConfigurationFile.maxLevelBeforeBoss6Queen.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Fader) || !(skillLevelValue >= (float)ConfigurationFile.maxLevelBeforeBoss7Fader.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Kall) || !(skillLevelValue >= (float)ConfigurationFile.maxLevelBeforeBoss8Kall.Value)); } private static float currentMaxSkillLevel() { if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Kall)) { return float.MaxValue; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Fader)) { return ConfigurationFile.maxLevelBeforeBoss8Kall.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Queen)) { return ConfigurationFile.maxLevelBeforeBoss7Fader.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth)) { return ConfigurationFile.maxLevelBeforeBoss6Queen.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Moder)) { return ConfigurationFile.maxLevelBeforeBoss5Yagluth.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass)) { return ConfigurationFile.maxLevelBeforeBoss4Moder.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder)) { return ConfigurationFile.maxLevelBeforeBoss3Bonemass.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr)) { return ConfigurationFile.maxLevelBeforeBoss2TheElder.Value; } return ConfigurationFile.maxLevelBeforeBoss1Eikthyr.Value; } public static bool reviewAndUpdateSkill(Player player, SkillType skillType, string buffName) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) Skill val = ((Character)player).GetSkills().GetSkillList().Find((Skill s) => s.m_info.m_skill == skillType); if (val == null) { return true; } int num = (int)val.m_level; float num2 = (float)num + val.GetLevelPercentage(); float num3 = currentMaxSkillLevel(); bool flag = num2 < num3; Logger.Log($"Decision with skill {skillType}, skillLevel {num}, percentage {val.GetLevelPercentage()} and currentLevel {num2}: {flag}"); if (!flag) { val.m_level = Math.Min(num, num3); val.m_accumulator = 0f; Logger.Log($"{skillType} rounded to max allowed value: {val.m_level}"); if (GameManager.isDetailedLevelsInstalled()) { Logger.Log("Checking DetailedLevels buff..."); List<StatusEffect> list = (List<StatusEffect>)GameManager.GetPrivateValue(((Character)Player.m_localPlayer).GetSEMan(), "m_statusEffects"); StatusEffect val2 = list.Find((StatusEffect effect) => effect.m_name.Contains(buffName)); if ((Object)(object)val2 != (Object)null) { Logger.Log("Fixing value in buff"); val2.m_name = $"{buffName}: {val.m_level}"; } } } return flag; } } [HarmonyPatch(typeof(Player), "RaiseSkill")] public class Player_RaiseSkill_Prefix_Patch { private unsafe static bool Prefix(Player __instance, SkillType skill, float value) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance != (Object)null) { float skillLevel = ((Character)__instance).GetSkills().GetSkillLevel(skill); Logger.Log($"Checking skill level availability {skill} with {skillLevel}..."); if (skillLevel < 100f) { return LevelCalculation.reviewAndUpdateSkill(__instance, skill, "$skill_" + ((object)(*(SkillType*)(&skill))/*cast due to .constrained prefix*/).ToString().ToLower()); } } return true; } } [HarmonyPatch] [HarmonyPriority(700)] public class Dodge_ManualUpdate_Patch { private static MethodBase TargetMethod() { return AccessTools.Method(typeof(Player), "Dodge", (Type[])null, (Type[])null); } private static void Postfix(ref Player __instance, Vector3 dodgeDir) { Logger.Log("Checking dodge skill here since it doesn't seem to go through Player.RaiseSkill..."); WaitForSecondsAsync(__instance, 0.1f); } private static async Task WaitForSecondsAsync(Player player, float seconds) { await Task.Delay((int)(Math.Max(0f, seconds) * 1000f)); LevelCalculation.reviewAndUpdateSkill(player, (SkillType)108, "$skill_dodge"); } } [HarmonyPatch(typeof(Character), "Damage")] public class BloodMagic_ManualUpdate_Patch { private static void Postfix(Character __instance, HitData hit) { if (!((Object)(object)__instance != (Object)null)) { return; } Character attacker = hit.GetAttacker(); if (!((Object)(object)attacker != (Object)null)) { return; } if (attacker.IsTamed() && __instance.IsMonsterFaction(0f)) { WaitForSecondsAsync(null, 0.1f); } else if (attacker.IsMonsterFaction(0f) && ((object)__instance).GetType() == typeof(Player)) { WaitForSecondsAsync((Player)(object)((__instance is Player) ? __instance : null), 0.1f); } else if (((Object)attacker).name.Contains("Troll_Summoned")) { if (((object)__instance).GetType() == typeof(Player)) { WaitForSecondsAsync((Player)(object)((__instance is Player) ? __instance : null), 0.1f); } else if (__instance.IsTamed()) { WaitForSecondsAsync(null, 0.1f); } } } private static async Task WaitForSecondsAsync(Player player, float seconds) { Logger.Log("Checking blood magic here since it doesn't seem to go through Player.RaiseSkill..."); await Task.Delay((int)(Math.Max(0f, seconds) * 1000f)); LevelCalculation.reviewAndUpdateSkill(((Object)(object)player == (Object)null) ? Player.m_localPlayer : player, (SkillType)10, "$skill_bloodmagic"); } } [HarmonyPatch(typeof(SkillsDialog), "Setup")] [HarmonyPriority(100)] public class SkillsDialogAdditions_Patch { private static void Postfix(SkillsDialog __instance, ref Player player, ref List<GameObject> ___m_elements) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) List<Skill> skillList = ((Character)player).GetSkills().GetSkillList(); for (int i = 0; i < skillList.Count; i++) { GameObject val = ___m_elements[i]; Skill val2 = skillList[i]; Color color = (LevelCalculation.canSkillUp((int)val2.m_level) ? Color.white : Color.red); ((Component)Utils.FindChild(val.transform, "leveltext", (IterativeSearchType)0)).GetComponent<TMP_Text>().color = color; } } } public class TraderSetup { private enum RestrictionType { Boss, GlobalKey, PlayerKey } [HarmonyPatch(typeof(Trader), "Interact")] public class TraderInteractPatch { [HarmonyPrefix] public static bool InteractPrefix(Trader __instance, Humanoid character, bool hold, bool alt) { Logger.Log("**Trader.Interact called for " + ((Object)((Component)__instance).gameObject).name); if (!ConfigurationFile.vendorLocalRestrictions.Value) { return true; } if (!grantedVendor(__instance)) { string mandatoryBossToKill = getMandatoryBossToKill(__instance); if (mandatoryBossToKill != null) { ((Character)character).Message((MessageType)2, ConfigurationFile.forbiddenVendorMessage.Value.Replace("{0}", mandatoryBossToKill), 0, (Sprite)null, false); return false; } } return true; } private static string getMandatoryBossToKill(Trader trader) { if (((Object)((Component)trader).gameObject).name.StartsWith("Haldor") && ConfigurationFile.vendorHaldorBossToKill.Value != BossNameEnum.None) { return Localization.instance.Localize(KillMeForMyPowerUtils.getBossNameTranslation(ConfigurationFile.vendorHaldorBossToKill.Value)); } if (((Object)((Component)trader).gameObject).name.StartsWith("Hildir") && ConfigurationFile.vendorHildirBossToKill.Value != BossNameEnum.None) { return Localization.instance.Localize(KillMeForMyPowerUtils.getBossNameTranslation(ConfigurationFile.vendorHildirBossToKill.Value)); } if (((Object)((Component)trader).gameObject).name.StartsWith("BogWitch") && ConfigurationFile.vendorBogWitchBossToKill.Value != BossNameEnum.None) { return Localization.instance.Localize(KillMeForMyPowerUtils.getBossNameTranslation(ConfigurationFile.vendorBogWitchBossToKill.Value)); } return null; } private static bool grantedVendor(Trader trader) { bool flag = ((Object)((Component)trader).gameObject).name.StartsWith("Haldor") && KillMeForMyPowerUtils.bossIsKilled(ConfigurationFile.vendorHaldorBossToKill.Value); bool flag2 = ((Object)((Component)trader).gameObject).name.StartsWith("Hildir") && KillMeForMyPowerUtils.bossIsKilled(ConfigurationFile.vendorHildirBossToKill.Value); bool flag3 = ((Object)((Component)trader).gameObject).name.StartsWith("BogWitch") && KillMeForMyPowerUtils.bossIsKilled(ConfigurationFile.vendorBogWitchBossToKill.Value); return flag || flag2 || flag3; } } [HarmonyPatch(typeof(Trader), "GetAvailableItems")] public class TraderGetAvailableItemsPatch { [HarmonyPriority(700)] private static void Prefix(Trader __instance, out List<TradeItem> __state) { __state = new List<TradeItem>(); if (!ConfigurationFile.vendorLocalRestrictions.Value) { return; } foreach (TradeItem item in __state) { if (!string.IsNullOrEmpty(item.m_requiredGlobalKey)) { CollectionExtensions.AddItem<TradeItem>((IEnumerable<TradeItem>)__state, item); } } } [HarmonyPriority(100)] private static void Postfix(Trader __instance, List<TradeItem> __state, ref List<TradeItem> __result) { Logger.Log("**Trader.GetAvailableItems called for " + ((Object)((Component)__instance).gameObject).name); if (!ConfigurationFile.vendorLocalRestrictions.Value) { return; } __result.AddRange(__state); Logger.Log("- Checking list:"); foreach (TradeItem item in __result) { string text = (((Object)(object)item.m_prefab != (Object)null) ? ((Object)((Component)item.m_prefab).gameObject).name : item.m_name); Logger.Log("- " + text); } List<TradeItem> list = new List<TradeItem>(); if (((Object)__instance).name.Contains("Haldor")) { addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHaldorRestrictionsGlobalKeys.Value, RestrictionType.GlobalKey); addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHaldorRestrictionsPlayerKeys.Value, RestrictionType.PlayerKey); addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHaldorRestrictionsBosses.Value, RestrictionType.Boss); } else if (((Object)__instance).name.Contains("Hildir")) { addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHildirRestrictionsGlobalKeys.Value, RestrictionType.GlobalKey); addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHildirRestrictionsPlayerKeys.Value, RestrictionType.PlayerKey); addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHildirRestrictionsBosses.Value, RestrictionType.Boss); } else if (((Object)__instance).name.Contains("BogWitch")) { addCustomItemsToRemove(__result, list, ConfigurationFile.vendorBogWitchRestrictionsGlobalKeys.Value, RestrictionType.GlobalKey); addCustomItemsToRemove(__result, list, ConfigurationFile.vendorBogWitchRestrictionsPlayerKeys.Value, RestrictionType.PlayerKey); addCustomItemsToRemove(__result, list, ConfigurationFile.vendorBogWitchRestrictionsBosses.Value, RestrictionType.Boss); } foreach (TradeItem item2 in list) { __result.Remove(item2); } } private static void addCustomItemsToRemove(List<TradeItem> __result, List<TradeItem> customItemsToRemove, string restrictions, RestrictionType restrictionType) { if (string.IsNullOrEmpty(restrictions)) { return; } Logger.Log("Checking restriction by " + restrictionType); string[] array = restrictions.Split(new char[1] { ';' }); string[] array2 = array; foreach (string text in array2) { string[] array3 = text.Split(new char[1] { ',' }); Logger.Log("Checking vendor item " + array3[0] + " against " + array3[1]); foreach (TradeItem item in __result) { string text2 = (((Object)(object)item.m_prefab != (Object)null) ? ((Object)((Component)item.m_prefab).gameObject).name : item.m_name); if (text2 == array3[0]) { if ((restrictionType == RestrictionType.Boss && !KillMeForMyPowerUtils.bossIsKilled(array3[1])) || (restrictionType == RestrictionType.GlobalKey && !ZoneSystem.instance.GetGlobalKeys().Contains(array3[1])) || (restrictionType == RestrictionType.PlayerKey && !((Humanoid)Player.m_localPlayer).HaveUniqueKey(array3[1]))) { customItemsToRemove.Add(item); Logger.Log($"{array3[0]} will be excluded by missing {restrictionType} {array3[1]}."); } else { Logger.Log(array3[0] + " will NOT be excluded."); } break; } } } } } [HarmonyPatch(typeof(Vegvisir), "Interact")] public class HildirMapTablePatch { public static bool Prefix(Vegvisir __instance, Humanoid character, bool hold, bool alt, ref bool __result) { if (character is Player && __instance.m_locations.FindAll((VegvisrLocation loc) => (int)loc.m_pinType == 14 || (int)loc.m_pinType == 15 || (int)loc.m_pinType == 16).Count > 0 && !KillMeForMyPowerUtils.HasDefeatedBossName(ConfigurationFile.vendorHildirBossToKill.Value)) { ((Character)character).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", ConfigurationFile.vendorHildirBossToKill.Value.GetTranslationKey()), 0, (Sprite)null, false); Effects.scareEffect(); __result = false; return false; } return true; } } } } namespace KillMeForMyPower.Restrictions.BossNameManagement { public enum BossNameEnum { [BossNameAttr("Eikthyr", "GP_Eikthyr", "$enemy_eikthyr", "playerListForBoss1EikthyrPower")] Eikthyr, [BossNameAttr("gd_king", "GP_TheElder", "$enemy_gdking", "playerListForBoss2TheElderPower")] TheElder, [BossNameAttr("Bonemass", "GP_Bonemass", "$enemy_bonemass", "playerListForBoss3BonemassPower")] Bonemass, [BossNameAttr("Dragon", "GP_Moder", "$enemy_dragon", "playerListForBoss4ModerPower")] Moder, [BossNameAttr("GoblinKing", "GP_Yagluth", "$enemy_goblinking", "playerListForBoss5YagluthPower")] Yagluth, [BossNameAttr("SeekerQueen", "GP_Queen", "$enemy_seekerqueen", "playerListForBoss6QueenPower")] Queen, [BossNameAttr("Fader", "GP_Fader", "$enemy_fader", "playerListForBoss7FaderPower")] Fader, [BossNameAttr("FrozenKing_p3", null, "$enemy_frozenking", "playerListForBoss8KallPower")] Kall, [BossNameAttr(null, null, null, null)] None, [BossNameAttr("BossGorr_TW", "SE_Boss_Gorr", "Gorr", "playerListForBoss8TherzieGorrPower")] SE_Boss_Gorr, [BossNameAttr("BossBrutalis_TW", "SE_Boss_Brutalis", "Brutalis", "playerListForBoss8TherzieBrutalisPower")] SE_Boss_Brutalis, [BossNameAttr("BossStormHerald_TW", "SE_Boss_StormHerald", "StormHerald", "playerListForBoss8TherzieStormHeraldPower")] SE_Boss_StormHerald, [BossNameAttr("BossSythrak_TW", "SE_Boss_Sythrak", "Sythrak", "playerListForBoss8TherzieSythrakPower")] SE_Boss_Sythrak } internal class BossNameAttr : Attribute { public string prefabBossName { get; private set; } public string translationKey { get; private set; } public string powerKey { get; private set; } public string configurationListName { get; private set; } internal BossNameAttr(string prefabBossName, string powerKey, string translationKey, string configurationListName) { this.prefabBossName = prefabBossName; this.powerKey = powerKey; this.translationKey = translationKey; this.configurationListName = configurationListName; } } public static class BossNameFields { public static string GetGrantedPlayerNamesList(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return ((ConfigEntry<string>)(typeof(ConfigurationFile).GetField(attr.configurationListName, BindingFlags.Static | BindingFlags.Public)?.GetValue(null)))?.Value; } public static string GetFightBossname(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return attr.prefabBossName; } public static string GetTranslationKey(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return attr.translationKey; } public static string GetTranslatedName(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return Localization.instance.Localize(attr.translationKey); } public static string GetPowerKey(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return attr.powerKey; } public static string GetConfigurationListName(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return attr.configurationListName; } private static BossNameAttr GetAttr(BossNameEnum p) { return (BossNameAttr)Attribute.GetCustomAttribute(ForValue(p), typeof(BossNameAttr)); } private static MemberInfo ForValue(BossNameEnum p) { return typeof(BossNameEnum).GetField(Enum.GetName(typeof(BossNameEnum), p)); } } public static class BossNameUtils { public static void GrantBossPowerToPlayer(BossNameEnum bossNameEnum, string playerName, bool isAdd) { if (bossNameEnum != BossNameEnum.None) { UpdateConfigurationGrantedPlayersList(bossNameEnum, playerName, isAdd); Logger.LogInfo("Player " + playerName + " " + (isAdd ? "defeated" : "removed") + $" {bossNameEnum}."); } } public static bool IsBossPowerGrantedForPlayer(BossNameEnum bossNameEnum, Player player) { string grantedPlayerNamesList = bossNameEnum.GetGrantedPlayerNamesList(); return grantedPlayerNamesList.Contains(player.GetPlayerName()); } [MethodImpl(MethodImplOptions.Synchronized)] public static void UpdateConfigurationGrantedPlayersList(BossNameEnum bossNameEnum, string playerName, bool isAdd) { string grantedPlayerNamesList = bossNameEnum.GetGrantedPlayerNamesList(); if ((isAdd && grantedPlayerNamesList.Contains(playerName)) || (!isAdd && !grantedPlayerNamesList.Contains(playerName))) { return; } string text; if (!string.IsNullOrEmpty(grantedPlayerNamesList)) { string[] collection = grantedPlayerNamesList.Split(new char[1] { ',' }); List<string> list = new List<string>(collection); if (isAdd) { list.Add(playerName); } else { list.Remove(playerName); } list.Sort(); text = string.Join(",", list.ToArray()); } else { text = (isAdd ? playerName : ""); } Logger.Log("Result to save: " + text); switch (bossNameEnum) { case BossNameEnum.Eikthyr: ConfigurationFile.playerListForBoss1EikthyrPower.Value = text; break; case BossNameEnum.TheElder: ConfigurationFile.playerListForBoss2TheElderPower.Value = text; break; case BossNameEnum.Bonemass: ConfigurationFile.playerListForBoss3BonemassPower.Value = text; break; case BossNameEnum.Moder: ConfigurationFile.playerListForBoss4ModerPower.Value = text; break; case BossNameEnum.Yagluth: ConfigurationFile.playerListForBoss5YagluthPower.Value = text; break; case BossNameEnum.Queen: ConfigurationFile.playerListForBoss6QueenPower.Value = text; break; case BossNameEnum.Fader: ConfigurationFile.playerListForBoss7FaderPower.Value = text; break; case BossNameEnum.Kall: ConfigurationFile.playerListForBoss8KallPower.Value = text; break; case BossNameEnum.SE_Boss_Gorr: ConfigurationFile.playerListForBoss8TherzieGorrPower.Value = text; break; case BossNameEnum.SE_Boss_Brutalis: ConfigurationFile.playerListForBoss8TherzieBrutalisPower.Value = text; break; case BossNameEnum.SE_Boss_StormHerald: ConfigurationFile.playerListForBoss8TherzieStormHeraldPower.Value = text; break; case BossNameEnum.SE_Boss_Sythrak: ConfigurationFile.playerListForBoss8TherzieSythrakPower.Value = text; break; default: Logger.LogWarning("Not saved, boss not found!"); break; } } } [HarmonyPatch(typeof(Game), "Start")] public class GameStartPatch { private static void Prefix() { ZRoutedRpc.instance.Register<string, string>("RPC_BossPowerGrantServer", (Action<long, string, string>)RPC_BossPowerGrantCalls.RPC_BossPowerGrantServer); ZRoutedRpc.instance.Register<string, string>("RPC_BossPowerRemoveGrantServer", (Action<long, string, string>)RPC_BossPowerGrantCalls.RPC_BossPowerRemoveGrantServer); } } } namespace KillMeForMyPower.Managers { public static class EpicMMOSystem_API { private enum API_State { NotReady, NotInstalled, Ready } public enum Attribut { Strength, Agility, Intellect, Body, Vigour, Special } private static API_State state; private static MethodInfo eGetLevel; private static MethodInfo eAddExp; private static MethodInfo eGetAttribute; private static MethodInfo eGetAttributeRusty; private static MethodInfo eSetSingleRate; public static bool IsLoaded() { Init(); return state == API_State.Ready; } public static int GetLevel() { int result = 0; Init(); if (eGetLevel != null) { result = (int)eGetLevel.Invoke(null, null); } return result; } public static int GetAttribute(Attribut attribute) { int result = 0; Init(); if (eGetAttribute != null) { result = (int)eGetAttribute.Invoke(null, new object[1] { attribute }); } return result; } public static int GetAttributeRusty(string attribute) { int result = 0; Init(); if (eGetAttributeRusty != null) { result = (int)eGetAttributeRusty.Invoke(null, new object[1] { attribute }); } return result; } public static void AddExp(int value) { Init(); eAddExp?.Invoke(null, new object[1] { value }); } public static void SetSingleRate(float rate) { Init(); eSetSingleRate?.Invoke(null, new object[1] { rate }); } private static void Init() { API_State aPI_State = state; if ((uint)(aPI_State - 1) > 1u) { if (Type.GetType("EpicMMOSystem.EpicMMOSystem, EpicMMOSystem") == null) { state = API_State.NotInstalled; return; } state = API_State.Ready; Type type = Type.GetType("API.EMMOS_API, EpicMMOSystem"); eGetLevel = type?.GetMethod("GetLevel", BindingFlags.Static | BindingFlags.Public); eAddExp = type?.GetMethod("AddExp", BindingFlags.Static | BindingFlags.Public); eGetAttribute = type?.GetMethod("GetAttribute", BindingFlags.Static | BindingFlags.Public); eGetAttributeRusty = type?.GetMethod("GetAttribute", BindingFlags.Static | BindingFlags.Public); eSetSingleRate = type?.GetMethod("SetSingleRate", BindingFlags.Static | BindingFlags.Public); } } } public class GameManager { public static object GetPrivateValue(object obj, string name, BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.NonPublic) { return obj.GetType().GetField(name, bindingAttr)?.GetValue(obj); } public static object GetPrivateMethod(object obj, string name, BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.NonPublic) { return obj.GetType().GetMethod(name, bindingAttr)?.Invoke(obj, null); } public static bool isDetailedLevelsInstalled() { return Chainloader.PluginInfos.ContainsKey("Turbero.DetailedLevels"); } public static bool IsAdmin(Player player) { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) Logger.Log("[IsAdmin] Checking powerCommandsAdminPlayersList..."); string playerName = player.GetPlayerName(); Logger.Log("[IsAdmin] Finding All PlayerInfo..."); List<PlayerInfo> list = ZNet.instance.GetPlayerList().FindAll((PlayerInfo p) => p.m_name == playerName); if (list.Count == 0) { return false; } string userID = list[0].m_userInfo.m_id.m_userID; Logger.Log("[IsAdmin] Matching steamID " + userID + " in adminList..."); return (Object)(object)ZNet.instance != (Object)null && ZNet.instance.GetAdminList() != null && ZNet.instance.GetAdminList().Contains(userID); } } } namespace KillMeForMyPower.Commands { public class PowerManagementCommands { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static ConsoleEvent <>9__0_0; public static ConsoleEvent <>9__0_1; internal void <RegisterConsoleCommand>b__0_0(ConsoleEventArgs args) { if (!GameManager.IsAdmin(Player.m_localPlayer)) { args.Context.AddString("You are not an admin."); return; } if (args.Args.Length < 3) { args.Context.AddString("Usage: add_power <name> <boss_name>"); return; } ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2] { args.Args[2], args.Args[1] }); } internal void <RegisterConsoleCommand>b__0_1(ConsoleEventArgs args) { if (!GameManager.IsAdmin(Player.m_localPlayer)) { args.Context.AddString("You are not an admin."); return; } if (args.Args.Length < 3) { args.Context.AddString("Usage: add_power <name> <boss_name>"); return; } ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerRemoveGrantServer", new object[2] { args.Args[2], args.Args[1] }); } } public static void RegisterConsoleCommand() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Expected O, but got Unknown object obj = <>c.<>9__0_0; if (obj == null) { ConsoleEvent val = delegate(ConsoleEventArgs args) { if (!GameManager.IsAdmin(Player.m_localPlayer)) { args.Context.AddString("You are not an admin."); } else if (args.Args.Length < 3) { args.Context.AddString("Usage: add_power <name> <boss_name>"); } else { ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2] { args.Args[2], args.Args[1] }); } }; <>c.<>9__0_0 = val; obj = (object)val; } new ConsoleCommand("add_power", "[player] [boss_name]", (ConsoleEvent)obj, false, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false); object obj2 = <>c.<>9__0_1; if (obj2 == null) { ConsoleEvent val2 = delegate(ConsoleEventArgs args) { if (!GameManager.IsAdmin(Player.m_localPlayer)) { args.Context.AddString("You are not an admin."); } else if (args.Args.Length < 3) { args.Context.AddString("Usage: add_power <name> <boss_name>"); } else { ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerRemoveGrantServer", new object[2] { args.Args[2], args.Args[1] }); } }; <>c.<>9__0_1 = val2; obj2 = (object)val2; } new ConsoleCommand("remove_power", "[boss_order] [player]", (ConsoleEvent)obj2, false, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false); } } public class CheckBossesCommand { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static ConsoleEvent <>9__0_0; internal void <RegisterConsoleCommand>b__0_0(ConsoleEventArgs args) { bool flag = false; string playerName = Player.m_localPlayer.GetPlayerName(); args.Context.AddString("=== Bosses killed and allowed to use their powers ==="); foreach (BossNameEnum value in Enum.GetValues(typeof(BossNameEnum))) { if (!string.IsNullOrEmpty(value.GetConfigurationListName())) { string grantedPlayerNamesList = value.GetGrantedPlayerNamesList(); if ((!string.IsNullOrEmpty(grantedPlayerNamesList) && grantedPlayerNamesList.Contains(playerName)) || (ConfigurationFile.activateMidPlayDetection.Value && ((Humanoid)Player.m_localPlayer).HaveUniqueKey(value.GetPowerKey()))) { args.Context.AddString("- " + Localization.instance.Localize(value.GetTranslationKey())); flag = true; } } } if (!flag) { args.Context.AddString("NONE"); } } } public static void RegisterConsoleCommand() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown object obj = <>c.<>9__0_0; if (obj == null) { ConsoleEvent val = delegate(ConsoleEventArgs args) { bool flag = false; string playerName = Player.m_localPlayer.GetPlayerName(); args.Context.AddString("=== Bosses killed and allowed to use their powers ==="); foreach (BossNameEnum value in Enum.GetValues(typeof(BossNameEnum))) { if (!string.IsNullOrEmpty(value.GetConfigurationListName())) { string grantedPlayerNamesList = value.GetGrantedPlayerNamesList(); if ((!string.IsNullOrEmpty(grantedPlayerNamesList) && grantedPlayerNamesList.Contains(playerName)) || (ConfigurationFile.activateMidPlayDetection.Value && ((Humanoid)Player.m_localPlayer).HaveUniqueKey(value.GetPowerKey()))) { args.Context.AddString("- " + Localization.instance.Localize(value.GetTranslationKey())); flag = true; } } } if (!flag) { args.Context.AddString("NONE"); } }; <>c.<>9__0_0 = val; obj = (object)val; } new ConsoleCommand("bosses_permissions", "", (ConsoleEvent)obj, false, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false); } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase() { public readonly ConfigEntry<T> SourceConfig = sourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private sta